As of version r420+GW1_rev1, DSOAL-GW1 includes a fudge factor that makes sounds carry farther, so their diminution with distance better accords with perceived in-game distance. See readme files for more details.
As of version r420+GW1_rev1, DSOAL-GW1 includes a fudge factor that makes sounds carry farther, so their diminution with distance better accords with perceived in-game distance. See readme files for more details.