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Quaternion.cpp
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Quaternion.cpp
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/*********************************************************************************
*Copyright(C) 2013-2016 Qingan Yan (yanqinganssg (at) gmail.com or yanqingan (at) whu.edu.cn)
*Author: Qingan Yan
*Version: v15.2
*Date: Sep-10-2015
*Description: This program is used to display point clouds from .out and .ply file format,
which is the output of Bundler.
*Notice: This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation.
*For more information, please view my homepage at https://yanqingan.github.io
**********************************************************************************/
#include "Quaternion.h"
Quaternion::Quaternion()
{
x = 0.0;
y = 0.0;
z = 0.0;
w = 0.0;
}
Quaternion::Quaternion(float x, float y, float z, float w)
{
this->x = x;
this->y = y;
this->z = z;
this->w = w;
}
Quaternion::~Quaternion()
{
}
float Quaternion::Norm_2()
{
return (x * x + y * y + z * z + w * w);
}
void Quaternion::operator =(Vector3f ve)
{
this->x = ve.x;
this->y = ve.y;
this->z = ve.z;
w = 0.0;
}