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25 changes: 25 additions & 0 deletions
25
generated_code_examples/c_sharp/classification/decision_tree.cs
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namespace ML { | ||
public static class Model { | ||
public static double[] Score(double[] input) { | ||
double[] var0; | ||
if ((input[2]) <= (2.6)) { | ||
var0 = new double[3] {1.0, 0.0, 0.0}; | ||
} else { | ||
if ((input[2]) <= (4.8500004)) { | ||
if ((input[3]) <= (1.6500001)) { | ||
var0 = new double[3] {0.0, 1.0, 0.0}; | ||
} else { | ||
var0 = new double[3] {0.0, 0.3333333333333333, 0.6666666666666666}; | ||
} | ||
} else { | ||
if ((input[3]) <= (1.75)) { | ||
var0 = new double[3] {0.0, 0.42857142857142855, 0.5714285714285714}; | ||
} else { | ||
var0 = new double[3] {0.0, 0.0, 1.0}; | ||
} | ||
} | ||
} | ||
return var0; | ||
} | ||
} | ||
} |
84 changes: 84 additions & 0 deletions
84
generated_code_examples/c_sharp/classification/lightgbm.cs
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using static System.Math; | ||
namespace ML { | ||
public static class Model { | ||
public static double[] Score(double[] input) { | ||
double var0; | ||
if ((input[2]) > (1.8)) { | ||
if ((input[2]) > (4.250000000000001)) { | ||
var0 = -1.1736122903444903; | ||
} else { | ||
var0 = -1.1633850173886202; | ||
} | ||
} else { | ||
var0 = -0.9486122853153485; | ||
} | ||
double var1; | ||
if ((input[2]) > (1.8)) { | ||
if ((input[1]) > (3.0500000000000003)) { | ||
var1 = -0.06193194743580539; | ||
} else { | ||
var1 = -0.07237070828653688; | ||
} | ||
} else { | ||
var1 = 0.12984943093573026; | ||
} | ||
double var2; | ||
var2 = Exp(((0) + (var0)) + (var1)); | ||
double var3; | ||
if ((input[2]) > (1.8)) { | ||
if ((input[2]) > (4.8500000000000005)) { | ||
var3 = -1.1807342692411888; | ||
} else { | ||
var3 = -0.9831932134295853; | ||
} | ||
} else { | ||
var3 = -1.1952609652674462; | ||
} | ||
double var4; | ||
if ((input[2]) > (1.8)) { | ||
if ((input[2]) > (4.8500000000000005)) { | ||
var4 = -0.05694282927518771; | ||
} else { | ||
var4 = 0.11960489254350348; | ||
} | ||
} else { | ||
var4 = -0.07151978915296087; | ||
} | ||
double var5; | ||
var5 = Exp(((0) + (var3)) + (var4)); | ||
double var6; | ||
if ((input[2]) > (4.8500000000000005)) { | ||
if ((input[3]) > (1.9500000000000002)) { | ||
var6 = -0.9298942558407184; | ||
} else { | ||
var6 = -0.9632815288936335; | ||
} | ||
} else { | ||
if ((input[2]) > (4.250000000000001)) { | ||
var6 = -1.1322413652523249; | ||
} else { | ||
var6 = -1.1524760761934856; | ||
} | ||
} | ||
double var7; | ||
if ((input[2]) > (4.8500000000000005)) { | ||
if ((input[3]) > (1.9500000000000002)) { | ||
var7 = 0.12809276954555665; | ||
} else { | ||
var7 = 0.09898817876916756; | ||
} | ||
} else { | ||
if ((input[2]) > (4.250000000000001)) { | ||
var7 = -0.052710589717642864; | ||
} else { | ||
var7 = -0.07292857712854424; | ||
} | ||
} | ||
double var8; | ||
var8 = Exp(((0) + (var6)) + (var7)); | ||
double var9; | ||
var9 = ((var2) + (var5)) + (var8); | ||
return new double[3] {(var2) / (var9), (var5) / (var9), (var8) / (var9)}; | ||
} | ||
} | ||
} |
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namespace ML { | ||
public static class Model { | ||
