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Makefile.libretro
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Makefile.libretro
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###########################################################################
#
# makefile
#
# Core makefile for building MAME and derivatives
#
# Copyright (c) Nicola Salmoria and the MAME Team.
# Visit http://mamedev.org for licensing and usage restrictions.
#
###########################################################################
NATIVE :=0
UNAME=$(shell uname -a)
ifeq ($(platform),)
platform = unix
ifeq ($(UNAME),)
platform = win
else ifneq ($(findstring MINGW,$(UNAME)),)
platform = win
else ifneq ($(findstring Darwin,$(UNAME)),)
platform = osx
else ifneq ($(findstring win,$(UNAME)),)
platform = win
endif
endif
# system platform
system_platform = unix
ifeq ($(UNAME),)
EXE_EXT = .exe
system_platform = win
else ifneq ($(findstring Darwin,$(UNAME)),)
system_platform = osx
else ifneq ($(findstring MINGW,$(UNAME)),)
system_platform = win
endif
# CR/LF setup: use both on win32/os2, CR only on everything else
DEFS = -DCRLF=2 -DDISABLE_MIDI=1
# Default to something reasonable for all platforms
ARFLAGS = -cr
ifeq ($(TARGET),)
TARGET = mame
endif
TARGET_NAME := $(TARGET)
EXE =
LIBS =
ifeq ($(TARGET), mess)
CORE_DEFINE := -DWANT_MESS
else ifeq ($(TARGET), mame)
CORE_DEFINE := -DWANT_MAME
else
CORE_DEFINE := -DWANT_UME
endif
$(info COREDEF = $(CORE_DEFINE))
#-------------------------------------------------
# compile flags
# CCOMFLAGS are common flags
# CONLYFLAGS are flags only used when compiling for C
# CPPONLYFLAGS are flags only used when compiling for C++
# COBJFLAGS are flags only used when compiling for Objective-C(++)
#-------------------------------------------------
# start with empties for everything
CCOMFLAGS = -DDISABLE_MIDI
CONLYFLAGS = -fpermissive
CONLYFLAGS += $(CORE_DEFINE)
COBJFLAGS =
CPPONLYFLAGS = -fpermissive
CPPONLYFLAGS += $(CORE_DEFINE)
# LDFLAGS are used generally; LDFLAGSEMULATOR are additional
# flags only used when linking the core emulator
LDFLAGS =
LDFLAGSEMULATOR =
$(info CFLAGS = $(CONLYFLAGS))
$(info CPPFLAGS = $(CPPONLYFLAGS))
# uncomment next line to build expat as part of MAME build
BUILD_EXPAT = 1
# uncomment next line to build zlib as part of MAME build
ifneq ($(platform), android)
BUILD_ZLIB = 1
endif
# uncomment next line to build libflac as part of MAME build
BUILD_FLAC = 1
# uncomment next line to build jpeglib as part of MAME build
BUILD_JPEGLIB = 1
