From de58cb03da9f3e7c67f5642c427175839234240b Mon Sep 17 00:00:00 2001 From: qwint Date: Tue, 7 Jan 2025 16:24:19 -0500 Subject: [PATCH 01/94] Core: Pickle hints by value (#4441) --- NetUtils.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/NetUtils.py b/NetUtils.py index 64a778c55ce8..d58bbe81e304 100644 --- a/NetUtils.py +++ b/NetUtils.py @@ -10,7 +10,7 @@ from Utils import ByValue, Version -class HintStatus(enum.IntEnum): +class HintStatus(ByValue, enum.IntEnum): HINT_FOUND = 0 HINT_UNSPECIFIED = 1 HINT_NO_PRIORITY = 10 From fe06fe075e8906282086c7e38d2cd4c04aef4d95 Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Tue, 7 Jan 2025 23:06:48 +0100 Subject: [PATCH 02/94] Factorio: add fluid mining technology to logic requirements (#4385) --- worlds/factorio/Technologies.py | 24 ++++++++++++++++++------ worlds/factorio/data/techs.json | 2 +- 2 files changed, 19 insertions(+), 7 deletions(-) diff --git a/worlds/factorio/Technologies.py b/worlds/factorio/Technologies.py index 6111462e8ca9..192cd1fefb82 100644 --- a/worlds/factorio/Technologies.py +++ b/worlds/factorio/Technologies.py @@ -63,17 +63,19 @@ def __hash__(self): class Technology(FactorioElement): # maybe make subclass of Location? - has_modifier: bool factorio_id: int progressive: Tuple[str] unlocks: Union[Set[str], bool] # bool case is for progressive technologies + modifiers: list[str] def __init__(self, technology_name: str, factorio_id: int, progressive: Tuple[str] = (), - has_modifier: bool = False, unlocks: Union[Set[str], bool] = None): + modifiers: list[str] = None, unlocks: Union[Set[str], bool] = None): self.name = technology_name self.factorio_id = factorio_id self.progressive = progressive - self.has_modifier = has_modifier + if modifiers is None: + modifiers = [] + self.modifiers = modifiers if unlocks: self.unlocks = unlocks else: @@ -82,6 +84,10 @@ def __init__(self, technology_name: str, factorio_id: int, progressive: Tuple[st def __hash__(self): return self.factorio_id + @property + def has_modifier(self) -> bool: + return bool(self.modifiers) + def get_custom(self, world, allowed_packs: Set[str], player: int) -> CustomTechnology: return CustomTechnology(self, world, allowed_packs, player) @@ -191,13 +197,14 @@ def __init__(self, name, categories): recipe_sources: Dict[str, Set[str]] = {} # recipe_name -> technology source +mining_with_fluid_sources: set[str] = set() # recipes and technologies can share names in Factorio for technology_name, data in sorted(techs_future.result().items()): technology = Technology( technology_name, factorio_tech_id, - has_modifier=data["has_modifier"], + modifiers=data.get("modifiers", []), unlocks=set(data["unlocks"]) - start_unlocked_recipes, ) factorio_tech_id += 1 @@ -205,7 +212,8 @@ def __init__(self, name, categories): technology_table[technology_name] = technology for recipe_name in technology.unlocks: recipe_sources.setdefault(recipe_name, set()).add(technology_name) - + if "mining-with-fluid" in technology.modifiers: + mining_with_fluid_sources.add(technology_name) del techs_future recipes = {} @@ -221,6 +229,8 @@ def __init__(self, name, categories): "energy": resource_data["mining_time"], "category": resource_data["category"] } + if "required_fluid" in resource_data: + recipe_sources.setdefault(f"mining-{resource_name}", set()).update(mining_with_fluid_sources) del resources_future for recipe_name, recipe_data in raw_recipes.items(): @@ -431,7 +441,9 @@ def get_rocket_requirements(silo_recipe: Optional[Recipe], part_recipe: Recipe, factorio_tech_id += 1 progressive_technology = Technology(root, factorio_tech_id, tuple(progressive), - has_modifier=any(technology_table[tech].has_modifier for tech in progressive), + modifiers=sorted(set.union( + *(set(technology_table[tech].modifiers) for tech in progressive) + )), unlocks=any(technology_table[tech].unlocks for tech in progressive),) progressive_tech_table[root] = progressive_technology.factorio_id progressive_technology_table[root] = progressive_technology diff --git a/worlds/factorio/data/techs.json b/worlds/factorio/data/techs.json index ecb31126e1dc..ced2b631d6c0 100644 --- a/worlds/factorio/data/techs.json +++ b/worlds/factorio/data/techs.json @@ -1 +1 @@ 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\ No newline at end of file From a29ba4a6c447bb3945817e0eb9fdcf75a92a1791 Mon Sep 17 00:00:00 2001 From: Aaron Wagener Date: Tue, 7 Jan 2025 16:11:26 -0600 Subject: [PATCH 03/94] The Messenger: reduce strictness of output path check (#4442) --- worlds/messenger/__init__.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/messenger/__init__.py b/worlds/messenger/__init__.py index 59e724d3fb7f..043be455bc1f 100644 --- a/worlds/messenger/__init__.py +++ b/worlds/messenger/__init__.py @@ -381,7 +381,7 @@ def stage_generate_output(cls, multiworld: MultiWorld, output_directory: str) -> return # the messenger client calls into AP with specific args, so check the out path matches what the client sends out_path = output_path(multiworld.get_out_file_name_base(1) + ".aptm") - if "The Messenger\\Archipelago\\output" not in out_path: + if "Messenger\\Archipelago\\output" not in out_path: return import orjson data = { From d3ed40cd4dc7af86b0b083e7b4e05381f6e287e3 Mon Sep 17 00:00:00 2001 From: agilbert1412 Date: Wed, 8 Jan 2025 02:13:32 -0500 Subject: [PATCH 04/94] Stardew Valley: Hide the Mods from the simple options page (#4446) --- worlds/stardew_valley/options/options.py | 1 + 1 file changed, 1 insertion(+) diff --git a/worlds/stardew_valley/options/options.py b/worlds/stardew_valley/options/options.py index 5d3b25b4da13..db949718834e 100644 --- a/worlds/stardew_valley/options/options.py +++ b/worlds/stardew_valley/options/options.py @@ -772,6 +772,7 @@ class Gifting(Toggle): class Mods(OptionSet): """List of mods that will be included in the shuffling.""" + visibility = Visibility.all & ~Visibility.simple_ui internal_name = "mods" display_name = "Mods" valid_keys = {ModNames.deepwoods, ModNames.tractor, ModNames.big_backpack, From 874197d940def1edb9509a294916892096b8b558 Mon Sep 17 00:00:00 2001 From: ruby0b <106119328+ruby0b@users.noreply.github.com> Date: Fri, 10 Jan 2025 01:27:49 +0100 Subject: [PATCH 05/94] Linux: move the user home Archipelago dir to $XDG_DATA_HOME (#4347) This affects builds with non-writable installation directories. Instead of saving data in ~/Archipelago we now use $XDG_DATA_HOME/Archipelago (defaulting to ~/.local/share/Archipelago). If ~/Archipelago still exists we move it to the new location and link ~/Archipelago to it. Motivation: This follows the [XDG Base Directory Specification](https://specifications.freedesktop.org/basedir-spec/latest/) to at least some degree and doesn't clutter the user's home directory. --- Utils.py | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/Utils.py b/Utils.py index 574c006b503d..43b3ef9c8ff9 100644 --- a/Utils.py +++ b/Utils.py @@ -152,8 +152,15 @@ def home_path(*path: str) -> str: if hasattr(home_path, 'cached_path'): pass elif sys.platform.startswith('linux'): - home_path.cached_path = os.path.expanduser('~/Archipelago') - os.makedirs(home_path.cached_path, 0o700, exist_ok=True) + xdg_data_home = os.getenv('XDG_DATA_HOME', os.path.expanduser('~/.local/share')) + home_path.cached_path = xdg_data_home + '/Archipelago' + if not os.path.isdir(home_path.cached_path): + legacy_home_path = os.path.expanduser('~/Archipelago') + if os.path.isdir(legacy_home_path): + os.renames(legacy_home_path, home_path.cached_path) + os.symlink(home_path.cached_path, legacy_home_path) + else: + os.makedirs(home_path.cached_path, 0o700, exist_ok=True) else: # not implemented home_path.cached_path = local_path() # this will generate the same exceptions we got previously From 894a8571ee1a3bbbdc16bb6a64192819779ba7b3 Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Fri, 10 Jan 2025 20:21:02 +0100 Subject: [PATCH 06/94] kvui: add autocompleting new hint text input (#3535) Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> Co-authored-by: Silvris <58583688+Silvris@users.noreply.github.com> --- data/client.kv | 5 ++++ kvui.py | 65 +++++++++++++++++++++++++++++++++++++++++++++++--- 2 files changed, 67 insertions(+), 3 deletions(-) diff --git a/data/client.kv b/data/client.kv index 3455f2a23657..f0f31769e411 100644 --- a/data/client.kv +++ b/data/client.kv @@ -147,3 +147,8 @@ rectangle: self.x-2, self.y-2, self.width+4, self.height+4 : pos_hint: {'center_y': 0.5, 'center_x': 0.5} + + size_hint_y: None + height: dp(30) + multiline: False + write_tab: False diff --git a/kvui.py b/kvui.py index b2ab004e274a..f47e45b93c07 100644 --- a/kvui.py +++ b/kvui.py @@ -40,7 +40,7 @@ from kivy.base import ExceptionHandler, ExceptionManager from kivy.clock import Clock from kivy.factory import Factory -from kivy.properties import BooleanProperty, ObjectProperty +from kivy.properties import BooleanProperty, ObjectProperty, NumericProperty from kivy.metrics import dp from kivy.effects.scroll import ScrollEffect from kivy.uix.widget import Widget @@ -64,6 +64,7 @@ from kivy.uix.recycleview.layout import LayoutSelectionBehavior from kivy.animation import Animation from kivy.uix.popup import Popup +from kivy.uix.dropdown import DropDown from kivy.uix.image import AsyncImage fade_in_animation = Animation(opacity=0, duration=0) + Animation(opacity=1, duration=0.25) @@ -305,6 +306,50 @@ def apply_selection(self, rv, index, is_selected): """ Respond to the selection of items in the view. """ self.selected = is_selected + +class AutocompleteHintInput(TextInput): + min_chars = NumericProperty(3) + + def __init__(self, **kwargs): + super().__init__(**kwargs) + + self.dropdown = DropDown() + self.dropdown.bind(on_select=lambda instance, x: setattr(self, 'text', x)) + self.bind(on_text_validate=self.on_message) + + def on_message(self, instance): + App.get_running_app().commandprocessor("!hint "+instance.text) + + def on_text(self, instance, value): + if len(value) >= self.min_chars: + self.dropdown.clear_widgets() + ctx: context_type = App.get_running_app().ctx + if not ctx.game: + return + item_names = ctx.item_names._game_store[ctx.game].values() + + def on_press(button: Button): + split_text = MarkupLabel(text=button.text).markup + return self.dropdown.select("".join(text_frag for text_frag in split_text + if not text_frag.startswith("["))) + lowered = value.lower() + for item_name in item_names: + try: + index = item_name.lower().index(lowered) + except ValueError: + pass # substring not found + else: + text = escape_markup(item_name) + text = text[:index] + "[b]" + text[index:index+len(value)]+"[/b]"+text[index+len(value):] + btn = Button(text=text, size_hint_y=None, height=dp(30), markup=True) + btn.bind(on_release=on_press) + self.dropdown.add_widget(btn) + if not self.dropdown.attach_to: + self.dropdown.open(self) + else: + self.dropdown.dismiss() + + class HintLabel(RecycleDataViewBehavior, BoxLayout): selected = BooleanProperty(False) striped = BooleanProperty(False) @@ -570,8 +615,10 @@ def connect_bar_validate(sender): # show Archipelago tab if other logging is present self.tabs.add_widget(panel) - hint_panel = self.add_client_tab("Hints", HintLog(self.json_to_kivy_parser)) + hint_panel = self.add_client_tab("Hints", HintLayout()) + self.hint_log = HintLog(self.json_to_kivy_parser) self.log_panels["Hints"] = hint_panel.content + hint_panel.content.add_widget(self.hint_log) if len(self.logging_pairs) == 1: self.tabs.default_tab_text = "Archipelago" @@ -698,7 +745,7 @@ def set_new_energy_link_value(self): def update_hints(self): hints = self.ctx.stored_data.get(f"_read_hints_{self.ctx.team}_{self.ctx.slot}", []) - self.log_panels["Hints"].refresh_hints(hints) + self.hint_log.refresh_hints(hints) # default F1 keybind, opens a settings menu, that seems to break the layout engine once closed def open_settings(self, *largs): @@ -753,6 +800,17 @@ def fix_heights(self): element.height = element.texture_size[1] +class HintLayout(BoxLayout): + orientation = "vertical" + + def __init__(self, *args, **kwargs): + super().__init__(*args, **kwargs) + boxlayout = BoxLayout(orientation="horizontal", size_hint_y=None, height=dp(30)) + boxlayout.add_widget(Label(text="New Hint:", size_hint_x=None, size_hint_y=None, height=dp(30))) + boxlayout.add_widget(AutocompleteHintInput()) + self.add_widget(boxlayout) + + status_names: typing.Dict[HintStatus, str] = { HintStatus.HINT_FOUND: "Found", HintStatus.HINT_UNSPECIFIED: "Unspecified", @@ -769,6 +827,7 @@ def fix_heights(self): } + class HintLog(RecycleView): header = { "receiving": {"text": "[u]Receiving Player[/u]"}, From 043ba418ecbe73420cb0b8ebcc4960e1702db96d Mon Sep 17 00:00:00 2001 From: lordlou <87331798+lordlou@users.noreply.github.com> Date: Fri, 10 Jan 2025 15:46:17 -0500 Subject: [PATCH 07/94] SM generate without rom (#3460) * - SM now displays message when getting an item outside for someone else (fills ROM item table) This is dependant on modifications done to sm_randomizer_rom project * First working MultiWorld SM * some missing things: - player name inject in ROM and get in client - end game get from ROM in client - send self item to server - add player names table in ROM * replaced CollectionState inheritance from SMBoolManager with a composition of an array of it (required to generation more than one SM world, which is still fails but is better) * - reenabled balancing * post rebase fixes * updated SmClient.py * + added VariaRandomizer LICENSE * + added sm_randomizer_rom project (which builds sm.ips) * Moved VariaRandomizer and sm_randomizer_rom projects inside worlds/sm and done some cleaning * properly revert change made to CollectionState and more cleaning * Fixed multiworld support patch not working with VariaRandomizer's * missing file commit * Fixed syntax error in unused code to satisfy Linter * Revert "Fixed multiworld support patch not working with VariaRandomizer's" This reverts commit fb3ca18528bb331995e3d3051648c8f84d04c08b. * many fixes and improovement - fixed seeded generation - fixed broken logic when more than one SM world - added missing rules for inter-area transitions - added basic patch presence for logic - added DoorManager init call to reflect present patches for logic - moved CollectionState addition out of BaseClasses into SM world - added condition to apply progitempool presorting only if SM world is present - set Bosses item id to None to prevent them going into multidata - now use get_game_players * first working (most of the time) progression generation for SM using VariaRandomizer's rules, items, locations and accessPoint (as regions) * first working single-world randomized SM rom patches * - SM now displays message when getting an item outside for someone else (fills ROM item table) This is dependant on modifications done to sm_randomizer_rom project * First working MultiWorld SM * some missing things: - player name inject in ROM and get in client - end game get from ROM in client - send self item to server - add player names table in ROM * replaced CollectionState inheritance from SMBoolManager with a composition of an array of it (required to generation more than one SM world, which is still fails but is better) * - reenabled balancing * post rebase fixes * updated SmClient.py * + added VariaRandomizer LICENSE * + added sm_randomizer_rom project (which builds sm.ips) * Moved VariaRandomizer and sm_randomizer_rom projects inside worlds/sm and done some cleaning * properly revert change made to CollectionState and more cleaning * Fixed multiworld support patch not working with VariaRandomizer's * missing file commit * Fixed syntax error in unused code to satisfy Linter * Revert "Fixed multiworld support patch not working with VariaRandomizer's" This reverts commit fb3ca18528bb331995e3d3051648c8f84d04c08b. * many fixes and improovement - fixed seeded generation - fixed broken logic when more than one SM world - added missing rules for inter-area transitions - added basic patch presence for logic - added DoorManager init call to reflect present patches for logic - moved CollectionState addition out of BaseClasses into SM world - added condition to apply progitempool presorting only if SM world is present - set Bosses item id to None to prevent them going into multidata - now use get_game_players * Fixed multiworld support patch not working with VariaRandomizer's Added stage_fill_hook to set morph first in progitempool Added back VariaRandomizer's standard patches * + added missing files from variaRandomizer project * + added missing variaRandomizer files (custom sprites) + started integrating VariaRandomizer options (WIP) * Some fixes for player and server name display - fixed player name of 16 characters reading too far in SM client - fixed 12 bytes SM player name limit (now 16) - fixed server name not being displayed in SM when using server cheat ( now displays RECEIVED FROM ARCHIPELAGO) - request: temporarly changed default seed names displayed in SM main menu to OWTCH * Fixed Goal completion not triggering in smClient * integrated VariaRandomizer's options into AP (WIP) - startAP is working - door rando is working - skillset is working * - fixed itemsounds.ips crash by always including nofanfare.ips into multiworld.ips (itemsounds is now always applied and "itemsounds" preset must always be "off") * skillset are now instanced per player instead of being a singleton class * RomPatches are now instanced per player instead of being a singleton class * DoorManager is now instanced per player instead of being a singleton class * - fixed the last bugs that prevented generation of >1 SM world * fixed crash when no skillset preset is specified in randoPreset (default to "casual") * maxDifficulty support and itemsounds removal - added support for maxDifficulty - removed itemsounds patch as its always applied from multiworld patch for now * Fixed bad merge * Post merge adaptation * fixed player name length fix that got lost with the merge * fixed generation with other game type than SM * added default randoPreset json for SM in playerSettings.yaml * fixed broken SM client following merge * beautified json skillset presets * Fixed ArchipelagoSmClient not building * Fixed conflict between mutliworld patch and beam_doors_plms patch - doorsColorsRando now working * SM generation now outputs APBP - Fixed paths for patches and presets when frozen * added missing file and fixed multithreading issue * temporarily set data_version = 0 * more work - added support for AP starting items - fixed client crash with gamemode being None - patch.py "compatible_version" is now 3 * commited missing asm files fixed start item reserve breaking game (was using bad write offset when patching) * Nothing item are now handled game-side. the game will now skip displaying a message box for received Nothing item (but the client will still receive it). fixed crash in SMClient when loosing connection to SNI * fixed No Energy Item missing its ID fixed Plando * merge post fixes * fixed start item Grapple, XRay and Reserve HUD, as well as graphic beams (except ice palette color) * fixed freeze in blue brinstar caused by Varia's custom PLM not being filled with proper Multiworld PLM address (altLocsAddresses) * fixed start item x-ray HUD display * Fixed start items being sent by the server (is all handled in ROM) Start items are now not removed from itempool anymore Nothing Item is now local_items so no player will ever pickup Nothing. Doing so reduces contribution of this world to the Multiworld the more Nothing there is though. Fixed crash (and possibly passing but broken) at generation where the static list of IPSPatches used by all SM worlds was being modified * fixed settings that could be applied to any SM players * fixed auth to server only using player name (now does as ALTTP to authenticate) * - fixed End Credits broken text * added non SM item name display * added all supported SM options in playerSettings.yaml * fixed locations needing a list of parent regions (now generate a region for each location with one-way exits to each (previously) parent region did some cleaning (mainly reverts on unnecessary core classes * minor setting fixes and tweaks - merged Area and lightArea settings - made missileQty, superQty and powerBombQty use value from 10 to 90 and divide value by float(10) when generating - fixed inverted layoutPatch setting * added option start_inventory_removes_from_pool fixed option names formatting fixed lint errors small code and repo cleanup * Hopefully fixed ROR2 that could not send any items * - fixed missing required change to ROR2 * fixed 0 hp when respawning without having ever saved (start items were not updating the save checksum) * fixed typo with doors_colors_rando * fixed checksum * added custom sprites for off-world items (progression or not) the original AP sprite was made with PierRoulette's SM Item Sprite Utility by ijwu * - added missing change following upstream merge - changed patch filename extension from apbp to apm3 so patch can be used with the new client * added morph placement options: early means local and sphere 1 * fixed failing unit tests * - fixed broken custom_preset options * - big cleanup to remove unnecessary or unsupported features * - more cleanup * - moved sm_randomizer_rom and all always applied patches into an external project that outputs basepatch.ips - small cleanup * - added comment to refer to project for generating basepatch.ips (https://github.com/lordlou/SMBasepatch) * fixed g4_skip patch that can be not applied if hud is enabled * - fixed off world sprite that can have broken graphics (restricted to use only first 2 palette) * - updated basepatch to reflect g4_skip removal - moved more asm files to SMBasepatch project * - tourian grey doors at baby metroid are now always flashing (allowing to go back if needed) * fixed wrong path if using built as exe * - cleaned exposed maxDifficulty options - removed always enabled Knows * Merged LttPClient and SMClient into SNIClient * added varia_custom Preset Option that fetch a preset (read from a new varia_custom_preset Option) from varia's web service * small doc precision * - added death_link support - fixed broken Goal Completion - post merge fix * - removed now useless presets * - fixed bad internal mapping with maxDiff - increases maxDiff if only Bosses is preventing beating the game * - added support for lowercase custom preset sections (knows, settings and controller) - fixed controller settings not applying to ROM * - fixed death loop when dying with Door rando, bomb or speed booster as starting items - varia's backup save should now be usable (automatically enabled when doing door rando) * -added docstring for generated yaml * fixed bad merge * fixed broken infinity max difficulty * commented debug prints * adjusted credits to mark progression speed and difficulty as Non Available * added support for more than 255 players (will print Archipelago for higher player number) * fixed missing cleanup * added support for 65535 different player names in ROM * fixed generations failing when only bosses are unreachable * - replaced setting maxDiff to infinity with a bool only affecting boss logics if only bosses are left to finish * fixed failling generations when using 'fun' settings Accessibility checks are forced to 'items' if restricted locations are used by VARIA following usage of 'fun' settings * fixed debug logger * removed unsupported "suits_restriction" option * fixed generations failing when only bosses are unreachable (using a less intrusive approach for AP) * - fixed deathlink emptying reserves - added death_link_survive option that lets player survive when receiving a deathlink if the have non-empty reserves * - merged death_link and death_link_survive options * fixed death_link * added a fallback default starting location instead of failing generation if an invalid one was chosen * added Nothing and NoEnergy as hint blacklist added missing NoEnergy as local items and removed it from progression * SM Varia can now generate without ROM * removed stage_assert_generate --- worlds/sm/Rom.py | 45 ++++++++++++++- worlds/sm/__init__.py | 30 ++++------ worlds/sm/variaRandomizer/randomizer.py | 26 +++------ worlds/sm/variaRandomizer/rom/ips.py | 19 ++++++- worlds/sm/variaRandomizer/rom/rom.py | 62 ++++++++++++++++++++- worlds/sm/variaRandomizer/rom/rompatcher.py | 9 +-- 6 files changed, 142 insertions(+), 49 deletions(-) diff --git a/worlds/sm/Rom.py b/worlds/sm/Rom.py index ac516ae48b75..c5b6645ed8ef 100644 --- a/worlds/sm/Rom.py +++ b/worlds/sm/Rom.py @@ -4,18 +4,59 @@ import json import Utils from Utils import read_snes_rom -from worlds.Files import APDeltaPatch +from worlds.Files import APPatchExtension, APProcedurePatch, APTokenMixin, APTokenTypes from .variaRandomizer.utils.utils import openFile SMJUHASH = '21f3e98df4780ee1c667b84e57d88675' SM_ROM_MAX_PLAYERID = 65535 SM_ROM_PLAYERDATA_COUNT = 202 -class SMDeltaPatch(APDeltaPatch): +class SMPatchExtensions(APPatchExtension): + game = "Super Metroid" + + @staticmethod + def write_crc(caller: APProcedurePatch, rom: bytes) -> bytes: + def checksum_mirror_sum(start, length, mask = 0x800000): + while not(length & mask) and mask: + mask >>= 1 + + part1 = sum(start[:mask]) & 0xFFFF + part2 = 0 + + next_length = length - mask + if next_length: + part2 = checksum_mirror_sum(start[mask:], next_length, mask >> 1) + + while (next_length < mask): + next_length += next_length + part2 += part2 + + return (part1 + part2) & 0xFFFF + + def write_bytes(buffer, startaddress: int, values): + buffer[startaddress:startaddress + len(values)] = values + + buffer = bytearray(rom) + crc = checksum_mirror_sum(buffer, len(buffer)) + inv = crc ^ 0xFFFF + write_bytes(buffer, 0x7FDC, [inv & 0xFF, (inv >> 8) & 0xFF, crc & 0xFF, (crc >> 8) & 0xFF]) + return bytes(buffer) + +class SMProcedurePatch(APProcedurePatch, APTokenMixin): hash = SMJUHASH game = "Super Metroid" patch_file_ending = ".apsm" + procedure = [ + ("apply_tokens", ["token_data.bin"]), + ("write_crc", []) + ] + + def write_tokens(self, patches): + for addr, data in patches.items(): + self.write_token(APTokenTypes.WRITE, addr, bytes(data)) + self.write_file("token_data.bin", self.get_token_binary()) + @classmethod def get_source_data(cls) -> bytes: return get_base_rom_bytes() diff --git a/worlds/sm/__init__.py b/worlds/sm/__init__.py index 160b7e4ec78b..5d53270d61a4 100644 --- a/worlds/sm/__init__.py +++ b/worlds/sm/__init__.py @@ -17,7 +17,7 @@ from .Options import SMOptions from .Client import SMSNIClient -from .Rom import get_base_rom_path, SM_ROM_MAX_PLAYERID, SM_ROM_PLAYERDATA_COUNT, SMDeltaPatch, get_sm_symbols +from .Rom import SM_ROM_MAX_PLAYERID, SM_ROM_PLAYERDATA_COUNT, SMProcedurePatch, get_sm_symbols import Utils from .variaRandomizer.logic.smboolmanager import SMBoolManager @@ -40,7 +40,7 @@ class RomFile(settings.SNESRomPath): """File name of the v1.0 J rom""" description = "Super Metroid (JU) ROM" copy_to = "Super Metroid (JU).sfc" - md5s = [SMDeltaPatch.hash] + md5s = [SMProcedurePatch.hash] rom_file: RomFile = RomFile(RomFile.copy_to) @@ -120,12 +120,6 @@ def __init__(self, world: MultiWorld, player: int): self.locations = {} super().