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About The Pull Request
This converts microwaving to a component/element like grilling/baking, rather than a proc on edible.
It includes a cleanup of the edible component, as well as the same behavior as the other food modularizations. (I.e. "This donkpocket can be microwaved into a warm donkpocket!"
Additionally I converted some basic baking things into being usable in microwave, and vice-versa.
You can also now tell if you made a food or not.
Ports:
Why It's Good For The Game
A lot less component-inheriting mess in edible. Microwave has the same features as other cooking methods.
Testing Photographs and Procedure
Screenshots&Videos
dreamseeker_N5Kd9aBLsh.mp4
Changelog
🆑 rkz, ShizCalev, wallemations, MrMelbert
refactor: refactors microwaving into a element. You can now see if something is microwaveable by examining it.
tweak: more bakeable items can be microwaved
tweak: You can tell if you cooked an item by examining
/:cl: