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Fix mistakenly overwritten builscripts
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Original file line number | Diff line number | Diff line change |
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@@ -1,67 +1,69 @@ | ||
find_package(Vulkan REQUIRED) | ||
#find_package(Vulkan REQUIRED) | ||
#find_package(DirectXMath REQUIRED) | ||
find_package(SDL2 CONFIG REQUIRED) | ||
find_package(imgui REQUIRED) | ||
#find_package(glm REQUIRED) | ||
find_package(ImGui REQUIRED) | ||
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||
set(CMAKE_CXX_STANDARD 20) | ||
#set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON) | ||
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON) | ||
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add_subdirectory(shadow-assets) | ||
add_library(shadow-engine SHARED) | ||
add_library(shadow::engine ALIAS shadow-engine) | ||
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FILE(GLOB_RECURSE SOURCES | ||
core/src/**/*.cpp | ||
shadow-assets/src/*.cpp | ||
shadow-entity/src/*.cpp | ||
shadow-renderer/src/*.cpp | ||
shadow-reflection/src/*.cpp | ||
shadow-utility/src/*.cpp | ||
shadow-math/src/*.cpp | ||
add_executable(shadow-engine-tests) | ||
target_link_libraries(shadow-engine-tests | ||
Catch2::Catch2 | ||
shadow::engine | ||
) | ||
list(FILTER SOURCES EXCLUDE REGEX ".*.test.cpp$") | ||
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||
SET(IncludeDirs | ||
core/inc | ||
shadow-assets/inc | ||
shadow-entity/inc | ||
shadow-renderer/inc | ||
shadow-reflection/inc | ||
shadow-utility/inc | ||
shadow-math/inc | ||
) | ||
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add_library(shadow-engine SHARED ${SOURCES} $<TARGET_OBJECTS:imgui>) | ||
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target_include_directories(shadow-engine | ||
PRIVATE ${SDL2_INCLUDE_DIRS} | ||
PUBLIC ${IncludeDirs} | ||
${glm_SOURCE_DIR} | ||
INTERFACE | ||
${imgui_SOURCE_DIR} | ||
${imgui_SOURCE_DIR}/backends) | ||
add_subdirectory(assets) | ||
add_subdirectory(core) | ||
add_subdirectory(entity) | ||
add_subdirectory(math) | ||
add_subdirectory(platforms) | ||
add_subdirectory(reflection) | ||
add_subdirectory(renderer) | ||
add_subdirectory(utility) | ||
add_subdirectory(tests) | ||
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target_link_libraries(shadow-engine | ||
PUBLIC Vulkan::Vulkan SDL2::SDL2 spdlog dylib imgui | ||
PRIVATE -static-libgcc -static-libstdc++ | ||
PUBLIC | ||
DirectXMath | ||
SDL2::SDL2 | ||
glm::glm | ||
spdlog::spdlog | ||
dylib | ||
# ImGui | ||
GPUOpen::VulkanMemoryAllocator | ||
Vulkan::Vulkan | ||
) | ||
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target_compile_definitions(shadow-engine PRIVATE "EXPORTING_SH_ENGINE") | ||
target_compile_definitions(shadow-engine | ||
PRIVATE | ||
EXPORTING_SH_ENGINE | ||
) | ||
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target_link_options(shadow-engine PUBLIC -Wl,--export-all-symbols) | ||
if (TRUE) | ||
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target_sources(shadow-engine PRIVATE | ||
${imgui_SOURCE_DIR}/imgui.cpp | ||
${imgui_SOURCE_DIR}/imgui_demo.cpp | ||
${imgui_SOURCE_DIR}/imgui_draw.cpp | ||
${imgui_SOURCE_DIR}/imgui_tables.cpp | ||
${imgui_SOURCE_DIR}/imgui_widgets.cpp | ||
${imgui_SOURCE_DIR}/backends/imgui_impl_sdl2.cpp | ||
${imgui_SOURCE_DIR}/backends/imgui_impl_vulkan.cpp | ||
) | ||
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||
add_executable(tests ${TEST_SOURCES} ${SOURCES} $<TARGET_OBJECTS:imgui>) | ||
target_link_libraries(tests PRIVATE Catch2::Catch2 PUBLIC Vulkan::Vulkan SDL2::SDL2 spdlog dylib imgui) | ||
target_include_directories(tests | ||
PUBLIC ${IncludeDirs} | ||
PRIVATE ${SDL2_INCLUDE_DIRS} ${glm_SOURCE_DIR} | ||
INTERFACE | ||
${imgui_SOURCE_DIR} | ||
${imgui_SOURCE_DIR}/backends | ||
) | ||
target_compile_definitions(tests PRIVATE "EXPORTING_SH_ENGINE") | ||
target_include_directories(shadow-engine | ||
PUBLIC | ||
${imgui_SOURCE_DIR} | ||
${imgui_SOURCE_DIR}/backends | ||
) | ||
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target_compile_definitions(shadow-engine | ||
PRIVATE | ||
IMGUI_USER_CONFIG="shadow/imguiConf.h" | ||
) | ||
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# Enable testing on the executable | ||
include(CTest) | ||
include(Catch) | ||
catch_discover_tests(tests) | ||
endif () |
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Original file line number | Diff line number | Diff line change |
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@@ -1,44 +1,9 @@ | ||
<<<<<<<< HEAD:projs/shadow/shadow-engine/shadow-file-format/CMakeLists.txt | ||
set(CMAKE_CXX_STANDARD 20) | ||
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# Set up Catch2 testing | ||
list(APPEND CMAKE_MODULE_PATH "cmake") | ||
enable_testing() | ||
FILE(GLOB_RECURSE SOURCES | ||
${CMAKE_CURRENT_LIST_DIR}/src/*.cpp | ||
) | ||
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# Set up asset sourceset | ||
FILE(GLOB_RECURSE SOURCES src/*.cpp src/*.h) | ||
FILE(GLOB_RECURSE TESTS test/*.cpp) | ||
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add_library(shadow-asset ${SOURCES}) | ||
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# Set up test executable | ||
add_executable(shadow-asset-test ${TESTS}) | ||
target_link_libraries(shadow-asset-test PRIVATE Catch2::Catch2 shadow-utils) | ||
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# Enable testing on the executable | ||
include(CTest) | ||
include(Catch) | ||
catch_discover_tests(shadow-asset-test) | ||
======== | ||
set(CMAKE_CXX_STANDARD 20) | ||
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# Set up Catch2 testing | ||
list(APPEND CMAKE_MODULE_PATH "cmake") | ||
enable_testing() | ||
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# Set up asset sourceset | ||
FILE(GLOB_RECURSE SOURCES src/**.cpp src/**.h) | ||
FILE(GLOB_RECURSE TESTS test/*.cpp) | ||
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include_directories(src/) | ||
add_library(shadow-asset ${SOURCES}) | ||
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# Set up test executable | ||
add_executable(shadow-asset-test ${TESTS}) | ||
target_link_libraries(shadow-asset-test PRIVATE Catch2::Catch2 shadow-utils) | ||
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# Enable testing on the executable | ||
#include(CTest) | ||
#include(Catch2) | ||
#catch_discover_tests(shadow-asset-test) | ||
>>>>>>>> 0009dc7 (File & FileSystem abstractions):projs/shadow/shadow-engine/assets/CMakeLists.txt | ||
target_shadow_module(shadow-engine | ||
SOURCES ${SOURCES} | ||
INCLUDE_DIR ${CMAKE_CURRENT_LIST_DIR}/inc/ | ||
) |