public static double[] Score(double[] input) { | ||
return new double[3] {((((0.2614587435880605) + ((input[0]) * (0.42474116053569605))) + ((input[1]) * (1.3963906033045026))) + ((input[2]) * (-2.215054318516674))) + ((input[3]) * (-0.9587396176450289)), ((((1.1348839223808307) + ((input[0]) * (0.2567965976997648))) + ((input[1]) * (-1.3904789369836008))) + ((input[2]) * (0.596683023311173))) + ((input[3]) * (-1.2690022726388828)), ((((-1.2162802012560197) + ((input[0]) * (-1.6357766989177105))) + ((input[1]) * (-1.5040638728422817))) + ((input[2]) * (2.427835933129272))) + ((input[3]) * (2.3469310693367276))}; | ||
} | ||
} | ||
} |
57 changes: 57 additions & 0 deletions
57
generated_code_examples/c_sharp/classification/random_forest.cs
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@@ -0,0 +1,57 @@ | ||
namespace ML { | ||
public static class Model { | ||
public static double[] Score(double[] input) { | ||
double[] var0; | ||
if ((input[3]) <= (0.8)) { | ||
var0 = new double[3] {1.0, 0.0, 0.0}; | ||
} else { | ||
if ((input[2]) <= (4.8500004)) { | ||
var0 = new double[3] {0.0, 0.9795918367346939, 0.02040816326530612}; | ||
} else { | ||
if ((input[3]) <= (1.75)) { | ||
if ((input[3]) <= (1.6500001)) { | ||
var0 = new double[3] {0.0, 0.25, 0.75}; | ||
} else { | ||
var0 = new double[3] {0.0, 1.0, 0.0}; | ||
} | ||
} else { | ||
var0 = new double[3] {0.0, 0.0, 1.0}; | ||
} | ||
} | ||
} | ||
double[] var1; | ||
if ((input[3]) <= (0.8)) { | ||
var1 = new double[3] {1.0, 0.0, 0.0}; | ||
} else { | ||
if ((input[0]) <= (6.05)) { | ||
if ((input[2]) <= (4.9)) { | ||
var1 = new double[3] {0.0, 0.9032258064516129, 0.0967741935483871}; | ||
} else { | ||
var1 = new double[3] {0.0, 0.0, 1.0}; | ||
} | ||
} else { | ||
if ((input[3]) <= (1.75)) { | ||
var1 = new double[3] {0.0, 0.8, 0.2}; | ||
} else { | ||
var1 = new double[3] {0.0, 0.0, 1.0}; | ||
} | ||
} | ||
} | ||
return AddVectors(MulVectorNumber(var0, 0.5), MulVectorNumber(var1, 0.5)); | ||
} | ||
private static double[] AddVectors(double[] v1, double[] v2) { | ||
double[] result = new double[v1.Length]; | ||
for (int i = 0; i < v1.Length; ++i) { | ||
result[i] = v1[i] + v2[i]; | ||
} | ||
return result; | ||
} | ||
private static double[] MulVectorNumber(double[] v1, double num) { | ||
double[] result = new double[v1.Length]; | ||
for (int i = 0; i < v1.Length; ++i) { | ||
result[i] = v1[i] * num; | ||
} | ||
return result; | ||
} | ||
} | ||
} |
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@@ -0,0 +1,74 @@ | ||
using static System.Math; | ||
namespace ML { | ||
public static class Model { | ||
public static double[] Score(double[] input) { | ||
double var0; | ||
var0 = (0) - (0.25); | ||
double var1; | ||
var1 = Exp((var0) * ((((Pow((5.4) - (input[0]), 2)) + (Pow((3.0) - (input[1]), 2))) + (Pow((4.5) - (input[2]), 2))) + (Pow((1.5) - (input[3]), 2)))); | ||
double var2; | ||
var2 = Exp((var0) * ((((Pow((6.2) - (input[0]), 2)) + (Pow((2.2) - (input[1]), 2))) + (Pow((4.5) - (input[2]), 2))) + (Pow((1.5) - (input[3]), 2)))); | ||
double var3; | ||
var3 = Exp((var0) * ((((Pow((5.0) - (input[0]), 2)) + (Pow((2.3) - (input[1]), 2))) + (Pow((3.3) - (input[2]), 2))) + (Pow((1.0) - (input[3]), 2)))); | ||
double var4; | ||