__init__(world, player) - @classmethod - def stage_assert_generate(cls, multiworld: MultiWorld): - rom_file = get_base_rom_path() - if not os.path.exists(rom_file): - raise FileNotFoundError(rom_file) - def generate_early(self): Logic.factory('vanilla') @@ -802,23 +796,19 @@ def resolve_symbols_to_file_offset_based_dict(byte_edits_arr: List[ByteEdit]) -> romPatcher.end() def generate_output(self, output_directory: str): - self.variaRando.args.rom = get_base_rom_path() - outfilebase = self.multiworld.get_out_file_name_base(self.player) - outputFilename = os.path.join(output_directory, f"{outfilebase}.sfc") - try: - self.variaRando.PatchRom(outputFilename, self.APPrePatchRom, self.APPostPatchRom) - self.write_crc(outputFilename) + patcher = self.variaRando.PatchRom(self.APPrePatchRom, self.APPostPatchRom) self.rom_name = self.romName + + patch = SMProcedurePatch(player=self.player, player_name=self.multiworld.player_name[self.player]) + patch.write_tokens(patcher.romFile.getPatchDict()) + rom_path = os.path.join(output_directory, f"{self.multiworld.get_out_file_name_base(self.player)}" + f"{patch.patch_file_ending}") + patch.write(rom_path) + except: raise - else: - patch = SMDeltaPatch(os.path.splitext(outputFilename)[0] + SMDeltaPatch.patch_file_ending, player=self.player, - player_name=self.multiworld.player_name[self.player], patched_path=outputFilename) - patch.write() finally: - if os.path.exists(outputFilename): - os.unlink(outputFilename) self.rom_name_available_event.set() # make sure threading continues and errors are collected def checksum_mirror_sum(self, start, length, mask = 0x800000): diff --git a/worlds/sm/variaRandomizer/randomizer.py b/worlds/sm/variaRandomizer/randomizer.py index 8a7a2ea0e2a5..22712aa44255 100644 --- a/worlds/sm/variaRandomizer/randomizer.py +++ b/worlds/sm/variaRandomizer/randomizer.py @@ -680,7 +680,7 @@ def forceArg(arg, value, msg, altValue=None, webArg=None, webValue=None): #dumpErrorMsg(args.output, self.randoExec.errorMsg) raise Exception("Can't generate " + self.fileName + " with the given parameters: {}".format(self.randoExec.errorMsg)) - def PatchRom(self, outputFilename, customPrePatchApply = None, customPostPatchApply = None): + def PatchRom(self, customPrePatchApply = None, customPostPatchApply = None) -> RomPatcher: args = self.args optErrMsgs = self.optErrMsgs @@ -758,9 +758,9 @@ def PatchRom(self, outputFilename, customPrePatchApply = None, customPostPatchAp # args.output is not None: generate local json named args.output if args.rom is not None: # patch local rom - romFileName = args.rom - shutil.copyfile(romFileName, outputFilename) - romPatcher = RomPatcher(settings=patcherSettings, romFileName=outputFilename, magic=args.raceMagic, player=self.player) + # romFileName = args.rom + # shutil.copyfile(romFileName, outputFilename) + romPatcher = RomPatcher(settings=patcherSettings, magic=args.raceMagic, player=self.player) else: romPatcher = RomPatcher(settings=patcherSettings, magic=args.raceMagic) @@ -779,24 +779,12 @@ def PatchRom(self, outputFilename, customPrePatchApply = None, customPostPatchAp #msg = randoExec.errorMsg msg = '' - if args.rom is None: # web mode - data = romPatcher.romFile.data - self.fileName = '{}.sfc'.format(self.fileName) - data["fileName"] = self.fileName - # error msg in json to be displayed by the web site - data["errorMsg"] = msg - # replaced parameters to update stats in database - if len(self.forcedArgs) > 0: - data["forcedArgs"] = self.forcedArgs - with open(outputFilename, 'w') as jsonFile: - json.dump(data, jsonFile) - else: # CLI mode - if msg != "": - print(msg) + return romPatcher + except Exception as e: import traceback traceback.print_exc(file=sys.stdout) - raise Exception("Error patching {}: ({}: {})".format(outputFilename, type(e).__name__, e)) + raise Exception("Error patching: ({}: {})".format(type(e).__name__, e)) #dumpErrorMsg(args.output, msg) # if stuck == True: diff --git a/worlds/sm/variaRandomizer/rom/ips.py b/worlds/sm/variaRandomizer/rom/ips.py index dd3f30a3ac0b..add187a86afe 100644 --- a/worlds/sm/variaRandomizer/rom/ips.py +++ b/worlds/sm/variaRandomizer/rom/ips.py @@ -21,10 +21,23 @@ def __init__(self, patchDict=None): def toDict(self): ret = {} for record in self.records: - if 'rle_count' in record: - ret[record['address']] = [int.from_bytes(record['data'],'little')]*record['rle_count'] + if record['address'] in ret.keys(): + if 'rle_count' in record: + if len(ret[record['address']]) > record['rle_count']: + ret[record['address']][:record['rle_count']] = [int.from_bytes(record['data'],'little')]*record['rle_count'] + else: + ret[record['address']] = [int.from_bytes(record['data'],'little')]*record['rle_count'] + else: + size = len(record['data']) + if len(ret[record['address']]) > size: + ret[record['address']][:size] = [int(b) for b in record['data']] + else: + ret[record['address']] = [int(b) for b in record['data']] else: - ret[record['address']] = [int(b) for b in record['data']] + if 'rle_count' in record: + ret[record['address']] = [int.from_bytes(record['data'],'little')]*record['rle_count'] + else: + ret[record['address']] = [int(b) for b in record['data']] return ret @staticmethod diff --git a/worlds/sm/variaRandomizer/rom/rom.py b/worlds/sm/variaRandomizer/rom/rom.py index 37c15698a2f6..f0f37b76a37e 100644 --- a/worlds/sm/variaRandomizer/rom/rom.py +++ b/worlds/sm/variaRandomizer/rom/rom.py @@ -86,7 +86,67 @@ def fillToNextBank(self): self.seek(self.maxAddress + BANK_SIZE - off - 1) self.writeByte(0xff) assert (self.maxAddress % BANK_SIZE) == 0 - + +class FakeROM(ROM): + # to have the same code for real ROM and the webservice + def __init__(self, data={}): + super(FakeROM, self).__init__() + self.data = data + self.ipsPatches = [] + + def write(self, bytes): + for byte in bytes: + self.data[self.address] = byte + self.inc() + + def read(self, byteCount): + bytes = [] + for i in range(byteCount): + bytes.append(self.data[self.address]) + self.inc() + + return bytes + + def ipsPatch(self, ipsPatches): + self.ipsPatches += ipsPatches + + # generate ips from self data + def ips(self): + groupedData = {} + startAddress = -1 + prevAddress = -1 + curData = [] + for address in sorted(self.data): + if address == prevAddress + 1: + curData.append(self.data[address]) + prevAddress = address + else: + if len(curData) > 0: + groupedData[startAddress] = curData + startAddress = address + prevAddress = address + curData = [self.data[startAddress]] + if startAddress != -1: + groupedData[startAddress] = curData + + return IPS_Patch(groupedData) + + # generate final IPS for web patching with first the IPS patches, then written data + def close(self): + self.mergedIPS = IPS_Patch() + for ips in self.ipsPatches: + self.mergedIPS.append(ips) + self.mergedIPS.append(self.ips()) + #patchData = mergedIPS.encode() + #self.data = {} + #self.data["ips"] = base64.b64encode(patchData).decode() + #if mergedIPS.truncate_length is not None: + # self.data["truncate_length"] = mergedIPS.truncate_length + #self.data["max_size"] = mergedIPS.max_size + + def getPatchDict(self): + return self.mergedIPS.toDict() + class RealROM(ROM): def __init__(self, name): super(RealROM, self).__init__() diff --git a/worlds/sm/variaRandomizer/rom/rompatcher.py b/worlds/sm/variaRandomizer/rom/rompatcher.py index 2dcf554a0065..a350764a9c0e 100644 --- a/worlds/sm/variaRandomizer/rom/rompatcher.py +++ b/worlds/sm/variaRandomizer/rom/rompatcher.py @@ -7,7 +7,7 @@ from ..utils.objectives import Objectives from ..graph.graph_utils import GraphUtils, getAccessPoint, locIdsByAreaAddresses, graphAreas from ..logic.logic import Logic -from ..rom.rom import RealROM, snes_to_pc, pc_to_snes +from ..rom.rom import FakeROM, snes_to_pc, pc_to_snes from ..rom.addresses import Addresses from ..rom.rom_patches import RomPatches from ..patches.patchaccess import PatchAccess @@ -52,10 +52,10 @@ class RomPatcher: def __init__(self, settings=None, romFileName=None, magic=None, player=0): self.log = log.get('RomPatcher') self.settings = settings - self.romFileName = romFileName + #self.romFileName = romFileName self.patchAccess = PatchAccess() self.race = None - self.romFile = RealROM(romFileName) + self.romFile = FakeROM() #if magic is not None: # from rom.race_mode import RaceModePatcher # self.race = RaceModePatcher(self, magic) @@ -312,7 +312,7 @@ def applyIPSPatches(self): self.applyStartAP(self.settings["startLocation"], plms, doors) self.applyPLMs(plms) except Exception as e: - raise Exception("Error patching {}. ({})".format(self.romFileName, e)) + raise Exception("Error patching. ({})".format(e)) def applyIPSPatch(self, patchName, patchDict=None, ipsDir=None): if patchDict is None: @@ -493,6 +493,7 @@ def appendRoomWord(w, data): def commitIPS(self): self.romFile.ipsPatch(self.ipsPatches) + self.ipsPatches = [] def writeSeed(self, seed): random.seed(seed) From 258ea10c529e3ed1b5bfecd19c8aae9e1a54dbf8 Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Fri, 10 Jan 2025 15:49:13 -0500 Subject: [PATCH 08/94] TUNIC: Modify UT support to make a better pattern (#3860) * Modify UT support to make a better pattern * Handle keyerror for logic_rules option * Missed self.passthrough value setting * Less laziness for passthrough * Remove extra newline * Fix missing using_ut = True, also remove now unnecessary try except since 0.5.1 is out * New UT thing, it goes in this PR because it's been open for 5 months for a very very tiny change --- worlds/tunic/__init__.py | 49 ++++++++++++++++++-------------- worlds/tunic/er_scripts.py | 57 ++++++++++++++++++-------------------- 2 files changed, 55 insertions(+), 51 deletions(-) diff --git a/worlds/tunic/__init__.py b/worlds/tunic/__init__.py index 8525a3fc437d..1c326f78bd43 100644 --- a/worlds/tunic/__init__.py +++ b/worlds/tunic/__init__.py @@ -90,6 +90,10 @@ class TunicWorld(World): item_link_locations: Dict[int, Dict[str, List[Tuple[int, str]]]] = {} player_item_link_locations: Dict[str, List[Location]] + using_ut: bool # so we can check if we're using UT only once + passthrough: Dict[str, Any] + ut_can_gen_without_yaml = True # class var that tells it to ignore the player yaml + def generate_early(self) -> None: if self.options.logic_rules >= LogicRules.option_no_major_glitches: self.options.laurels_zips.value = LaurelsZips.option_true @@ -113,23 +117,28 @@ def generate_early(self) -> None: # Universal tracker stuff, shouldn't do anything in standard gen if hasattr(self.multiworld, "re_gen_passthrough"): if "TUNIC" in self.multiworld.re_gen_passthrough: - passthrough = self.multiworld.re_gen_passthrough["TUNIC"] - self.options.start_with_sword.value = passthrough["start_with_sword"] - self.options.keys_behind_bosses.value = passthrough["keys_behind_bosses"] - self.options.sword_progression.value = passthrough["sword_progression"] - self.options.ability_shuffling.value = passthrough["ability_shuffling"] - self.options.laurels_zips.value = passthrough["laurels_zips"] - self.options.ice_grappling.value = passthrough["ice_grappling"] - self.options.ladder_storage.value = passthrough["ladder_storage"] - self.options.ladder_storage_without_items = passthrough["ladder_storage_without_items"] - self.options.lanternless.value = passthrough["lanternless"] - self.options.maskless.value = passthrough["maskless"] - self.options.hexagon_quest.value = passthrough["hexagon_quest"] - self.options.entrance_rando.value = passthrough["entrance_rando"] - self.options.shuffle_ladders.value = passthrough["shuffle_ladders"] + self.using_ut = True + self.passthrough = self.multiworld.re_gen_passthrough["TUNIC"] + self.options.start_with_sword.value = self.passthrough["start_with_sword"] + self.options.keys_behind_bosses.value = self.passthrough["keys_behind_bosses"] + self.options.sword_progression.value = self.passthrough["sword_progression"] + self.options.ability_shuffling.value = self.passthrough["ability_shuffling"] + self.options.laurels_zips.value = self.passthrough["laurels_zips"] + self.options.ice_grappling.value = self.passthrough["ice_grappling"] + self.options.ladder_storage.value = self.passthrough["ladder_storage"] + self.options.ladder_storage_without_items = self.passthrough["ladder_storage_without_items"] + self.options.lanternless.value = self.passthrough["lanternless"] + self.options.maskless.value = self.passthrough["maskless"] + self.options.hexagon_quest.value = self.passthrough["hexagon_quest"] + self.options.entrance_rando.value = self.passthrough["entrance_rando"] + self.options.shuffle_ladders.value = self.passthrough["shuffle_ladders"] self.options.fixed_shop.value = self.options.fixed_shop.option_false self.options.laurels_location.value = self.options.laurels_location.option_anywhere - self.options.combat_logic.value = passthrough["combat_logic"] + self.options.combat_logic.value = self.passthrough["combat_logic"] + else: + self.using_ut = False + else: + self.using_ut = False @classmethod def stage_generate_early(cls, multiworld: MultiWorld) -> None: @@ -331,12 +340,10 @@ def create_regions(self) -> None: self.ability_unlocks = randomize_ability_unlocks(self.random, self.options) # stuff for universal tracker support, can be ignored for standard gen - if hasattr(self.multiworld, "re_gen_passthrough"): - if "TUNIC" in self.multiworld.re_gen_passthrough: - passthrough = self.multiworld.re_gen_passthrough["TUNIC"] - self.ability_unlocks["Pages 24-25 (Prayer)"] = passthrough["Hexagon Quest Prayer"] - self.ability_unlocks["Pages 42-43 (Holy Cross)"] = passthrough["Hexagon Quest Holy Cross"] - self.ability_unlocks["Pages 52-53 (Icebolt)"] = passthrough["Hexagon Quest Icebolt"] + if self.using_ut: + self.ability_unlocks["Pages 24-25 (Prayer)"] = self.passthrough["Hexagon Quest Prayer"] + self.ability_unlocks["Pages 42-43 (Holy Cross)"] = self.passthrough["Hexagon Quest Holy Cross"] + self.ability_unlocks["Pages 52-53 (Icebolt)"] = self.passthrough["Hexagon Quest Icebolt"] # Ladders and Combat Logic uses ER rules with vanilla connections for easier maintenance if self.options.entrance_rando or self.options.shuffle_ladders or self.options.combat_logic: diff --git a/worlds/tunic/er_scripts.py b/worlds/tunic/er_scripts.py index aa5833b4db36..ed9fc0120ddc 100644 --- a/worlds/tunic/er_scripts.py +++ b/worlds/tunic/er_scripts.py @@ -177,7 +177,7 @@ def pair_portals(world: "TunicWorld", regions: Dict[str, Region]) -> Dict[Portal logic_tricks: Tuple[bool, int, int] = (laurels_zips, ice_grappling, ladder_storage) # marking that you don't immediately have laurels - if laurels_location == "10_fairies" and not hasattr(world.multiworld, "re_gen_passthrough"): + if laurels_location == "10_fairies" and not world.using_ut: has_laurels = False shop_count = 6 @@ -191,9 +191,8 @@ def pair_portals(world: "TunicWorld", regions: Dict[str, Region]) -> Dict[Portal break # If using Universal Tracker, restore portal_map. Could be cleaner, but it does not matter for UT even a little bit - if hasattr(world.multiworld, "re_gen_passthrough"): - if "TUNIC" in world.multiworld.re_gen_passthrough: - portal_map = portal_mapping.copy() + if world.using_ut: + portal_map = portal_mapping.copy() # create separate lists for dead ends and non-dead ends for portal in portal_map: @@ -232,25 +231,24 @@ def pair_portals(world: "TunicWorld", regions: Dict[str, Region]) -> Dict[Portal plando_connections = world.seed_groups[world.options.entrance_rando.value]["plando"] # universal tracker support stuff, don't need to care about region dependency - if hasattr(world.multiworld, "re_gen_passthrough"): - if "TUNIC" in world.multiworld.re_gen_passthrough: - plando_connections.clear() - # universal tracker stuff, won't do anything in normal gen - for portal1, portal2 in world.multiworld.re_gen_passthrough["TUNIC"]["Entrance Rando"].items(): - portal_name1 = "" - portal_name2 = "" - - for portal in portal_mapping: - if portal.scene_destination() == portal1: - portal_name1 = portal.name - # connected_regions.update(add_dependent_regions(portal.region, logic_rules)) - if portal.scene_destination() == portal2: - portal_name2 = portal.name - # connected_regions.update(add_dependent_regions(portal.region, logic_rules)) - # shops have special handling - if not portal_name2 and portal2 == "Shop, Previous Region_": - portal_name2 = "Shop Portal" - plando_connections.append(PlandoConnection(portal_name1, portal_name2, "both")) + if world.using_ut: + plando_connections.clear() + # universal tracker stuff, won't do anything in normal gen + for portal1, portal2 in world.passthrough["Entrance Rando"].items(): + portal_name1 = "" + portal_name2 = "" + + for portal in portal_mapping: + if portal.scene_destination() == portal1: + portal_name1 = portal.name + # connected_regions.update(add_dependent_regions(portal.region, logic_rules)) + if portal.scene_destination() == portal2: + portal_name2 = portal.name + # connected_regions.update(add_dependent_regions(portal.region, logic_rules)) + # shops have special handling + if not portal_name2 and portal2 == "Shop, Previous Region_": + portal_name2 = "Shop Portal" + plando_connections.append(PlandoConnection(portal_name1, portal_name2, "both")) non_dead_end_regions = set() for region_name, region_info in world.er_regions.items(): @@ -362,7 +360,7 @@ def pair_portals(world: "TunicWorld", regions: Dict[str, Region]) -> Dict[Portal # if we have plando connections, our connected regions may change somewhat connected_regions = update_reachable_regions(connected_regions, traversal_reqs, has_laurels, logic_tricks) - if fixed_shop and not hasattr(world.multiworld, "re_gen_passthrough"): + if fixed_shop and not world.using_ut: portal1 = None for portal in two_plus: if portal.scene_destination() == "Overworld Redux, Windmill_": @@ -392,7 +390,7 @@ def pair_portals(world: "TunicWorld", regions: Dict[str, Region]) -> Dict[Portal fail_count = 0 while len(connected_regions) < len(non_dead_end_regions): # if this is universal tracker, just break immediately and move on - if hasattr(world.multiworld, "re_gen_passthrough"): + if world.using_ut: break # if the connected regions length stays unchanged for too long, it's stuck in a loop # should, hopefully, only ever occur if someone plandos connections poorly @@ -445,9 +443,8 @@ def pair_portals(world: "TunicWorld", regions: Dict[str, Region]) -> Dict[Portal random_object.shuffle(two_plus) # for universal tracker, we want to skip shop gen - if hasattr(world.multiworld, "re_gen_passthrough"): - if "TUNIC" in world.multiworld.re_gen_passthrough: - shop_count = 0 + if world.using_ut: + shop_count = 0 for i in range(shop_count): portal1 = two_plus.pop() @@ -462,7 +459,7 @@ def pair_portals(world: "TunicWorld", regions: Dict[str, Region]) -> Dict[Portal # connect dead ends to random non-dead ends # none of the key events are in dead ends, so we don't need to do gate_before_switch while len(dead_ends) > 0: - if hasattr(world.multiworld, "re_gen_passthrough"): + if world.using_ut: break portal1 = two_plus.pop() portal2 = dead_ends.pop() @@ -470,7 +467,7 @@ def pair_portals(world: "TunicWorld", regions: Dict[str, Region]) -> Dict[Portal # then randomly connect the remaining portals to each other # every region is accessible, so gate_before_switch is not necessary while len(two_plus) > 1: - if hasattr(world.multiworld, "re_gen_passthrough"): + if world.using_ut: break portal1 = two_plus.pop() portal2 = two_plus.pop() From 96b500679d263859dc4efb2d3b56385bc65fd84b Mon Sep 17 00:00:00 2001 From: Alchav <59858495+Alchav@users.noreply.github.com> Date: Fri, 10 Jan 2025 16:40:50 -0500 Subject: [PATCH 09/94] LTTP: Add missing GT Pre-Moldorm Bomb Wall Logic (#4440) --- worlds/alttp/Rules.py | 4 ++-- worlds/alttp/test/dungeons/TestGanonsTower.py | 14 ++++++++------ 2 files changed, 10 insertions(+), 8 deletions(-) diff --git a/worlds/alttp/Rules.py b/worlds/alttp/Rules.py index a664f8ac9b79..386e0b0e9e11 100644 --- a/worlds/alttp/Rules.py +++ b/worlds/alttp/Rules.py @@ -592,9 +592,9 @@ def global_rules(multiworld: MultiWorld, player: int): lambda state: can_kill_most_things(state, player, 8) and has_fire_source(state, player) and state.multiworld.get_entrance('Ganons Tower Torch Rooms', player).parent_region.dungeon.bosses['middle'].can_defeat(state)) set_rule(multiworld.get_location('Ganons Tower - Mini Helmasaur Key Drop', player), lambda state: can_kill_most_things(state, player, 1)) set_rule(multiworld.get_location('Ganons Tower - Pre-Moldorm Chest', player), - lambda state: state._lttp_has_key('Small Key (Ganons Tower)', player, 7)) + lambda state: state._lttp_has_key('Small Key (Ganons Tower)', player, 7) and can_use_bombs(state, player)) set_rule(multiworld.get_entrance('Ganons Tower Moldorm Door', player), - lambda state: state._lttp_has_key('Small Key (Ganons Tower)', player, 8)) + lambda state: state._lttp_has_key('Small Key (Ganons Tower)', player, 8) and can_use_bombs(state, player)) set_rule(multiworld.get_entrance('Ganons Tower Moldorm Gap', player), lambda state: state.has('Hookshot', player) and state.multiworld.get_entrance('Ganons Tower Moldorm Gap', player).parent_region.dungeon.bosses['top'].can_defeat(state)) set_defeat_dungeon_boss_rule(multiworld.get_location('Agahnim 2', player)) diff --git a/worlds/alttp/test/dungeons/TestGanonsTower.py b/worlds/alttp/test/dungeons/TestGanonsTower.py index 08274d0fe7d9..4b8fc4c295b2 100644 --- a/worlds/alttp/test/dungeons/TestGanonsTower.py +++ b/worlds/alttp/test/dungeons/TestGanonsTower.py @@ -130,19 +130,21 @@ def testGanonsTower(self): ["Ganons Tower - Pre-Moldorm Chest", False, []], ["Ganons Tower - Pre-Moldorm