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This repository has been archived by the owner on Nov 1, 2021. It is now read-only.

Releases: xyzz/openmw-android

2019-01-12

12 Jan 19:25
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2019-01-12 Pre-release
Pre-release
  • Updated OpenMW to 8834ee95bea9d04fad3a786ada6eb9a3f0d8a16b
  • Updated gl4es to 0f0e118c3f8c28282857b7ef507c3b209f7f6317

2018-12-24

25 Dec 00:05
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2018-12-24 Pre-release
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  • Added a new option to enable/disable preloading. Preloading is disabled by default as it's been reported to cause numerous crashes.
  • Downgraded mainline OSG to 3.6.2
  • Updated Android NDK to r18b

2018-12-23

24 Dec 02:18
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2018-12-23 Pre-release
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  • Add a version selector for OSG, you can choose between the mainline OSG release and the OpenMW fork
  • Update OpenMW to a037e4c954d920e1625343372c782fbc1cf3a52a
  • Update mainline OSG to 3.6.3
  • Update gl4es to 02af64ec02ff735643793a810b5849474a86927e
  • Update libpng to 1.6.36
  • Update freetype2 to 2.9.1
  • Update OpenAL to 1.19.1
  • Update Boost to 1.69.0
  • Update FFmpeg to 4.1
  • Remove the template data race workaround in the hopes it's fixed in mainline OpenMW (I don't know if it is though)

2018-04-21

21 Apr 19:46
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2018-04-21 Pre-release
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  • Fixed water not displaying with GLESv2 renderer
  • Updated gl4es to 509d3843b2fe273eec85a8242a7ddab62be8bad0

2018-04-20

20 Apr 06:52
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2018-04-20 Pre-release
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  • Updated SDL2 to support gamepads better
  • Updated boost to 1.67
  • Updated OpenSceneGraph to 3.6.0
  • Updated gl4es to 7e3e9f14e0ad7dc2b69124fd3c2c8c69f932adaf
  • Updated OpenMW to 1f1f47431fb99948c90a9d4c0e0d715b5e669163

2018-04-08

08 Apr 04:16
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2018-04-08 Pre-release
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  • Implemented a new keyboard overlay. Instead of popping a dialog, an overlayed keyboard is used now. This also fixes the console
  • Added an option to force simpler collision box for actors. In my tests this improved physics performance by about 2x (at the cost of possibly unplayable game)
  • Fixed debug text rendering
  • Fixed the issue where the virtual mouse cursor was displayed in the wrong position (offset to the right)
  • Reverted to old (pre-534f3ef0947adf73c334d885f7360d8cead95e69) default window layouts

2018-04-04

05 Apr 00:27
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2018-04-04 Pre-release
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  • Release apks now use -O3 and LTO for a bit of extra performance.
  • Joystick controls were changed a lot
  • Updated gl4es to e33923fc0320dc792d01bac0d8a5225fba929bfd
  • Updated bullet to 2.87
  • Updated openmw to c6abec1e5136e607bcc8f19c942af2a8bd29c953

2018-03-30

30 Mar 19:22
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2018-03-30 Pre-release
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  • Updated OpenSceneGraph to 3.5.10, this fixes textures in GLESv2 renderer
  • Updated gl4es to 9b36190e079524ef8e3f0046a5b260110f9ee2f2
  • Made sneak button toggle-able again
  • Updated OpenMW to 5e6be0307e78954373cf33286546c390a0ea64e1 (+ 2 android-specific patches)

Note: You will need to "Reset configuration files" if updating from a previous version.

2018-03-25

25 Mar 03:25
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2018-03-25 Pre-release
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  • The on-screen controls system has been completely rewritten. Customizing OSC works now. I've also added F1/F3/F4/F10/F11 virtual keys.
  • Added an option to configure physics fps. Set it to lower than default 60 to improve performance.
  • Three-finger tap for keyboard has been replaced with an OSC button.
  • Updated some dependencies versions
  • Updated openmw to latest (1e600de44e1da257874f75d1e5e58178a0051709 + 2 android-specific patches)

2018-03-01

02 Mar 03:21
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2018-03-01 Pre-release
Pre-release
Implement encoding option.