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Changelog

modName Lithobrake Exploration Technologies (LET) by Necrobones
license CC-BY-NC-SA-4.0+ARR
author NecroBones and zer0Kerbal
forum (https://forum.kerbalspaceprogram.com/index.php?/topic/206860-*/)
github (https://github.com/zer0Kerbal/zer0Kerbal/LithobrakeExplorationTechnologies)
curseforge (https://www.curseforge.com/kerbal/ksp-mods/LithobrakeExplorationTechnologies)
spacedock (https://spacedock.info/mod/93)
ckan LithobrakeExplorationTechnologies
  • 📌 Pinned
    • can now search for let, letech and lithobrake in editors to see all these parts

Version 0.5.2.0-release - <Спасибо Davian Lin> edition

  • Released
    • 16 Jun 2023
    • for Kerbal Space Program 1.12.5
    • by zer0Kerbal

Change Summary 0.5.2.0

  • Localize
    • Russian (Русский) Russian (Русский)
    • Спасибо DavianLin
    • lint, organize, update
    • can now search for let, letech and lithobrake in editors to see all these parts
    • Fix [RealChute.cfg], should have seen the dentist before flight!

Changes 0.5.2.0

Assets 0.5.2.0

  • lint and organize
  • Update texture pointers from .mbm/tga/pna to .dds

Parts 0.5.2.0

  • lint and organize
  • Add headers
  • Update tags

Compatibility 0.5.2.0

  • Fix
    • [RealChute.cfg] 1.0.2.0
    • missing braces, should have seen the dentist before flight!
      • !sound_parachute_open {}
      • !sound_parachute_single {}

Config 0.5.2.0

  • Add
    • allows for searching editors with let
    • [LithobrakeExplorationTechnologies.cfg] v1.0.0.0

Localization 0.5.2.0

  • Add
    • Russian (Русский)
      • [ru.cfg] v1.0.0.0
      • Спасибо DavianLin Translation guides
      • [readme-ru.md] v1.0.1.0
      • [quickstart-ru.md] v1.0.0.0
      • Спасибо evanisrael
  • Update
    • [readme.md] v2.1.2.1
    • [quickstart.md] v1.0.2.0
    • add header, give credit, organize, and scrape stock dictionary
      • [ru.cfg] v1.0.1.0
      • [en-us.cfg] v1.0.1.0
      • [zh-cn.cfg] v1.0.1.0
  • closes #28 - Localization - Russian (Русский) <ru.cfg>
  • updates #23 - Localization - Master

Documentation 0.5.2.0

  • Update
    • [readme.md] v0.5.2.0
    • [Attributions.md] v1.0.8.0
    • [Localizations.md] v1.0.8.0

Status 0.5.2.0

  • Issues
    • closes #111 - Lithobrake Exploration Technologies (LET) 0.5.2.0-release <Спасибо Davian Lin> edition
    • closes #112 - 0.5.2.0 Verify Legal Mumbo Jumbo
    • closes #113 - 0.5.2.0 Update Documentation
    • closes #114 - 0.5.2.0 Update Social Media

Version 0.5.1.0-release - <No More Ghosts and 大胆安全回归>

  • 05 Apr 2022
  • For Kerbal Space Program 1.12.3

Localization 0.5.1.0

  • Add Simplified Chinese
    • create <zh-cn.cfg>
    • update docs/
    • update documentation
    • 🧧 xièxiè (谢谢) beefpatty
    • closes #26 - Localization - Simplified Chinese (简体中文) <zh-cn.cfg>
    • updated #23 - Localization - Master

Relocated art assets 0.5.1.0

  • delete old art assets that stubbornly didn't move, rather they just copied
    • closes #107 - [Bug 🐞]: Duplicated models/textures

Update 0.5.1.0

  • docs/
  • [readme.md]
  • [Attribution.md]

Status 0.5.1.0

  • Issues
    • closes #102 - Lithobrake Exploration Technologies (LET) 0.5.1.0-release <No More Ghosts and 大胆安全回归>
    • closes #103 - 0.5.1.0 Verify Legal Mumbo Jumbo
    • closes #104 - 0.5.1.0 Update Documentation
    • closes #105 - 0.5.1.0 Update Social Media
    • closes #106 - [Bug 🐞]: Parts not showing up in game

Version 0.5.0.0-adoption - <Land Boldly and Safely Return>

  • 10 Feb 2022
  • For Kerbal Space Program 1.12.3

Update patches 0.5.0.0

  • rename
  • add header
  • add footer
  • add :NEEDS
  • add :FOR

Localization 0.5.0.0

  • [en-us.cfg] Additions
    • #LET-door-open = Doors open
    • #LET-door-clos = Doors close
    • #LET-door-togl = Door toggl
    • #LET-light-open = Lights on
    • #LET-light-on = Lights off
    • #LET-light-off = Lights toggle
    • updates #24 - Localization - English (United States) <en-us.cfg>
    • updates #23 - Localization - Master

Part config updates 0.5.0.0

  • closes #65 #66, #67 #68 #69 #70 #71 #72 #73 #74 #75 #76 #77 #78 #79
  • General Changes
    • lint pass
    • formatting pass
    • drag cubes
    • thumbs
  • [LETpod2m4k]
    • Command Pod
    • reduced [mass] from 5 to 3.6
    • mass = 5 vs 2.6 in mk1-3pod
    • replaced [ModuleAnimateGeneric] with [ModuleLight]
    • [ModuleCommand]
      • add [defaultControlPointDisplayName]
      • add reverse ControlPoint
      • add [hibernation]
      • add [ElectricCharge] = 0.05 consumption
    • [ModuleReactionWheel]
      • reduce [ElectricCharge] consumption from 1.2 to 0.45 (which matches the mk1-3 pod)
    • [ModuleScienceExperiment]
      • localize with stock #
    • [ModuleScienceContainer]
      • localize with stock #
    • Add [ModuleLiftingSurface]
  • [LETlander2mX3]
    • Landing Pod
    • reduced [mass] from 2.75 to 1.75
      • mass = 2.75 vs 1.355 in mk2LanderCabin_v2
    • Updated
      • [ModuleAnimateGeneric] for lights
      • [crashTolerance] to 20 from 9 (matches mk2LanderCabin_v2)
      • [maxTemp] to 1200 from 1000 (matches mk2LanderCabin_v2)
    • [ModuleCommand]
      • add [defaultControlPointDisplayName]
      • add ControlPoint
        • Up
        • Forward
        • Reverse
      • add [hibernation]
      • add [ElectricCharge] = 0.05 consumption
    • [ModuleReactionWheel]
      • reduce [ElectricCharge] consumption from 0.75 to 0.45 (which matches the mk1-3 pod)
    • [ModuleScienceExperiment]
      • localize with stock #
    • [ModuleScienceContainer]
      • localize with stock #
    • Add [MonoPropellant] of 40 (to match mk2LanderCabin_v2)
  • [LETleg1.cfg]
    • Landing Leg
    • updated [ModuleLight]
    • because of issues, used [ModuleAnimateGeneric] in place of
      • [ModuleLandingLeg]
      • [ModuleWheelBogey]
      • [ModuleWheelLock]
      • [ModuleWheelDeployment]
      • [ModuleWheelSuspension]
      • [ModuleWheelBase]
  • [LETleg2.cfg]
    • Landing Leg
    • updated [ModuleLight]
    • because of issues, used [ModuleAnimateGeneric] in place of
      • [ModuleLandingLeg]
      • [ModuleWheelBogey]
      • [ModuleWheelLock]
      • [ModuleWheelDeployment]
      • [ModuleWheelSuspension]
      • [ModuleWheelBase]
  • [LETchuteR1.cfg]
    • Radial Parachute
    • update tags
    • Add [preferredStage] = PARACHUTESTAGE
    • [bulkheadProfiles] removed size1 leaving srf
    • [ModuleParachute]
      • Updated [chuteMaxTemp] to 1600 from 650
      • Added [machHeatMultBase] = 0.5
      • Added [chuteThermalMassPerArea] = 0.08
  • [LETchute1m.cfg]
    • Stack Parachute
    • update tags
    • Add [preferredStage] = PARACHUTESTAGE
    • [ModuleParachute]
      • Updated [chuteMaxTemp] to 1600 from 650
      • Added [machHeatMultBase] = 0.25
      • Added [chuteThermalMassPerArea] = 0.09
  • [LETchute2m.cfg]
    • Stack Parachute
    • update tags
    • Add [preferredStage] = PARACHUTESTAGE
    • [ModuleParachute]
      • Updated [chuteMaxTemp] to 1600 from 650
      • Added [machHeatMultBase] = 0.25
      • Added [chuteThermalMassPerArea] = 0.09
  • [LETladderD5m.cfg]
    • Telescoping ladder
    • Add
      • [emissiveConstant] = 0.08
      • Add [thermalMassModifier] = 3.0
  • [LETladderD8m.cfg]
    • Telescoping ladder
    • Add
      • [emissiveConstant] = 0.08
      • Add [thermalMassModifier] = 3.0
  • [LETladderF1m.cfg]
    • Radial (fixed) ladder
    • Add
      • [emissiveConstant] = 0.08
      • Add [thermalMassModifier] = 3.0
      • Adjust [maxTemp] from 1900 to 2000
  • [LETladderF2m.cfg]
    • Radial (fixed) ladder
    • Add
      • [emissiveConstant] = 0.08
      • Add [thermalMassModifier] = 3.0
      • Adjust [maxTemp] from 1900 to 2000
  • [LETladderF3m.cfg]
    • Radial (fixed) ladder
    • Add
      • [emissiveConstant] = 0.08
      • Add [thermalMassModifier] = 3.0
      • Adjust [maxTemp] from 1900 to 2000
  • [LETbay2mOct1.cfg]
    • Service Bay
      • Add [emissiveConstant] = 0.04
      • Add [thermalMassModifier] = 5.0
      • Adjust [maxTemp] from 2600 to 2900
      • Add
        • [ModuleConductionMultiplier]
        • [modifiedConductionFactor] = 0.001
        • [convectionFluxThreshold]= 500
  • [LETbay2mOct2.cfg]
    • Service Bay
      • Add [emissiveConstant] = 0.04
      • Add [thermalMassModifier] = 5.0
      • Adjust [maxTemp] from 2600 to 2900
      • Add
        • [ModuleConductionMultiplier]
        • [modifiedConductionFactor] = 0.001
        • [convectionFluxThreshold]= 500
  • [LETbay2mExp.cfg]
    • Service Bay (Rover Garage)
      • Add [emissiveConstant] = 0.04
      • Add [thermalMassModifier] = 5.0
      • Adjust [maxTemp] from 2600 to 2900
      • Add
        • [ModuleConductionMultiplier]
        • [modifiedConductionFactor] = 0.001
        • [convectionFluxThreshold]= 500
  • [LETladderF1m.cfg]
    • Radial Ladder
      • [maxTemp] increased to 1900 from 1800
      • Add [emissiveConstant] = 0.8
      • Add [thermalMassModifier] = 3
  • [LETladderF2m.cfg]
    • Radial Ladder
      • [maxTemp] increased to 2000 from 1900
      • Add [emissiveConstant] = 0.8
      • Add [thermalMassModifier] = 3
  • [LETladderF3m.cfg]
    • Radial Ladder
      • [maxTemp] increased to 2000 from 1900
      • Add [emissiveConstant] = 0.8
      • Add [thermalMassModifier] = 3
  • [LETladderD5m.cfg]
    • Retractable Ladder
      • Add [emissiveConstant] = 0.8
      • Add [thermalMassModifier] = 3
  • [LETladderD8m.cfg]
    • Retractable Ladder
      • Add [emissiveConstant] = 0.8
      • Add [thermalMassModifier] = 3

