Releases: CleverNucleus/playerex
PlayerEx
Fixed some darkmode resourcepacks causing text to appear white.
PlayerEx
*Replaced Text references
*Updated PlaceholderAPI implementation slightly.
*Now using v2 of Fabric API commands registry
*Incremented version
+Added json endpoint for future documentation.
(This is the initial port to 1.19)
PlayerEx
*See github commit log for changes.
Tl;dr; more robust; more languages (thx!); no gameplay content changes.
PlayerEx
*Updated to latest version of CCA and newer maven. Does not fix their issue with installing it standalone causing crash.
+Added config option to disable access to the attributes screen/hide inventory tabs.
+Added commands to skill/refund/level player attributes (basically the attributes screen, but with commands - just in case).
See Github commits for full changelog.
PlayerEx
Fixed a bug allowing skill points to be spent even when an attribute was at its maximum value.
PlayerEx
Release for MC1.18.1; fixed crashing with Origins. See wiki for details on this release.
PlayerEx
*Fixed minor display bug.
+Added two new API events:
*ItemStack#constructor
*ItemStack#getAttributeModifiers
to enable more dynamic attributes and nbt assignment on itemstack creation.
*Updated required version of Data Attributes -> now needs at least v1.0.6.
PlayerEx
*Fixed bug causing buttons to dupe; sometimes these buttons would separate out all over the screen upon screen resizing.
PlayerEx
*Now uses 0.40.1 Fabric API
*Now uses 1.0.4 Data Attributes
+Includes as jar-in-jar Cardinal Components Level module
+Added serverside persistent player cache: holds a player's uuid, level and name for every player that has ever logged in (so online and offline players).
+Spanish translation
*Fixed #25
*Fixed bug with health modifiers being rounded for multiplier operations
*Moved rounding clamped values to be dependent on the attribute having the "integer" property.
*Text placeholder %playerex:level_top/x% now returns the relevant player's level, not their name. Includes offline players as well as online players (as long as they have logged into the server before).
+Added %playerex:name_top/x%: displays the relevant player's name, offline or online.
+Added keybind to open/close the attributes screen ('r')
+Added commands:
- /playerex cache clear
- /playerex cache remove
First one clears the cache, the latter removes a single player/uuid from it.
*Made %playerex:level% also persistent for offline players.