Chest", False, [], ['Progressive Bow']], + ["Ganons Tower - Pre-Moldorm Chest", False, [], ['Bomb Upgrade (50)']], ["Ganons Tower - Pre-Moldorm Chest", False, [], ['Big Key (Ganons Tower)']], ["Ganons Tower - Pre-Moldorm Chest", False, [], ['Lamp', 'Fire Rod']], - ["Ganons Tower - Pre-Moldorm Chest", True, ['Progressive Bow', 'Big Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Lamp']], - ["Ganons Tower - Pre-Moldorm Chest", True, ['Progressive Bow', 'Big Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Fire Rod']], + ["Ganons Tower - Pre-Moldorm Chest", True, ['Bomb Upgrade (50)', 'Progressive Bow', 'Big Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Lamp']], + ["Ganons Tower - Pre-Moldorm Chest", True, ['Bomb Upgrade (50)', 'Progressive Bow', 'Big Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Fire Rod']], ["Ganons Tower - Validation Chest", False, []], ["Ganons Tower - Validation Chest", False, [], ['Hookshot']], ["Ganons Tower - Validation Chest", False, [], ['Progressive Bow']], + ["Ganons Tower - Validation Chest", False, [], ['Bomb Upgrade (50)']], ["Ganons Tower - Validation Chest", False, [], ['Big Key (Ganons Tower)']], ["Ganons Tower - Validation Chest", False, [], ['Lamp', 'Fire Rod']], ["Ganons Tower - Validation Chest", False, [], ['Progressive Sword', 'Hammer']], - ["Ganons Tower - Validation Chest", True, ['Progressive Bow', 'Big Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Lamp', 'Hookshot', 'Progressive Sword']], - ["Ganons Tower - Validation Chest", True, ['Progressive Bow', 'Big Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Fire Rod', 'Hookshot', 'Progressive Sword']], - ["Ganons Tower - Validation Chest", True, ['Progressive Bow', 'Big Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Lamp', 'Hookshot', 'Hammer']], - ["Ganons Tower - Validation Chest", True, ['Progressive Bow', 'Big Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Fire Rod', 'Hookshot', 'Hammer']], + ["Ganons Tower - Validation Chest", True, ['Bomb Upgrade (50)', 'Progressive Bow', 'Big Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Lamp', 'Hookshot', 'Progressive Sword']], + ["Ganons Tower - Validation Chest", True, ['Bomb Upgrade (50)', 'Progressive Bow', 'Big Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Fire Rod', 'Hookshot', 'Progressive Sword']], + ["Ganons Tower - Validation Chest", True, ['Bomb Upgrade (50)', 'Progressive Bow', 'Big Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Lamp', 'Hookshot', 'Hammer']], + ["Ganons Tower - Validation Chest", True, ['Bomb Upgrade (50)', 'Progressive Bow', 'Big Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Small Key (Ganons Tower)', 'Fire Rod', 'Hookshot', 'Hammer']], ]) \ No newline at end of file From 112bfe0933742e45c5c423e303235a9b8a433440 Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Fri, 10 Jan 2025 16:48:15 -0500 Subject: [PATCH 10/94] TUNIC: Logic for Beneath the Vault Bridge Switch #4432 --- worlds/tunic/er_rules.py | 2 +- worlds/tunic/rules.py | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/worlds/tunic/er_rules.py b/worlds/tunic/er_rules.py index 6e9ae551dba2..f7568df81e49 100644 --- a/worlds/tunic/er_rules.py +++ b/worlds/tunic/er_rules.py @@ -1675,7 +1675,7 @@ def set_er_location_rules(world: "TunicWorld") -> None: # Beneath the Vault set_rule(world.get_location("Beneath the Fortress - Bridge"), - lambda state: has_melee(state, player) or state.has_any({laurels, fire_wand}, player)) + lambda state: has_melee(state, player) or state.has_any((laurels, fire_wand, ice_dagger, gun), player)) # Quarry set_rule(world.get_location("Quarry - [Central] Above Ladder Dash Chest"), diff --git a/worlds/tunic/rules.py b/worlds/tunic/rules.py index 30b7cee9d07b..959376787d0e 100644 --- a/worlds/tunic/rules.py +++ b/worlds/tunic/rules.py @@ -323,7 +323,7 @@ def set_location_rules(world: "TunicWorld") -> None: # Beneath the Vault set_rule(world.get_location("Beneath the Fortress - Bridge"), - lambda state: has_melee(state, player) or state.has_any({laurels, fire_wand}, player)) + lambda state: has_melee(state, player) or state.has_any((laurels, fire_wand, ice_dagger, gun), player)) set_rule(world.get_location("Beneath the Fortress - Obscured Behind Waterfall"), lambda state: has_melee(state, player) and has_lantern(state, world)) From c2bd9df0f721cf71b154abe25e128bb9b3b8865e Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Fri, 10 Jan 2025 23:28:38 +0100 Subject: [PATCH 11/94] Subnautica: fix typo and remove no longer used logger (#4456) --- worlds/subnautica/__init__.py | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/worlds/subnautica/__init__.py b/worlds/subnautica/__init__.py index c3cf40a7c010..850c23c7dd24 100644 --- a/worlds/subnautica/__init__.py +++ b/worlds/subnautica/__init__.py @@ -1,6 +1,5 @@ from __future__ import annotations -import logging import itertools from typing import List, Dict, Any, cast @@ -10,13 +9,11 @@ from . import locations from . import creatures from . import options -from .items import item_table, group_items, items_by_type, ItemType +from .items import item_table, group_items from .rules import set_rules -logger = logging.getLogger("Subnautica") - -class SubnaticaWeb(WebWorld): +class SubnauticaWeb(WebWorld): tutorials = [Tutorial( "Multiworld Setup Guide", "A guide to setting up the Subnautica randomizer connected to an Archipelago Multiworld", @@ -38,7 +35,7 @@ class SubnauticaWorld(World): You must find a cure for yourself, build an escape rocket, and leave the planet. """ game = "Subnautica" - web = SubnaticaWeb() + web = SubnauticaWeb() item_name_to_id = {data.name: item_id for item_id, data in items.item_table.items()} location_name_to_id = all_locations From d97ee5d209245e436f141d4aae042c454ef631f0 Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Fri, 10 Jan 2025 23:28:57 +0100 Subject: [PATCH 12/94] Core: update certifi (#4453) --- requirements.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/requirements.txt b/requirements.txt index 946546cb6961..cd045b874bdd 100644 --- a/requirements.txt +++ b/requirements.txt @@ -7,7 +7,7 @@ schema>=0.7.7 kivy>=2.3.0 bsdiff4>=1.2.4 platformdirs>=4.2.2 -certifi>=2024.8.30 +certifi>=2024.12.14 cython>=3.0.11 cymem>=2.0.8 orjson>=3.10.7 From 29b34ca9fde17cbf697b691dd8136c55db322cc9 Mon Sep 17 00:00:00 2001 From: Alchav <59858495+Alchav@users.noreply.github.com> Date: Fri, 10 Jan 2025 19:31:29 -0500 Subject: [PATCH 13/94] =?UTF-8?q?Pok=C3=A9mon=20R/B:=20Fix=20Route=2011-E?= =?UTF-8?q?=20to=20Route-12-W=20logic=20(#4435)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- worlds/pokemon_rb/regions.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/pokemon_rb/regions.py b/worlds/pokemon_rb/regions.py index 575f4a61ca6f..d4b8a8f50678 100644 --- a/worlds/pokemon_rb/regions.py +++ b/worlds/pokemon_rb/regions.py @@ -1718,7 +1718,7 @@ def create_regions(world): connect(multiworld, player, "Vermilion City", "Vermilion City-Dock", lambda state: state.has("S.S. Ticket", player)) connect(multiworld, player, "Vermilion City", "Route 11") connect(multiworld, player, "Route 12-N", "Route 12-S", lambda state: logic.can_surf(state, world, player)) - connect(multiworld, player, "Route 12-W", "Route 11-E", lambda state: state.has("Poke Flute", player)) + connect(multiworld, player, "Route 12-W", "Route 11-E") connect(multiworld, player, "Route 12-W", "Route 12-N", lambda state: state.has("Poke Flute", player)) connect(multiworld, player, "Route 12-W", "Route 12-S", lambda state: state.has("Poke Flute", player)) connect(multiworld, player, "Route 12-S", "Route 12-Grass", lambda state: logic.can_cut(state, world, player), one_way=True) From adcb2f59ca94bc472cd82f2eb3c96a53ce639cba Mon Sep 17 00:00:00 2001 From: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> Date: Sat, 11 Jan 2025 22:16:01 +0100 Subject: [PATCH 14/94] MultiServer: Correct tying of Context.groups (#4460) --- MultiServer.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MultiServer.py b/MultiServer.py index 0601e179152c..8aabdea3e2bf 100644 --- a/MultiServer.py +++ b/MultiServer.py @@ -444,7 +444,7 @@ def _load(self, decoded_obj: dict, game_data_packages: typing.Dict[str, typing.A self.slot_info = decoded_obj["slot_info"] self.games = {slot: slot_info.game for slot, slot_info in self.slot_info.items()} - self.groups = {slot: slot_info.group_members for slot, slot_info in self.slot_info.items() + self.groups = {slot: set(slot_info.group_members) for slot, slot_info in self.slot_info.items() if slot_info.type == SlotType.group} self.clients = {0: {}} From 70942eda8cec0f3a92bc1ebcb8dba2401f7ed90a Mon Sep 17 00:00:00 2001 From: Bryce Wilson Date: Sat, 11 Jan 2025 22:54:48 -0800 Subject: [PATCH 15/94] BizHawkClient: Fix version warning not falling through to regular execution (#4463) --- data/lua/connector_bizhawk_generic.lua | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/data/lua/connector_bizhawk_generic.lua b/data/lua/connector_bizhawk_generic.lua index 00021b241f9a..6c5af87e1a67 100644 --- a/data/lua/connector_bizhawk_generic.lua +++ b/data/lua/connector_bizhawk_generic.lua @@ -613,9 +613,11 @@ end) if bizhawk_major < 2 or (bizhawk_major == 2 and bizhawk_minor < 7) then print("Must use BizHawk 2.7.0 or newer") -elseif bizhawk_major > 2 or (bizhawk_major == 2 and bizhawk_minor > 9) then - print("Warning: This version of BizHawk is newer than this script. If it doesn't work, consider downgrading to 2.9.") else + if bizhawk_major > 2 or (bizhawk_major == 2 and bizhawk_minor > 10) then + print("Warning: This version of BizHawk is newer than this script. If it doesn't work, consider downgrading to 2.10.") + end + if emu.getsystemid() == "NULL" then print("No ROM is loaded. Please load a ROM.") while emu.getsystemid() == "NULL" do From 4edca0ce541daf9941a659290145213ce31bf0e9 Mon Sep 17 00:00:00 2001 From: Bryce Wilson Date: Sat, 11 Jan 2025 23:03:31 -0800 Subject: [PATCH 16/94] BizHawkClient: Add command to get size of memory domain (#4439) * Mega Man 2: Remove mm2 commands from client if rom size too small --- data/lua/connector_bizhawk_generic.lua | 23 +++++++++++++++++++++++ worlds/_bizhawk/__init__.py | 12 +++++++++++- worlds/mm2/client.py | 11 ++++++++++- 3 files changed, 44 insertions(+), 2 deletions(-) diff --git a/data/lua/connector_bizhawk_generic.lua b/data/lua/connector_bizhawk_generic.lua index 6c5af87e1a67..c2e8f91c0d97 100644 --- a/data/lua/connector_bizhawk_generic.lua +++ b/data/lua/connector_bizhawk_generic.lua @@ -121,6 +121,14 @@ Response: Expected Response Type: `HASH_RESPONSE` +- `MEMORY_SIZE` + Returns the size in bytes of the specified memory domain. + + Expected Response Type: `MEMORY_SIZE_RESPONSE` + + Additional Fields: + - `domain` (`string`): The name of the memory domain to check + - `GUARD` Checks a section of memory against `expected_data`. If the bytes starting at `address` do not match `expected_data`, the response will have `value` @@ -216,6 +224,12 @@ Response: Additional Fields: - `value` (`string`): The returned hash +- `MEMORY_SIZE_RESPONSE` + Contains the size in bytes of the specified memory domain. + + Additional Fields: + - `value` (`number`): The size of the domain in bytes + - `GUARD_RESPONSE` The result of an attempted `GUARD` request. @@ -376,6 +390,15 @@ request_handlers = { return res end, + ["MEMORY_SIZE"] = function (req) + local res = {} + + res["type"] = "MEMORY_SIZE_RESPONSE" + res["value"] = memory.getmemorydomainsize(req["domain"]) + + return res + end, + ["GUARD"] = function (req) local res = {} local expected_data = base64.decode(req["expected_data"]) diff --git a/worlds/_bizhawk/__init__.py b/worlds/_bizhawk/__init__.py index 3627f385c2d3..e7b8edc0b6d7 100644 --- a/worlds/_bizhawk/__init__.py +++ b/worlds/_bizhawk/__init__.py @@ -151,7 +151,7 @@ async def ping(ctx: BizHawkContext) -> None: async def get_hash(ctx: BizHawkContext) -> str: - """Gets the system name for the currently loaded ROM""" + """Gets the hash value of the currently loaded ROM""" res = (await send_requests(ctx, [{"type": "HASH"}]))[0] if res["type"] != "HASH_RESPONSE": @@ -160,6 +160,16 @@ async def get_hash(ctx: BizHawkContext) -> str: return res["value"] +async def get_memory_size(ctx: BizHawkContext, domain: str) -> int: + """Gets the size in bytes of the specified memory domain""" + res = (await send_requests(ctx, [{"type": "MEMORY_SIZE", "domain": domain}]))[0] + + if res["type"] != "MEMORY_SIZE_RESPONSE": + raise SyncError(f"Expected response of type MEMORY_SIZE_RESPONSE but got {res['type']}") + + return res["value"] + + async def get_system(ctx: BizHawkContext) -> str: """Gets the system name for the currently loaded ROM""" res = (await send_requests(ctx, [{"type": "SYSTEM"}]))[0] diff --git a/worlds/mm2/client.py b/worlds/mm2/client.py index aaa0813c763a..96c477757dcd 100644 --- a/worlds/mm2/client.py +++ b/worlds/mm2/client.py @@ -214,10 +214,19 @@ class MegaMan2Client(BizHawkClient): last_wily: Optional[int] = None # default to wily 1 async def validate_rom(self, ctx: "BizHawkClientContext") -> bool: - from worlds._bizhawk import RequestFailedError, read + from worlds._bizhawk import RequestFailedError, read, get_memory_size from . import MM2World try: + if (await get_memory_size(ctx.bizhawk_ctx, "PRG ROM")) < 0x3FFB0: + if "pool" in ctx.command_processor.commands: + ctx.command_processor.commands.pop("pool") + if "request" in ctx.command_processor.commands: + ctx.command_processor.commands.pop("request") + if "autoheal" in ctx.command_processor.commands: + ctx.command_processor.commands.pop("autoheal") + return False + game_name, version = (await read(ctx.bizhawk_ctx, [(0x3FFB0, 21, "PRG ROM"), (0x3FFC8, 3, "PRG ROM")])) if game_name[:3] != b"MM2" or version != bytes(MM2World.world_version): From 0fc722cb28b17b155de2d16baef487eaf711766b Mon Sep 17 00:00:00 2001 From: Jouramie <16137441+Jouramie@users.noreply.github.com> Date: Sun, 12 Jan 2025 11:01:02 -0500 Subject: [PATCH 17/94] Stardew Valley: Remove seasonal farming event, use regions instead (#4379) --- worlds/stardew_valley/__init__.py | 28 +++---------------- worlds/stardew_valley/logic/farming_logic.py | 15 +++++----- .../strings/ap_names/event_names.py | 4 --- worlds/stardew_valley/test/rules/TestTools.py | 5 +--- 4 files changed, 12 insertions(+), 40 deletions(-) diff --git a/worlds/stardew_valley/__init__.py b/worlds/stardew_valley/__init__.py index 6ba0e35e0a3a..9da650520f05 100644 --- a/worlds/stardew_valley/__init__.py +++ b/worlds/stardew_valley/__init__.py @@ -5,29 +5,23 @@ from BaseClasses import Region, Entrance, Location, Item, Tutorial, ItemClassification, MultiWorld, CollectionState from Options import PerGameCommonOptions from worlds.AutoWorld import World, WebWorld -from . import rules from .bundles.bundle_room import BundleRoom from .bundles.bundles import get_all_bundles -from .content import content_packs, StardewContent, unpack_content, create_content +from .content import StardewContent, create_content from .early_items import setup_early_items from .items import item_table, create_items, ItemData, Group, items_by_group, get_all_filler_items, remove_limited_amount_packs from .locations import location_table, create_locations, LocationData, locations_by_tag -from .logic.bundle_logic import BundleLogic from .logic.logic import StardewLogic -from .logic.time_logic import MAX_MONTHS from .options import StardewValleyOptions, SeasonRandomization, Goal, BundleRandomization, EnabledFillerBuffs, NumberOfMovementBuffs, \ - BuildingProgression, ExcludeGingerIsland, TrapItems, EntranceRandomization, FarmType, Walnutsanity + BuildingProgression, ExcludeGingerIsland, TrapItems, EntranceRandomization, FarmType from .options.forced_options import force_change_options_if_incompatible from .options.option_groups import sv_option_groups from .options.presets import sv_options_presets from .regions import create_regions from .rules import set_rules -from .stardew_rule import True_, StardewRule, HasProgressionPercent, true_ +from .stardew_rule import True_, StardewRule, HasProgressionPercent from .strings.ap_names.event_names import Event -from .strings.entrance_names import Entrance as EntranceName from .strings.goal_names import Goal as GoalName -from .strings.metal_names import Ore -from .strings.region_names import Region as RegionName, LogicRegion logger = logging.getLogger(__name__) @@ -159,7 +153,7 @@ def create_items(self): self.multiworld.itempool += created_items setup_early_items(self.multiworld, self.options, self.content, self.player, self.random) - self.setup_player_events() + self.setup_logic_events() self.setup_victory() # This is really a best-effort to get the total progression items count. It is mostly used to spread grinds across spheres are push back locations that @@ -199,20 +193,6 @@ def precollect_farm_type_items(self): if self.options.farm_type == FarmType.option_meadowlands and self.options.building_progression & BuildingProgression.option_progressive: self.multiworld.push_precollected(self.create_starting_item("Progressive Coop")) - def setup_player_events(self): - self.setup_action_events() - self.setup_logic_events() - - def setup_action_events(self): - spring_farming = LocationData(None, LogicRegion.spring_farming, Event.spring_farming) - self.create_event_location(spring_farming, true_, Event.spring_farming) - summer_farming = LocationData(None, LogicRegion.summer_farming, Event.summer_farming) - self.create_event_location(summer_farming, true_, Event.summer_farming) - fall_farming = LocationData(None, LogicRegion.fall_farming, Event.fall_farming) - self.create_event_location(fall_farming, true_, Event.fall_farming) - winter_farming = LocationData(None, LogicRegion.winter_farming, Event.winter_farming) - self.create_event_location(winter_farming, true_, Event.winter_farming) - def setup_logic_events(self): def register_event(name: str, region: str, rule: StardewRule): event_location = LocationData(None, region, name) diff --git a/worlds/stardew_valley/logic/farming_logic.py b/worlds/stardew_valley/logic/farming_logic.py index 88523bb85d8e..cb8a55e6b42f 100644 --- a/worlds/stardew_valley/logic/farming_logic.py +++ b/worlds/stardew_valley/logic/farming_logic.py @@ -10,17 +10,16 @@ from .tool_logic import ToolLogicMixin from .. import options from ..stardew_rule import StardewRule, True_, false_ -from ..strings.ap_names.event_names import Event from ..strings.fertilizer_names import Fertilizer -from ..strings.region_names import Region +from ..strings.region_names import Region, LogicRegion from ..strings.season_names import Season from ..strings.tool_names import Tool -farming_event_by_season = { - Season.spring: Event.spring_farming, - Season.summer: Event.summer_farming, - Season.fall: Event.fall_farming, - Season.winter: Event.winter_farming, +farming_region_by_season = { + Season.spring: LogicRegion.spring_farming, + Season.summer: LogicRegion.summer_farming, + Season.fall: LogicRegion.fall_farming, + Season.winter: LogicRegion.winter_farming, } @@ -54,7 +53,7 @@ def can_plant_and_grow_item(self, seasons: Union[str, Tuple[str]]) -> StardewRul if isinstance(seasons, str): seasons = (seasons,) - return self.logic.or_(*(self.logic.received(farming_event_by_season[season]) for season in seasons)) + return self.logic.or_(*(self.logic.region.can_reach(farming_region_by_season[season]) for season in seasons)) def has_island_farm(self) -> StardewRule: if self.options.exclude_ginger_island == options.ExcludeGingerIsland.option_false: diff --git a/worlds/stardew_valley/strings/ap_names/event_names.py b/worlds/stardew_valley/strings/ap_names/event_names.py index 449bb6720964..b7881b3bfd79 100644 --- a/worlds/stardew_valley/strings/ap_names/event_names.py +++ b/worlds/stardew_valley/strings/ap_names/event_names.py @@ -8,9 +8,5 @@ def event(name: str): class Event: victory = event("Victory") - spring_farming = event("Spring Farming") - summer_farming = event("Summer Farming") - fall_farming = event("Fall Farming") - winter_farming = event("Winter Farming") received_walnuts = event("Received Walnuts") diff --git a/worlds/stardew_valley/test/rules/TestTools.py b/worlds/stardew_valley/test/rules/TestTools.py index 5b8975f4e707..31dd5819165e 100644 --- a/worlds/stardew_valley/test/rules/TestTools.py +++ b/worlds/stardew_valley/test/rules/TestTools.py @@ -1,7 +1,7 @@ from collections import Counter from .. import SVTestBase -from ... import Event, options +from ... import options from ...options import ToolProgression, SeasonRandomization from ...strings.entrance_names import Entrance from ...strings.region_names import Region @@ -74,12 +74,10 @@ def test_old_master_cannoli(self): self.assert_rule_true(rule, self.multiworld.state) self.remove(fall) - self.remove(self.create_item(Event.fall_farming)) self.assert_rule_false(rule, self.multiworld.state) self.remove(tuesday) green_house = self.create_item("Greenhouse") - self.collect(self.create_item(Event.fall_farming)) self.multiworld.state.collect(green_house) self.assert_rule_false(rule, self.multiworld.state) @@ -88,7 +86,6 @@ def test_old_master_cannoli(self): self.assertTrue(self.multiworld.get_location("Old Master Cannoli", 1).access_rule(self.multiworld.state)) self.remove(green_house) - self.remove(self.create_item(Event.fall_farming)) self.assert_rule_false(rule, self.multiworld.state) self.remove(friday) From 9928639ce2c64414fd1a96a1d85d63d33d70e073 Mon Sep 17 00:00:00 2001 From: qwint Date: Sun, 12 Jan 2025 11:01:42 -0500 Subject: [PATCH 18/94] Docs: Fix Typo in Rich Text Options Flag Documentation (#4462) --- Options.py | 2 +- docs/options api.