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In this project, I created a Pac-Man game using Java Swing, focusing on key concepts like game loops, JFrame, JPanel, and tilemaps. I implemented movement controls for Pac-Man, random ghost movement, collision detection, and scoring. The game resets when Pac-Man collides with a ghost, and I gained hands-on experience in Java game development.

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In this project, I created a Pac-Man game using Java Swing, focusing on key concepts like game loops, JFrame, JPanel, and tilemaps. I implemented movement controls for Pac-Man, random ghost movement, collision detection, and scoring. The game resets when Pac-Man collides with a ghost, and I gained hands-on experience in Java game development.

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