Part Localization 0.5.0.0

  • create agency
  • create /Localization/ folder
    • create [en-us.cfg]
    • create [quickstart.md]
    • create [readme.md]
  • Localized parts:
    • [LETladderF1m.cfg]
    • [LETladderF2m.cfg]
    • [LETladderF3m.cfg]
    • [LETladderD8m.cfg]
    • [LETladderD5m.cfg]
    • [LETchuteR1.cfg]
    • [LETchute2m.cfg]
    • [LETchute1m.cfg]
    • [LETbay2mOct2.cfg]
    • [LETbay2mOct1.cfg]
    • [LETbay2mExp.cfg]
    • [LETpod2m4k.cfg]
    • [LETlander2mX3.cfg]
    • [LETleg2.cfg]
    • [LETleg1.cfg]
  • closes #80 - Part Localization
  • closes #24 - Localization - English (United States) <en-us.cfg>
  • updates #6 - Adoption Documentation
  • updates #23 - Localization - Master
  • updates #65 #66, #67 #68 #69 #70 #71 #72 #73 #74 #75 #76 #77 #78 #79
  • updates #86 - Agent update

Update texture pointers 0.5.0.0

  • .mbm | .tga | .png -->.dds
  • updates #65 #66, #67 #68 #69 #70 #71 #72 #73 #74 #75 #76 #77 #78 #79

Relocated art assets 0.5.0.0

  • move textures and models into Assets/
  • update MODEL paths in part configs
  • updates #65 #66, #67 #68 #69 #70 #71 #72 #73 #74 #75 #76 #77 #78 #79