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Options.py b/Options.py index f4724e9747b0..135a1dcb5398 100644 --- a/Options.py +++ b/Options.py @@ -137,7 +137,7 @@ class Option(typing.Generic[T], metaclass=AssembleOptions): If this is False, the docstring is instead interpreted as plain text, and displayed as-is on the WebHost with whitespace preserved. - If this is None, it inherits the value of `World.rich_text_options_doc`. For + If this is None, it inherits the value of `WebWorld.rich_text_options_doc`. For backwards compatibility, this defaults to False, but worlds are encouraged to set it to True and use reStructuredText for their Option documentation. diff --git a/docs/options api.md b/docs/options api.md index d48a56d6c76d..453cbc7e2d36 100644 --- a/docs/options api.md +++ b/docs/options api.md @@ -95,7 +95,7 @@ user hovers over the yellow "(?)" icon, and included in the YAML templates gener The WebHost can display Option documentation either as plain text with all whitespace preserved (other than the base indentation), or as HTML generated from the standard Python [reStructuredText] format. Although plain text is the default for backwards compatibility, world authors are encouraged to write their Option documentation as -reStructuredText and enable rich text rendering by setting `World.rich_text_options_doc = True`. +reStructuredText and enable rich text rendering by setting `WebWorld.rich_text_options_doc = True`. [reStructuredText]: https://docutils.sourceforge.io/rst.html From 3f935aac13251d3e6780c127592b7542cc65f770 Mon Sep 17 00:00:00 2001 From: Justus Lind Date: Mon, 13 Jan 2025 03:59:16 +1000 Subject: [PATCH 19/94] Muse Dash: Change Data storage from a .txt file to a .py file and Filter Webhost Song Lists correctly (#4234) --- worlds/musedash/Items.py | 1 + worlds/musedash/MuseDashCollection.py | 98 +-- worlds/musedash/MuseDashData.py | 615 +++++++++++++++++++ worlds/musedash/MuseDashData.txt | 597 ------------------ worlds/musedash/Options.py | 29 +- worlds/musedash/__init__.py | 9 +- worlds/musedash/test/TestDifficultyRanges.py | 12 +- 7 files changed, 656 insertions(+), 705 deletions(-) create mode 100644 worlds/musedash/MuseDashData.py delete mode 100644 worlds/musedash/MuseDashData.txt diff --git a/worlds/musedash/Items.py b/worlds/musedash/Items.py index 63fd3aa51b94..027a9002d525 100644 --- a/worlds/musedash/Items.py +++ b/worlds/musedash/Items.py @@ -6,6 +6,7 @@ class SongData(NamedTuple): """Special data container to contain the metadata of each song to make filtering work.""" code: Optional[int] + uid: str album: str streamer_mode: bool easy: Optional[int] diff --git a/worlds/musedash/MuseDashCollection.py b/worlds/musedash/MuseDashCollection.py index 9e8c9214a1dd..64aa6ca49ae3 100644 --- a/worlds/musedash/MuseDashCollection.py +++ b/worlds/musedash/MuseDashCollection.py @@ -1,13 +1,9 @@ -from .Items import SongData, AlbumData -from typing import Dict, List, Set, Optional +from .Items import SongData +from .MuseDashData import SONG_DATA +from typing import Dict, List, Set from collections import ChainMap -def load_text_file(name: str) -> str: - import pkgutil - return pkgutil.get_data(__name__, name).decode() - - class MuseDashCollections: """Contains all the data of Muse Dash, loaded from MuseDashData.txt.""" STARTING_CODE = 2900000 @@ -33,15 +29,6 @@ class MuseDashCollections: "Rin Len's Mirrorland", # Paid DLC not included in Muse Plus ] - DIFF_OVERRIDES: List[str] = [ - "MuseDash ka nanika hi", - "Rush-Hour", - "Find this Month's Featured Playlist", - "PeroPero in the Universe", - "umpopoff", - "P E R O P E R O Brother Dance", - ] - REMOVED_SONGS = [ "CHAOS Glitch", "FM 17314 SUGAR RADIO", @@ -50,9 +37,7 @@ class MuseDashCollections: "Tsukuyomi Ni Naru Replaced", ] - album_items: Dict[str, AlbumData] = {} - album_locations: Dict[str, int] = {} - song_items: Dict[str, SongData] = {} + song_items = SONG_DATA song_locations: Dict[str, int] = {} trap_items: Dict[str, int] = { @@ -65,7 +50,7 @@ class MuseDashCollections: "Gray Scale Trap": STARTING_CODE + 7, "Nyaa SFX Trap": STARTING_CODE + 8, "Error SFX Trap": STARTING_CODE + 9, - "Focus Line Trap": STARTING_CODE + 10, + "Focus Line Trap": STARTING_CODE + 10, } sfx_trap_items: List[str] = [ @@ -85,65 +70,13 @@ class MuseDashCollections: "Extra Life": 1, } - item_names_to_id: ChainMap = ChainMap({}, filler_items, trap_items) - location_names_to_id: ChainMap = ChainMap(song_locations, album_locations) + item_names_to_id: ChainMap = ChainMap({k: v.code for k, v in SONG_DATA.items()}, filler_items, trap_items) + location_names_to_id: ChainMap = ChainMap(song_locations) def __init__(self) -> None: self.item_names_to_id[self.MUSIC_SHEET_NAME] = self.MUSIC_SHEET_CODE - item_id_index = self.STARTING_CODE + 50 - full_file = load_text_file("MuseDashData.txt") - seen_albums = set() - for line in full_file.splitlines(): - line = line.strip() - sections = line.split("|") - - album = sections[2] - if album not in seen_albums: - seen_albums.add(album) - self.album_items[album] = AlbumData(item_id_index) - item_id_index += 1 - - # Data is in the format 'Song|UID|Album|StreamerMode|EasyDiff|HardDiff|MasterDiff|SecretDiff' - song_name = sections[0] - # [1] is used in the client copy to make sure item id's match. - steamer_mode = sections[3] == "True" - - if song_name in self.DIFF_OVERRIDES: - # These songs use non-standard difficulty values. Which are being overriden with standard values. - # But also avoid filling any missing difficulties (i.e. 0s) with a difficulty value. - if sections[4] != '0': - diff_of_easy = 4 - else: - diff_of_easy = None - - if sections[5] != '0': - diff_of_hard = 7 - else: - diff_of_hard = None - - if sections[6] != '0': - diff_of_master = 10 - else: - diff_of_master = None - else: - diff_of_easy = self.parse_song_difficulty(sections[4]) - diff_of_hard = self.parse_song_difficulty(sections[5]) - diff_of_master = self.parse_song_difficulty(sections[6]) - - self.song_items[song_name] = SongData(item_id_index, album, steamer_mode, - diff_of_easy, diff_of_hard, diff_of_master) - item_id_index += 1 - - self.item_names_to_id.update({name: data.code for name, data in self.song_items.items()}) - self.item_names_to_id.update({name: data.code for name, data in self.album_items.items()}) - location_id_index = self.STARTING_CODE - for name in self.album_items.keys(): - self.album_locations[f"{name}-0"] = location_id_index - self.album_locations[f"{name}-1"] = location_id_index + 1 - location_id_index += 2 - for name in self.song_items.keys(): self.song_locations[f"{name}-0"] = location_id_index self.song_locations[f"{name}-1"] = location_id_index + 1 @@ -157,7 +90,7 @@ def get_songs_with_settings(self, dlc_songs: Set[str], streamer_mode_active: boo for songKey, songData in self.song_items.items(): if not self.song_matches_dlc_filter(songData, dlc_songs): continue - + if songKey in self.REMOVED_SONGS: continue @@ -193,18 +126,3 @@ def song_matches_dlc_filter(self, song: SongData, dlc_songs: Set[str]) -> bool: return True return False - - def parse_song_difficulty(self, difficulty: str) -> Optional[int]: - """Attempts to parse the song difficulty.""" - if len(difficulty) <= 0 or difficulty == "?" or difficulty == "¿": - return None - - # 0 is used as a filler and no songs actually have a 0 difficulty song. - if difficulty == "0": - return None - - # Curse the 2023 april fools update. Used on 3rd Avenue. - if difficulty == "〇": - return 10 - - return int(difficulty) diff --git a/worlds/musedash/MuseDashData.py b/worlds/musedash/MuseDashData.py new file mode 100644 index 000000000000..1700f956aa35 --- /dev/null +++ b/worlds/musedash/MuseDashData.py @@ -0,0 +1,615 @@ +from .Items import SongData +from typing import Dict + + +# Auto Generated +SONG_DATA: Dict[str, SongData] = { + "Magical Wonderland": SongData(2900051, "0-48", "Default Music", True, 1, 3, None), + "Iyaiya": SongData(2900052, "0-0", "Default Music", True, 1, 4, None), + "Wonderful Pain": SongData(2900053, "0-2", "Default Music", False, 1, 3, None), + "Breaking Dawn": SongData(2900054, "0-3", "Default Music", True, 2, 4, None), + "One-Way Subway": SongData(2900055, "0-4", "Default Music", True, 1, 4, None), + "Frost Land": SongData(2900056, "0-1", "Default Music", False, 1, 3, 6), + "Heart-Pounding Flight": SongData(2900057, "0-5", "Default Music", True, 2, 5, None), + "Pancake is Love": SongData(2900058, "0-29", "Default Music", True, 2, 4, 7), + "Shiguang Tuya": SongData(2900059, "0-6", "Default Music", True, 2, 5, None), + "Evolution": SongData(2900060, "0-37", "Default Music", False, 2, 4, 7), + "Dolphin and Broadcast": SongData(2900061, "0-7", "Default Music", True, 2, 5, None), + "Yuki no Shizuku Ame no Oto": SongData(2900062, "0-8", "Default Music", True, 2, 4, 6), + "Best One feat.tooko": SongData(2900063, "0-43", "Default Music", False, 3, 5, None), + "Candy-coloured Love Theory": SongData(2900064, "0-31", "Default Music", False, 2, 4, 6), + "Night Wander": SongData(2900065, "0-38", "Default Music", False, 3, 5, 7), + "Dohna Dohna no Uta": SongData(2900066, "0-46", "Default Music", False, 2, 4, 6), + "Spring Carnival": SongData(2900067, "0-9", "Default Music", False, 2, 4, 7), + "DISCO NIGHT": SongData(2900068, "0-30", "Default Music", True, 2, 4, 7), + "Koi no Moonlight": SongData(2900069, "0-49", "Default Music", False, 2, 5, 8), + "Lian Ai Audio Navigation": SongData(2900070, "0-10", "Default Music", False, 3, 5, 7), + "Lights of Muse": SongData(2900071, "0-11", "Default Music", True, 4, 6, 8), + "midstream jam": SongData(2900072, "0-12", "Default Music", False, 2, 5, 8), + "Nihao": SongData(2900073, "0-40", "Default Music", False, 3, 5, 7), + "Confession": SongData(2900074, "0-13", "Default Music", False, 3, 5, 8), + "Galaxy Striker": SongData(2900075, "0-32", "Default Music", False, 4, 7, 9), + "Departure Road": SongData(2900076, "0-14", "Default Music", True, 2, 5, 8), + "Bass Telekinesis": SongData(2900077, "0-15", "Default Music", False, 2, 5, 8), + "Cage of Almeria": SongData(2900078, "0-16", "Default Music", True, 3, 5, 7), + "Ira": SongData(2900079, "0-17", "Default Music", True, 4, 6, 8), + "Blackest Luxury Car": SongData(2900080, "0-18", "Default Music", True, 3, 6, 8), + "Medicine of Sing": SongData(2900081, "0-19", "Default Music", False, 3, 6, 8), + "irregulyze": SongData(2900082, "0-20", "Default Music", True, 3, 6, 8), + "I don't care about Christmas though": SongData(2900083, "0-47", "Default Music", False, 4, 6, 8), + "Imaginary World": SongData(2900084, "0-21", "Default Music", True, 4, 6, 8), + "Dysthymia": SongData(2900085, "0-22", "Default Music", True, 4, 7, 9), + "From the New World": SongData(2900086, "0-42", "Default Music", False, 2, 5, 7), + "NISEGAO": SongData(2900087, "0-33", "Default Music", True, 4, 7, 9), + "Say! Fanfare!": SongData(2900088, "0-44", "Default Music", False, 4, 6, 9), + "Star Driver": SongData(2900089, "0-34", "Default Music", True, 5, 7, 9), + "Formation": SongData(2900090, "0-23", "Default Music", True, 4, 6, 9), + "Shinsou Masui": SongData(2900091, "0-24", "Default Music", True, 4, 6, 10), + "Mezame Eurythmics": SongData(2900092, "0-50", "Default Music", False, 4, 6, 9), + "Shenri Kuaira -repeat-": SongData(2900093, "0-51", "Default Music", False, 5, 7, 9), + "Latitude": SongData(2900094, "0-25", "Default Music", True, 3, 6, 9), + "Aqua Stars": SongData(2900095, "0-39", "Default Music", False, 5, 7, 10), + "Funkotsu Saishin Casino": SongData(2900096, "0-26", "Default Music", False, 5, 7, 10), + "Clock Room & Spiritual World": SongData(2900097, "0-27", "Default Music", True, 4, 6, 9), + "INTERNET OVERDOSE": SongData(2900098, "0-52", "Default Music", False, 3, 6, 9), + "Tu Hua": SongData(2900099, "0-35", "Default Music", True, 4, 7, 9), + "Mujinku-Vacuum": SongData(2900100, "0-28", "Default Music", False, 5, 7, 11), + "MilK": SongData(2900101, "0-36", "Default Music", False, 5, 7, 9), + "umpopoff": SongData(2900102, "0-41", "Default Music", False, None, 7, None), + "Mopemope": SongData(2900103, "0-45", "Default Music", False, 4, 7, 9), + "The Happycore Idol": SongData(2900105, "43-0", "MD Plus Project", True, 2, 5, 7), + "Amatsumikaboshi": SongData(2900106, "43-1", "MD Plus Project", True, 4, 6, 8), + "ARIGA THESIS": SongData(2900107, "43-2", "MD Plus Project", True, 3, 6, 10), + "Night of Nights": SongData(2900108, "43-3", "MD Plus Project", False, 4, 7, 10), + "#Psychedelic_Meguro_River": SongData(2900109, "43-4", "MD Plus Project", False, 3, 6, 8), + "can you feel it": SongData(2900110, "43-5", "MD Plus Project", False, 4, 6, 8), + "Midnight O'clock": SongData(2900111, "43-6", "MD Plus Project", True, 3, 6, 8), + "Rin": SongData(2900112, "43-7", "MD Plus Project", True, 5, 7, 10), + "Smile-mileS": SongData(2900113, "43-8", "MD Plus Project", False, 6, 8, 10), + "Believing and Being": SongData(2900114, "43-9", "MD Plus Project", True, 4, 6, 9), + "Catalyst": SongData(2900115, "43-10", "MD Plus Project", False, 5, 7, 9), + "don't!stop!eroero!": SongData(2900116, "43-11", "MD Plus Project", True, 5, 7, 9), + "pa pi pu pi pu pi pa": SongData(2900117, "43-12", "MD Plus Project", False, 6, 8, 10), + "Sand Maze": SongData(2900118, "43-13", "MD Plus Project", True, 6, 8, 10), + "Diffraction": SongData(2900119, "43-14", "MD Plus Project", True, 5, 8, 10), + "AKUMU": SongData(2900120, "43-15", "MD Plus Project", False, 4, 6, 8), + "Queen Aluett": SongData(2900121, "43-16", "MD Plus Project", True, 7, 9, 11), + "DROPS": SongData(2900122, "43-17", "MD Plus Project", False, 2, 5, 8), + "Frightfully-insane Flan-chan's frightful song": SongData(2900123, "43-18", "MD Plus Project", False, 5, 7, 10), + "snooze": SongData(2900124, "43-19", "MD Plus Project", False, 5, 7, 10), + "Kuishinbo Hacker feat.Kuishinbo Akachan": SongData(2900125, "43-20", "MD Plus Project", True, 5, 7, 9), + "Inu no outa": SongData(2900126, "43-21", "MD Plus Project", True, 3, 5, 7), + "Prism Fountain": SongData(2900127, "43-22", "MD Plus Project", True, 7, 9, 11), + "Gospel": SongData(2900128, "43-23", "MD Plus Project", False, 4, 6, 9), + "East Ai Li Lovely": SongData(2900130, "62-0", "Happy Otaku Pack Vol.17", False, 2, 4, 7), + "Mori Umi no Fune": SongData(2900131, "62-1", "Happy Otaku Pack Vol.17", True, 5, 7, 9), + "Ooi": SongData(2900132, "62-2", "Happy Otaku Pack Vol.17", True, 5, 7, 10), + "Numatta!!": SongData(2900133, "62-3", "Happy Otaku Pack Vol.17", True, 5, 7, 9), + "SATELLITE": SongData(2900134, "62-4", "Happy Otaku Pack Vol.17", False, 5, 7, 9), + "Fantasia Sonata Colorful feat. V!C": SongData(2900135, "62-5", "Happy Otaku Pack Vol.17", True, 6, 8, 11), + "MuseDash ka nanika hi": SongData(2900137, "61-0", "Ola Dash", True, 4, 7, 10), + "Aleph-0": SongData(2900138, "61-1", "Ola Dash", True, 7, 9, 11), + "Buttoba Supernova": SongData(2900139, "61-2", "Ola Dash", False, 5, 7, 10), + "Rush-Hour": SongData(2900140, "61-3", "Ola Dash", False, 4, 7, 10), + "3rd Avenue": SongData(2900141, "61-4", "Ola Dash", False, 3, 5, 10), + "WORLDINVADER": SongData(2900142, "61-5", "Ola Dash", True, 5, 8, 10), + "N3V3R G3T OV3R": SongData(2900144, "60-0", "maimai DX Limited-time Suite", True, 4, 7, 10), + "Oshama Scramble!": SongData(2900145, "60-1", "maimai DX Limited-time Suite", True, 5, 7, 10), + "Valsqotch": SongData(2900146, "60-2", "maimai DX Limited-time Suite", True, 5, 9, 11), + "Paranormal My Mind": SongData(2900147, "60-3", "maimai DX Limited-time Suite", True, 5, 7, 9), + "Flower, snow and Drum'n'bass.": SongData(2900148, "60-4", "maimai DX Limited-time Suite", True, 5, 8, 10), + "Amenohoakari": SongData(2900149, "60-5", "maimai DX Limited-time Suite", True, 6, 8, 10), + "Boiling Blood": SongData(2900151, "59-0", "MSR Anthology", True, 5, 8, 10), + "ManiFesto": SongData(2900152, "59-1", "MSR Anthology", True, 4, 6, 9), + "Operation Blade": SongData(2900153, "59-2", "MSR Anthology", True, 3, 5, 7), + "Radiant": SongData(2900154, "59-3", "MSR Anthology", True, 3, 5, 8), + "Renegade": SongData(2900155, "59-4", "MSR Anthology", True, 3, 5, 8), + "Speed of Light": SongData(2900156, "59-5", "MSR Anthology", False, 1, 4, 7), + "Dossoles Holiday": SongData(2900157, "59-6", "MSR Anthology", True, 5, 7, 9), + "Autumn Moods": SongData(2900158, "59-7", "MSR Anthology", True, 3, 5, 7), + "People People": SongData(2900160, "58-0", "Nanahira Paradise", True, 5, 7, 9), + "Endless Error Loop": SongData(2900161, "58-1", "Nanahira Paradise", True, 4, 7, 9), + "Forbidden Pizza!": SongData(2900162, "58-2", "Nanahira Paradise", True, 5, 7, 9), + "Don't Make the Vocalist do Anything Insane": SongData(2900163, "58-3", "Nanahira Paradise", True, 5, 8, 9), + "Tokimeki*Meteostrike": SongData(2900165, "57-0", "Happy Otaku Pack Vol.16", True, 3, 6, 8), + "Down Low": SongData(2900166, "57-1", "Happy Otaku Pack Vol.16", True, 4, 6, 8), + "LOUDER MACHINE": SongData(2900167, "57-2", "Happy Otaku Pack Vol.16", True, 5, 7, 9), + "Sorewa mo Lovechu": SongData(2900168, "57-3", "Happy Otaku Pack Vol.16", True, 5, 7, 10), + "Rave_Tech": SongData(2900169, "57-4", "Happy Otaku Pack Vol.16", True, 5, 8, 10), + "Brilliant & Shining!": SongData(2900170, "57-5", "Happy Otaku Pack Vol.16", False, 5, 8, 10), + "Psyched Fevereiro": SongData(2900172, "56-0", "Give Up TREATMENT Vol.11", False, 5, 8, 10), + "Inferno City": SongData(2900173, "56-1", "Give Up TREATMENT Vol.11", False, 6, 8, 10), + "Paradigm Shift": SongData(2900174, "56-2", "Give Up TREATMENT Vol.11", False, 4, 7, 10), + "Snapdragon": SongData(2900175, "56-3", "Give Up TREATMENT Vol.11", False, 5, 7, 10), + "Prestige and Vestige": SongData(2900176, "56-4", "Give Up TREATMENT Vol.11", True, 6, 8, 11), + "Tiny Fate": SongData(2900177, "56-5", "Give Up TREATMENT Vol.11", False, 7, 9, 11), + "Tsuki ni Murakumo Hana ni Kaze": SongData(2900179, "55-0", "Touhou Mugakudan -II-", False, 3, 5, 7), + "Patchouli's - Best Hit GSK": SongData(2900180, "55-1", "Touhou Mugakudan -II-", False, 3, 5, 8), + "Monosugoi Space Shuttle de Koishi ga Monosugoi uta": SongData(2900181, "55-2", "Touhou Mugakudan -II-", False, 3, 5, 7), + "Kakoinaki Yo wa Ichigo no Tsukikage": SongData(2900182, "55-3", "Touhou Mugakudan -II-", False, 3, 6, 8), + "Psychedelic Kizakura Doumei": SongData(2900183, "55-4", "Touhou Mugakudan -II-", False, 4, 7, 10), + "Mischievous Sensation": SongData(2900184, "55-5", "Touhou Mugakudan -II-", False, 5, 7, 9), + "White Canvas": SongData(2900186, "54-0", "MEGAREX THE FUTURE", False, 3, 6, 8), + "Gloomy Flash": SongData(2900187, "54-1", "MEGAREX THE FUTURE", False, 5, 8, 10), + "Find this Month's Featured Playlist": SongData(2900188, "54-2", "MEGAREX THE FUTURE", False, 4, 7, 10), + "Sunday Night": SongData(2900189, "54-3", "MEGAREX THE FUTURE", False, 3, 6, 9), + "Goodbye Goodnight": SongData(2900190, "54-4", "MEGAREX THE FUTURE", False, 4, 6, 9), + "ENDLESS CIDER": SongData(2900191, "54-5", "MEGAREX THE FUTURE", False, 4, 6, 8), + "On And On!!": SongData(2900193, "53-0", "Happy Otaku Pack Vol.15", True, 4, 7, 9), + "Trip!": SongData(2900194, "53-1", "Happy Otaku Pack Vol.15", True, 3, 5, 7), + "Hoshi no otoshimono": SongData(2900195, "53-2", "Happy Otaku Pack Vol.15", False, 5, 7, 9), + "Plucky Race": SongData(2900196, "53-3", "Happy Otaku Pack Vol.15", True, 5, 8, 10), + "Fantasia Sonata Destiny": SongData(2900197, "53-4", "Happy Otaku Pack Vol.15", True, 3, 7, 10), + "Run through": SongData(2900198, "53-5", "Happy Otaku Pack Vol.15", False, 5, 8, 10), + "marooned night": SongData(2900200, "52-0", "MUSE RADIO FM103", False, 2, 4, 6), + "daydream girl": SongData(2900201, "52-1", "MUSE RADIO FM103", False, 3, 6, 8), + "Not Ornament": SongData(2900202, "52-2", "MUSE RADIO FM103", True, 3, 5, 8), + "Baby Pink": SongData(2900203, "52-3", "MUSE RADIO FM103", False, 3, 5, 8), + "I'm Here": SongData(2900204, "52-4", "MUSE RADIO FM103", False, 4, 6, 8), + "Masquerade Diary": SongData(2900206, "51-0", "Virtual Idol Production", True, 2, 5, 8), + "Reminiscence": SongData(2900207, "51-1", "Virtual Idol Production", True, 5, 7, 9), + "DarakuDatenshi": SongData(2900208, "51-2", "Virtual Idol Production", True, 3, 6, 9), + "D.I.Y.": SongData(2900209, "51-3", "Virtual Idol Production", False, 4, 6, 9), + "Boys in Virtual Land": SongData(2900210, "51-4", "Virtual Idol Production", False, 4, 7, 9), + "kui": SongData(2900211, "51-5", "Virtual Idol Production", True, 5, 7, 9), + "Nyan Cat": SongData(2900213, "50-0", "Nyanya Universe!", False, 4, 7, 9), + "PeroPero in the Universe": SongData(2900214, "50-1", "Nyanya Universe!", True, 4, 7, 10), + "In-kya Yo-kya Onmyoji": SongData(2900215, "50-2", "Nyanya Universe!", False, 6, 8, 10), + "KABOOOOOM!!!!": SongData(2900216, "50-3", "Nyanya Universe!", True, 4, 6, 8), + "Doppelganger": SongData(2900217, "50-4", "Nyanya Universe!", True, 5, 7, 9), + "Pray a LOVE": SongData(2900219, "49-0", "DokiDoki! Valentine!", False, 2, 5, 8), + "Love-Avoidance Addiction": SongData(2900220, "49-1", "DokiDoki! Valentine!", False, 3, 5, 7), + "Daisuki Dayo feat.Wotoha": SongData(2900221, "49-2", "DokiDoki! Valentine!", False, 5, 7, 10), + "glory day": SongData(2900223, "48-0", "DJMAX Reflect", False, 2, 5, 7), + "Bright Dream": SongData(2900224, "48-1", "DJMAX Reflect", False, 2, 4, 7), + "Groovin Up": SongData(2900225, "48-2", "DJMAX Reflect", False, 4, 6, 8), + "I Want You": SongData(2900226, "48-3", "DJMAX Reflect", False, 3, 6, 8), + "OBLIVION": SongData(2900227, "48-4", "DJMAX Reflect", False, 3, 6, 9), + "Elastic STAR": SongData(2900228, "48-5", "DJMAX Reflect", False, 4, 6, 8), + "U.A.D": SongData(2900229, "48-6", "DJMAX Reflect", False, 4, 6, 8), + "Jealousy": SongData(2900230, "48-7", "DJMAX Reflect", False, 3, 5, 7), + "Memory of Beach": SongData(2900231, "48-8", "DJMAX Reflect", False, 3, 6, 8), + "Don't Die": SongData(2900232, "48-9", "DJMAX Reflect", False, 6, 8, 10), + "Y CE Ver.": SongData(2900233, "48-10", "DJMAX Reflect", False, 4, 6, 9), + "Fancy Night": SongData(2900234, "48-11", "DJMAX Reflect", False, 4, 6, 8), + "Can We Talk": SongData(2900235, "48-12", "DJMAX Reflect", False, 4, 6, 8), + "Give Me 5": SongData(2900236, "48-13", "DJMAX Reflect", False, 2, 6, 8), + "Nightmare": SongData(2900237, "48-14", "DJMAX Reflect", False, 7, 9, 11), + "Haze of Autumn": SongData(2900239, "47-0", "Arcaea", True, 3, 6, 9), + "GIMME DA BLOOD": SongData(2900240, "47-1", "Arcaea", False, 3, 6, 9), + "Libertas": SongData(2900241, "47-2", "Arcaea", False, 4, 7, 10), + "Cyaegha": SongData(2900242, "47-3", "Arcaea", False, 5, 7, 9), + "Bang!!": SongData(2900244, "46-0", "Happy Otaku Pack Vol.14", False, 4, 6, 8), + "Paradise 2": SongData(2900245, "46-1", "Happy Otaku Pack Vol.14", False, 4, 6, 8), + "Symbol": SongData(2900246, "46-2", "Happy Otaku Pack Vol.14", False, 5, 7, 9), + "Nekojarashi": SongData(2900247, "46-3", "Happy Otaku Pack Vol.14", False, 5, 8, 10), + "A Philosophical Wanderer": SongData(2900248, "46-4", "Happy Otaku Pack Vol.14", False, 4, 6, 10), + "Isouten": SongData(2900249, "46-5", "Happy Otaku Pack Vol.14", True, 6, 8, 10), + "ONOMATO Pairing!!!": SongData(2900251, "45-0", "WACCA Horizon", False, 4, 6, 9), + "with U": SongData(2900252, "45-1", "WACCA Horizon", False, 6, 8, 10), + "Chariot": SongData(2900253, "45-2", "WACCA Horizon", False, 3, 6, 9), + "GASHATT": SongData(2900254, "45-3", "WACCA Horizon", False, 5, 7, 10), + "LIN NE KRO NE feat. lasah": SongData(2900255, "45-4", "WACCA Horizon", False, 6, 8, 10), + "ANGEL HALO": SongData(2900256, "45-5", "WACCA Horizon", False, 5, 8, 11), + "Party in the HOLLOWood": SongData(2900258, "44-0", "Happy Otaku Pack Vol.13", False, 3, 6, 8), + "Ying Ying da Zuozhan": SongData(2900259, "44-1", "Happy Otaku Pack Vol.13", True, 5, 7, 9), + "Howlin' Pumpkin": SongData(2900260, "44-2", "Happy Otaku Pack Vol.13", True, 4, 6, 8), + "Bad Apple!! feat. Nomico": SongData(2900262, "42-0", "Touhou Mugakudan -I-", False, 1, 3, 6), + "Iro wa Nioedo, Chirinuru wo": SongData(2900263, "42-1", "Touhou Mugakudan -I-", False, 2, 4, 7), + "Cirno's Perfect Math Class": SongData(2900264, "42-2", "Touhou Mugakudan -I-", False, 4, 7, 9), + "Hiiro Gekka Kyousai no Zetsu": SongData(2900265, "42-3", "Touhou Mugakudan -I-", False, 4, 6, 8), + "Flowery Moonlit Night": SongData(2900266, "42-4", "Touhou Mugakudan -I-", False, 3, 6, 8), + "Unconscious Requiem": SongData(2900267, "42-5", "Touhou Mugakudan -I-", False, 3, 6, 8), + "Super Battleworn Insomniac": SongData(2900269, "41-0", "7th Beat Games", True, 4, 7, 9), + "Bomb-Sniffing Pomeranian": SongData(2900270, "41-1", "7th Beat Games", True, 4, 6, 8), + "Rollerdisco Rumble": SongData(2900271, "41-2", "7th Beat Games", True, 4, 6, 9), + "Rose Garden": SongData(2900272, "41-3", "7th Beat Games", False, 5, 8, 9), + "EMOMOMO": SongData(2900273, "41-4", "7th Beat Games", True, 4, 7, 10), + "Heracles": SongData(2900274, "41-5", "7th Beat Games", False, 6, 8, 10), + "Rush-More": SongData(2900276, "40-0", "Happy Otaku Pack Vol.12", False, 4, 7, 9), + "Kill My Fortune": SongData(2900277, "40-1", "Happy Otaku Pack Vol.12", False, 5, 7, 10), + "Yosari Tsukibotaru Suminoborite": SongData(2900278, "40-2", "Happy Otaku Pack Vol.12", False, 5, 7, 9), + "JUMP! 