var4 = Exp((var0) * ((((Pow((5.9) - (input[0]), 2)) + (Pow((3.2) - (input[1]), 2))) + (Pow((4.8) - (input[2]), 2))) + (Pow((1.8) - (input[3]), 2)))); | ||
double var5; | ||
var5 = Exp((var0) * ((((Pow((5.0) - (input[0]), 2)) + (Pow((2.0) - (input[1]), 2))) + (Pow((3.5) - (input[2]), 2))) + (Pow((1.0) - (input[3]), 2)))); | ||
double var6; | ||
var6 = Exp((var0) * ((((Pow((6.7) - (input[0]), 2)) + (Pow((3.0) - (input[1]), 2))) + (Pow((5.0) - (input[2]), 2))) + (Pow((1.7) - (input[3]), 2)))); | ||
double var7; | ||
var7 = Exp((var0) * ((((Pow((7.0) - (input[0]), 2)) + (Pow((3.2) - (input[1]), 2))) + (Pow((4.7) - (input[2]), 2))) + (Pow((1.4) - (input[3]), 2)))); | ||
double var8; | ||
var8 = Exp((var0) * ((((Pow((4.9) - (input[0]), 2)) + (Pow((2.4) - (input[1]), 2))) + (Pow((3.3) - (input[2]), 2))) + (Pow((1.0) - (input[3]), 2)))); | ||
double var9; | ||
var9 = Exp((var0) * ((((Pow((6.3) - (input[0]), 2)) + (Pow((2.5) - (input[1]), 2))) + (Pow((4.9) - (input[2]), 2))) + (Pow((1.5) - (input[3]), 2)))); | ||
double var10; | ||
var10 = Exp((var0) * ((((Pow((6.0) - (input[0]), 2)) + (Pow((2.7) - (input[1]), 2))) + (Pow((5.1) - (input[2]), 2))) + (Pow((1.6) - (input[3]), 2)))); | ||
double var11; | ||
var11 = Exp((var0) * ((((Pow((5.7) - (input[0]), 2)) + (Pow((2.6) - (input[1]), 2))) + (Pow((3.5) - (input[2]), 2))) + (Pow((1.0) - (input[3]), 2)))); | ||
double var12; | ||
var12 = Exp((var0) * ((((Pow((5.1) - (input[0]), 2)) + (Pow((3.8) - (input[1]), 2))) + (Pow((1.9) - (input[2]), 2))) + (Pow((0.4) - (input[3]), 2)))); | ||
double var13; | ||
var13 = Exp((var0) * ((((Pow((4.4) - (input[0]), 2)) + (Pow((2.9) - (input[1]), 2))) + (Pow((1.4) - (input[2]), 2))) + (Pow((0.2) - (input[3]), 2)))); | ||
double var14; | ||
var14 = Exp((var0) * ((((Pow((5.7) - (input[0]), 2)) + (Pow((4.4) - (input[1]), 2))) + (Pow((1.5) - (input[2]), 2))) + (Pow((0.4) - (input[3]), 2)))); | ||
double var15; | ||
var15 = Exp((var0) * ((((Pow((5.8) - (input[0]), 2)) + (Pow((4.0) - (input[1]), 2))) + (Pow((1.2) - (input[2]), 2))) + (Pow((0.2) - (input[3]), 2)))); | ||
double var16; | ||
var16 = Exp((var0) * ((((Pow((5.1) - (input[0]), 2)) + (Pow((3.3) - (input[1]), 2))) + (Pow((1.7) - (input[2]), 2))) + (Pow((0.5) - (input[3]), 2)))); | ||
double var17; | ||
var17 = Exp((var0) * ((((Pow((5.7) - (input[0]), 2)) + (Pow((3.8) - (input[1]), 2))) + (Pow((1.7) - (input[2]), 2))) + (Pow((0.3) - (input[3]), 2)))); | ||
double var18; | ||
var18 = Exp((var0) * ((((Pow((4.3) - (input[0]), 2)) + (Pow((3.0) - (input[1]), 2))) + (Pow((1.1) - (input[2]), 2))) + (Pow((0.1) - (input[3]), 2)))); | ||
double var19; | ||
var19 = Exp((var0) * ((((Pow((4.5) - (input[0]), 2)) + (Pow((2.3) - (input[1]), 2))) + (Pow((1.3) - (input[2]), 2))) + (Pow((0.3) - (input[3]), 2)))); | ||
double var20; | ||
var20 = Exp((var0) * ((((Pow((6.3) - (input[0]), 2)) + (Pow((2.7) - (input[1]), 2))) + (Pow((4.9) - (input[2]), 2))) + (Pow((1.8) - (input[3]), 2)))); | ||
double var21; | ||
var21 = Exp((var0) * ((((Pow((6.0) - (input[0]), 2)) + (Pow((3.0) - (input[1]), 2))) + (Pow((4.8) - (input[2]), 2))) + (Pow((1.8) - (input[3]), 2)))); | ||
double var22; | ||
var22 = Exp((var0) * ((((Pow((6.3) - (input[0]), 2)) + (Pow((2.8) - (input[1]), 2))) + (Pow((5.1) - (input[2]), 2))) + (Pow((1.5) - (input[3]), 2)))); | ||