# uncomment next line to build PortMidi as part of MAME/MESS build
#BUILD_MIDILIB = 1
VRENDER ?= soft
ifeq ($(platform), unix)
TARGETLIB := $(TARGET_NAME)_libretro.so
TARGETOS=linux
fpic := -fPIC
SHARED := -shared -Wl,--version-script=src/osd/retro/link.T -Wl,--no-undefined
CCOMFLAGS += $(fpic) -fsigned-char -finline -fno-common -fno-builtin -fweb -frename-registers -falign-functions=16
PLATCFLAGS += -DALIGN_INTS -DALIGN_SHORTS -fstrict-aliasing -fno-merge-constants $(fpic)
ifeq ($(VRENDER),opengl)
PLATCFLAGS += -DHAVE_GL
LIBS += -lGL
endif
LDFLAGS += $(fpic) $(SHARED)
NATIVELD = g++
NATIVELDFLAGS = -Wl,--warn-common -lstdc++ -Wl,--no-undefined
NATIVECC = g++
NATIVECFLAGS = -std=gnu99
CC_AS = gcc
CC = g++
AR = @ar
LD = g++
CCOMFLAGS += $(PLATCFLAGS) -ffast-math
LIBS += -lstdc++ -lpthread
ifeq ($(firstword $(filter x86_64,$(UNAME))),x86_64)
PTR64 = 1
endif
ifeq ($(firstword $(filter amd64,$(UNAME))),amd64)
PTR64 = 1
endif
ifeq ($(firstword $(filter ppc64,$(UNAME))),ppc64)
PTR64 = 1
endif
ifneq (,$(findstring ppc,$(UNAME)))
BIGENDIAN=1
else
PLATCFLAGS += -DLSB_FIRST
endif
else ifeq ($(platform), android)
armplatform := 1
TARGETLIB := $(TARGET_NAME)_libretro.so
TARGETOS=linux
fpic := -fPIC
SHARED := -shared -Wl,--version-script=src/osd/retro/link.T
CC_AS = @arm-linux-androideabi-gcc
CC = @arm-linux-androideabi-g++
AR = @arm-linux-androideabi-ar
LD = @arm-linux-androideabi-g++
FORCE_DRC_C_BACKEND = 1
CCOMFLAGS += -fPIC -mstructure-size-boundary=32 -mthumb-interwork -falign-functions=16 -fsigned-char -finline -fno-common -fno-builtin -fweb -frename-registers -falign-functions=16
PLATCFLAGS += -march=armv7-a -mfloat-abi=softfp -DRETRO_AND -DALIGN_INTS -DALIGN_SHORTS -DLSB_FIRST -fstrict-aliasing -fno-merge-constants -DSDLMAME_NO64BITIO -DANDTIME -DRANDPATH -DANDROID_BUILD -DUSE_ARM_HACK -DRETRO_SETJMP_HACK
ifeq ($(VRENDER),opengl)
PLATCFLAGS += -DHAVE_GL
LIBS += -lGLESv2
GLES = 1
endif
LDFLAGS += -Wl,--fix-cortex-a8 -llog $(fpic) $(SHARED)
NATIVELD = g++
NATIVELDFLAGS = -Wl,--warn-common -lstdc++
NATIVECC = g++
NATIVECFLAGS = -std=gnu99
CCOMFLAGS += $(PLATCFLAGS) -ffast-math
LIBS += -lstdc++
#-lpthread
else ifeq ($(platform), osx)
TARGETLIB := $(TARGET_NAME)_libretro.dylib
TARGETOS = macosx
fpic := -fPIC
OSXVER = `sw_vers -productVersion | cut -d. -f 2`
OSX_LT_MAVERICKS = `(( $(OSXVER) <= 9)) && echo "YES"`
ifeq ($(OSX_LT_MAVERICKS),"YES")
fpic += -mmacosx-version-min=10.7
endif
LDFLAGSEMULATOR += -stdlib=libc++
