This repository has been archived by the owner on Nov 1, 2021. It is now read-only.
Releases: xyzz/openmw-android
Releases · xyzz/openmw-android
2019-01-12
- Updated OpenMW to 8834ee95bea9d04fad3a786ada6eb9a3f0d8a16b
- Updated gl4es to 0f0e118c3f8c28282857b7ef507c3b209f7f6317
2018-12-24
- Added a new option to enable/disable preloading. Preloading is disabled by default as it's been reported to cause numerous crashes.
- Downgraded mainline OSG to 3.6.2
- Updated Android NDK to r18b
2018-12-23
- Add a version selector for OSG, you can choose between the mainline OSG release and the OpenMW fork
- Update OpenMW to a037e4c954d920e1625343372c782fbc1cf3a52a
- Update mainline OSG to 3.6.3
- Update gl4es to 02af64ec02ff735643793a810b5849474a86927e
- Update libpng to 1.6.36
- Update freetype2 to 2.9.1
- Update OpenAL to 1.19.1
- Update Boost to 1.69.0
- Update FFmpeg to 4.1
- Remove the template data race workaround in the hopes it's fixed in mainline OpenMW (I don't know if it is though)
2018-04-21
- Fixed water not displaying with GLESv2 renderer
- Updated gl4es to 509d3843b2fe273eec85a8242a7ddab62be8bad0
2018-04-20
- Updated SDL2 to support gamepads better
- Updated boost to 1.67
- Updated OpenSceneGraph to 3.6.0
- Updated gl4es to 7e3e9f14e0ad7dc2b69124fd3c2c8c69f932adaf
- Updated OpenMW to 1f1f47431fb99948c90a9d4c0e0d715b5e669163
2018-04-08
- Implemented a new keyboard overlay. Instead of popping a dialog, an overlayed keyboard is used now. This also fixes the console
- Added an option to force simpler collision box for actors. In my tests this improved physics performance by about 2x (at the cost of possibly unplayable game)
- Fixed debug text rendering
- Fixed the issue where the virtual mouse cursor was displayed in the wrong position (offset to the right)
- Reverted to old (pre-534f3ef0947adf73c334d885f7360d8cead95e69) default window layouts
2018-04-04
- Release apks now use -O3 and LTO for a bit of extra performance.
- Joystick controls were changed a lot
- Updated gl4es to e33923fc0320dc792d01bac0d8a5225fba929bfd
- Updated bullet to 2.87
- Updated openmw to c6abec1e5136e607bcc8f19c942af2a8bd29c953
2018-03-30
- Updated OpenSceneGraph to 3.5.10, this fixes textures in GLESv2 renderer
- Updated gl4es to 9b36190e079524ef8e3f0046a5b260110f9ee2f2
- Made sneak button toggle-able again
- Updated OpenMW to 5e6be0307e78954373cf33286546c390a0ea64e1 (+ 2 android-specific patches)
Note: You will need to "Reset configuration files" if updating from a previous version.
2018-03-25
- The on-screen controls system has been completely rewritten. Customizing OSC works now. I've also added F1/F3/F4/F10/F11 virtual keys.
- Added an option to configure physics fps. Set it to lower than default 60 to improve performance.
- Three-finger tap for keyboard has been replaced with an OSC button.
- Updated some dependencies versions
- Updated openmw to latest (1e600de44e1da257874f75d1e5e58178a0051709 + 2 android-specific patches)
2018-03-01
Implement encoding option.