double var23; | ||
var23 = Exp((var0) * ((((Pow((5.8) - (input[0]), 2)) + (Pow((2.8) - (input[1]), 2))) + (Pow((5.1) - (input[2]), 2))) + (Pow((2.4) - (input[3]), 2)))); | ||
double var24; | ||
var24 = Exp((var0) * ((((Pow((6.1) - (input[0]), 2)) + (Pow((3.0) - (input[1]), 2))) + (Pow((4.9) - (input[2]), 2))) + (Pow((1.8) - (input[3]), 2)))); | ||
double var25; | ||
var25 = Exp((var0) * ((((Pow((7.7) - (input[0]), 2)) + (Pow((2.6) - (input[1]), 2))) + (Pow((6.9) - (input[2]), 2))) + (Pow((2.3) - (input[3]), 2)))); | ||
double var26; | ||
var26 = Exp((var0) * ((((Pow((6.9) - (input[0]), 2)) + (Pow((3.1) - (input[1]), 2))) + (Pow((5.1) - (input[2]), 2))) + (Pow((2.3) - (input[3]), 2)))); | ||
double var27; | ||
var27 = Exp((var0) * ((((Pow((6.3) - (input[0]), 2)) + (Pow((3.3) - (input[1]), 2))) + (Pow((6.0) - (input[2]), 2))) + (Pow((2.5) - (input[3]), 2)))); | ||
double var28; | ||
var28 = Exp((var0) * ((((Pow((4.9) - (input[0]), 2)) + (Pow((2.5) - (input[1]), 2))) + (Pow((4.5) - (input[2]), 2))) + (Pow((1.7) - (input[3]), 2)))); | ||
double var29; | ||
var29 = Exp((var0) * ((((Pow((6.0) - (input[0]), 2)) + (Pow((2.2) - (input[1]), 2))) + (Pow((5.0) - (input[2]), 2))) + (Pow((1.5) - (input[3]), 2)))); | ||
double var30; | ||
var30 = Exp((var0) * ((((Pow((7.9) - (input[0]), 2)) + (Pow((3.8) - (input[1]), 2))) + (Pow((6.4) - (input[2]), 2))) + (Pow((2.0) - (input[3]), 2)))); | ||
double var31; | ||
var31 = Exp((var0) * ((((Pow((7.2) - (input[0]), 2)) + (Pow((3.0) - (input[1]), 2))) + (Pow((5.8) - (input[2]), 2))) + (Pow((1.6) - (input[3]), 2)))); | ||
double var32; | ||
var32 = Exp((var0) * ((((Pow((7.7) - (input[0]), 2)) + (Pow((3.8) - (input[1]), 2))) + (Pow((6.7) - (input[2]), 2))) + (Pow((2.2) - (input[3]), 2)))); | ||
return new double[3] {(((((((((((((((((((-0.08359187780790468) + ((var1) * (-0.0))) + ((var2) * (-0.0))) + ((var3) * (-0.4393498355605194))) + ((var4) * (-0.009465620856664334))) + ((var5) * (-0.16223369966927))) + ((var6) * (-0.26861888775075243))) + ((var7) * (-0.4393498355605194))) + ((var8) * (-0.4393498355605194))) + ((var9) * (-0.0))) + ((var10) * (-0.0))) + ((var11) * (-0.19673905328606292))) + ((var12) * (0.3340655283922188))) + ((var13) * (0.3435087305152051))) + ((var14) * (0.4393498355605194))) + ((var15) * (0.0))) + ((var16) * (0.28614124535416424))) + ((var17) * (0.11269159286168087))) + ((var18) * (0.0))) + ((var19) * (0.4393498355605194)), (((((((((((((((((((((-0.18563912331454907) + ((var20) * (-0.0))) + ((var21) * (-0.06014273244194299))) + ((var22) * (-0.0))) + ((var23) * (-0.031132453078851926))) + ((var24) * (-0.0))) + ((var25) * (-0.3893079321588921))) + ((var26) * (-0.06738007627290196))) + ((var27) * (-0.1225075748937126))) + ((var28) * (-0.3893079321588921))) + ((var29) * (-0.29402231709614085))) + ((var30) * (-0.3893079321588921))) + ((var31) * (-0.0))) + ((var32) * (-0.028242141062729226))) + ((var12) * (0.16634667752431267))) + ((var13) * (0.047772685163074764))) + ((var14) * (0.3893079321588921))) + ((var15) * (0.3893079321588921))) + ((var16) * (0.0))) + ((var17) * (0.0))) + ((var18) * (0.3893079321588921))) + ((var19) * (0.3893079321588921)), ((((((((((((((((((((((((0.5566649875797668) + ((var20) * (-25.563066587