PLATCFLAGS += $(fpic)
SHARED := -dynamiclib
CC = c++ -stdlib=libc++
LD = c++ -stdlib=libc++
NATIVELD = c++ -stdlib=libc++
NATIVECC = c++
LDFLAGS += $(fpic) $(SHARED)
CC_AS = clang
AR = @ar
PYTHON ?= @python
ifeq ($(COMMAND_MODE),"legacy")
ARFLAGS = -crs
endif
ifeq ($(firstword $(filter x86_64,$(UNAME))),x86_64)
PTR64 = 1
endif
ifeq ($(firstword $(filter amd64,$(UNAME))),amd64)
PTR64 = 1
endif
ifeq ($(firstword $(filter ppc64,$(UNAME))),ppc64)
PTR64 = 1
endif
ifneq (,$(findstring Power,$(UNAME)))
BIGENDIAN=1
else
PLATCFLAGS += -DLSB_FIRST
endif
else ifeq ($(platform), ios)
armplatform := 1
FORCE_DRC_C_BACKEND = 1
TARGETLIB := $(TARGET_NAME)_libretro_ios.dylib
fpic := -fPIC
SHARED := -dynamiclib
TARGETOS = macosx
ifeq ($(IOSSDK),)
IOSSDK := $(shell xcrun -sdk iphoneos -show-sdk-path)
endif
CC_AS = clang -arch armv7 -isysroot $(IOSSDK)
CC = clang++ -arch armv7 -isysroot $(IOSSDK)
LD = $(CC) -stdlib=libc++
LDFLAGS += $(fpic) $(SHARED)
NATIVELD = c++ -stdlib=libc++
NATIVECC = c++
PYTHON ?= @python
CFLAGS += -DIOS
LDFLAGSEMULATOR += -stdlib=libc++
PLATCFLAGS += -DSDLMAME_NO64BITIO -DIOS -DUSE_ARM_HACK -DHAVE_POSIX_MEMALIGN
CCOMFLAGS += $(PLATCFLAGS) -ffast-math
else ifeq ($(platform), qnx)
armplatform := 1
TARGETLIB := $(TARGET_NAME)_libretro_qnx.so
TARGETOS=linux
fpic := -fPIC
SHARED := -shared -Wl,--version-script=src/osd/retro/link.T
CC = qcc -Vgcc_ntoarmv7le
AR = qcc -Vgcc_ntoarmv7le
CFLAGS += -D__BLACKBERRY_QNX__
LIBS += -lstdc++ -lpthread
else ifeq ($(platform), ps3)
TARGETLIB := $(TARGET_NAME)_libretro_ps3.a
CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
STATIC_LINKING = 1
BIGENDIAN=1
LIBS += -lstdc++ -lpthread
else ifeq ($(platform), sncps3)
TARGETLIB := $(TARGET_NAME)_libretro_ps3.a
CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
STATIC_LINKING = 1
BIGENDIAN=1
LIBS += -lstdc++ -lpthread
else ifeq ($(platform), psl1ght)
TARGETLIB := $(TARGET_NAME)_libretro_psl1ght.a
CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
STATIC_LINKING = 1
BIGENDIAN=1
LIBS += -lstdc++ -lpthread
else ifeq ($(platform), psp1)
TARGETLIB := $(TARGET_NAME)_libretro_psp1.a
CC = psp-g++$(EXE_EXT)
AR = psp-ar$(EXE_EXT)
CFLAGS += -DPSP -G0
STATIC_LINKING = 1
LIBS += -lstdc++ -lpthread
else ifeq ($(platform), xenon)
TARGETLIB := $(TARGET_NAME)_libretro_xenon360.a
CC = xenon-g++$(EXE_EXT)
AR = xenon-ar$(EXE_EXT)
CFLAGS += -D__LIBXENON__ -m32 -D__ppc__
STATIC_LINKING = 1
BIGENDIAN=1
LIBS += -lstdc++ -lpthread
else ifeq ($(platform), ngc)
TARGETLIB := $(TARGET_NAME)_libretro_ngc.a
CC = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
CFLAGS += -DGEKKO -DHW_DOL -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__
STATIC_LINKING = 1
BIGENDIAN=1
LIBS += -lstdc++ -lpthread
else ifeq ($(platform), wii)
TARGETLIB := $(TARGET_NAME)_libretro_wii.a
CC = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
CFLAGS += -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__
STATIC_LINKING = 1
BIGENDIAN=1
LIBS += -lstdc++ -lpthread
else ifneq (,$(findstring armv,$(platform)))
armplatform := 1
TARGETLIB := $(TARGET_NAME)_libretro.so
SHARED := -shared -Wl,--no-undefined
fpic := -fPIC
CC = g++
ifneq (,$(findstring cortexa8,$(platform)))
CFLAGS += -marm -mcpu=cortex-a8
ASFLAGS += -mcpu=cortex-a8
else ifneq (,$(findstring cortexa9,$(platform)))
CFLAGS += -marm -mcpu=cortex-a9
ASFLAGS += -mcpu=cortex-a9
endif
CFLAGS += -marm
ifneq (,$(findstring neon,$(platform)))
CFLAGS += -mfpu=neon
ASFLAGS += -mfpu=neon
HAVE_NEON = 1
endif
ifneq (,$(findstring softfloat,$(platform)))
CFLAGS += -mfloat-abi=softfp
ASFLAGS += -mfloat-abi=softfp
else ifneq (,$(findstring hardfloat,$(platform)))
CFLAGS += -mfloat-abi=hard
ASFLAGS += -mfloat-abi=hard
endif
CFLAGS += -DARM
LIBS += -lstdc++ -lpthread
else ifeq ($(platform), wincross)
TARGETLIB := $(TARGET_NAME)_libretro.dll
TARGETOS = win32
CC ?= g++
LD ?= g++
NATIVELD = $(LD)
CC_AS ?= gcc
SHARED := -shared -static-libgcc -static-libstdc++ -s -Wl,--version-script=src/osd/retro/link.T
CCOMFLAGS += -D__WIN32__
LDFLAGS += $(SHARED)
ifeq ($(VRENDER),opengl)
CCOMFLAGS += -DHAVE_GL
LIBS += -lopengl32
endif
EXE = .exe
#LIBS += -lpthread
DEFS = -DCRLF=3
ifneq (,$(findstring mingw64-w64,$(PATH)))
PTR64=1
endif
else
TARGETLIB := $(TARGET_NAME)_libretro.dll
TARGETOS = win32
CC = g++
LD = g++
NATIVELD = $(LD)
CC_AS = gcc
SHARED := -shared -static-libgcc -static-libstdc++ -s -Wl,--version-script=src/osd/retro/link.T
CCOMFLAGS += -D__WIN32__
LDFLAGS += $(SHARED)
ifeq ($(VRENDER),opengl)
CCOMFLAGS += -DHAVE_GL
LIBS += -lopengl32
endif
EXE = .exe
LIBS += -lws2_32
DEFS = -DCRLF=3
DEFS += -DX64_WINDOWS_ABI
ifneq (,$(findstring mingw64-w64,$(PATH)))
PTR64=1
endif
endif
PLATCFLAGS += -D__LIBRETRO__
CCOMFLAGS += -D__LIBRETRO__
###########################################################################
################# BEGIN USER-CONFIGURABLE OPTIONS #####################
###########################################################################
ifndef TARGET
TARGET = mame
endif
ifndef SUBTARGET
SUBTARGET = $(TARGET)
endif
#TARGET=mame
#SUBTARGET=mame
OSD=retro
NOWERROR = 1
ifndef PARTIAL
PARTIAL = 0
endif
#-------------------------------------------------
# specify core target: mame, mess, etc.
# specify subtarget: mame, mess, tiny, etc.
# build rules will be included from
# src/$(TARGET)/$(SUBTARGET).mak
#-------------------------------------------------
#-------------------------------------------------
# specify OSD layer: windows, sdl, etc.
# build rules will be included from
# src/osd/$(OSD)/$(OSD).mak
#-------------------------------------------------
CROSS_BUILD_OSD = $(OSD)
#-------------------------------------------------
# configure name of final executable
#-------------------------------------------------
# uncomment and specify prefix to be added to the name
# PREFIX =
# uncomment and specify suffix to be added to the name
# SUFFIX =
#-------------------------------------------------
# specify architecture-specific optimizations
#-------------------------------------------------
# uncomment and specify architecture-specific optimizations here
# some examples:
# ARCHOPTS = -march=pentiumpro # optimize for I686
# ARCHOPTS = -march=core2 # optimize for Core 2
# ARCHOPTS = -march=native # optimize for local machine (auto detect)
# ARCHOPTS = -mcpu=G4 # optimize for G4
# note that we leave this commented by default so that you can
# configure this in your environment and never have to think about it
# ARCHOPTS =
#-------------------------------------------------
# specify program options; see each option below
# for details
#-------------------------------------------------
# uncomment the force the universal DRC to always use the C backend
# you may need to do this if your target architecture does not have
# a native backend
# FORCE_DRC_C_BACKEND = 1
#-------------------------------------------------
# specify build options; see each option below
# for details
#-------------------------------------------------
# specify optimization level or leave commented to use the default
# (default is OPTIMIZE = 3 normally, or OPTIMIZE = 0 with symbols)
OPTIMIZE = 3
###########################################################################
################## END USER-CONFIGURABLE OPTIONS ######################
###########################################################################
#-------------------------------------------------
# platform-specific definitions
#-------------------------------------------------
# utilities
MD = -mkdir$(EXE_EXT)
RM = @rm -f
OBJDUMP = @objdump
PYTHON ?= @python2
#-------------------------------------------------
# form the name of the executable
#-------------------------------------------------
# reset all internal prefixes/suffixes
SUFFIX64 =
SUFFIXDEBUG =
SUFFIXPROFILE =
# 64-bit builds get a '64' suffix
ifeq ($(PTR64),1)
SUFFIX64 = 64
endif
# add an EXE suffix to get the final emulator name
EMULATOR = $(TARGET)
#-------------------------------------------------
# source and object locations
#-------------------------------------------------
# all sources are under the src/ directory
SRC = src
# build the targets in different object dirs, so they can co-exist
ifeq ($(NATIVE),1)
OBJ = obj/$(PREFIX)$(OSD)$(SUFFIX)$(SUFFIX64)$(SUFFIXDEBUG)$(SUFFIXPROFILE)
else
OBJ = obj/$(PREFIX)$(SUFFIXDEBUG)$(SUFFIXPROFILE)
endif
#-------------------------------------------------
# compile-time definitions
#-------------------------------------------------
# map the INLINE to something digestible by GCC
DEFS += -DINLINE="static inline"
# define LSB_FIRST if we are a little-endian target
ifndef BIGENDIAN
DEFS += -DLSB_FIRST
endif
# define PTR64 if we are a 64-bit target
ifeq ($(PTR64),1)
DEFS += -DPTR64
endif
DEFS += -DNDEBUG
# need to ensure FLAC functions are statically linked
ifeq ($(BUILD_FLAC),1)
DEFS += -DFLAC__NO_DLL
endif
# define USE_SYSTEM_JPEGLIB if library shipped with MAME is not used
ifneq ($(BUILD_JPEGLIB),1)
DEFS += -DUSE_SYSTEM_JPEGLIB
endif
# CFLAGS is defined based on C or C++ targets
# (remember, expansion only happens when used, so doing it here is ok)
CFLAGS = $(CCOMFLAGS) $(CPPONLYFLAGS)
# we compile C-only to C89 standard with GNU extensions
# we compile C++ code to C++98 standard with GNU extensions
#CONLYFLAGS += -std=gnu89
ifeq ($(platform), osx)
CONLYFLAGS += -ansi
else
CONLYFLAGS += -std=gnu89
endif
CPPONLYFLAGS += -x c++ -std=gnu++98
COBJFLAGS += -x objective-c++
# this speeds it up a bit by piping between the preprocessor/compiler/assembler
CCOMFLAGS += -pipe
# add the optimization flag
CCOMFLAGS += -O$(OPTIMIZE)
# add the error warning flag
ifndef NOWERROR
CCOMFLAGS += -Werror
endif
# if we are optimizing, include optimization options
ifneq ($(OPTIMIZE),0)
CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
endif
# add a basic set of warnings
CCOMFLAGS += \
-Wall \
-Wcast-align \
-Wundef \
-Wformat-security \
-Wwrite-strings \
-Wno-sign-compare \
-Wno-conversion
# warnings only applicable to C compiles
CONLYFLAGS += \
-Wpointer-arith \
-Wbad-function-cast \
-Wstrict-prototypes
# warnings only applicable to OBJ-C compiles
COBJFLAGS += \
-Wpointer-arith
# warnings only applicable to C++ compiles
CPPONLYFLAGS += \
-Woverloaded-virtual
# This should silence some warnings on GCC/Clang
include $(SRC)/build/cc_detection.mak
#-------------------------------------------------
# include paths
#-------------------------------------------------
# add core include paths
INCPATH += \
-I$(SRC)/$(TARGET) \
-I$(OBJ)/$(TARGET)/layout \
-I$(SRC)/emu \
-I$(OBJ)/emu \
-I$(OBJ)/emu/layout \
-I$(SRC)/lib/util \
-I$(SRC)/lib \
-I$(SRC)/osd \
-I$(SRC)/osd/$(OSD) \
#-------------------------------------------------
# archiving flags
#-------------------------------------------------
#-------------------------------------------------
# linking flags
#-------------------------------------------------
#-------------------------------------------------
# define the standard object directory; other
# projects can add their object directories to
# this variable
#-------------------------------------------------
OBJDIRS = $(OBJ) $(OBJ)/$(TARGET)/$(SUBTARGET)
#-------------------------------------------------
# define standard libarires for CPU and sounds
#-------------------------------------------------
LIBEMU = $(OBJ)/libemu.a
LIBOPTIONAL = $(OBJ)/$(TARGET)/$(SUBTARGET)/liboptional.a
LIBOPTIONAL2 = $(OBJ)/$(TARGET)/$(SUBTARGET)/liboptional2.a
LIBDASM = $(OBJ)/$(TARGET)/$(SUBTARGET)/libdasm.a
LIBBUS = $(OBJ)/$(TARGET)/$(SUBTARGET)/libbus.a
LIBUTIL = $(OBJ)/libutil.a
LIBOCORE = $(OBJ)/libocore.a
LIBOSD = $(OBJ)/osd/retro/retromain.o $(OSDOBJS)
VERSIONOBJ = $(OBJ)/version.o
EMUINFOOBJ = $(OBJ)/$(TARGET)/$(TARGET).o
DRIVLISTSRC = $(OBJ)/$(TARGET)/$(SUBTARGET)/drivlist.c
DRIVLISTOBJ = $(OBJ)/$(TARGET)/$(SUBTARGET)/drivlist.o
#-------------------------------------------------