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Otaku Pack Vol.2", False, 3, 6, 8), + "GOODTEK": SongData(2900537, "4-5", "Happy Otaku Pack Vol.2", False, 4, 6, 9), + "Maharajah": SongData(2900539, "3-0", "Happy Otaku Pack Vol.1", False, 1, 3, 6), + "keep on running": SongData(2900540, "3-1", "Happy Otaku Pack Vol.1", False, 5, 7, 9), + "Kafig": SongData(2900541, "3-2", "Happy Otaku Pack Vol.1", True, 4, 6, 8), + "-+": SongData(2900542, "3-3", "Happy Otaku Pack Vol.1", True, 4, 6, 8), + "Tenri Kaku Jou": SongData(2900543, "3-4", "Happy Otaku Pack Vol.1", True, 3, 6, 9), + "Adjudicatorz-DanZai-": SongData(2900544, "3-5", "Happy Otaku Pack Vol.1", False, 3, 7, 10), + "Oriens": SongData(2900546, "2-0", "Give Up TREATMENT Vol.1", True, 3, 7, 9), + "PUPA": SongData(2900547, "2-1", "Give Up TREATMENT Vol.1", False, 6, 8, 11), + "Luna Express 2032": SongData(2900548, "2-2", "Give Up TREATMENT Vol.1", False, 4, 6, 8), + "Ukiyoe Yokochou": SongData(2900549, "2-3", "Give Up TREATMENT Vol.1", False, 6, 7, 9), + "Alice in Misanthrope": SongData(2900550, "2-4", "Give Up TREATMENT Vol.1", False, 5, 7, 10), + "GOODMEN": SongData(2900551, "2-5", "Give Up TREATMENT Vol.1", False, 5, 7, 10), + "Sunshine and Rainbow after August Rain": SongData(2900553, "1-0", "Cute Is Everything Vol.1", False, 2, 5, 8), + "Magical Number": SongData(2900554, "1-1", "Cute Is Everything Vol.1", False, 2, 5, 8), + "Dreaming Girl": SongData(2900555, "1-2", "Cute Is Everything Vol.1", False, 2, 5, 6), + "Daruma-san Fell Over": SongData(2900556, "1-3", "Cute Is Everything Vol.1", False, 3, 4, 6), + "Different": SongData(2900557, "1-4", "Cute Is Everything Vol.1", False, 1, 3, 6), + "The Future of the Phantom": SongData(2900558, "1-5", "Cute Is Everything Vol.1", False, 1, 3, 5), + "Doki Doki Jump!": SongData(2900560, "63-0", "MUSE RADIO FM104", True, 3, 5, 7), + "Centennial Streamers High": SongData(2900561, "63-1", "MUSE RADIO FM104", False, 4, 7, 9), + "Love Patrol": SongData(2900562, "63-2", "MUSE RADIO FM104", True, 3, 5, 7), + "Mahorova": SongData(2900563, "63-3", "MUSE RADIO FM104", True, 3, 5, 8), + "Yoru no machi": SongData(2900564, "63-4", "MUSE RADIO FM104", True, 1, 4, 7), + "INTERNET YAMERO": SongData(2900565, "63-5", "MUSE RADIO FM104", True, 6, 8, 10), + "Abracadabra": SongData(2900566, "43-24", "MD Plus Project", False, 6, 8, 10), + "Squalldecimator feat. EZ-Ven": SongData(2900567, "43-25", "MD Plus Project", True, 5, 7, 9), + "Amateras Rhythm": SongData(2900568, "43-26", "MD Plus Project", True, 6, 8, 11), + "Record one's Dream": SongData(2900569, "43-27", "MD Plus Project", False, 4, 7, 10), + "Lunatic": SongData(2900570, "43-28", "MD Plus Project", True, 5, 8, 10), + "Jiumeng": SongData(2900571, "43-29", "MD Plus Project", True, 3, 6, 8), + "The Day We Become Family": SongData(2900572, "43-30", "MD Plus Project", True, 3, 5, 8), + "Sutori ma FIRE!?!?": SongData(2900574, "64-0", "COSMIC RADIO PEROLIST", True, 3, 5, 8), + "Tanuki Step": SongData(2900575, "64-1", "COSMIC RADIO PEROLIST", True, 5, 7, 10), + "Space Stationery": SongData(2900576, "64-2", "COSMIC RADIO PEROLIST", True, 5, 7, 10), + "Songs Are Judged 90% by Chorus feat. Mameko": SongData(2900577, "64-3", "COSMIC RADIO PEROLIST", True, 6, 8, 10), + "Kawai Splendid Space Thief": SongData(2900578, "64-4", "COSMIC RADIO PEROLIST", False, 6, 8, 10), + "Night City Runway": SongData(2900579, "64-5", "COSMIC RADIO PEROLIST", True, 4, 6, 8), + "Chaos Shotgun feat. ChumuNote": SongData(2900580, "64-6", "COSMIC RADIO PEROLIST", True, 6, 8, 10), + "mew mew magical summer": SongData(2900581, "64-7", "COSMIC RADIO PEROLIST", False, 5, 8, 10), + "BrainDance": SongData(2900583, "65-0", "NeonAbyss", True, 3, 6, 9), + "My Focus!": SongData(2900584, "65-1", "NeonAbyss", True, 5, 7, 10), + "ABABABA BURST": SongData(2900585, "65-2", "NeonAbyss", True, 5, 7, 9), + "ULTRA HIGHER": SongData(2900586, "65-3", "NeonAbyss", True, 4, 7, 10), + "Silver Bullet": SongData(2900587, "43-31", "MD Plus Project", True, 5, 7, 10), + "Random": SongData(2900588, "43-32", "MD Plus Project", True, 4, 7, 9), + "OTOGE-BOSS-KYOKU-CHAN": SongData(2900589, "43-33", "MD Plus Project", False, 6, 8, 10), + "Crow Rabbit": SongData(2900590, "43-34", "MD Plus Project", True, 7, 9, 11), + "SyZyGy": SongData(2900591, "43-35", "MD Plus Project", True, 6, 8, 10), + "Mermaid Radio": SongData(2900592, "43-36", "MD Plus Project", True, 3, 5, 7), + "Helixir": SongData(2900593, "43-37", "MD Plus Project", False, 6, 8, 10), + "Highway Cruisin'": SongData(2900594, "43-38", "MD Plus Project", False, 3, 5, 8), + "JACK PT BOSS": SongData(2900595, "43-39", "MD Plus Project", False, 6, 8, 10), + "Time Capsule": SongData(2900596, "43-40", "MD Plus Project", False, 7, 9, 11), + "39 Music!": SongData(2900598, "66-0", "Miku in Museland", False, 3, 5, 8), + "Hand in Hand": SongData(2900599, "66-1", "Miku in Museland", False, 1, 3, 6), + "Cynical Night Plan": SongData(2900600, "66-2", "Miku in Museland", False, 4, 6, 8), + "God-ish": SongData(2900601, "66-3", "Miku in Museland", False, 4, 7, 10), + "Darling Dance": SongData(2900602, "66-4", "Miku in Museland", False, 4, 7, 9), + "Hatsune Creation Myth": SongData(2900603, "66-5", "Miku in Museland", False, 6, 8, 10), + "The Vampire": SongData(2900604, "66-6", "Miku in Museland", False, 4, 6, 9), + "Future Eve": SongData(2900605, "66-7", "Miku in Museland", False, 4, 8, 11), + "Unknown Mother Goose": SongData(2900606, "66-8", "Miku in Museland", False, 4, 8, 10), + "Shun-ran": SongData(2900607, "66-9", "Miku in Museland", False, 4, 7, 9), + "NICE TYPE feat. monii": SongData(2900608, "43-41", "MD Plus Project", True, 3, 6, 8), + "Rainy Angel": SongData(2900610, "67-0", "Happy Otaku Pack Vol.18", True, 4, 6, 9), + "Gullinkambi": SongData(2900611, "67-1", "Happy Otaku Pack Vol.18", True, 4, 7, 10), + "RakiRaki Rebuilders!!!": SongData(2900612, "67-2", "Happy Otaku Pack Vol.18", True, 5, 7, 10), + "Laniakea": SongData(2900613, "67-3", "Happy Otaku Pack Vol.18", False, 5, 8, 10), + "OTTAMA GAZER": SongData(2900614, "67-4", "Happy Otaku Pack Vol.18", True, 5, 8, 10), + "Sleep Tight feat.Macoto": SongData(2900615, "67-5", "Happy Otaku Pack Vol.18", True, 3, 5, 8), + "New York Back Raise": SongData(2900617, "68-0", "Gambler's Tricks", True, 6, 8, 10), + "slic.hertz": SongData(2900618, "68-1", "Gambler's Tricks", True, 5, 7, 9), + "Fuzzy-Navel": SongData(2900619, "68-2", "Gambler's Tricks", True, 6, 8, 10), + "Swing Edge": SongData(2900620, "68-3", "Gambler's Tricks", True, 4, 8, 10), + "Twisted Escape": SongData(2900621, "68-4", "Gambler's Tricks", True, 5, 8, 10), + "Swing Sweet Twee Dance": SongData(2900622, "68-5", "Gambler's Tricks", False, 4, 7, 10), + "Sanyousei SAY YA!!!": SongData(2900623, "43-42", "MD Plus Project", False, 4, 6, 8), + "YUKEMURI TAMAONSEN II": SongData(2900624, "43-43", "MD Plus Project", False, 3, 6, 9), + "Samayoi no mei Amatsu": SongData(2900626, "69-0", "Touhou Mugakudan -III-", False, 4, 6, 9), + "INTERNET SURVIVOR": SongData(2900627, "69-1", "Touhou Mugakudan -III-", False, 5, 8, 10), + "Shuki*RaiRai": SongData(2900628, "69-2", "Touhou Mugakudan -III-", False, 5, 7, 9), + "HELLOHELL": SongData(2900629, "69-3", "Touhou Mugakudan -III-", False, 4, 7, 10), + "Calamity Fortune": SongData(2900630, "69-4", "Touhou Mugakudan -III-", True, 6, 8, 10), + "Tsurupettan": SongData(2900631, "69-5", "Touhou Mugakudan -III-", True, 2, 5, 8), + "Twilight Poems": SongData(2900632, "43-44", "MD Plus Project", True, 3, 6, 8), + "All My Friends feat. RANASOL": SongData(2900633, "43-45", "MD Plus Project", True, 4, 7, 9), + "Heartache": SongData(2900634, "43-46", "MD Plus Project", True, 5, 7, 10), + "Blue Lemonade": SongData(2900635, "43-47", "MD Plus Project", True, 3, 6, 8), + "Haunted Dance": SongData(2900636, "43-48", "MD Plus Project", False, 6, 9, 11), + "Hey Vincent.": SongData(2900637, "43-49", "MD Plus Project", True, 6, 8, 10), + "Meteor feat. TEA": SongData(2900638, "43-50", "MD Plus Project", True, 3, 6, 9), + "Narcissism Angel": SongData(2900639, "43-51", "MD Plus Project", True, 1, 3, 6), + "AlterLuna": SongData(2900640, "43-52", "MD Plus Project", True, 6, 8, 11), + "Niki Tousen": SongData(2900641, "43-53", "MD Plus Project", True, 6, 8, 10), + "Rettou Joutou": SongData(2900643, "70-0", "Rin Len's Mirrorland", False, 4, 7, 9), + "Telecaster B-Boy": SongData(2900644, "70-1", "Rin Len's Mirrorland", False, 5, 7, 10), + "Iya Iya Iya": SongData(2900645, "70-2", "Rin Len's Mirrorland", False, 2, 4, 7), + "Nee Nee Nee": SongData(2900646, "70-3", "Rin Len's Mirrorland", False, 4, 6, 8), + "Chaotic Love Revolution": SongData(2900647, "70-4", "Rin Len's Mirrorland", False, 4, 6, 8), + "Dance of the Corpses": SongData(2900648, "70-5", "Rin Len's Mirrorland", False, 2, 5, 8), + "Bitter Choco Decoration": SongData(2900649, "70-6", "Rin Len's Mirrorland", False, 3, 6, 9), + "Dance Robot Dance": SongData(2900650, "70-7", "Rin Len's Mirrorland", False, 4, 7, 10), + "Sweet Devil": SongData(2900651, "70-8", "Rin Len's Mirrorland", False, 5, 7, 9), + "Someday'z Coming": SongData(2900652, "70-9", "Rin Len's Mirrorland", False, 5, 7, 9), + "Yume Ou Mono Yo Secret": SongData(2900653, "0-53", "Default Music", True, 6, 8, 10), + "Yume Ou Mono Yo": SongData(2900654, "0-54", "Default Music", True, 1, 4, None), + "Sweet Dream VIVINOS": SongData(2900656, "71-0", "Valentine Stage", False, 1, 4, 7), + "Ruler Of My Heart VIVINOS": SongData(2900657, "71-1", "Valentine Stage", False, 2, 4, 6), + "Reality Show": SongData(2900658, "71-2", "Valentine Stage", False, 5, 7, 10), + "SIG feat.Tobokegao": SongData(2900659, "71-3", "Valentine Stage", True, 3, 6, 8), + "Rose Love": SongData(2900660, "71-4", "Valentine Stage", True, 2, 4, 7), + "Euphoria": SongData(2900661, "71-5", "Valentine Stage", True, 1, 3, 6), + "P E R O P E R O Brother Dance": SongData(2900663, "72-0", "Legends of Muse Warriors", True, None, 7, None), + "PA PPA PANIC": SongData(2900664, "72-1", "Legends of Muse Warriors", False, 4, 8, 10), + "How To Make Music Game Song!": SongData(2900665, "72-2", "Legends of Muse Warriors", True, 6, 8, 10), + "Re Re": SongData(2900666, "72-3", "Legends of Muse Warriors", True, 7, 9, 11), + "Marmalade Twins": SongData(2900667, "72-4", "Legends of Muse Warriors", True, 5, 8, 10), + "DOMINATOR": SongData(2900668, "72-5", "Legends of Muse Warriors", True, 7, 9, 11), + "Teshikani TESHiKANi": SongData(2900669, "72-6", "Legends of Muse Warriors", True, 5, 7, 9), + "Urban Magic": SongData(2900671, "73-0", "Happy Otaku Pack Vol.19", True, 3, 5, 7), + "Maid's Prank": SongData(2900672, "73-1", "Happy Otaku Pack Vol.19", True, 5, 7, 10), + "Dance Dance Good Night Dance": SongData(2900673, "73-2", "Happy Otaku Pack Vol.19", True, 2, 4, 7), + "Ops Limone": SongData(2900674, "73-3", "Happy Otaku Pack Vol.19", True, 5, 8, 11), + "NOVA": SongData(2900675, "73-4", "Happy Otaku Pack Vol.19", True, 6, 8, 10), + "Heaven's Gradius": SongData(2900676, "73-5", "Happy Otaku Pack Vol.19", True, 6, 8, 10), + "Ray Tuning": SongData(2900678, "74-0", "CHUNITHM COURSE MUSE", True, 6, 8, 10), + "World Vanquisher": SongData(2900679, "74-1", "CHUNITHM COURSE MUSE", True, 6, 8, 10), + "Tsukuyomi Ni Naru Replaced": SongData(2900680, "74-2", "CHUNITHM COURSE MUSE", True, 5, 7, 9), + "The wheel to the right": SongData(2900681, "74-3", "CHUNITHM COURSE MUSE", True, 5, 7, 9), + "Climax": SongData(2900682, "74-4", "CHUNITHM COURSE MUSE", True, 4, 8, 11), + "Spider's Thread": SongData(2900683, "74-5", "CHUNITHM COURSE MUSE", True, 5, 8, 10), + "HIT ME UP": SongData(2900684, "43-54", "MD Plus Project", True, 4, 6, 8), + "Test Me feat. Uyeon": SongData(2900685, "43-55", "MD Plus Project", True, 3, 5, 9), + "Assault TAXI": SongData(2900686, "43-56", "MD Plus Project", True, 4, 7, 10), + "No": SongData(2900687, "43-57", "MD Plus Project", False, 4, 6, 9), + "Pop it": SongData(2900688, "43-58", "MD Plus Project", True, 1, 3, 6), + "HEARTBEAT! KyunKyun!": SongData(2900689, "43-59", "MD Plus Project", True, 4, 6, 9), + "SUPERHERO": SongData(2900691, "75-0", "Novice Rider Pack", False, 2, 4, 7), + "Highway_Summer": SongData(2900692, "75-1", "Novice Rider Pack", True, 2, 4, 6), + "Mx. Black Box": SongData(2900693, "75-2", "Novice Rider Pack", True, 5, 7, 9), + "Sweet Encounter": SongData(2900694, "75-3", "Novice Rider Pack", True, 2, 4, 7), + "Echo over you... Secret": SongData(2900695, "0-55", "Default Music", False, 6, 8, 10), + "Echo over you...": SongData(2900696, "0-56", "Default Music", False, 1, 4, None), + "Tsukuyomi Ni Naru": SongData(2900697, "74-6", "CHUNITHM COURSE MUSE", True, 5, 8, 10), + "disco light": SongData(2900699, "76-0", "MUSE RADIO FM105", True, 5, 7, 9), + "room light feat.chancylemon": SongData(2900700, "76-1", "MUSE RADIO FM105", True, 3, 5, 7), + "Invisible": SongData(2900701, "76-2", "MUSE RADIO FM105", True, 3, 5, 8), + "Christmas Season-LLABB": SongData(2900702, "76-3", "MUSE RADIO FM105", True, 1, 4, 7), + "Hyouryu": SongData(2900704, "77-0", "Let's Rhythm Jam!", False, 6, 8, 10), + "The Whole Rest": SongData(2900705, "77-1", "Let's Rhythm Jam!", False, 5, 8, 10), + "Hydra": SongData(2900706, "77-2", "Let's Rhythm Jam!", False, 4, 7, 11), + "Pastel Lines": SongData(2900707, "77-3", "Let's Rhythm Jam!", False, 3, 6, 9), + "LINK x LIN#S": SongData(2900708, "77-4", "Let's Rhythm Jam!", False, 3, 6, 9), + "Arcade ViruZ": SongData(2900709, "77-5", "Let's Rhythm Jam!", False, 6, 8, 11), + "Eve Avenir": SongData(2900711, "78-0", "Endless Pirouette", True, 6, 8, 10), + "Silverstring": SongData(2900712, "78-1", "Endless Pirouette", True, 5, 7, 10), + "Melusia": SongData(2900713, "78-2", "Endless Pirouette", False, 5, 7, 10), + "Devil's Castle": SongData(2900714, "78-3", "Endless Pirouette", True, 4, 7, 10), + "Abatement": SongData(2900715, "78-4", "Endless Pirouette", True, 6, 8, 10), + "Azalea": SongData(2900716, "78-5", "Endless Pirouette", False, 4, 8, 10), + "Brightly World": SongData(2900717, "78-6", "Endless Pirouette", True, 6, 8, 10), + "We'll meet in every world ***": SongData(2900718, "78-7", "Endless Pirouette", True, 7, 9, 11), + "Collapsar": SongData(2900719, "78-8", "Endless Pirouette", True, 7, 9, 10), + "Parousia": SongData(2900720, "78-9", "Endless Pirouette", False, 6, 8, 10), + "Gunners in the Rain": SongData(2900722, "79-0", "Ensemble Arcanum", False, 5, 8, 10), + "Halzion": SongData(2900723, "79-1", "Ensemble Arcanum", False, 2, 5, 8), + "SHOWTIME!!": SongData(2900724, "79-2", "Ensemble Arcanum", False, 6, 8, 10), + "Achromic Riddle": SongData(2900725, "79-3", "Ensemble Arcanum", False, 6, 8, 10), + "karanosu": SongData(2900726, "79-4", "Ensemble Arcanum", False, 3, 6, 8), + "Necromantic": SongData(2900727, "43-60", "MD Plus Project", False, 6, 8, 10), + "Saishuu kichiku imouto Flandre-S": SongData(2900729, "80-0", "Touhou Mugakudan -IV-", False, 6, 8, 10), + "Kachoufuugetsu": SongData(2900730, "80-1", "Touhou Mugakudan -IV-", False, 2, 6, 8), + "Maid heart is a puppet": SongData(2900731, "80-2", "Touhou Mugakudan -IV-", False, 5, 7, 9), + "Trance dance anarchy": SongData(2900732, "80-3", "Touhou Mugakudan -IV-", False, 4, 7, 10), + "fairy stage": SongData(2900733, "80-4", "Touhou Mugakudan -IV-", False, 4, 6, 9), + "Scarlet Police on Ghetto Patrol": SongData(2900734, "80-5", "Touhou Mugakudan -IV-", False, 5, 7, 10), + "Unwelcome School": SongData(2900735, "81-0", "MD-level Tactical Training Blu-ray", False, 6, 8, 10), + "Usagi Flap": SongData(2900736, "81-1", "MD-level Tactical Training Blu-ray", False, 3, 6, 8), + "RE Aoharu": SongData(2900737, "81-2", "MD-level Tactical Training Blu-ray", False, 3, 5, 8), + "Operation*DOTABATA!": SongData(2900738, "81-3", "MD-level Tactical Training Blu-ray", False, 5, 7, 10), +} diff --git a/worlds/musedash/MuseDashData.txt b/worlds/musedash/MuseDashData.txt deleted file mode 100644 index d913449ed540..000000000000 --- a/worlds/musedash/MuseDashData.txt +++ /dev/null @@ -1,597 +0,0 @@ -Magical Wonderland|0-48|Default Music|True|1|3|0| -Iyaiya|0-0|Default Music|True|1|4|0| -Wonderful Pain|0-2|Default Music|False|1|3|0| -Breaking Dawn|0-3|Default Music|True|2|4|0| -One-Way Subway|0-4|Default Music|True|1|4|0| -Frost Land|0-1|Default Music|False|1|3|6| -Heart-Pounding Flight|0-5|Default Music|True|2|5|0| -Pancake is Love|0-29|Default Music|True|2|4|7| -Shiguang Tuya|0-6|Default Music|True|2|5|0| -Evolution|0-37|Default Music|False|2|4|7| -Dolphin and Broadcast|0-7|Default Music|True|2|5|0| -Yuki no Shizuku Ame no Oto|0-8|Default Music|True|2|4|6| -Best One feat.tooko|0-43|Default Music|False|3|5|0| -Candy-coloured Love Theory|0-31|Default Music|False|2|4|6| -Night Wander|0-38|Default Music|False|3|5|7| -Dohna Dohna no Uta|0-46|Default Music|False|2|4|6| -Spring Carnival|0-9|Default Music|False|2|4|7| -DISCO NIGHT|0-30|Default Music|True|2|4|7| -Koi no Moonlight|0-49|Default Music|False|2|5|8| -Lian Ai Audio Navigation|0-10|Default Music|False|3|5|7| -Lights of Muse|0-11|Default Music|True|4|6|8|10 -midstream jam|0-12|Default Music|False|2|5|8| -Nihao|0-40|Default Music|False|3|5|7| -Confession|0-13|Default Music|False|3|5|8| -Galaxy Striker|0-32|Default Music|False|4|7|9| -Departure Road|0-14|Default Music|True|2|5|8| -Bass Telekinesis|0-15|Default Music|False|2|5|8| -Cage of Almeria|0-16|Default Music|True|3|5|7| -Ira|0-17|Default Music|True|4|6|8| -Blackest Luxury Car|0-18|Default Music|True|3|6|8| -Medicine of Sing|0-19|Default Music|False|3|6|8| -irregulyze|0-20|Default Music|True|3|6|8| -I don't care about Christmas though|0-47|Default Music|False|4|6|8| -Imaginary World|0-21|Default Music|True|4|6|8|10 -Dysthymia|0-22|Default Music|True|4|7|9| -From the New World|0-42|Default Music|False|2|5|7| -NISEGAO|0-33|Default Music|True|4|7|9| -Say! Fanfare!|0-44|Default Music|False|4|6|9| -Star Driver|0-34|Default Music|True|5|7|9| -Formation|0-23|Default Music|True|4|6|9| -Shinsou Masui|0-24|Default Music|True|4|6|10| -Mezame Eurythmics|0-50|Default Music|False|4|6|9| -Shenri Kuaira -repeat-|0-51|Default Music|False|5|7|9| -Latitude|0-25|Default Music|True|3|6|9| -Aqua Stars|0-39|Default Music|False|5|7|10| -Funkotsu Saishin Casino|0-26|Default Music|False|5|7|10| -Clock Room & Spiritual World|0-27|Default Music|True|4|6|9| -INTERNET OVERDOSE|0-52|Default Music|False|3|6|9| -Tu Hua|0-35|Default Music|True|4|7|9| -Mujinku-Vacuum|0-28|Default Music|False|5|7|11| -MilK|0-36|Default Music|False|5|7|9| -umpopoff|0-41|Default Music|False|0|?|0| -Mopemope|0-45|Default Music|False|4|7|9|11 -The Happycore Idol|43-0|MD Plus Project|True|2|5|7| -Amatsumikaboshi|43-1|MD Plus Project|True|4|6|8|10 -ARIGA THESIS|43-2|MD Plus Project|True|3|6|10| -Night of Nights|43-3|MD Plus Project|False|4|7|10| -#Psychedelic_Meguro_River|43-4|MD Plus Project|False|3|6|8| -can you feel it|43-5|MD Plus Project|False|4|6|8|9 -Midnight O'clock|43-6|MD Plus Project|True|3|6|8| -Rin|43-7|MD Plus Project|True|5|7|10| -Smile-mileS|43-8|MD Plus Project|False|6|8|10| -Believing and Being|43-9|MD Plus Project|True|4|6|9| -Catalyst|43-10|MD Plus Project|False|5|7|9| -don't!stop!eroero!|43-11|MD Plus Project|True|5|7|9| -pa pi pu pi pu pi pa|43-12|MD Plus Project|False|6|8|10| -Sand Maze|43-13|MD Plus Project|True|6|8|10|11 -Diffraction|43-14|MD Plus Project|True|5|8|10| -AKUMU|43-15|MD Plus Project|False|4|6|8| -Queen Aluett|43-16|MD Plus Project|True|7|9|11| -DROPS|43-17|MD Plus Project|False|2|5|8| -Frightfully-insane Flan-chan's frightful song|43-18|MD Plus Project|False|5|7|10| -snooze|43-19|MD Plus Project|False|5|7|10| -Kuishinbo Hacker feat.Kuishinbo Akachan|43-20|MD Plus Project|True|5|7|9| -Inu no outa|43-21|MD Plus Project|True|3|5|7| -Prism Fountain|43-22|MD Plus Project|True|7|9|11| -Gospel|43-23|MD Plus Project|False|4|6|9| -East Ai Li Lovely|62-0|Happy Otaku Pack Vol.17|False|2|4|7| -Mori Umi no Fune|62-1|Happy Otaku Pack Vol.17|True|5|7|9| -Ooi|62-2|Happy Otaku Pack Vol.17|True|5|7|10| -Numatta!!|62-3|Happy Otaku Pack Vol.17|True|5|7|9| -SATELLITE|62-4|Happy Otaku Pack Vol.17|False|5|7|9|10 -Fantasia Sonata Colorful feat. V!C|62-5|Happy Otaku Pack Vol.17|True|6|8|11| -MuseDash ka nanika hi|61-0|Ola Dash|True|?|?|¿| -Aleph-0|61-1|Ola Dash|True|7|9|11| -Buttoba Supernova|61-2|Ola Dash|False|5|7|10|11 -Rush-Hour|61-3|Ola Dash|False|IG|Jh|a2|Eh -3rd Avenue|61-4|Ola Dash|False|3|5|〇| -WORLDINVADER|61-5|Ola Dash|True|5|8|10|11 -N3V3R G3T OV3R|60-0|maimai DX Limited-time Suite|True|4|7|10| -Oshama Scramble!|60-1|maimai DX Limited-time Suite|True|5|7|10| -Valsqotch|60-2|maimai DX Limited-time Suite|True|5|9|11| -Paranormal My Mind|60-3|maimai DX Limited-time Suite|True|5|7|9| -Flower, snow and Drum'n'bass.|60-4|maimai DX Limited-time Suite|True|5|8|10|? -Amenohoakari|60-5|maimai DX Limited-time Suite|True|6|8|10| -Boiling Blood|59-0|MSR Anthology|True|5|8|10| -ManiFesto|59-1|MSR Anthology|True|4|6|9| -Operation Blade|59-2|MSR Anthology|True|3|5|7| -Radiant|59-3|MSR Anthology|True|3|5|8| -Renegade|59-4|MSR Anthology|True|3|5|8| -Speed of Light|59-5|MSR Anthology|False|1|4|7| -Dossoles Holiday|59-6|MSR Anthology|True|5|7|9| -Autumn Moods|59-7|MSR Anthology|True|3|5|7| -People People|58-0|Nanahira Paradise|True|5|7|9|11 -Endless Error Loop|58-1|Nanahira Paradise|True|4|7|9| -Forbidden Pizza!|58-2|Nanahira Paradise|True|5|7|9| -Don't Make the Vocalist do Anything Insane|58-3|Nanahira Paradise|True|5|8|9| -Tokimeki*Meteostrike|57-0|Happy Otaku Pack Vol.16|True|3|6|8| -Down Low|57-1|Happy Otaku Pack Vol.16|True|4|6|8| -LOUDER MACHINE|57-2|Happy Otaku Pack Vol.16|True|5|7|9| -Sorewa mo Lovechu|57-3|Happy Otaku Pack Vol.16|True|5|7|10| -Rave_Tech|57-4|Happy Otaku Pack Vol.16|True|5|8|10| -Brilliant & Shining!|57-5|Happy Otaku Pack Vol.16|False|5|8|10| -Psyched Fevereiro|56-0|Give Up TREATMENT Vol.11|False|5|8|10| -Inferno City|56-1|Give Up TREATMENT Vol.11|False|6|8|10| -Paradigm Shift|56-2|Give Up TREATMENT Vol.11|False|4|7|10| -Snapdragon|56-3|Give Up TREATMENT Vol.11|False|5|7|10| -Prestige and Vestige|56-4|Give Up TREATMENT Vol.11|True|6|8|11| -Tiny Fate|56-5|Give Up TREATMENT Vol.11|False|7|9|11| -Tsuki ni Murakumo Hana ni Kaze|55-0|Touhou Mugakudan -2-|False|3|5|7| -Patchouli's - Best Hit GSK|55-1|Touhou Mugakudan -2-|False|3|5|8| -Monosugoi Space Shuttle de Koishi ga Monosugoi uta|55-2|Touhou Mugakudan -2-|False|3|5|7|11 -Kakoinaki Yo wa Ichigo no Tsukikage|55-3|Touhou Mugakudan -2-|False|3|6|8| -Psychedelic Kizakura Doumei|55-4|Touhou Mugakudan -2-|False|4|7|10| -Mischievous Sensation|55-5|Touhou Mugakudan -2-|False|5|7|9| -White Canvas|54-0|MEGAREX THE FUTURE|False|3|6|8| -Gloomy Flash|54-1|MEGAREX THE FUTURE|False|5|8|10| -Find this Month's Featured Playlist|54-2|MEGAREX THE FUTURE|False|?|?|¿| -Sunday Night|54-3|MEGAREX THE FUTURE|False|3|6|9| -Goodbye Goodnight|54-4|MEGAREX THE FUTURE|False|4|6|9| -ENDLESS CIDER|54-5|MEGAREX THE FUTURE|False|4|6|8| -On And On!!|53-0|Happy Otaku Pack Vol.15|True|4|7|9|11 -Trip!|53-1|Happy Otaku Pack Vol.15|True|3|5|7| -Hoshi no otoshimono|53-2|Happy Otaku Pack Vol.15|False|5|7|9| -Plucky Race|53-3|Happy Otaku Pack Vol.15|True|5|8|10|11 -Fantasia Sonata Destiny|53-4|Happy Otaku Pack Vol.15|True|3|7|10| -Run through|53-5|Happy Otaku Pack Vol.15|False|5|8|10| -marooned night|52-0|MUSE RADIO FM103|False|2|4|6| -daydream girl|52-1|MUSE RADIO FM103|False|3|6|8| -Not Ornament|52-2|MUSE RADIO FM103|True|3|5|8| -Baby Pink|52-3|MUSE RADIO FM103|False|3|5|8| -I'm Here|52-4|MUSE RADIO FM103|False|4|6|8| -Masquerade Diary|51-0|Virtual Idol Production|True|2|5|8| -Reminiscence|51-1|Virtual Idol Production|True|5|7|9| -DarakuDatenshi|51-2|Virtual Idol Production|True|3|6|9| -D.I.Y.|51-3|Virtual Idol Production|False|4|6|9| -Boys in Virtual Land|51-4|Virtual Idol Production|False|4|7|9| -kui|51-5|Virtual Idol Production|True|5|7|9|11 -Nyan Cat|50-0|Nyanya Universe!|False|4|7|9| -PeroPero in the Universe|50-1|Nyanya Universe!|True|?|?|¿| -In-kya Yo-kya Onmyoji|50-2|Nyanya Universe!|False|6|8|10| -KABOOOOOM!!!!|50-3|Nyanya Universe!|True|4|6|8| -Doppelganger|50-4|Nyanya Universe!|True|5|7|9|12 -Pray a LOVE|49-0|DokiDoki! Valentine!|False|2|5|8| -Love-Avoidance Addiction|49-1|DokiDoki! Valentine!|False|3|5|7| -Daisuki Dayo feat.Wotoha|49-2|DokiDoki! Valentine!|False|5|7|10| -glory day|48-0|DJMAX Reflect|False|2|5|7| -Bright Dream|48-1|DJMAX Reflect|False|2|4|7| -Groovin Up|48-2|DJMAX Reflect|False|4|6|8| -I Want You|48-3|DJMAX Reflect|False|3|6|8| -OBLIVION|48-4|DJMAX Reflect|False|3|6|9| -Elastic STAR|48-5|DJMAX Reflect|False|4|6|8| -U.A.D|48-6|DJMAX Reflect|False|4|6|8|10 -Jealousy|48-7|DJMAX Reflect|False|3|5|7| -Memory of Beach|48-8|DJMAX Reflect|False|3|6|8| -Don't Die|48-9|DJMAX Reflect|False|6|8|10| -Y CE Ver.|48-10|DJMAX Reflect|False|4|6|9| -Fancy Night|48-11|DJMAX Reflect|False|4|6|8| -Can We Talk|48-12|DJMAX Reflect|False|4|6|8| -Give Me 5|48-13|DJMAX Reflect|False|2|6|8| -Nightmare|48-14|DJMAX Reflect|False|7|9|11| -Haze of Autumn|47-0|Arcaea|True|3|6|9| -GIMME DA BLOOD|47-1|Arcaea|False|3|6|9| -Libertas|47-2|Arcaea|False|4|7|10| -Cyaegha|47-3|Arcaea|False|5|7|9|11 -Bang!!|46-0|Happy Otaku Pack Vol.14|False|4|6|8| -Paradise 2|46-1|Happy Otaku Pack Vol.14|False|4|6|8| -Symbol|46-2|Happy Otaku Pack Vol.14|False|5|7|9| -Nekojarashi|46-3|Happy Otaku Pack Vol.14|False|5|8|10|11 -A Philosophical Wanderer|46-4|Happy Otaku Pack Vol.14|False|4|6|10| -Isouten|46-5|Happy Otaku Pack Vol.14|True|6|8|10|11 -ONOMATO Pairing!!!|45-0|WACCA Horizon|False|4|6|9| -with U|45-1|WACCA Horizon|False|6|8|10|11 -Chariot|45-2|WACCA Horizon|False|3|6|9| -GASHATT|45-3|WACCA Horizon|False|5|7|10| -LIN NE KRO NE feat. lasah|45-4|WACCA Horizon|False|6|8|10| -ANGEL HALO|45-5|WACCA Horizon|False|5|8|11| -Party in the HOLLOWood|44-0|Happy Otaku Pack Vol.13|False|3|6|8| -Ying Ying da Zuozhan|44-1|Happy Otaku Pack Vol.13|True|5|7|9| -Howlin' Pumpkin|44-2|Happy Otaku Pack Vol.13|True|4|6|8| -Bad Apple!! feat. Nomico|42-0|Touhou Mugakudan -1-|False|1|3|6|8 -Iro wa Nioedo, Chirinuru wo|42-1|Touhou Mugakudan -1-|False|2|4|7| -Cirno's Perfect Math Class|42-2|Touhou Mugakudan -1-|False|4|7|9| -Hiiro Gekka Kyousai no Zetsu|42-3|Touhou Mugakudan -1-|False|4|6|8| -Flowery Moonlit Night|42-4|Touhou Mugakudan -1-|False|3|6|8| -Unconscious Requiem|42-5|Touhou Mugakudan -1-|False|3|6|8| -Super Battleworn Insomniac|41-0|7th Beat Games|True|4|7|9|? -Bomb-Sniffing Pomeranian|41-1|7th Beat Games|True|4|6|8| -Rollerdisco Rumble|41-2|7th Beat Games|True|4|6|9| -Rose Garden|41-3|7th Beat Games|False|5|8|9| -EMOMOMO|41-4|7th Beat Games|True|4|7|10| -Heracles|41-5|7th Beat Games|False|6|8|10|? -Rush-More|40-0|Happy Otaku Pack Vol.12|False|4|7|9| -Kill My Fortune|40-1|Happy Otaku Pack Vol.12|False|5|7|10| -Yosari Tsukibotaru Suminoborite|40-2|Happy Otaku Pack Vol.12|False|5|7|9| -JUMP! HardCandy|40-3|Happy Otaku Pack Vol.12|False|3|6|8| -Hibari|40-4|Happy Otaku Pack Vol.12|False|3|5|8| -OCCHOCO-REST-LESS|40-5|Happy Otaku Pack Vol.12|True|4|7|9| -See-Saw Day|39-0|MUSE RADIO FM102|True|1|3|6| -happy hour|39-1|MUSE RADIO FM102|True|2|4|7| -Seikimatsu no Natsu|39-2|MUSE RADIO FM102|True|4|6|8| -twinkle night|39-3|MUSE RADIO FM102|False|3|6|8| -ARUYA HARERUYA|39-4|MUSE RADIO FM102|False|2|5|7| -Blush|39-5|MUSE RADIO FM102|False|2|4|7| -Naked Summer|39-6|MUSE RADIO FM102|True|4|6|8| -BLESS ME|39-7|MUSE RADIO FM102|True|2|5|7| -FM 17314 SUGAR RADIO|39-8|MUSE RADIO FM102|True|?