228416))) + ((var21) * (-38.35628154976547))) + ((var22) * (-38.35628154976547))) + ((var23) * (-0.0))) + ((var24) * (-38.35628154976547))) + ((var25) * (-0.0))) + ((var26) * (-0.0))) + ((var27) * (-0.0))) + ((var28) * (-6.2260303727828745))) + ((var29) * (-18.42781911624364))) + ((var30) * (-0.14775026537286423))) + ((var31) * (-7.169755983020096))) + ((var32) * (-0.0))) + ((var1) * (12.612328267927264))) + ((var2) * (6.565812506955159))) + ((var3) * (0.0))) + ((var4) * (38.35628154976547))) + ((var5) * (0.0))) + ((var6) * (38.35628154976547))) + ((var7) * (0.0))) + ((var8) * (0.0))) + ((var9) * (38.35628154976547))) + ((var10) * (38.35628154976547))) + ((var11) * (0.0))}; | ||
} | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,76 @@ | ||
using static System.Math; | ||
namespace ML { | ||
public static class Model { | ||
public static double[] Score(double[] input) { | ||
double var0; | ||
if ((input[2]) >= (2.5999999)) { | ||
var0 = -0.0731707439; | ||
} else { | ||
var0 = 0.142857149; | ||
} | ||
double var1; | ||
if ((input[2]) >= (2.5999999)) { | ||
var1 = -0.0705206916; | ||
} else { | ||
var1 = 0.12477719; | ||
} | ||
double var2; | ||
var2 = Exp(((0.5) + (var0)) + (var1)); | ||
double var3; | ||
if ((input[2]) >= (2.5999999)) { | ||
if ((input[2]) >= (4.85000038)) { | ||
var3 = -0.0578680299; | ||
} else { | ||
var3 = 0.132596686; | ||
} | ||
} else { | ||
var3 = -0.0714285821; | ||
} | ||
double var4; | ||
if ((input[2]) >= (2.5999999)) { | ||
if ((input[2]) >= (4.85000038)) { | ||
var4 = -0.0552999265; | ||
} else { | ||
var4 = 0.116139404; | ||
} | ||
} else { | ||
var4 = -0.0687687024; | ||
} | ||
double var5; | ||
var5 = Exp(((0.5) + (var3)) + (var4)); | ||
double var6; | ||
if ((input[2]) >= (4.85000038)) { | ||
if ((input[3]) >= (1.75)) { | ||
var6 = 0.142011836; | ||
} else { | ||
var6 = 0.0405405387; | ||
} | ||
} else { | ||
if ((input[3]) >= (1.6500001)) { | ||
var6 = 0.0428571403; | ||
} else { | ||
var6 = -0.0730659068; | ||
} | ||
} | ||
double var7; | ||
if ((input[2]) >= (4.85000038)) { | ||
if ((input[3]) >= (1.75)) { | ||
var7 = 0.124653697; | ||
} else { | ||
var7 = 0.035562478; | ||
} | ||
} else { | ||
if ((input[3]) >= (1.6500001)) { | ||
var7 = 0.0425687581; | ||
} else { | ||
var7 = -0.0704230517; | ||
} | ||
} | ||
double var8; | ||
var8 = Exp(((0.5) + (var6)) + (var7)); | ||
double var9; | ||
var9 = ((var2) + (var5)) + (var8); | ||
return new double[3] {(var2) / (var9), (var5) / (var9), (var8) / (var9)}; | ||
} | ||
} | ||
} |
25 changes: 25 additions & 0 deletions
25
generated_code_examples/c_sharp/regression/decision_tree.cs
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,25 @@ | ||
namespace ML { | ||
public static class Model { | ||
public static double Score(double[] input) { | ||
double var0; | ||
if ((input[5]) <= (6.941)) { | ||
if ((input[12]) <= (14.395)) { | ||
if ((input[7]) <= (1.43365)) { | ||
var0 = 45.58; | ||
} else { | ||
var0 = 22.865022421524642; | ||
} | ||
} else { | ||
var0 = 14.924358974358983; | ||
} | ||
} else { | ||
if ((input[5]) <= (7.4370003)) { | ||
var0 = 32.09534883720931; | ||
} else { | ||
var0 = 45.275; | ||
} | ||
} | ||
return var0; | ||
} | ||
} | ||
} |
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