# either build or link against the included
# libraries
#-------------------------------------------------
# add expat XML library
ifeq ($(BUILD_EXPAT),1)
INCPATH += -I$(SRC)/lib/expat
EXPAT = $(OBJ)/libexpat.a
else
LIBS += -lexpat
EXPAT =
endif
# add ZLIB compression library
ifeq ($(BUILD_ZLIB),1)
INCPATH += -I$(SRC)/lib/zlib
ZLIB = $(OBJ)/libz.a
else
LIBS += -lz
ZLIB =
endif
# add flac library
ifeq ($(BUILD_FLAC),1)
INCPATH += -I$(SRC)/lib/util
FLAC_LIB = $(OBJ)/libflac.a
# $(OBJ)/libflac++.a
else
LIBS += -lFLAC
FLAC_LIB =
endif
# add jpeglib image library
ifeq ($(BUILD_JPEGLIB),1)
INCPATH += -I$(SRC)/lib/libjpeg
JPEG_LIB = $(OBJ)/libjpeg.a
else
LIBS += -ljpeg
JPEG_LIB =
endif
# add SQLite3 library
ifeq ($(TARGETOS), win32)
SQLITE3_LIB = $(OBJ)/libsqlite3.a
else ifeq ($(platform), android)
SQLITE3_LIB = $(OBJ)/libsqlite3.a
else ifeq ($(platform), osx)
SQLITE3_LIB = $(OBJ)/libsqlite3.a
else ifeq ($(platform), ios)
SQLITE3_LIB = $(OBJ)/libsqlite3.a
else
SQLITE3_LIB = $(OBJ)/libsqlite3.a -ldl
endif
# add SoftFloat floating point emulation library
SOFTFLOAT = $(OBJ)/libsoftfloat.a
# add formats emulation library
FORMATS_LIB = $(OBJ)/libformats.a
# add LUA library
LUA_LIB = $(OBJ)/liblua.a
# add PortMidi MIDI library
ifeq ($(BUILD_MIDILIB),1)
INCPATH += -I$(SRC)/lib/portmidi
MIDI_LIB = $(OBJ)/libportmidi.a
else
#LIBS += -lportmidi
MIDI_LIB =
endif
#-------------------------------------------------
# 'default' target needs to go here, before the
# include files which define additional targets
#-------------------------------------------------
default: maketree buildtools emulator
all: default tools
tests: maketree jedutil$(EXE_EXT) chdman$(EXE_EXT)
7Z_LIB = $(OBJ)/lib7z.a
#-------------------------------------------------
# defines needed by multiple make files
#-------------------------------------------------
BUILDSRC = $(SRC)/build
BUILDOBJ = $(OBJ)/build
BUILDOUT = $(BUILDOBJ)
#-------------------------------------------------
# include the various .mak files
#-------------------------------------------------
# include OSD-specific rules first
include $(SRC)/osd/$(OSD)/$(OSD).mak
# then the various core pieces
include $(SRC)/build/build.mak
include $(SRC)/$(TARGET)/$(SUBTARGET).mak
-include $(SRC)/$(TARGET)/osd/$(OSD)/$(OSD).mak
include $(SRC)/emu/emu.mak
include $(SRC)/lib/lib.mak
-include $(SRC)/osd/$(CROSS_BUILD_OSD)/build.mak
include $(SRC)/tools/tools.mak
include $(SRC)/regtests/regtests.mak
# combine the various definitions to one
CCOMFLAGS += $(INCPATH)
CDEFS = $(DEFS)
#-------------------------------------------------
# primary targets
#-------------------------------------------------
emulator: maketree $(BUILD) $(EMULATOR)
buildtools: maketree $(BUILD)
ifeq ($(NATIVE),1)
mkdir prec-build
cp -R $(OBJ)/build/* prec-build/
$(RM) -r $(OBJ)/osd
$(RM) -r $(OBJ)/lib/util
$(RM) -r $(OBJ)/libutil.a
$(RM) -r $(OBJ)/libocore.a
endif
tools: maketree $(TOOLS)
maketree: $(sort $(OBJDIRS))
clean: $(OSDCLEAN)
ifeq ($(PARTIAL),1)
@echo Deleting object tree $(OBJ)...
$(RM) -r obj/osd/*
@echo Deleting $(EMULATOR)...
$(RM) $(EMULATOR)
@echo Deleting $(TOOLS)...
$(RM) $(TOOLS)
@echo Deleting dependencies...
$(RM) depend_mame.mak
$(RM) depend_mess.mak
$(RM) depend_ume.mak
else
@echo Deleting object tree $(OBJ)...
$(RM) -r obj/*
@echo Deleting $(EMULATOR)...
$(RM) $(EMULATOR)
@echo Deleting $(TOOLS)...
$(RM) $(TOOLS)
@echo Deleting dependencies...