|?|?| -NO ONE YES MAN|38-0|Phigros|False|5|7|9| -Snowfall, Merry Christmas|38-1|Phigros|False|5|8|10| -Igallta|38-2|Phigros|False|6|8|10|11 -Colored Glass|37-0|Cute Is Everything Vol.7|False|1|4|7| -Neonlights|37-1|Cute Is Everything Vol.7|False|4|7|9| -Hope for the flowers|37-2|Cute Is Everything Vol.7|False|4|7|9| -Seaside Cycling on May 30|37-3|Cute Is Everything Vol.7|False|3|6|8| -SKY HIGH|37-4|Cute Is Everything Vol.7|False|2|4|6| -Mousou Chu!!|37-5|Cute Is Everything Vol.7|False|4|7|8| -NightTheater|36-0|Give Up TREATMENT Vol.10|True|6|8|11| -Cutter|36-1|Give Up TREATMENT Vol.10|False|4|7|10| -bamboo|36-2|Give Up TREATMENT Vol.10|False|6|8|10|11 -enchanted love|36-3|Give Up TREATMENT Vol.10|False|2|6|9| -c.s.q.n.|36-4|Give Up TREATMENT Vol.10|False|5|8|11| -Booouncing!!|36-5|Give Up TREATMENT Vol.10|False|5|7|10| -PeroPeroGames goes Bankrupt|35-0|Happy Otaku Pack SP|True|6|8|10| -MARENOL|35-1|Happy Otaku Pack SP|False|4|7|10| -I am really good at Japanese style|35-2|Happy Otaku Pack SP|True|6|8|10| -Rush B|35-3|Happy Otaku Pack SP|True|4|7|9| -DataErr0r|35-4|Happy Otaku Pack SP|False|5|7|9|? -Burn|35-5|Happy Otaku Pack SP|True|4|7|9| -ALiVE|34-0|HARDCORE TANO*C|False|5|7|10| -BATTLE NO.1|34-1|HARDCORE TANO*C|False|5|8|10|11 -Cthugha|34-2|HARDCORE TANO*C|False|6|8|10|11 -TWINKLE*MAGIC|34-3|HARDCORE TANO*C|False|4|7|10|11 -Comet Coaster|34-4|HARDCORE TANO*C|False|6|8|10|11 -XODUS|34-5|HARDCORE TANO*C|False|7|9|11|12 -Fireflies|33-0|cyTus|True|1|4|7| -Light up my love!!|33-1|cyTus|True|3|5|7| -Happiness Breeze|33-2|cyTus|True|4|6|8|9 -Chrome VOX|33-3|cyTus|True|6|8|10|11 -CHAOS|33-4|cyTus|True|3|6|9| -Saika|33-5|cyTus|True|3|5|8| -Standby for Action|33-6|cyTus|True|4|6|8| -Hydrangea|33-7|cyTus|True|5|7|9| -Amenemhat|33-8|cyTus|True|6|8|10| -Santouka|33-9|cyTus|True|2|5|8| -HEXENNACHTROCK-katashihaya-|33-10|cyTus|True|4|8|10| -Blah!!|33-11|cyTus|True|5|8|11| -CHAOS Glitch|33-12|cyTus|True|0|?|0| -Preparara|32-0|Let's Do Bad Things Together|False|1|4|6| -Whatcha;Whatcha Doin'|32-1|Let's Do Bad Things Together|False|3|6|9| -Madara|32-2|Let's Do Bad Things Together|False|4|6|9| -pICARESq|32-3|Let's Do Bad Things Together|False|4|6|8| -Desastre|32-4|Let's Do Bad Things Together|False|4|6|8| -Shoot for the Moon|32-5|Let's Do Bad Things Together|False|2|5|8| -The 90's Decision|31-0|Happy Otaku Pack Vol.11|True|5|7|9| -Medusa|31-1|Happy Otaku Pack Vol.11|False|4|6|8|10 -Final Step!|31-2|Happy Otaku Pack Vol.11|False|5|7|10| -MAGENTA POTION|31-3|Happy Otaku Pack Vol.11|False|4|7|9| -Cross Ray|31-4|Happy Otaku Pack Vol.11|False|3|6|9| -Square Lake|31-5|Happy Otaku Pack Vol.11|False|6|8|9|11 -Girly Cupid|30-0|Cute Is Everything Vol.6|False|3|6|8| -sheep in the light|30-1|Cute Is Everything Vol.6|False|2|5|8| -Breaker city|30-2|Cute Is Everything Vol.6|False|4|6|9| -heterodoxy|30-3|Cute Is Everything Vol.6|False|4|6|8| -Computer Music Girl|30-4|Cute Is Everything Vol.6|False|3|5|7| -Focus Point|30-5|Cute Is Everything Vol.6|True|2|5|7| -Groove Prayer|29-0|Let' s GROOVE!|True|3|5|7| -FUJIN Rumble|29-1|Let' s GROOVE!|True|5|7|10|11 -Marry me, Nightmare|29-2|Let' s GROOVE!|False|6|8|11| -HG Makaizou Polyvinyl Shounen|29-3|Let' s GROOVE!|True|4|7|9|10 -Seizya no Ibuki|29-4|Let' s GROOVE!|True|6|8|10| -ouroboros -twin stroke of the end-|29-5|Let' s GROOVE!|True|4|6|9|12 -Heisha Onsha|28-0|Happy Otaku Pack Vol.10|False|4|6|8| -Ginevra|28-1|Happy Otaku Pack Vol.10|True|5|7|10|10 -Paracelestia|28-2|Happy Otaku Pack Vol.10|False|5|8|10| -un secret|28-3|Happy Otaku Pack Vol.10|False|2|4|6| -Good Life|28-4|Happy Otaku Pack Vol.10|False|4|6|8| -nini-nini-|28-5|Happy Otaku Pack Vol.10|False|4|7|9| -Can I friend you on Bassbook? lol|27-0|Nanahira Festival|False|3|6|8| -Gaming*Everything|27-1|Nanahira Festival|False|5|8|11| -Renji de haochi|27-2|Nanahira Festival|False|5|7|9| -You Make My Life 1UP|27-3|Nanahira Festival|False|4|6|8| -Newbies, Geeks, Internets|27-4|Nanahira Festival|False|6|8|10| -Onegai!Kon kon Oinarisama|27-5|Nanahira Festival|False|3|6|9| -Legend of Eastern Rabbit -SKY DEFENDER-|26-0|Give Up TREATMENT Vol.9|False|4|6|9| -ENERGY SYNERGY MATRIX|26-1|Give Up TREATMENT Vol.9|False|6|8|10| -Punai Punai Genso|26-2|Give Up TREATMENT Vol.9|False|2|7|11| -Better Graphic Animation|26-3|Give Up TREATMENT Vol.9|False|5|8|11| -Variant Cross|26-4|Give Up TREATMENT Vol.9|False|4|7|10| -Ultra Happy Miracle Bazoooooka!!|26-5|Give Up TREATMENT Vol.9|False|7|9|11| -tape/stop/night|25-0|MUSE RADIO FM101|True|3|5|7| -Pixel Galaxy|25-1|MUSE RADIO FM101|False|2|5|8| -Notice|25-2|MUSE RADIO FM101|False|4|7|10| -Strawberry Godzilla|25-3|MUSE RADIO FM101|True|2|5|7| -OKIMOCHI EXPRESSION|25-4|MUSE RADIO FM101|False|4|6|10| -Kimi to pool disco|25-5|MUSE RADIO FM101|False|4|6|8| -The Last Page|24-0|Happy Otaku Pack Vol.9|False|3|5|7| -IKAROS|24-1|Happy Otaku Pack Vol.9|False|4|7|10| -Tsukuyomi|24-2|Happy Otaku Pack Vol.9|False|3|6|9| -Future Stream|24-3|Happy Otaku Pack Vol.9|False|4|6|8| -FULi AUTO SHOOTER|24-4|Happy Otaku Pack Vol.9|True|4|7|9| -GOODFORTUNE|24-5|Happy Otaku Pack Vol.9|False|5|7|9| -The Dessert After Rain|23-0|Cute Is Everything Vol.5|True|2|4|6| -Confession Support Formula|23-1|Cute Is Everything Vol.5|False|3|5|7| -Omatsuri|23-2|Cute Is Everything Vol.5|False|1|3|6| -FUTUREPOP|23-3|Cute Is Everything Vol.5|True|2|5|7| -The Breeze|23-4|Cute Is Everything Vol.5|False|1|4|6| -I LOVE LETTUCE FRIED RICE!!|23-5|Cute Is Everything Vol.5|False|3|7|9| -The NightScape|22-0|Give Up TREATMENT Vol.8|False|4|7|9| -FREEDOM DiVE|22-1|Give Up TREATMENT Vol.8|False|6|8|10|12 -Phi|22-2|Give Up TREATMENT Vol.8|False|5|8|10| -Lueur de la nuit|22-3|Give Up TREATMENT Vol.8|False|6|8|11| -Creamy Sugary OVERDRIVE!!!|22-4|Give Up TREATMENT Vol.8|True|4|7|10| -Disorder|22-5|Give Up TREATMENT Vol.8|False|5|7|11| -Glimmer|21-0|Budget Is Burning: Nano Core|False|2|5|8| -EXIST|21-1|Budget Is Burning: Nano Core|False|3|5|8| -Irreplaceable|21-2|Budget Is Burning: Nano Core|False|4|6|8| -Moonlight Banquet|20-0|Happy Otaku Pack Vol.8|True|2|5|8| -Flashdance|20-1|Happy Otaku Pack Vol.8|False|3|6|9| -INFiNiTE ENERZY -Overdoze-|20-2|Happy Otaku Pack Vol.8|False|4|7|9|10 -One Way Street|20-3|Happy Otaku Pack Vol.8|False|3|6|10| -This Club is Not 4 U|20-4|Happy Otaku Pack Vol.8|False|4|7|9| -ULTRA MEGA HAPPY PARTY!!!|20-5|Happy Otaku Pack Vol.8|False|5|7|10| -INFINITY|19-0|Give Up TREATMENT Vol.7|True|5|8|10| -Punai Punai Senso|19-1|Give Up TREATMENT Vol.7|False|2|7|11| -Maxi|19-2|Give Up TREATMENT Vol.7|False|5|8|10| -YInMn Blue|19-3|Give Up TREATMENT Vol.7|False|6|8|10| -Plumage|19-4|Give Up TREATMENT Vol.7|False|4|7|10| -Dr.Techro|19-5|Give Up TREATMENT Vol.7|False|7|9|11| -SWEETSWEETSWEET|18-0|Cute Is Everything Vol.4|True|2|5|7| -Deep Blue and the Breaths of the Night|18-1|Cute Is Everything Vol.4|True|2|4|6| -Joy Connection|18-2|Cute Is Everything Vol.4|False|3|6|8| -Self Willed Girl Ver.B|18-3|Cute Is Everything Vol.4|True|4|6|8| -Just Disobedient|18-4|Cute Is Everything Vol.4|False|3|6|8| -Holy Sh*t Grass Snake|18-5|Cute Is Everything Vol.4|False|2|6|9| -Cotton Candy Wonderland|17-0|Happy Otaku Pack Vol.7|False|2|5|8| -Punai Punai Taiso|17-1|Happy Otaku Pack Vol.7|False|2|7|10| -Fly High|17-2|Happy Otaku Pack Vol.7|False|3|5|7| -prejudice|17-3|Happy Otaku Pack Vol.7|True|4|6|9| -The 89's Momentum|17-4|Happy Otaku Pack Vol.7|True|5|7|9| -energy night|17-5|Happy Otaku Pack Vol.7|True|5|7|10| -Future Dive|16-0|Give Up TREATMENT Vol.6|True|4|6|9| -Re End of a Dream|16-1|Give Up TREATMENT Vol.6|False|5|8|11| -Etude -Storm-|16-2|Give Up TREATMENT Vol.6|True|6|8|10| -Unlimited Katharsis|16-3|Give Up TREATMENT Vol.6|False|4|6|10| -Magic Knight Girl|16-4|Give Up TREATMENT Vol.6|False|4|7|9| -Eeliaas|16-5|Give Up TREATMENT Vol.6|False|6|9|11| -Magic Spell|15-0|Cute Is Everything Vol.3|True|2|5|7| -Colorful Star, Colored Drawing, Travel Poem|15-1|Cute Is Everything Vol.3|False|3|4|6| -Satell Knight|15-2|Cute Is Everything Vol.3|False|3|6|8| -Black River Feat.Mes|15-3|Cute Is Everything Vol.3|True|1|4|6| -I am sorry|15-4|Cute Is Everything Vol.3|False|2|5|8| -Ueta Tori Tachi|15-5|Cute Is Everything Vol.3|False|3|6|8| -Elysion's Old Mans|14-0|Happy Otaku Pack Vol.6|False|3|5|8| -AXION|14-1|Happy Otaku Pack Vol.6|False|4|5|8| -Amnesia|14-2|Happy Otaku Pack Vol.6|True|3|6|9| -Onsen Dai Sakusen|14-3|Happy Otaku Pack Vol.6|True|4|6|8| -Gleam stone|14-4|Happy Otaku Pack Vol.6|False|4|7|9| -GOODWORLD|14-5|Happy Otaku Pack Vol.6|False|4|7|10| -Instant Soluble Neon|13-0|Cute Is Everything Vol.2|True|2|4|7| -Retrospective Poem on the Planet|13-1|Cute Is Everything Vol.2|False|3|5|7| -I'm Gonna Buy! Buy! Buy!|13-2|Cute Is Everything Vol.2|True|4|6|8| -Dating Manifesto|13-3|Cute Is Everything Vol.2|True|2|4|6| -First Snow|13-4|Cute Is Everything Vol.2|True|2|3|6| -Xin Shang Huahai|13-5|Cute Is Everything Vol.2|False|3|6|8| -Gaikan Chrysalis|12-0|Give Up TREATMENT Vol.5|False|4|6|8| -Sterelogue|12-1|Give Up TREATMENT Vol.5|True|5|7|10| -Cheshire's Dance|12-2|Give Up TREATMENT Vol.5|True|4|7|10| -Skrik|12-3|Give Up TREATMENT Vol.5|True|5|7|11| -Soda Pop Canva5!|12-4|Give Up TREATMENT Vol.5|False|5|8|10| -RUBY LINTe|12-5|Give Up TREATMENT Vol.5|False|5|8|11| -Brave My Heart|11-0|Happy Otaku Pack Vol.5|True|3|5|7| -Sakura Fubuki|11-1|Happy Otaku Pack Vol.5|False|4|7|10| -8bit Adventurer|11-2|Happy Otaku Pack Vol.5|False|6|8|10| -Suffering of screw|11-3|Happy Otaku Pack Vol.5|False|3|5|8| -tiny lady|11-4|Happy Otaku Pack Vol.5|True|4|6|9| -Power Attack|11-5|Happy Otaku Pack Vol.5|False|5|7|10| -Destr0yer|10-0|Give Up TREATMENT Vol.4|False|4|7|9| -Noel|10-1|Give Up TREATMENT Vol.4|False|5|8|10| -Kyoukiranbu|10-2|Give Up TREATMENT Vol.4|False|7|9|11| -Two Phace|10-3|Give Up TREATMENT Vol.4|True|4|7|10| -Fly Again|10-4|Give Up TREATMENT Vol.4|False|5|7|10| -ouroVoros|10-5|Give Up TREATMENT Vol.4|False|7|9|11| -Leave It Alone|9-0|Happy Otaku Pack Vol.4|True|2|5|8| -Tsubasa no Oreta Tenshitachi no Requiem|9-1|Happy Otaku Pack Vol.4|False|4|7|9| -Chronomia|9-2|Happy Otaku Pack Vol.4|False|5|7|10| -Dandelion's Daydream|9-3|Happy Otaku Pack Vol.4|True|5|7|8| -Lorikeet Flat design|9-4|Happy Otaku Pack Vol.4|True|5|7|10| -GOODRAGE|9-5|Happy Otaku Pack Vol.4|False|6|9|11| -Altale|8-0|Give Up TREATMENT Vol.3|False|3|5|7|10 -Brain Power|8-1|Give Up TREATMENT Vol.3|False|4|7|10| -Berry Go!!|8-2|Give Up TREATMENT Vol.3|False|3|6|9| -Sweet* Witch* Girl*|8-3|Give Up TREATMENT Vol.3|False|6|8|10|? -trippers feeling!|8-4|Give Up TREATMENT Vol.3|True|5|7|9|11 -Lilith ambivalence lovers|8-5|Give Up TREATMENT Vol.3|False|5|8|10| -Brave My Soul|7-0|Give Up TREATMENT Vol.2|False|4|6|8| -Halcyon|7-1|Give Up TREATMENT Vol.2|False|4|7|10| -Crimson Nightingale|7-2|Give Up TREATMENT Vol.2|True|4|7|10| -Invader|7-3|Give Up TREATMENT Vol.2|True|3|7|11| -Lyrith|7-4|Give Up TREATMENT Vol.2|False|5|7|10| -GOODBOUNCE|7-5|Give Up TREATMENT Vol.2|False|4|6|9| -Out of Sense|6-0|Budget Is Burning Vol.1|False|3|5|8| -My Life Is For You|6-1|Budget Is Burning Vol.1|False|2|4|7| -Etude -Sunset-|6-2|Budget Is Burning Vol.1|True|5|7|9| -Goodbye Boss|6-3|Budget Is Burning Vol.1|False|4|6|8| -Stargazer|6-4|Budget Is Burning Vol.1|True|2|5|8|9 -Lys Tourbillon|6-5|Budget Is Burning Vol.1|True|4|6|8| -Thirty Million Persona|5-0|Happy Otaku Pack Vol.3|False|2|4|6| -conflict|5-1|Happy Otaku Pack Vol.3|False|2|6|9|10 -Enka Dance Music|5-2|Happy Otaku Pack Vol.3|False|3|5|7| -XING|5-3|Happy Otaku Pack Vol.3|True|4|6|8|9 -Amakakeru Soukyuu no Serenade|5-4|Happy Otaku Pack Vol.3|False|3|6|9| -Gift box|5-5|Happy Otaku Pack Vol.3|False|5|7|10| -MUSEDASH!!!!|4-0|Happy Otaku Pack Vol.2|False|2|6|9|0 -Imprinting|4-1|Happy Otaku Pack Vol.2|False|3|6|9|0 -Skyward|4-2|Happy Otaku Pack Vol.2|True|4|7|10|0 -La nuit de vif|4-3|Happy Otaku Pack Vol.2|True|2|5|8|0 -Bit-alize|4-4|Happy Otaku Pack Vol.2|False|3|6|8|0 -GOODTEK|4-5|Happy Otaku Pack Vol.2|False|4|6|9|? -Maharajah|3-0|Happy Otaku Pack Vol.1|False|1|3|6| -keep on running|3-1|Happy Otaku Pack Vol.1|False|5|7|9| -Kafig|3-2|Happy Otaku Pack Vol.1|True|4|6|8| --+|3-3|Happy Otaku Pack Vol.1|True|4|6|8| -Tenri Kaku Jou|3-4|Happy Otaku Pack Vol.1|True|3|6|9| -Adjudicatorz-DanZai-|3-5|Happy Otaku Pack Vol.1|False|3|7|10| -Oriens|2-0|Give Up TREATMENT Vol.1|True|3|7|9| -PUPA|2-1|Give Up TREATMENT Vol.1|False|6|8|11| -Luna Express 2032|2-2|Give Up TREATMENT Vol.1|False|4|6|8| -Ukiyoe Yokochou|2-3|Give Up TREATMENT Vol.1|False|6|7|9| -Alice in Misanthrope|2-4|Give Up TREATMENT Vol.1|False|5|7|10| -GOODMEN|2-5|Give Up TREATMENT Vol.1|False|5|7|10| -Sunshine and Rainbow after August Rain|1-0|Cute Is Everything Vol.1|False|2|5|8| -Magical Number|1-1|Cute Is Everything Vol.1|False|2|5|8| -Dreaming Girl|1-2|Cute Is Everything Vol.1|False|2|5|6| -Daruma-san Fell Over|1-3|Cute Is Everything Vol.1|False|3|4|6| -Different|1-4|Cute Is Everything Vol.1|False|1|3|6| -The Future of the Phantom|1-5|Cute Is Everything Vol.1|False|1|3|5| -Doki Doki Jump!|63-0|MUSE RADIO FM104|True|3|5|7| -Centennial Streamers High|63-1|MUSE RADIO FM104|False|4|7|9| -Love Patrol|63-2|MUSE RADIO FM104|True|3|5|7| -Mahorova|63-3|MUSE RADIO FM104|True|3|5|8| -Yoru no machi|63-4|MUSE RADIO FM104|True|1|4|7| -INTERNET YAMERO|63-5|MUSE RADIO FM104|True|6|8|10| -Abracadabra|43-24|MD Plus Project|False|6|8|10| -Squalldecimator feat. EZ-Ven|43-25|MD Plus Project|True|5|7|9| -Amateras Rhythm|43-26|MD Plus Project|True|6|8|11| -Record one's Dream|43-27|MD Plus Project|False|4|7|10| -Lunatic|43-28|MD Plus Project|True|5|8|10| -Jiumeng|43-29|MD Plus Project|True|3|6|8| -The Day We Become Family|43-30|MD Plus Project|True|3|5|8| -Sutori ma FIRE!?!?|64-0|COSMIC RADIO PEROLIST|True|3|5|8| -Tanuki Step|64-1|COSMIC RADIO PEROLIST|True|5|7|10|11 -Space Stationery|64-2|COSMIC RADIO PEROLIST|True|5|7|10| -Songs Are Judged 90% by Chorus feat. Mameko|64-3|COSMIC RADIO PEROLIST|True|6|8|10| -Kawai Splendid Space Thief|64-4|COSMIC RADIO PEROLIST|False|6|8|10|11 -Night City Runway|64-5|COSMIC RADIO PEROLIST|True|4|6|8| -Chaos Shotgun feat. ChumuNote|64-6|COSMIC RADIO PEROLIST|True|6|8|10| -mew mew magical summer|64-7|COSMIC RADIO PEROLIST|False|5|8|10|11 -BrainDance|65-0|NeonAbyss|True|3|6|9| -My Focus!|65-1|NeonAbyss|True|5|7|10| -ABABABA BURST|65-2|NeonAbyss|True|5|7|9| -ULTRA HIGHER|65-3|NeonAbyss|True|4|7|10| -Silver Bullet|43-31|MD Plus Project|True|5|7|10| -Random|43-32|MD Plus Project|True|4|7|9| -OTOGE-BOSS-KYOKU-CHAN|43-33|MD Plus Project|False|6|8|10|11 -Crow Rabbit|43-34|MD Plus Project|True|7|9|11| -SyZyGy|43-35|MD Plus Project|True|6|8|10|11 -Mermaid Radio|43-36|MD Plus Project|True|3|5|7| -Helixir|43-37|MD Plus Project|False|6|8|10| -Highway Cruisin'|43-38|MD Plus Project|False|3|5|8| -JACK PT BOSS|43-39|MD Plus Project|False|6|8|10| -Time Capsule|43-40|MD Plus Project|False|7|9|11| -39 Music!|66-0|Miku in Museland|False|3|5|8| -Hand in Hand|66-1|Miku in Museland|False|1|3|6| -Cynical Night Plan|66-2|Miku in Museland|False|4|6|8| -God-ish|66-3|Miku in Museland|False|4|7|10| -Darling Dance|66-4|Miku in Museland|False|4|7|9| -Hatsune Creation Myth|66-5|Miku in Museland|False|6|8|10|11 -The Vampire|66-6|Miku in Museland|False|4|6|9| -Future Eve|66-7|Miku in Museland|False|4|8|11| -Unknown Mother Goose|66-8|Miku in Museland|False|4|8|10| -Shun-ran|66-9|Miku in Museland|False|4|7|9| -NICE TYPE feat. monii|43-41|MD Plus Project|True|3|6|8| -Rainy Angel|67-0|Happy Otaku Pack Vol.18|True|4|6|9|11 -Gullinkambi|67-1|Happy Otaku Pack Vol.18|True|4|7|10| -RakiRaki Rebuilders!!!|67-2|Happy Otaku Pack Vol.18|True|5|7|10| -Laniakea|67-3|Happy Otaku Pack Vol.18|False|5|8|10| -OTTAMA GAZER|67-4|Happy Otaku Pack Vol.18|True|5|8|10| -Sleep Tight feat.Macoto|67-5|Happy Otaku Pack Vol.18|True|3|5|8| -New York Back Raise|68-0|Gambler's Tricks|True|6|8|10| -slic.hertz|68-1|Gambler's Tricks|True|5|7|9| -Fuzzy-Navel|68-2|Gambler's Tricks|True|6|8|10|11 -Swing Edge|68-3|Gambler's Tricks|True|4|8|10| -Twisted Escape|68-4|Gambler's Tricks|True|5|8|10|11 -Swing Sweet Twee Dance|68-5|Gambler's Tricks|False|4|7|10| -Sanyousei SAY YA!!!|43-42|MD Plus Project|False|4|6|8| -YUKEMURI TAMAONSEN II|43-43|MD Plus Project|False|3|6|9| -Samayoi no mei Amatsu|69-0|Touhou Mugakudan -3-|False|4|6|9| -INTERNET SURVIVOR|69-1|Touhou Mugakudan -3-|False|5|8|10| -Shuki*RaiRai|69-2|Touhou Mugakudan -3-|False|5|7|9| -HELLOHELL|69-3|Touhou Mugakudan -3-|False|4|7|10| -Calamity Fortune|69-4|Touhou Mugakudan -3-|True|6|8|10|11 -Tsurupettan|69-5|Touhou Mugakudan -3-|True|2|5|8| -Twilight Poems|43-44|MD Plus Project|True|3|6|8| -All My Friends feat. RANASOL|43-45|MD Plus Project|True|4|7|9| -Heartache|43-46|MD Plus Project|True|5|7|10| -Blue Lemonade|43-47|MD Plus Project|True|3|6|8| -Haunted Dance|43-48|MD Plus Project|False|6|9|11| -Hey Vincent.|43-49|MD Plus Project|True|6|8|10| -Meteor feat. TEA|43-50|MD Plus Project|True|3|6|9| -Narcissism Angel|43-51|MD Plus Project|True|1|3|6| -AlterLuna|43-52|MD Plus Project|True|6|8|11|12 -Niki Tousen|43-53|MD Plus Project|True|6|8|10|12 -Rettou Joutou|70-0|Rin Len's Mirrorland|False|4|7|9| -Telecaster B-Boy|70-1|Rin Len's Mirrorland|False|5|7|10| -Iya Iya Iya|70-2|Rin Len's Mirrorland|False|2|4|7| -Nee Nee Nee|70-3|Rin Len's Mirrorland|False|4|6|8| -Chaotic Love Revolution|70-4|Rin Len's Mirrorland|False|4|6|8| -Dance of the Corpses|70-5|Rin Len's Mirrorland|False|2|5|8| -Bitter Choco Decoration|70-6|Rin Len's Mirrorland|False|3|6|9| -Dance Robot Dance|70-7|Rin Len's Mirrorland|False|4|7|10| -Sweet Devil|70-8|Rin Len's Mirrorland|False|5|7|9| -Someday'z Coming|70-9|Rin Len's Mirrorland|False|5|7|9| -Yume Ou Mono Yo Secret|0-53|Default Music|True|6|8|10| -Yume Ou Mono Yo|0-54|Default Music|True|1|4|0| -Sweet Dream VIVINOS|71-0|Valentine Stage|False|1|4|7| -Ruler Of My Heart VIVINOS|71-1|Valentine Stage|False|2|4|6| -Reality Show|71-2|Valentine Stage|False|5|7|10| -SIG feat.Tobokegao|71-3|Valentine Stage|True|3|6|8| -Rose Love|71-4|Valentine Stage|True|2|4|7| -Euphoria|71-5|Valentine Stage|True|1|3|6| -P E R O P E R O Brother Dance|72-0|Legends of Muse Warriors|True|0|?|0| -PA PPA PANIC|72-1|Legends of Muse Warriors|False|4|8|10| -How To Make Music Game Song!|72-2|Legends of Muse Warriors|True|6|8|10|11 -Re Re|72-3|Legends of Muse Warriors|True|7|9|11|12 -Marmalade Twins|72-4|Legends of Muse Warriors|True|5|8|10| -DOMINATOR|72-5|Legends of Muse Warriors|True|7|9|11| -Teshikani TESHiKANi|72-6|Legends of Muse Warriors|True|5|7|9| -Urban Magic|73-0|Happy Otaku Pack Vol.19|True|3|5|7| -Maid's Prank|73-1|Happy Otaku Pack Vol.19|True|5|7|10| -Dance Dance Good Night Dance|73-2|Happy Otaku Pack Vol.19|True|2|4|7| -Ops Limone|73-3|Happy Otaku Pack Vol.19|True|5|8|11| -NOVA|73-4|Happy Otaku Pack Vol.19|True|6|8|10| -Heaven's Gradius|73-5|Happy Otaku Pack Vol.19|True|6|8|10| -Ray Tuning|74-0|CHUNITHM COURSE MUSE|True|6|8|10| -World Vanquisher|74-1|CHUNITHM COURSE MUSE|True|6|8|10|11 -Tsukuyomi Ni Naru Replaced|74-2|CHUNITHM COURSE MUSE|True|5|7|9| -The wheel to the right|74-3|CHUNITHM COURSE MUSE|True|5|7|9|11 -Climax|74-4|CHUNITHM COURSE MUSE|True|4|8|11|11 -Spider's Thread|74-5|CHUNITHM COURSE MUSE|True|5|8|10|12 -HIT ME UP|43-54|MD Plus Project|True|4|6|8| -Test Me feat. Uyeon|43-55|MD Plus Project|True|3|5|9| -Assault TAXI|43-56|MD Plus Project|True|4|7|10| -No|43-57|MD Plus Project|False|4|6|9| -Pop it|43-58|MD Plus Project|True|1|3|6| -HEARTBEAT! KyunKyun!|43-59|MD Plus Project|True|4|6|9| -SUPERHERO|75-0|Novice Rider Pack|False|2|4|7| -Highway_Summer|75-1|Novice Rider Pack|True|2|4|6| -Mx. Black Box|75-2|Novice Rider Pack|True|5|7|9| -Sweet Encounter|75-3|Novice Rider Pack|True|2|4|7| -Echo over you... Secret|0-55|Default Music|False|6|8|10| -Echo over you...|0-56|Default Music|False|1|4|0| -Tsukuyomi Ni Naru|74-6|CHUNITHM COURSE MUSE|True|5|8|10| -disco light|76-0|MUSE RADIO FM105|True|5|7|9| -room light feat.chancylemon|76-1|MUSE RADIO FM105|True|3|5|7| -Invisible|76-2|MUSE RADIO FM105|True|3|5|8| -Christmas Season-LLABB|76-3|MUSE RADIO FM105|True|1|4|7| -Hyouryu|77-0|Let's Rhythm Jam!|False|6|8|10| -The Whole Rest|77-1|Let's Rhythm Jam!|False|5|8|10|11 -Hydra|77-2|Let's Rhythm Jam!|False|4|7|11| -Pastel Lines|77-3|Let's Rhythm Jam!|False|3|6|9| -LINK x LIN#S|77-4|Let's Rhythm Jam!|False|3|6|9| -Arcade ViruZ|77-5|Let's Rhythm Jam!|False|6|8|11| -Eve Avenir|78-0|Endless Pirouette|True|6|8|10| -Silverstring|78-1|Endless Pirouette|True|5|7|10| -Melusia|78-2|Endless Pirouette|False|5|7|10|11 -Devil's Castle|78-3|Endless Pirouette|True|4|7|10| -Abatement|78-4|Endless Pirouette|True|6|8|10|11 -Azalea|78-5|Endless Pirouette|False|4|8|10| -Brightly World|78-6|Endless Pirouette|True|6|8|10| -We'll meet in every world ***|78-7|Endless Pirouette|True|7|9|11| -Collapsar|78-8|Endless Pirouette|True|7|9|10|11 -Parousia|78-9|Endless Pirouette|False|6|8|10| -Gunners in the Rain|79-0|Ensemble Arcanum|False|5|8|10| -Halzion|79-1|Ensemble Arcanum|False|2|5|8| -SHOWTIME!!