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3D-PTV post processing software
3dptv/3d-ptv-post-process
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////////////////////////////////////////////////////////////////////////////// // // this code was written by Beat Luthi at IfU, ETH Zürich, Okt 2007 // and updatet together with Marc Wolf to have flexible kernel length for the // cubic polynomial fits along the trajectories, it used to be fixed at 21 // // is represents an attempt to have ONE clean non-GUI version of the postPorcessing codes // that float around in various Borland versions // // [email protected] // // last update/change: August 2011 Marc Wolf // Updated for 3D-PTV: April 2015 Alex Liberzon (@alexlib) // ////////////////////////////////////////////////////////////////////////////// 1) (simple) put the file "input.inp" in the C: folder adjust input.inp to your needs put the excecutable "post_process.exe" anywhere you like run "post_process.exe" enjoy the output files xuap.xxx and trajPoint.xxx the format for "xuap.xxx" are 14 columns: link_past, link_future, x_raw, y_raw, z_raw, x, y, z, u, v, w, ax, ay, az control flag the format for the "trajPOint.xxx" are 33 columns, described in the picture "list_of_output_columns.jpg" 2) (more involved) if you want to change the location and/or name of your input file go the line 71 of "post_process.cpp", rebuild, run and enjoy See in details: <https://github.com/3dptv/3d-ptv-post-process/tree/master/doc>
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