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import pygame | ||
from hooman import Hooman | ||
import random | ||
import math | ||
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pygame.init() | ||
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window_width, window_height = 800, 600 | ||
hapi = Hooman(window_width, window_height) | ||
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screen = pygame.display.set_mode((window_width, window_height)) | ||
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bg_color = (200, 200, 200) | ||
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ball_radius = 20 | ||
ball_speed_x, ball_speed_y = 5, 5 | ||
ball_color = hapi.color['blue'] | ||
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main_ball = { | ||
'x': window_width // 2, | ||
'y': window_height // 2, | ||
'speed_x': random.choice([-5, 5]), | ||
'speed_y': random.choice([-5, 5]), | ||
'radius': ball_radius | ||
} | ||
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sec_ball = { | ||
'x': random.randint(0, window_width), | ||
'y': random.randint(0, window_height), | ||
'speed_x': random.choice([-3, 3]), | ||
'speed_y': random.choice([-3, 3]), | ||
'radius': ball_radius | ||
} | ||
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score = 0 | ||
font = pygame.font.Font(None, 36) | ||
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clock = pygame.time.Clock() | ||
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running = True | ||
while running: | ||
for event in pygame.event.get(): | ||
if event.type == pygame.QUIT: | ||
running = False | ||
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hapi.event_loop() | ||
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main_ball['x'] += main_ball['speed_x'] | ||
main_ball['y'] += main_ball['speed_y'] | ||
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sec_ball['x'] += sec_ball['speed_x'] | ||
sec_ball['y'] += sec_ball['speed_y'] | ||
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if main_ball['x'] - main_ball['radius'] <= 0 or main_ball['x'] + main_ball['radius'] >= window_width: | ||
main_ball['speed_x'] = -main_ball['speed_x'] | ||
if main_ball['y'] - main_ball['radius'] <= 0 or main_ball['y'] + main_ball['radius'] >= window_height: | ||
main_ball['speed_y'] = -main_ball['speed_y'] | ||
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if sec_ball['x'] - sec_ball['radius'] <= 0 or sec_ball['x'] + sec_ball['radius'] >= window_width: | ||
sec_ball['speed_x'] = -sec_ball['speed_x'] | ||
if sec_ball['y'] - sec_ball['radius'] <= 0 or sec_ball['y'] + sec_ball['radius'] >= window_height: | ||
sec_ball['speed_y'] = -sec_ball['speed_y'] | ||
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distance = math.sqrt((main_ball['x'] - sec_ball['x']) ** 2 + (main_ball['y'] - sec_ball['y']) ** 2) | ||
if distance <= main_ball['radius'] + sec_ball['radius']: | ||
sec_ball = { | ||
'x': random.randint(0, window_width), | ||
'y': random.randint(0, window_height), | ||
'speed_x': random.choice([-3, 3]), | ||
'speed_y': random.choice([-3, 3]), | ||
'radius': ball_radius | ||
} | ||
score += 1 | ||
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hapi.background(bg_color) | ||
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hapi.fill(ball_color) | ||
hapi.circle(main_ball['x'], main_ball['y'], main_ball['radius']) | ||
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hapi.fill(hapi.color['red']) | ||
hapi.circle(sec_ball['x'], sec_ball['y'], sec_ball['radius']) | ||
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score_text = font.render(f"Score: {score}", True, hapi.color['black']) | ||
hapi.screen.blit(score_text, (10, 10)) | ||
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hapi.flip_display() | ||
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clock.tick(60) | ||
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