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Hoists cell support to /obj/item/gun, modular guns API #18826

Hoists cell support to /obj/item/gun, modular guns API

Hoists cell support to /obj/item/gun, modular guns API #18826

Triggered via pull request November 6, 2024 19:06
Status Failure
Total duration 2m 25s
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ci_suite.yml

on: pull_request
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11 errors and 10 warnings
Compile Maps
Process completed with exit code 1.
Integration Tests
Process completed with exit code 1.
Run Linters: code/modules/projectiles/guns/gun.dm#L401
undefined proc: "handle_click_empty" on /obj/item/gun
Run Linters: code/modules/projectiles/guns/gun.dm#L538
undefined var: "projectile"
Run Linters: code/modules/projectiles/guns/gun.dm#L538
undefined var: "held_twohanded"
Run Linters: code/modules/projectiles/guns/gun.dm#L541
undefined var: "projectile"
Run Linters: code/modules/projectiles/guns/gun.dm#L543
undefined var: "projectile"
Run Linters
Process completed with exit code 1.
Windows Build
Process completed with exit code 1.
Completion Gate
Process completed with exit code 1.
Run Linters: code/game/content/factions/corporations/nanotrasen/items/guns/nt_protomag.dm#L54
#warn impl all, with boxes, and colors. how?
Run Linters: code/game/content/factions/corporations/nanotrasen/items/guns/nt_protomag.dm#L267
#warn first two should fit in webbing, but not boxes
Run Linters: code/game/content/factions/corporations/nanotrasen/items/guns/nt_protomag.dm#L296
#warn materials & R&D designs for all of the abvoe