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0x17 committed Apr 10, 2021
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32 changes: 32 additions & 0 deletions CMakeLists.txt
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cmake_minimum_required(VERSION 3.17)
project(SDL2CommanderTux)

set(CMAKE_CXX_STANDARD 17)

if (WIN32)
include_directories(. ../../../Downloads/SDL2-devel-2.0.14-VC/SDL2-2.0.14/include/SDL)
link_directories(../../../Downloads/SDL2-devel-2.0.14-VC/SDL2-2.0.14/lib/x64)
endif (WIN32)

if (APPLE)
include_directories(.
/Library/Frameworks/SDL2.framework/Headers/
/Library/Frameworks/SDL2_mixer.framework/Headers/)
endif (APPLE)

add_executable(SDL2CommanderTux
Actor.cpp
Duel.cpp
Enemy.cpp
Game.cpp
Player.cpp
Sprite.cpp
Worldmap.cpp
CommanderTux.cpp
Editor.cpp
Framework.cpp
Level.cpp
Splash.cpp
Text.cpp)

target_link_libraries(SDL2CommanderTux SDL2 SDL2main SDL2_mixer SDL2_image SDL2_ttf)
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55 changes: 55 additions & 0 deletions doc/Readme.txt
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/*******************************************************************************

CommanderTux
Penguin In Space

Released under the GNU Public License
2005 by Andr� Schnabel ([email protected])

*******************************************************************************/

// Readme.txt

Version 0.3

Everything tested under Dev-C++ 4.9.9.2 with Mingw compiler, VS6, VS7, VS8 and Intel C++ Compiler.
Should be working with gc++ and SDL, SDL_image, SDL_mixer and SDL_ttf libraries under Linux.

Type --help for informations about the command line parameters!

You can report bugs and other stuff relating to my email adress, which stands above.

Anyway thank you for playing CommanderTux!

Controls:
Walking left, right - left, right
Jump - up
Shoot - space

==============
Infos for duel
==============

Controls:

Player 1
Walking left, right - left, right
Jump - up

Player 2
Walking left, right - a, d
Jump - w

Player 3
Walking left, right - f, h
Jump - t

Player 4
Walking left, right - j, l
Jump - i

To activate or deactive player 2-4 you can press the number of the player you want
to activate or deactivate on your keyboard!

TODO: Better launcher with WinAPI, more monsters, levels, optimization,
joystick, gamepad, bugfixes, network support for cooperative game mode...

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