Skip to content

Started as an attempt to port Scheme B, now allows for customizable controller statuses between player contexts for Saints Row 2.

Notifications You must be signed in to change notification settings

Clippy95/RowInput

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

26 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

RowInput

not rawinput

An ASI mod that allows for customizable controller schemes between player contexts similiar to the console versions requires an ASI Loader

ini will read and change

action
attackprimary
attacksecondary
recruitdismissfollowers
cancelactivity
showmap
pausemenu
startbutton
radialmenu
menuselect
jump
sprint
reload
crouch
fineaim
grabhuman
taunt
compliment
zoomin
zoomout
fightclubaction3
fightclubaction4
fightambulanceaction1
fightambulanceaction2
drivingaccelerate
brake
handbrake
cruisecontrol
horn
nextradio
previousradio
lookbehind
hydraulics
nitrous
airaccelerate
decelerate
rudderleft
rudderright

##Buttons

A
B
X
Y
LB
RB
SELECT
START
RS
LS
LT
RT
DPadRight
DPadUp
DPadLeft
DPadDown

Config Examples:

Vehicle.ini

[Controls]
AttackPrimary=LB
AttackSecondary=X

RawInput/Default.ini

[Controls]
AttackPrimary=RT
AttackSecondary=LT

Credits:

  • Tervel
  • Uzis
  • ThirteenAG: ASI Loader and example ASI code.
  • Iggy: Telling me about the Primary Attack / Secondary issue which is what caused me to create this script, and for supplying the included defaults in releases.

About

Started as an attempt to port Scheme B, now allows for customizable controller statuses between player contexts for Saints Row 2.

Resources

Stars

Watchers

Forks

Packages

No packages published