$(RM) depend_mame.mak
$(RM) depend_mess.mak
$(RM) depend_ume.mak
endif
checkautodetect:
@echo TARGETOS=$(TARGETOS)
@echo PTR64=$(PTR64)
@echo BIGENDIAN=$(BIGENDIAN)
@echo UNAME="$(UNAME)"
tests: $(REGTESTS)
#-------------------------------------------------
# directory targets
#-------------------------------------------------
$(sort $(OBJDIRS)):
$(MD) -p $@
BUILDTOOLS_CUSTOM = 0
ifeq ($(platform), android)
BUILDTOOLS_CUSTOM = 1
else ifeq ($(platform), ios)
BUILDTOOLS_CUSTOM = 1
endif
ifeq ($(NATIVE),0)
ifeq ($(BUILDTOOLS_CUSTOM),1)
$(OBJ)/build/file2str:
mkdir -p $(OBJ)/build
cp -R prec-build/file2str $(OBJ)/build
$(OBJ)/build/m68kmake:
cp -R prec-build/m68kmake $(OBJ)/build
$(OBJ)/build/png2bdc:
cp -R prec-build/png2bdc $(OBJ)/build
$(OBJ)/build/makedep:
cp -R prec-build/makedep $(OBJ)/build
$(OBJ)/build/makelist:
cp -R prec-build/makelist $(OBJ)/build
$(OBJ)/build/verinfo:
cp -R prec-build/verinfo $(OBJ)/build
$(OBJ)/build/makemak:
cp -R prec-build/makemak $(OBJ)/build
endif
endif
#-------------------------------------------------
# executable targets and dependencies
#-------------------------------------------------
$(EMULATOR): $(EMUINFOOBJ) $(DRIVLISTOBJ) $(DRVLIBS) $(LIBOSD) $(LIBBUS) $(LIBOPTIONAL) $(LIBOPTIONAL2) $(LIBEMU) $(LIBDASM) $(LIBUTIL) $(EXPAT) $(SOFTFLOAT) $(JPEG_LIB) $(FLAC_LIB) $(7Z_LIB) $(FORMATS_LIB) $(LUA_LIB) $(SQLITE3_LIB) $(ZLIB) $(LIBOCORE) $(MIDI_LIB) $(RESFILE)
$(CC) $(CDEFS) $(CFLAGS) -c $(SRC)/version.c -o $(VERSIONOBJ)
@echo Linking $(TARGETLIB)
$(LD) $(LDFLAGS) $(LDFLAGSEMULATOR) $(VERSIONOBJ) $^ $(LIBS) -o $(TARGETLIB)
#-------------------------------------------------
# generic rules
#-------------------------------------------------
ifeq ($(armplatform), 1)
$(LIBCOOBJ)/armeabi_asm.o:
$(CC_AS) -c $(SRC)/osd/$(OSD)/libco/armeabi_asm.S -o $(LIBCOOBJ)/armeabi_asm.o
endif
$(OBJ)/%.o: $(SRC)/%.c | $(OSPREBUILD)
$(CC) $(CDEFS) $(CFLAGS) -c $< -o $@
$(OBJ)/%.o: $(OBJ)/%.c | $(OSPREBUILD)
$(CC) $(CDEFS) $(CFLAGS) -c $< -o $@
$(OBJ)/%.pp: $(SRC)/%.c | $(OSPREBUILD)
$(CC) $(CDEFS) $(CFLAGS) -E $< -o $@
$(OBJ)/%.s: $(SRC)/%.c | $(OSPREBUILD)
$(CC) $(CDEFS) $(CFLAGS) -S $< -o $@
$(OBJ)/%.lh: $(SRC)/%.lay $(FILE2STR_TARGET)
@echo Converting $<...
@$(FILE2STR) $< $@ layout_$(basename $(notdir $<))
$(OBJ)/%.fh: $(SRC)/%.png $(PNG2BDC_TARGET) $(FILE2STR_TARGET)
@echo Converting $<...
@$(PNG2BDC) $< $(OBJ)/temp.bdc
@$(FILE2STR) $(OBJ)/temp.bdc $@ font_$(basename $(notdir $<)) UINT8
$(DRIVLISTOBJ): $(DRIVLISTSRC)
$(CC) $(CDEFS) $(CFLAGS) -c $< -o $@
$(DRIVLISTSRC): $(SRC)/$(TARGET)/$(SUBTARGET).lst $(MAKELIST_TARGET)
@echo Building driver list $<...
@$(MAKELIST) $< >$@
$(OBJ)/%.a:
@echo Archiving $@...
$(RM) $@
$(AR) $(ARFLAGS) $@ $^
-include depend_emu.mak
-include depend_$(TARGET).mak