Part Thumbnail Images 0.5.0.0

  • thumbnail images list
    • [LETladderF2m.cfg]
    • [LETladderF1m.cfg]
    • [LETladderD8m.cfg]
    • [LETladderD5m.cfg]
    • [LETchuteR1.cfg]
    • [LETchute2m.cfg]
    • [LETchute1m.cfg]
    • [LETbay2mOct2.cfg]
    • [LETbay2mOct1.cfg]
    • [LETbay2mExp.cfg]
    • [LETpod2m4k.cfg]
    • [LETlander2mX3.cfg]
    • [LETleg2.cfg]
    • [LETleg1.cfg]
    • [LETladderF3m.cfg]
  • create [docs/PartThumbnails.md]
  • closes #81 - Part Thumbnail Images

Parts Missing Manufacturer 0.5.0.0

  • [LETleg2.cfg]
  • [LETchute1m.cfg]
  • [LETbay2mOct2.cfg]
  • [LETbay2mOct1.cfg]
  • [LETbay2mExp.cfg]
    • closes #82 - Parts Missing Manufacturer

Status 0.5.0.0

  • closes #8 - Release 0.5.0.0-adoption
  • closes #7 - Adoption - social media
  • closes #6 - Adoption Documentation
  • closes #5 - Adoption Legal MumboJumbo
  • closes #4 - Adoption - GitHub
  • closes #64 - Update Lithobrake Exploration Technologies (LET)

Version 0.4.0.0 (2016-10-12) - KSP 1.2 Update.

  • Updated categories for many parts.
  • Added KSP 1.2 sound effects and additional variables for landing legs.
  • Added transmitter modules to command pods.
  • closes #9
  • closes #21 Authored-By: @NecroBones

Version 0.3.6.0 (2016-07-12) - Tweaks

  • Added an optional experimental config for RealChute integration (for the radial chute only).
    • To enable, rename "GameData/LETech/Patches/LETech_RealChute.txt" to have "cfg" instead of "txt".
  • Removed references to "drogue" in the parachute tags.
  • Added parachute deployment sound effects, as per KSP 1.1.3.
  • updates #9
  • closes #20 Authored-By: @NecroBones

Version 0.3.5.0 (2016-04-22) - Transparency fix.

  • Fixed the "always transparent" problem for bays in the VAB.
  • Adjusted the "expanded" 2.5m bay to use transparency only on the doors.
  • updates #9
  • closes #19 Authored-By: @NecroBones

Version 0.3.4.0 (2016-04-17) - Tweaks.

  • Tweaked leg settings.
  • Moved leg wheel colliders to allow for more accurate aerodynamic occlusion.
  • Legs reduced in mass quite a bit.
  • updates #9
  • closes #18

Version 0.3.3.0 (2016-04-01) - KSP 1.1 Hotfix

  • Landing leg suspension systems working again. Known issue: Feet float slightly.
  • Added search tags to parts.
  • updates #9
  • closes #17

Version 0.3.2.0 (2016-03-29) - KSP 1.1 Hotfix

  • Landing legs updated to not be 100% deadly. Suspension still doesn't work, legs are rigid for now.
  • Moved MM configs to "Patches" folder.
  • updates #9
  • closes #16

Version 0.3.1 (2016-01-11) - Tweaks.

  • X3 lander can mass increased.
  • Mass, fuel capacity, and cost increased for the "large" variant of the lander cargo bay.
  • updates #9
  • closes #22

Version 0.3 (2015-11-11) - KSP 1.0.5 update.

  • Switched the 4-man capsule's "generic" IVA over to use the Mk3 shuttle's IVA instead, so that all 4 Kerbals are EVA/IVA selectable.
  • Moved "CHANGELOG" to the mod's directory.
  • Updated bays to use current cargo bay thermal stats and allow door deployment limit.
  • Parachutes now use new contract constraints.
  • Command pods use new maxTemp and skinMaxTemp values.
  • 4-man capsule uses new buoyancy settings.
  • updates #9
  • closes #15

Version 0.2.1 (2015-08-05) - Alpha fixes.

  • Fixed a texture problem that resulted in the 1m and 2m fixed ladders not loading textures.
  • Fixed a scaling error with the "large" octagonal bay's doors, causing it to leave gaps when closed.
  • Radial parachute's storage case reduced in size by 15%.
  • Increased deployed-drag multiplier on all parachutes.
  • Added Connected Living Space support.
  • Added TweakScale support.
  • updates #9
  • closes #14

Version 0.2.0.0 (2015-08-03) - Wide Alpha

  • Added 3 large parachutes: 1.25m & 2.5m stackable nose cones, and a large radial chute.
  • Added 4-man, 2.5m capsule-style command pod.
  • Added landing lights to the landing legs.
  • Fixed a collider issue with the Expanded 2.5m service bay that prevented use of the floor's attachment node.
  • updates #9
  • closes #13

Version 0.1.0.0 (2015-07-08) - Initial Alpha

  • First release.
  • updates #9
  • closes #12