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Game doesn't scale ( like it did in chrome://dino ) #32
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Yes please add |
i didn't like it when it scaled |
Merged
Check out my repo for this feature, I copied-and-pasted from the original Chromium code and changed a few things to make this work. |
This feature has now been merged from my pull request. |
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When resizing windows/playing on full screen the game doesn't scale along with the screen. A workaround is putting the scale in manually by adding
scale(x)
to<div class="runner-container" ...
but it makes it look blurry while the main game ( chrome://dino ) would enhance the game ( like in vector graphics ).The text was updated successfully, but these errors were encountered: