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Intent of this part is to get basic region data and a couple more of the side bits into the json report. - errors output, converted to (for now) a string vector. Will eventually make this a more interesting structure including things like unit/location when appropriate. - Replaced the SetNPC()/IsNPC() functions with a boolean variable. There is a bit of oddity around save/load in game.in since that state was previously determined by the type values. So added a bit of a hack to preserve data file integrity. Will likely need to live with that hack until we move to a json input/output file format for game data since converting/updating data format in current style is harder than it should be. - Wrote out basic regions information to json output, but not yet going into buildings/units.
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