|79-2|Ensemble Arcanum|False|6|8|10| -Achromic Riddle|79-3|Ensemble Arcanum|False|6|8|10|11 -karanosu|79-4|Ensemble Arcanum|False|3|6|8| diff --git a/worlds/musedash/Options.py b/worlds/musedash/Options.py index b8c969c39b0f..9f729c2d03e2 100644 --- a/worlds/musedash/Options.py +++ b/worlds/musedash/Options.py @@ -1,13 +1,14 @@ -from Options import Toggle, Range, Choice, DeathLink, ItemSet, OptionSet, PerGameCommonOptions, OptionGroup, Removed +from Options import Toggle, Range, Choice, DeathLink, OptionSet, PerGameCommonOptions, OptionGroup, Removed from dataclasses import dataclass from .MuseDashCollection import MuseDashCollections +from .MuseDashData import SONG_DATA class DLCMusicPacks(OptionSet): """ Choose which DLC Packs will be included in the pool of chooseable songs. - + Note: The [Just As Planned] DLC contains all [Muse Plus] songs. """ display_name = "DLC Packs" @@ -17,7 +18,7 @@ class DLCMusicPacks(OptionSet): class StreamerModeEnabled(Toggle): """ In Muse Dash, an option named 'Streamer Mode' removes songs which may trigger copyright issues when streaming. - + If this is enabled, only songs available under Streamer Mode will be available for randomization. """ display_name = "Streamer Mode Only Songs" @@ -69,7 +70,7 @@ class DifficultyMode(Choice): class DifficultyModeOverrideMin(Range): """ Ensures that 1 difficulty has at least 1 this value or higher per song. - + Note: Difficulty Mode must be set to Manual. """ display_name = "Manual Difficulty Min" @@ -82,7 +83,7 @@ class DifficultyModeOverrideMin(Range): class DifficultyModeOverrideMax(Range): """ Ensures that 1 difficulty has at least 1 this value or lower per song. - + Note: Difficulty Mode must be set to Manual. """ display_name = "Manual Difficulty Max" @@ -114,7 +115,7 @@ class GradeNeeded(Choice): class MusicSheetCountPercentage(Range): """ Controls how many music sheets are added to the pool based on the number of songs, including starting songs. - + Higher numbers leads to more consistent game lengths, but will cause individual music sheets to be less important. """ range_start = 10 @@ -137,7 +138,7 @@ class ChosenTraps(OptionSet): - Traps last the length of a song, or until you die. - VFX Traps consist of visual effects that play over the song. (i.e. Grayscale.) - SFX Traps consist of changing your sfx setting to one possibly more annoying sfx. - + Note: SFX traps are only available if [Just as Planned] DLC songs are enabled. """ display_name = "Chosen Traps" @@ -152,24 +153,26 @@ class TrapCountPercentage(Range): display_name = "Trap Percentage" -class IncludeSongs(ItemSet): +class SongSet(OptionSet): + valid_keys = SONG_DATA.keys() + + +class IncludeSongs(SongSet): """ These songs will be guaranteed to show up within the seed. - You must have the DLC enabled to play these songs. - Difficulty options will not affect these songs. - If there are too many included songs, this will act as a whitelist ignoring song difficulty. """ - verify_item_name = True display_name = "Include Songs" -class ExcludeSongs(ItemSet): +class ExcludeSongs(SongSet): """ These songs will be guaranteed to not show up within the seed. - + Note: Does not affect songs within the "Include Songs" list. """ - verify_item_name = True display_name = "Exclude Songs" @@ -211,7 +214,7 @@ class MuseDashOptions(PerGameCommonOptions): death_link: DeathLink include_songs: IncludeSongs exclude_songs: ExcludeSongs - + # Removed allow_just_as_planned_dlc_songs: Removed available_trap_types: Removed diff --git a/worlds/musedash/__init__.py b/worlds/musedash/__init__.py index be2eec2f87b8..d793308a7c0e 100644 --- a/worlds/musedash/__init__.py +++ b/worlds/musedash/__init__.py @@ -63,6 +63,11 @@ class MuseDashWorld(World): item_name_to_id = {name: code for name, code in md_collection.item_names_to_id.items()} location_name_to_id = {name: code for name, code in md_collection.location_names_to_id.items()} + item_name_groups = { + "Songs": {name for name in md_collection.song_items.keys()}, + "Filler Items": {name for name in md_collection.filler_items.keys()}, + "Traps": {name for name in md_collection.trap_items.keys()} + } # Working Data victory_song_name: str = "" @@ -179,10 +184,6 @@ def create_item(self, name: str) -> Item: if trap: return MuseDashFixedItem(name, ItemClassification.trap, trap, self.player) - album = self.md_collection.album_items.get(name) - if album: - return MuseDashSongItem(name, self.player, album) - song = self.md_collection.song_items[name] return MuseDashSongItem(name, self.player, song) diff --git a/worlds/musedash/test/TestDifficultyRanges.py b/worlds/musedash/test/TestDifficultyRanges.py index a9c36985afae..27798243a559 100644 --- a/worlds/musedash/test/TestDifficultyRanges.py +++ b/worlds/musedash/test/TestDifficultyRanges.py @@ -1,7 +1,17 @@ from . import MuseDashTestBase +from typing import List class DifficultyRanges(MuseDashTestBase): + DIFF_OVERRIDES: List[str] = [ + "MuseDash ka nanika hi", + "Rush-Hour", + "Find this Month's Featured Playlist", + "PeroPero in the Universe", + "umpopoff", + "P E R O P E R O Brother Dance", + ] + def test_all_difficulty_ranges(self) -> None: muse_dash_world = self.get_world() dlc_set = {x for x in muse_dash_world.md_collection.DLC} @@ -63,7 +73,7 @@ def test_range(input_range, lower, upper): def test_songs_have_difficulty(self) -> None: muse_dash_world = self.get_world() - for song_name in muse_dash_world.md_collection.DIFF_OVERRIDES: + for song_name in self.DIFF_OVERRIDES: song = muse_dash_world.md_collection.song_items[song_name] # Some songs are weird and have less than the usual 3 difficulties. From 172ad4e57d440809685462927454252609ea45fa Mon Sep 17 00:00:00 2001 From: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com> Date: Sun, 12 Jan 2025 13:00:20 -0500 Subject: [PATCH 20/94] Adventure: Optimize imports (#4300) --- worlds/adventure/Options.py | 5 ++--- worlds/adventure/Regions.py | 2 +- worlds/adventure/Rom.py | 8 ++++---- worlds/adventure/__init__.py | 23 ++++++----------------- 4 files changed, 13 insertions(+), 25 deletions(-) diff --git a/worlds/adventure/Options.py b/worlds/adventure/Options.py index e6a8e4c20200..4b3f30df242d 100644 --- a/worlds/adventure/Options.py +++ b/worlds/adventure/Options.py @@ -1,9 +1,8 @@ from __future__ import annotations -from typing import Dict - from dataclasses import dataclass -from Options import Choice, Option, DefaultOnToggle, DeathLink, Range, Toggle, PerGameCommonOptions + +from Options import Choice, DefaultOnToggle, DeathLink, Range, Toggle, PerGameCommonOptions class FreeincarnateMax(Range): diff --git a/worlds/adventure/Regions.py b/worlds/adventure/Regions.py index 4e4dd1e7baa1..a0a04be2aa30 100644 --- a/worlds/adventure/Regions.py +++ b/worlds/adventure/Regions.py @@ -1,6 +1,6 @@ from BaseClasses import MultiWorld, Region, Entrance, LocationProgressType from Options import PerGameCommonOptions -from .Locations import location_table, LocationData, AdventureLocation, dragon_room_to_region +from .Locations import location_table, AdventureLocation, dragon_room_to_region def connect(world: MultiWorld, player: int, source: str, target: str, rule: callable = lambda state: True, diff --git a/worlds/adventure/Rom.py b/worlds/adventure/Rom.py index 643f7a6c766c..4d56cd19e529 100644 --- a/worlds/adventure/Rom.py +++ b/worlds/adventure/Rom.py @@ -2,14 +2,14 @@ import json import os import zipfile -from typing import Optional, Any +from typing import Any + +import bsdiff4 import Utils -from .Locations import AdventureLocation, LocationData from settings import get_settings from worlds.Files import APPatch, AutoPatchRegister - -import bsdiff4 +from .Locations import LocationData ADVENTUREHASH: str = "157bddb7192754a45372be196797f284" diff --git a/worlds/adventure/__init__.py b/worlds/adventure/__init__.py index 4fde1482cfe1..9dab2ffcef6a 100644 --- a/worlds/adventure/__init__.py +++ b/worlds/adventure/__init__.py @@ -1,35 +1,24 @@ -import base64 import copy -import itertools import math import os -import settings import typing -from enum import IntFlag -from typing import Any, ClassVar, Dict, List, Optional, Set, Tuple +from typing import ClassVar, Dict, Optional, Tuple -from BaseClasses import Entrance, Item, ItemClassification, MultiWorld, Region, Tutorial, \ - LocationProgressType +import settings +from BaseClasses import Item, ItemClassification, MultiWorld, Tutorial, LocationProgressType from Utils import __version__ -from Options import AssembleOptions from worlds.AutoWorld import WebWorld, World -from Fill import fill_restrictive -from worlds.generic.Rules import add_rule, set_rule -from .Options import DragonRandoType, DifficultySwitchA, DifficultySwitchB, \ - AdventureOptions -from .Rom import get_base_rom_bytes, get_base_rom_path, AdventureDeltaPatch, apply_basepatch, \ - AdventureAutoCollectLocation +from worlds.LauncherComponents import Component, components, SuffixIdentifier from .Items import item_table, ItemData, nothing_item_id, event_table, AdventureItem, standard_item_max from .Locations import location_table, base_location_id, LocationData, get_random_room_in_regions from .Offsets import static_item_data_location, items_ram_start, static_item_element_size, item_position_table, \ static_first_dragon_index, connector_port_offset, yorgle_speed_data_location, grundle_speed_data_location, \ rhindle_speed_data_location, item_ram_addresses, start_castle_values, start_castle_offset +from .Options import DragonRandoType, DifficultySwitchA, DifficultySwitchB, AdventureOptions from .Regions import create_regions +from .Rom import get_base_rom_bytes, get_base_rom_path, AdventureDeltaPatch, apply_basepatch, AdventureAutoCollectLocation from .Rules import set_rules - -from worlds.LauncherComponents import Component, components, SuffixIdentifier - # Adventure components.append(Component('Adventure Client', 'AdventureClient', file_identifier=SuffixIdentifier('.apadvn'))) From 1f966ee705e576f385c71b3a19d013a0995f0df1 Mon Sep 17 00:00:00 2001 From: Silvris <58583688+Silvris@users.noreply.github.com> Date: Sun, 12 Jan 2025 12:01:16 -0600 Subject: [PATCH 21/94] BizhawkClient: set metadata from patch file (#4346) --- worlds/_bizhawk/context.py | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/worlds/_bizhawk/context.py b/worlds/_bizhawk/context.py index 2a3965a54fcd..8d029f92ec71 100644 --- a/worlds/_bizhawk/context.py +++ b/worlds/_bizhawk/context.py @@ -231,12 +231,14 @@ async def _run_game(rom: str): ) -async def _patch_and_run_game(patch_file: str): +def _patch_and_run_game(patch_file: str): try: metadata, output_file = Patch.create_rom_file(patch_file) Utils.async_start(_run_game(output_file)) + return metadata except Exception as exc: logger.exception(exc) + return {} def launch(*launch_args) -> None: @@ -245,6 +247,11 @@ async def main(): parser.add_argument("patch_file", default="", type=str, nargs="?", help="Path to an Archipelago patch file") args = parser.parse_args(launch_args) + if args.patch_file != "": + metadata = _patch_and_run_game(args.patch_file) + if "server" in metadata: + args.connect = metadata["server"] + ctx = BizHawkClientContext(args.connect, args.password) ctx.server_task = asyncio.create_task(server_loop(ctx), name="ServerLoop") @@ -252,9 +259,6 @@ async def main(): ctx.run_gui() ctx.run_cli() - if args.patch_file != "": - Utils.async_start(_patch_and_run_game(args.patch_file)) - watcher_task = asyncio.create_task(_game_watcher(ctx), name="GameWatcher") try: From 4c734b467fe087f2c6e2676a3d16c4191cddbb37 Mon Sep 17 00:00:00 2001 From: Alchav <59858495+Alchav@users.noreply.github.com> Date: Mon, 13 Jan 2025 02:32:59 -0500 Subject: [PATCH 22/94] LTTP: Shop and Arrow fixes (#4067) Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --- worlds/alttp/Bosses.py | 4 +- worlds/alttp/ItemPool.py | 5 +-- worlds/alttp/Items.py | 6 +-- worlds/alttp/Shops.py | 3 +- worlds/alttp/StateHelpers.py | 47 +++++++++++--------- worlds/alttp/test/dungeons/TestMiseryMire.py | 2 +- 6 files changed, 38 insertions(+), 29 deletions(-) diff --git a/worlds/alttp/Bosses.py b/worlds/alttp/Bosses.py index 965a86db008a..02970edb9f55 100644 --- a/worlds/alttp/Bosses.py +++ b/worlds/alttp/Bosses.py @@ -119,7 +119,9 @@ def KholdstareDefeatRule(state, player: int) -> bool: def VitreousDefeatRule(state, player: int) -> bool: - return can_shoot_arrows(state, player) or has_melee_weapon(state, player) + return ((can_shoot_arrows(state, player) and can_use_bombs(state, player, 10)) + or can_shoot_arrows(state, player, 35) or state.has("Silver Bow", player) + or has_melee_weapon(state, player)) def TrinexxDefeatRule(state, player: int) -> bool: diff --git a/worlds/alttp/ItemPool.py b/worlds/alttp/ItemPool.py index c6c1770414db..77d02f9770cc 100644 --- a/worlds/alttp/ItemPool.py +++ b/worlds/alttp/ItemPool.py @@ -484,8 +484,7 @@ def cut_item(items, item_to_cut, minimum_items): if multiworld.randomize_cost_types[player]: # Heart and Arrow costs require all Heart Container/Pieces and Arrow Upgrades to be advancement items for logic for item in items: - if (item.name in ("Boss Heart Container", "Sanctuary Heart Container", "Piece of Heart") - or "Arrow Upgrade" in item.name): + if item.name in ("Boss Heart Container", "Sanctuary Heart Container", "Piece of Heart"): item.classification = ItemClassification.progression else: # Otherwise, logic has some branches where having 4 hearts is one possible requirement (of several alternatives) @@ -713,7 +712,7 @@ def place_item(loc, item): pool.remove("Rupees (20)") if retro_bow: - replace = {'Single Arrow', 'Arrows (10)', 'Arrow Upgrade (+5)', 'Arrow Upgrade (+10)', 'Arrow Upgrade (50)'} + replace = {'Single Arrow', 'Arrows (10)', 'Arrow Upgrade (+5)', 'Arrow Upgrade (+10)', 'Arrow Upgrade (70)'} pool = ['Rupees (5)' if item in replace else item for item in pool] if world.small_key_shuffle[player] == small_key_shuffle.option_universal: pool.extend(diff.universal_keys) diff --git a/worlds/alttp/Items.py b/worlds/alttp/Items.py index cb44f35d58f1..7e36d7a35ede 100644 --- a/worlds/alttp/Items.py +++ b/worlds/alttp/Items.py @@ -110,9 +110,9 @@ def as_init_dict(self) -> typing.Dict[str, typing.Any]: 'Crystal 7': ItemData(IC.progression, 'Crystal', (0x08, 0x34, 0x64, 0x40, 0x7C, 0x06), None, None, None, None, None, None, "a blue crystal"), 'Single Arrow': ItemData(IC.filler, None, 0x43, 'a lonely arrow\nsits here.', 'and the arrow', 'stick-collecting kid', 'sewing needle for sale', 'fungus for arrow', 'archer boy sews again', 'an arrow'), 'Arrows (10)': ItemData(IC.filler, None, 0x44, 'This will give\nyou ten shots\nwith your bow!', 'and the arrow pack','stick-collecting kid', 'sewing kit for sale', 'fungus for arrows', 'archer boy sews again','ten arrows'), - 'Arrow Upgrade (+10)': ItemData(IC.useful, None, 0x54, 'increase arrow\nstorage, low\nlow price', 'and the quiver', 'quiver-enlarging kid', 'arrow boost for sale', 'witch and more skewers', 'upgrade boy sews more again', 'arrow capacity'), - 'Arrow Upgrade (+5)': ItemData(IC.useful, None, 0x53, 'increase arrow\nstorage, low\nlow price', 'and the quiver', 'quiver-enlarging kid', 'arrow boost for sale', 'witch and more skewers', 'upgrade boy sews more again', 'arrow capacity'), - 'Arrow Upgrade (70)': ItemData(IC.useful, None, 0x4D, 'increase arrow\nstorage, low\nlow price', 'and the quiver', 'quiver-enlarging kid', 'arrow boost for sale', 'witch and more skewers', 'upgrade boy sews more again', 'arrow capacity'), + 'Arrow Upgrade (+10)': ItemData(IC.progression_skip_balancing, None, 0x54, 'increase arrow\nstorage, low\nlow price', 'and the quiver', 'quiver-enlarging kid', 'arrow boost for sale', 'witch and more skewers', 'upgrade boy sews more again', 'arrow capacity'), + 'Arrow Upgrade (+5)': ItemData(IC.progression_skip_balancing, None, 0x53, 'increase arrow\nstorage, low\nlow price', 'and the quiver', 'quiver-enlarging kid', 'arrow boost for sale', 'witch and more skewers', 'upgrade boy sews more again', 'arrow capacity'), + 'Arrow Upgrade (70)': ItemData(IC.progression_skip_balancing, None, 0x4D, 'increase arrow\nstorage, low\nlow price', 'and the quiver', 'quiver-enlarging kid', 'arrow boost for sale', 'witch and more skewers', 'upgrade boy sews more again', 'arrow capacity'), 'Single Bomb': ItemData(IC.filler, None, 0x27, 'I make things\ngo BOOM! But\njust once.', 'and the explosion', 'the bomb-holding kid', 'firecracker for sale', 'blend fungus into bomb', '\'splosion boy explodes again', 'a bomb'), 'Bombs (3)': ItemData(IC.filler, None, 0x28, 'I make things\ngo triple\nBOOM!!!', 'and the explosions', 'the bomb-holding kid', 'firecrackers for sale', 'blend fungus into bombs', '\'splosion boy explodes again', 'three bombs'), 'Bombs (10)': ItemData(IC.filler, None, 0x31, 'I make things\ngo BOOM! Ten\ntimes!', 'and the explosions', 'the bomb-holding kid', 'firecrackers for sale', 'blend fungus into bombs', '\'splosion boy explodes again', 'ten bombs'), diff --git a/worlds/alttp/Shops.py b/worlds/alttp/Shops.py index db2b5b680c1d..055eb2da934b 100644 --- a/worlds/alttp/Shops.py +++ b/worlds/alttp/Shops.py @@ -170,7 +170,8 @@ def push_shop_inventories(multiworld): # Retro Bow arrows will already have been pushed if (not multiworld.retro_bow[location.player]) or ((item_name, location.item.player) != ("Single Arrow", location.player)): - location.shop.push_inventory(location.shop_slot, item_name, location.shop_price, + location.shop.push_inventory(location.shop_slot, item_name, + round(location.shop_price * get_price_modifier(location.item)), 1, location.item.player if location.item.player != location.player else 0, location.shop_price_type) location.shop_price = location.shop.inventory[location.shop_slot]["price"] = min(location.shop_price, diff --git a/worlds/alttp/StateHelpers.py b/worlds/alttp/StateHelpers.py index 964a77fefbaf..8661632b836e 100644 --- a/worlds/alttp/StateHelpers.py +++ b/worlds/alttp/StateHelpers.py @@ -15,18 +15,18 @@ def can_bomb_clip(state: CollectionState, region: LTTPRegion, player: int) -> bo def can_buy_unlimited(state: CollectionState, item: str, player: int) -> bool: return any(shop.region.player == player and shop.has_unlimited(item) and shop.region.can_reach(state) for - shop in state.multiworld.shops) + shop in state.multiworld.shops) def can_buy(state: CollectionState, item: str, player: int) -> bool: return any(shop.region.player == player and shop.has(item) and shop.region.can_reach(state) for - shop in state.multiworld.shops) + shop in state.multiworld.shops) -def can_shoot_arrows(state: CollectionState, player: int) -> bool: +def can_shoot_arrows(state: CollectionState, player: int, count: int = 0) -> bool: if state.multiworld.retro_bow[player]: return (state.has('Bow', player) or state.has('Silver Bow', player)) and can_buy(state, 'Single Arrow', player) - return state.has('Bow', player) or state.has('Silver Bow', player) + return (state.has('Bow', player) or state.has('Silver Bow', player)) and can_hold_arrows(state, player, count) def has_triforce_pieces(state: CollectionState, player: int) -> bool: @@ -61,13 +61,13 @@ def heart_count(state: CollectionState, player: int) -> int: # Warning: This only considers items that are marked as advancement items diff = state.multiworld.worlds[player].difficulty_requirements return min(state.count('Boss Heart Container', player), diff.boss_heart_container_limit) \ - + state.count('Sanctuary Heart Container', player) \ + + state.count('Sanctuary Heart Container', player) \ + min(state.count('Piece of Heart', player), diff.heart_piece_limit) // 4 \ - + 3 # starting hearts + + 3 # starting hearts def can_extend_magic(state: CollectionState, player: int, smallmagic: int = 16, - fullrefill: bool = False): # This reflects the total magic Link has, not the total extra he has. + fullrefill: bool = False): # This reflects the total magic Link has, not the total extra he has. basemagic = 8 if state.has('Magic Upgrade (1/4)', player): basemagic = 32 @@ -84,11 +84,18 @@ def can_extend_magic(state: CollectionState, player: int, smallmagic: int = 16, def can_hold_arrows(state: CollectionState, player: int, quantity: int): - arrows = 30 + ((state.count("Arrow Upgrade (+5)", player) * 5) + (state.count("Arrow Upgrade (+10)", player) * 10) - + (state.count("Bomb Upgrade (50)", player) * 50)) - # Arrow Upgrade (+5) beyond the 6th gives +10 - arrows += max(0, ((state.count("Arrow Upgrade (+5)", player) - 6) * 10)) - return min(70, arrows) >= quantity + if state.multiworld.worlds[player].options.shuffle_capacity_upgrades: + if quantity == 0: + return True + if state.has("Arrow Upgrade (70)", player): + arrows = 70 + else: + arrows = (30 + (state.count("Arrow Upgrade (+5)", player) * 5) + + (state.count("Arrow Upgrade (+10)", player) * 10)) + # Arrow Upgrade (+5) beyond the 6th gives +10 + arrows += max(0, ((state.count("Arrow Upgrade (+5)", player) - 6) * 10)) + return min(70, arrows) >= quantity + return quantity <= 30 or state.has("Capacity Upgrade Shop", player) def can_use_bombs(state: CollectionState, player: int, quantity: int = 1) -> bool: @@ -146,19 +153,19 @@ def can_get_good_bee(state: CollectionState, player: int) -> bool: def can_retrieve_tablet(state: CollectionState, player: int) -> bool: return state.has('Book of Mudora', player) and (has_beam_sword(state, player) or (state.multiworld.swordless[player] and - state.has("Hammer", player))) + state.has("Hammer", player))) def has_sword(state: CollectionState, player: int) -> bool: return state.has('Fighter Sword', player) \ - or state.has('Master Sword', player) \ - or state.has('Tempered Sword', player) \ - or state.has('Golden Sword', player) + or state.has('Master Sword', player) \ + or state.has('Tempered Sword', player) \ + or state.has('Golden Sword', player) def has_beam_sword(state: CollectionState, player: int) -> bool: return state.has('Master Sword', player) or state.has('Tempered Sword', player) or state.has('Golden Sword', - player) + player) def has_melee_weapon(state: CollectionState, player: int) -> bool: @@ -171,9 +178,9 @@ def has_fire_source(state: CollectionState, player: int) -> bool: def can_melt_things(state: CollectionState, player: int) -> bool: return state.has('Fire Rod', player) or \ - (state.has('Bombos', player) and - (state.multiworld.swordless[player] or - has_sword(state, player))) + (state.has('Bombos', player) and + (state.multiworld.swordless[player] or + has_sword(state, player))) def has_misery_mire_medallion(state: CollectionState, player: int) -> bool: diff --git a/worlds/alttp/test/dungeons/TestMiseryMire.py b/worlds/alttp/test/dungeons/TestMiseryMire.py index ca74e9365ee6..90b7055b764a 100644 --- a/worlds/alttp/test/dungeons/TestMiseryMire.py +++ b/worlds/alttp/test/dungeons/TestMiseryMire.py @@ -77,5 +77,5 @@ def testMiseryMire(self): ["Misery Mire - Boss", False, [], ['Bomb Upgrade (+5)', 'Bomb Upgrade (+10)', 'Bomb Upgrade (50)']], ["Misery Mire - Boss", True, ['Bomb Upgrade (+5)', 'Big Key (Misery Mire)', 'Lamp', 'Cane of Somaria', 'Progressive Sword', 'Pegasus Boots']], ["Misery Mire - Boss", True, ['Bomb Upgrade (+5)', 'Big Key (Misery Mire)', 'Lamp', 'Cane of Somaria', 'Hammer', 'Pegasus Boots']], - ["Misery Mire - Boss", True, ['Bomb Upgrade (+5)', 'Big Key (Misery Mire)', 'Lamp', 'Cane of Somaria', 'Progressive Bow', 'Pegasus Boots']], + ["Misery Mire - Boss", True, ['Bomb Upgrade (+5)', 'Big Key (Misery Mire)', 'Lamp', 'Cane of Somaria', 'Progressive Bow', 'Arrow Upgrade (+5)', 'Pegasus Boots']], ]) \ No newline at end of file From 0f1c119c76b78e894ca7c21dc14ed14a3ca0e5a5 Mon Sep 17 00:00:00 2001 From: Sam Merritt Date: Mon, 13 Jan 2025 00:52:21 -0800 Subject: [PATCH 23/94] Factorio: improve error message for config validation (#4421) --- worlds/factorio/Options.py | 14 +++++++-- worlds/factorio/test_file_validation.py | 39 +++++++++++++++++++++++++ 2 files changed, 51 insertions(+), 2 deletions(-) create mode 100644 worlds/factorio/test_file_validation.py diff --git a/worlds/factorio/Options.py b/worlds/factorio/Options.py index 72f438778b60..0fa75e1b8bfa 100644 --- a/worlds/factorio/Options.py +++ b/worlds/factorio/Options.py @@ -3,13 +3,23 @@ from dataclasses import dataclass import typing -from schema import Schema, Optional, And, Or +from schema import Schema, Optional, And, Or, SchemaError from Options import Choice, OptionDict, OptionSet, DefaultOnToggle, Range, DeathLink, Toggle, \ StartInventoryPool, PerGameCommonOptions, OptionGroup # schema helpers -FloatRange = lambda low, high: And(Or(int, float), lambda f: low <= f <= high) +class FloatRange: + def __init__(self, low, high): + self._low = low + self._high = high + + def validate(self, value): + if not isinstance(value, (float, int)): + raise SchemaError(f"should be instance of float or int, but was {value!r}") + if not self._low <= value <= self._high: + raise SchemaError(f"{value} is not between {self._low} and {self._high}") + LuaBool = Or(bool, And(int, lambda n: n in (0, 1))) diff --git a/worlds/factorio/test_file_validation.py b/worlds/factorio/test_file_validation.py new file mode 100644 index 000000000000..df56ec608c17 --- /dev/null +++ b/worlds/factorio/test_file_validation.py @@ -0,0 +1,39 @@ +"""Tests for error messages from YAML validation.""" + +import os +import unittest + +import WebHostLib.check + +FACTORIO_YAML=""" +game: Factorio +Factorio: + world_gen: + autoplace_controls: + coal: + richness: 1 + frequency: {} + size: 1 +""" + +def yamlWithFrequency(f): + return FACTORIO_YAML.format(f) + + +class TestFileValidation(unittest.TestCase): + def test_out_of_range(self): + results, _ = WebHostLib.check.roll_options({"bob.yaml": yamlWithFrequency(1000)}) + self.assertIn("between 0 and 6", results["bob.yaml"]) + + def test_bad_non_numeric(self): + results, _ = WebHostLib.check.roll_options({"bob.yaml": yamlWithFrequency("not numeric")}) + self.assertIn("float", results["bob.yaml"]) + self.assertIn("int", results["bob.yaml"]) + + def test_good_float(self): + results, _ = WebHostLib.check.roll_options({"bob.yaml": yamlWithFrequency(1.0)}) + self.assertIs(results["bob.yaml"], True) + + def test_good_int(self): + results, _ = WebHostLib.check.roll_options({"bob.yaml": yamlWithFrequency(1)}) + self.assertIs(results["bob.yaml"], True) From f9cc19e150d7e8210372615402d15c10be31864e Mon Sep 17 00:00:00 2001 From: Aaron Wagener Date: Mon, 13 Jan 2025 09:52:10 -0600 Subject: [PATCH 24/94] Fill: Crash if there are remaining unfilled locations (#2830) --- Fill.py | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/Fill.py b/Fill.py index a040794fd1c6..0da2d5def978 100644 --- a/Fill.py +++ b/Fill.py @@ -571,6 +571,26 @@ def mark_for_locking(location: Location): print_data = {"items": items_counter, "locations": locations_counter} logging.info(f"Per-Player counts: {print_data})") + more_locations = locations_counter - items_counter + more_items = items_counter - locations_counter + for player in multiworld.player_ids: + if more_locations[player]: + logging.error( + f"Player {multiworld.get_player_name(player)} had {more_locations[player]} more locations than items.") + elif more_items[player]: + logging.warning( + f"Player {multiworld.get_player_name(player)} had {more_items[player]} more items than locations.") + if unfilled: + raise FillError( + f"Unable to fill all locations.\n" + + f"Unfilled locations({len(unfilled)}): {unfilled}" + ) + else: + logging.warning( + f"Unable to place all items.\n" + + f"Unplaced items({len(unplaced)}): {unplaced}" + ) + def flood_items(multiworld: MultiWorld) -> None: # get items to distribute From 93e8613da7a39fb3bd87cf132993f6c304e3d4cc Mon Sep 17 00:00:00 2001 From: qwint Date: Mon, 13 Jan 2025 11:08:46 -0500 Subject: [PATCH 25/94] HK: Abstract and default grub counts (#4336) --- worlds/hk/__init__.py | 32 +++++++++++++++++--------------- 1 file changed, 17 insertions(+), 15 deletions(-) diff --git a/worlds/hk/__init__.py b/worlds/hk/__init__.py index bcd904521db1..7e9b7442a746 100644 --- a/worlds/hk/__init__.py +++ b/worlds/hk/__init__.py @@ -181,6 +181,7 @@ class HKWorld(World): charm_costs: typing.List[int] cached_filler_items = {} grub_count: int + grub_player_count: typing.Dict[int, int] def __init__(self, multiworld, player): super(HKWorld, self).__init__(multiworld, player) @@ -190,7 +191,6 @@ def __init__(self, multiworld, player): self.ranges = {} self.created_shop_items = 0 self.vanilla_shop_costs = deepcopy(vanilla_shop_costs) - self.grub_count = 0 def generate_early(self): options = self.options @@ -204,7 +204,14 @@ def generate_early(self): mini.value = min(mini.value, maxi.value) self.ranges[term] = mini.value, maxi.value self.multiworld.push_precollected(HKItem(starts[options.StartLocation.current_key], - True, None, "Event", self.player)) + True, None, "Event", self.player)) + + # defaulting so completion condition isn't incorrect before pre_fill + self.grub_count = ( + 46 if options.GrubHuntGoal == GrubHuntGoal.special_range_names["all"] + else options.GrubHuntGoal + ) + self.grub_player_count = {self.player: self.grub_count} def white_palace_exclusions(self): exclusions = set() @@ -469,25 +476,20 @@ def set_rules(self): elif goal == Goal.option_godhome_flower: multiworld.completion_condition[player] = lambda state: state.count("Godhome_Flower_Quest", player) elif goal == Goal.option_grub_hunt: - pass # will set in stage_pre_fill() + multiworld.completion_condition[player] = lambda state: self.can_grub_goal(state) else: # Any goal multiworld.completion_condition[player] = lambda state: _hk_siblings_ending(state, player) and \ - _hk_can_beat_radiance(state, player) and state.count("Godhome_Flower_Quest", player) + _hk_can_beat_radiance(state, player) and state.count("Godhome_Flower_Quest", player) and \ + self.can_grub_goal(state) set_rules(self) + def can_grub_goal(self, state: CollectionState) -> bool: + return all(state.has("Grub", owner, count) for owner, count in self.grub_player_count.items()) + @classmethod def stage_pre_fill(cls, multiworld: "MultiWorld"): - def set_goal(player, grub_rule: typing.Callable[[CollectionState], bool]): - world = multiworld.worlds[player] - - if world.options.Goal == "grub_hunt": - multiworld.completion_condition[player] = grub_rule - else: - old_rule = multiworld.completion_condition[player] - multiworld.completion_condition[player] = lambda state: old_rule(state) and grub_rule(state) - worlds = [world for world in multiworld.get_game_worlds(cls.game) if world.options.Goal in ["any", "grub_hunt"]] if worlds: grubs = [item for item in multiworld.get_items() if item.name == "Grub"] @@ -525,13 +527,13 @@ def set_goal(player, grub_rule: typing.Callable[[CollectionState], bool]): for player, grub_player_count in per_player_grubs_per_player.items(): if player in all_grub_players: - set_goal(player, lambda state, g=grub_player_count: all(state.has("Grub", owner, count) for owner, count in g.items())) + multiworld.worlds[player].grub_player_count = grub_player_count for world in worlds: if world.player not in all_grub_players: world.grub_count = world.options.GrubHuntGoal.value player = world.player - set_goal(player, lambda state, p=player, c=world.grub_count: state.has("Grub", p, c)) + world.grub_player_count = {player: world.grub_count} def fill_slot_data(self): slot_data = {} From 4cb8fa3cdd435ee646b56c06747d581d57126de8 Mon Sep 17 00:00:00 2001 From: Louis M Date: Mon, 13 Jan 2025 14:09:39 -0500 Subject: [PATCH 26/94] Aquaria: Fixing itemlink not working (#4473) --- worlds/aquaria/__init__.py | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/worlds/aquaria/__init__.py b/worlds/aquaria/__init__.py index 1f7b956bb34b..54158b280bf4 100644 --- a/worlds/aquaria/__init__.py +++ b/worlds/aquaria/__init__.py @@ -93,7 +93,7 @@ class AquariaWorld(World): options: AquariaOptions "Every options of the world" - regions: AquariaRegions + regions: AquariaRegions | None "Used to manage Regions" exclude: List[str] @@ -101,10 +101,17 @@ class AquariaWorld(World): def __init__(self, multiworld: MultiWorld, player: int): """Initialisation of the Aquaria World""" super(AquariaWorld, self).__init__(multiworld, player) - self.regions = AquariaRegions(multiworld, player) + self.regions = None self.ingredients_substitution = [] self.exclude = [] + def generate_early(self) -> None: + """ + Run before any general steps of the MultiWorld other than options. Useful for getting and adjusting option + results and determining layouts for entrance rando etc. start inventory gets pushed after this step. + """ + self.regions = AquariaRegions(self.multiworld, self.player) + def create_regions(self) -> None: """ Create every Region in `regions` From 20119e3162f17d8af060377986921cee54836e59 Mon Sep 17 00:00:00 2001 From: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Date: Mon, 13 Jan 2025 18:35:01 -0500 Subject: [PATCH 27/94] Faxanadu: Fix generations with itemlinks (#4395) --- worlds/faxanadu/__init__.py | 23 +++++++++++------------ 1 file changed, 11 insertions(+), 12 deletions(-) diff --git a/worlds/faxanadu/__init__.py b/worlds/faxanadu/__init__.py index c4ae1ccaa198..ca17c0675982 100644 --- a/worlds/faxanadu/__init__.py +++ b/worlds/faxanadu/__init__.py @@ -44,8 +44,13 @@ class FaxanaduWorld(World): location_name_to_id = {loc.name: loc.id for loc in Locations.locations if loc.id is not None} def __init__(self, world: MultiWorld, player: int): - self.filler_ratios: Dict[str, int] = {} - + self.filler_ratios: Dict[str, int] = { + item.name: item.count + for item in Items.items + if item.classification in [ItemClassification.filler, ItemClassification.trap] + } + # Remove poison by default to respect itemlinking + self.filler_ratios["Poison"] = 0 super().__init__(world, player) def create_regions(self): @@ -160,19 +165,13 @@ def create_items(self) -> None: for i in range(item.progression_count): itempool.append(FaxanaduItem(item.name, ItemClassification.progression, item.id, self.player)) - # Set up filler ratios - self.filler_ratios = { - item.name: item.count - for item in Items.items - if item.classification in [ItemClassification.filler, ItemClassification.trap] - } - + # Adjust filler ratios # If red potions are locked in shops, remove the count from the ratio. self.filler_ratios["Red Potion"] -= red_potion_in_shop_count - # Remove poisons if not desired - if not self.options.include_poisons: - self.filler_ratios["Poison"] = 0 + # Add poisons if desired + if self.options.include_poisons: + self.filler_ratios["Poison"] = self.item_name_to_item["Poison"].count # Randomly add fillers to the pool with ratios based on og game occurrence counts. filler_count = len(Locations.locations) - len(itempool) - prefilled_count From 6220963195c5b12edea12d46057a657cc5f73f64 Mon Sep 17 00:00:00 2001 From: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Date: Mon, 13 Jan 2025 18:35:44 -0500 Subject: [PATCH 28/94] Tests: No Creating Items/Locations/Regions in __init__ (#4474) --- test/general/test_implemented.py | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/test/general/test_implemented.py b/test/general/test_implemented.py index 756cfa8bb67d..7abf9959936a 100644 --- a/test/general/test_implemented.py +++ b/test/general/test_implemented.py @@ -117,3 +117,12 @@ def test_explicit_indirect_conditions_spheres(self): f"\nUnexpectedly reachable locations in sphere {sphere_num}:" f"\n{reachable_only_with_explicit}") self.fail("Unreachable") + + def test_no_items_or_locations_or_regions_submitted_in_init(self): + """Test that worlds don't submit items/locations/regions to the multiworld in __init__""" + for game_name, world_type in AutoWorldRegister.world_types.items(): + with self.subTest("Game", game=game_name): + multiworld = setup_solo_multiworld(world_type, ()) + self.assertEqual(len(multiworld.itempool), 0) + self.assertEqual(len(multiworld.get_locations()), 0) + self.assertEqual(len(multiworld.get_regions()), 0) From ffd0c8b3413727ab46692339c4e3e69fda2780dc Mon Sep 17 00:00:00 2001 From: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Date: Mon, 13 Jan 2025 19:34:56 -0500 Subject: [PATCH 29/94] Blasphemous: Move Locality Changes Earlier (#4422) --- worlds/blasphemous/__init__.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/worlds/blasphemous/__init__.py b/worlds/blasphemous/__init__.py index a967fbac9289..4b151f41f860 100644 --- a/worlds/blasphemous/__init__.py +++ b/worlds/blasphemous/__init__.py @@ -103,6 +103,9 @@ def generate_early(self): if not self.options.wall_climb_shuffle: self.multiworld.push_precollected(self.create_item("Wall Climb Ability")) + if self.options.thorn_shuffle == "local_only": + self.options.local_items.value.add("Thorn Upgrade") + if not self.options.boots_of_pleading: self.disabled_locations.append("RE401") @@ -200,9 +203,6 @@ def create_items(self): if not self.options.skill_randomizer: self.place_items_from_dict(skill_dict) - - if self.options.thorn_shuffle == "local_only": - self.options.local_items.value.add("Thorn Upgrade") def place_items_from_set(self, location_set: Set[str], name: str): From 0f1dc6e19c1682b2bd3cdf6d900620a8c3dbde71 Mon Sep 17 00:00:00 2001 From: threeandthreee Date: Mon, 13 Jan 2025 19:35:29 -0500 Subject: [PATCH 30/94] Codeowners: @threeandthreee as LADX maintainer #4216 --- docs/CODEOWNERS | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/CODEOWNERS b/docs/CODEOWNERS index 1d70531e9974..c4cb83e42f38 100644 --- a/docs/CODEOWNERS +++ b/docs/CODEOWNERS @@ -99,6 +99,9 @@ # Lingo /worlds/lingo/ @hatkirby +# Links Awakening DX +/worlds/ladx/ @threeandthreee + # Lufia II Ancient Cave /worlds/lufia2ac/ @el-u /worlds/lufia2ac/docs/ @wordfcuk @el-u @@ -236,9 +239,6 @@ # Final Fantasy (1) # /worlds/ff1/ -# Links Awakening DX -# /worlds/ladx/ - # Ocarina of Time # /worlds/oot/ From 0f3818e7115a37f4e18d17a1c71e8eb3e0972cf8 Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Tue, 14 Jan 2025 04:45:59 -0500 Subject: [PATCH 31/94] Utils: Visualize Regions showing the reachable regions in color (#4436) * Utils with coloring * Update example use * Update Utils.py Co-authored-by: Doug Hoskisson --------- Co-authored-by: Doug Hoskisson --- Utils.py | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/Utils.py b/Utils.py index 43b3ef9c8ff9..8f5ba1a0f84f 100644 --- a/Utils.py +++ b/Utils.py @@ -940,7 +940,7 @@ def freeze_support() -> None: def visualize_regions(root_region: Region, file_name: str, *, show_entrance_names: bool = False, show_locations: bool = True, show_other_regions: bool = True, - linetype_ortho: bool = True) -> None: + linetype_ortho: bool = True, regions_to_highlight: set[Region] | None = None) -> None: """Visualize the layout of a world as a PlantUML diagram. :param root_region: The region from which to start the diagram from. (Usually the "Menu" region of your world.) @@ -956,16 +956,22 @@ def visualize_regions(root_region: Region, file_name: str, *, Items without ID will be shown in italics. :param show_other_regions: (default True) If enabled, regions that can't be reached by traversing exits are shown. :param linetype_ortho: (default True) If enabled, orthogonal straight line parts will be used; otherwise polylines. + :param regions_to_highlight: Regions that will be highlighted in green if they are reachable. Example usage in World code: from Utils import visualize_regions - visualize_regions(self.multiworld.get_region("Menu", self.player), "my_world.puml") + state = self.multiworld.get_all_state(False) + state.update_reachable_regions(self.player) + visualize_regions(self.get_region("Menu"), "my_world.puml", show_entrance_names=True, + regions_to_highlight=state.reachable_regions[self.player]) Example usage in Main code: from Utils import visualize_regions for player in multiworld.player_ids: visualize_regions(multiworld.get_region("Menu", player), f"{multiworld.get_out_file_name_base(player)}.puml") """ + if regions_to_highlight is None: + regions_to_highlight = set() assert root_region.multiworld, "The multiworld attribute of root_region has to be filled" from BaseClasses import Entrance, Item, Location, LocationProgressType, MultiWorld, Region from collections import deque @@ -1018,7 +1024,7 @@ def visualize_locations(region: Region) -> None: uml.append(f"\"{fmt(region)}\" : {{field}} {lock}{fmt(location)}") def visualize_region(region: Region) -> None: - uml.append(f"class \"{fmt(region)}\"") + uml.append(f"class \"{fmt(region)}\" {'#00FF00' if region in regions_to_highlight else ''}") if show_locations: visualize_locations(region) visualize_exits(region) From 04928bd83d6835c5e169d3f35fdc0a7bb6f2a2ae Mon Sep 17 00:00:00 2001 From: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com> Date: Tue, 14 Jan 2025 04:49:30 -0500 Subject: [PATCH 32/94] DKC3: Remove unused variables and imports #4302 --- worlds/dkc3/Client.py | 3 +-- worlds/dkc3/Items.py | 2 +- worlds/dkc3/Options.py | 3 +-- worlds/dkc3/Regions.py | 5 ++--- worlds/dkc3/Rom.py | 3 +-- worlds/dkc3/Rules.py | 4 ++-- worlds/dkc3/__init__.py | 8 +++----- 7 files changed, 11 insertions(+), 17 deletions(-) diff --git a/worlds/dkc3/Client.py b/worlds/dkc3/Client.py index ee2bd1dbdfb8..40216e81e37a 100644 --- a/worlds/dkc3/Client.py +++ b/worlds/dkc3/Client.py @@ -1,5 +1,4 @@ import logging -import asyncio from NetUtils import ClientStatus, color from worlds.AutoSNIClient import SNIClient @@ -32,7 +31,7 @@ async def deathlink_kill_player(self, ctx): async def validate_rom(self, ctx): - from SNIClient import snes_buffered_write, snes_flush_writes, snes_read + from SNIClient import snes_read rom_name = await snes_read(ctx, DKC3_ROMHASH_START, ROMHASH_SIZE) if rom_name is None or rom_name == bytes([0] * ROMHASH_SIZE) or rom_name[:2] != b"D3": diff --git a/worlds/dkc3/Items.py b/worlds/dkc3/Items.py index 358873cd2010..e6cac91ea90f 100644 --- a/worlds/dkc3/Items.py +++ b/worlds/dkc3/Items.py @@ -1,6 +1,6 @@ import typing -from BaseClasses import Item, ItemClassification +from BaseClasses import Item from .Names import ItemName diff --git a/worlds/dkc3/Options.py b/worlds/dkc3/Options.py index b114a503b982..3f220bce446d 100644 --- a/worlds/dkc3/Options.py +++ b/worlds/dkc3/Options.py @@ -1,7 +1,6 @@ from dataclasses import dataclass -import typing -from Options import Choice, Range, Toggle, DeathLink, DefaultOnToggle, OptionGroup, PerGameCommonOptions +from Options import Choice, Range, Toggle, DefaultOnToggle, OptionGroup, PerGameCommonOptions class Goal(Choice): diff --git a/worlds/dkc3/Regions.py b/worlds/dkc3/Regions.py index ae505b78d84b..6e968dbe1e30 100644 --- a/worlds/dkc3/Regions.py +++ b/worlds/dkc3/Regions.py @@ -1,10 +1,9 @@ import typing -from BaseClasses import MultiWorld, Region, Entrance -from .Items import DKC3Item +from BaseClasses import Region, Entrance +from worlds.AutoWorld import World from .Locations import DKC3Location from .Names import LocationName, ItemName -from worlds.AutoWorld import World def create_regions(world: World, active_locations): diff --git a/worlds/dkc3/Rom.py b/worlds/dkc3/Rom.py index 0dc722a73868..fb8bc2b122a4 100644 --- a/worlds/dkc3/Rom.py +++ b/worlds/dkc3/Rom.py @@ -2,7 +2,6 @@ from Utils import read_snes_rom from worlds.AutoWorld import World from worlds.Files import APDeltaPatch -from .Locations import lookup_id_to_name, all_locations from .Levels import level_list, level_dict USHASH = '120abf304f0c40fe059f6a192ed4f947' @@ -436,7 +435,7 @@ class LocalRom: - def __init__(self, file, patch=True, vanillaRom=None, name=None, hash=None): + def __init__(self, file, name=None, hash=None): self.name = name self.hash = hash self.orig_buffer = None diff --git a/worlds/dkc3/Rules.py b/worlds/dkc3/Rules.py index cc45e4ef3ad5..3d68aefb716a 100644 --- a/worlds/dkc3/Rules.py +++ b/worlds/dkc3/Rules.py @@ -1,8 +1,8 @@ import math +from worlds.AutoWorld import World +from worlds.generic.Rules import add_rule from .Names import LocationName, ItemName -from worlds.AutoWorld import LogicMixin, World -from worlds.generic.Rules import add_rule, set_rule def set_rules(world: World): diff --git a/worlds/dkc3/__init__.py b/worlds/dkc3/__init__.py index de6fb4a44a03..1dabeb0539d2 100644 --- a/worlds/dkc3/__init__.py +++ b/worlds/dkc3/__init__.py @@ -1,15 +1,13 @@ import dataclasses -import os -import typing import math +import os import threading +import typing +import settings from BaseClasses import Item, MultiWorld, Tutorial, ItemClassification from Options import PerGameCommonOptions -import Patch -import settings from worlds.AutoWorld import WebWorld, World - from .Client import DKC3SNIClient from .Items import DKC3Item, ItemData, item_table, inventory_table, junk_table from .Levels import level_list From dae9d4c575d17d5ced32153d5209b0272e4085b8 Mon Sep 17 00:00:00 2001 From: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Date: Tue, 14 Jan 2025 12:34:40 -0500 Subject: [PATCH 33/94] LTTP: Fix Itemlinks (#4479) --- worlds/alttp/Items.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/alttp/Items.py b/worlds/alttp/Items.py index 7e36d7a35ede..5f081e65fc8b 100644 --- a/worlds/alttp/Items.py +++ b/worlds/alttp/Items.py @@ -7,7 +7,7 @@ def GetBeemizerItem(world, player: int, item): item_name = item if isinstance(item, str) else item.name - if item_name not in trap_replaceable: + if item_name not in trap_replaceable or player in world.groups: return item # first roll - replaceable item should be replaced, within beemizer_total_chance From 79e6beeec3fe11e5f7df716d9ddec3847f4755f6 Mon Sep 17 00:00:00 2001 From: agilbert1412 Date: Tue, 14 Jan 2025 12:47:12 -0500 Subject: [PATCH 34/94] Stardew Valley: Update Mod Content (#4416) --- worlds/stardew_valley/data/craftable_data.py | 10 +++++++- worlds/stardew_valley/data/locations.csv | 6 ++++- worlds/stardew_valley/locations.py | 9 +++++++- worlds/stardew_valley/options/options.py | 23 +++++++++++-------- .../stardew_valley/strings/craftable_names.py | 4 ++++ .../test/TestNumberLocations.py | 9 ++++---- worlds/stardew_valley/test/__init__.py | 7 ++++++ 7 files changed, 52 insertions(+), 16 deletions(-) diff --git a/worlds/stardew_valley/data/craftable_data.py b/worlds/stardew_valley/data/craftable_data.py index 713db4732075..1bb4b2bea73b 100644 --- a/worlds/stardew_valley/data/craftable_data.py +++ b/worlds/stardew_valley/data/craftable_data.py @@ -11,7 +11,7 @@ from ..strings.crop_names import Fruit, Vegetable from ..strings.currency_names import Currency from ..strings.fertilizer_names import Fertilizer, RetainingSoil, SpeedGro -from ..strings.fish_names import Fish, WaterItem, ModTrash +from ..strings.fish_names import Fish, WaterItem, ModTrash, Trash from ..strings.flower_names import Flower from ..strings.food_names import Meal from ..strings.forageable_names import Forageable, SVEForage, DistantLandsForageable, Mushroom @@ -378,4 +378,12 @@ def create_recipe(name: str, ingredients: Dict[str, int], source: RecipeSource, advanced_recycling_machine = skill_recipe(ModMachine.advanced_recycling_machine, ModSkill.binning, 9, {MetalBar.iridium: 5, ArtisanGood.battery_pack: 2, MetalBar.quartz: 10}, ModNames.binning_skill) +coppper_slot_machine = skill_recipe(ModMachine.copper_slot_machine, ModSkill.luck, 2, {MetalBar.copper: 15, Material.stone: 1, Material.wood: 1, + Material.fiber: 1, Material.sap: 1, Loot.slime: 1, + Forageable.salmonberry: 1, Material.clay: 1, Trash.joja_cola: 1}, ModNames.luck_skill) + +gold_slot_machine = skill_recipe(ModMachine.gold_slot_machine, ModSkill.luck, 4, {MetalBar.gold: 15, ModMachine.copper_slot_machine: 1}, ModNames.luck_skill) +iridium_slot_machine = skill_recipe(ModMachine.iridium_slot_machine, ModSkill.luck, 4, {MetalBar.iridium: 15, ModMachine.gold_slot_machine: 1}, ModNames.luck_skill) +radioactive_slot_machine = skill_recipe(ModMachine.radioactive_slot_machine, ModSkill.luck, 4, {MetalBar.radioactive: 15, ModMachine.iridium_slot_machine: 1}, ModNames.luck_skill) + all_crafting_recipes_by_name = {recipe.item: recipe for recipe in all_crafting_recipes} diff --git a/worlds/stardew_valley/data/locations.csv b/worlds/stardew_valley/data/locations.csv index 680ddfcbacbf..43883b86f8ac 100644 --- a/worlds/stardew_valley/data/locations.csv +++ b/worlds/stardew_valley/data/locations.csv @@ -2935,6 +2935,10 @@ id,region,name,tags,mod_name 7433,Farm,Craft Composter,CRAFTSANITY,Binning Skill 7434,Farm,Craft Recycling Bin,CRAFTSANITY,Binning Skill 7435,Farm,Craft Advanced Recycling Machine,CRAFTSANITY,Binning Skill +7440,Farm,Craft Copper Slot Machine,"CRAFTSANITY",Luck Skill +7441,Farm,Craft Gold Slot Machine,"CRAFTSANITY",Luck Skill +7442,Farm,Craft Iridium Slot Machine,"CRAFTSANITY",Luck Skill +7443,Farm,Craft Radioactive Slot Machine,"CRAFTSANITY",Luck Skill 7451,Adventurer's Guild,Magic Elixir Recipe,"CHEFSANITY,CHEFSANITY_PURCHASE",Magic 7452,Adventurer's Guild,Travel Core Recipe,CRAFTSANITY,Magic 7453,Alesia Shop,Haste Elixir Recipe,CRAFTSANITY,Stardew Valley Expanded @@ -3241,7 +3245,7 @@ id,region,name,tags,mod_name 8199,Shipping,Shipsanity: Hardwood Display,SHIPSANITY,Archaeology 8200,Shipping,Shipsanity: Wooden Display,SHIPSANITY,Archaeology 8201,Shipping,Shipsanity: Dwarf Gadget: Infinite Volcano Simulation,"SHIPSANITY,GINGER_ISLAND",Archaeology -8202,Shipping,Shipsanity: Water Shifter,SHIPSANITY,Archaeology +8202,Shipping,Shipsanity: Water Shifter,"SHIPSANITY,DEPRECATED",Archaeology 8203,Shipping,Shipsanity: Brown Amanita,"SHIPSANITY,SHIPSANITY_FULL_SHIPMENT",Distant Lands - Witch Swamp Overhaul 8204,Shipping,Shipsanity: Swamp Herb,"SHIPSANITY,SHIPSANITY_FULL_SHIPMENT",Distant Lands - Witch Swamp Overhaul 8205,Shipping,Shipsanity: Void Mint Seeds,SHIPSANITY,Distant Lands - Witch Swamp Overhaul diff --git a/worlds/stardew_valley/locations.py b/worlds/stardew_valley/locations.py index b3a8db6f0341..02c8a5441c52 100644 --- a/worlds/stardew_valley/locations.py +++ b/worlds/stardew_valley/locations.py @@ -110,6 +110,8 @@ class LocationTags(enum.Enum): MAGIC_LEVEL = enum.auto() ARCHAEOLOGY_LEVEL = enum.auto() + DEPRECATED = enum.auto() + @dataclass(frozen=True) class LocationData: @@ -519,6 +521,10 @@ def create_locations(location_collector: StardewLocationCollector, location_collector(location_data.name, location_data.code, location_data.region) +def filter_deprecated_locations(locations: Iterable[LocationData]) -> Iterable[LocationData]: + return [location for location in locations if LocationTags.DEPRECATED not in location.tags] + + def filter_farm_type(options: StardewValleyOptions, locations: Iterable[LocationData]) -> Iterable[LocationData]: # On Meadowlands, "Feeding Animals" replaces "Raising Animals" if options.farm_type == FarmType.option_meadowlands: @@ -549,7 +555,8 @@ def filter_modded_locations(options: StardewValleyOptions, locations: Iterable[L def filter_disabled_locations(options: StardewValleyOptions, content: StardewContent, locations: Iterable[LocationData]) -> Iterable[LocationData]: - locations_farm_filter = filter_farm_type(options, locations) + locations_deprecated_filter = filter_deprecated_locations(locations) + locations_farm_filter = filter_farm_type(options, locations_deprecated_filter) locations_island_filter = filter_ginger_island(options, locations_farm_filter) locations_qi_filter = filter_qi_order_locations(options, locations_island_filter) locations_masteries_filter = filter_masteries_locations(content, locations_qi_filter) diff --git a/worlds/stardew_valley/options/options.py b/worlds/stardew_valley/options/options.py index db949718834e..f66ec3bdad80 100644 --- a/worlds/stardew_valley/options/options.py +++ b/worlds/stardew_valley/options/options.py @@ -757,6 +757,14 @@ class Gifting(Toggle): default = 1 +all_mods = {ModNames.deepwoods, ModNames.tractor, ModNames.big_backpack, + ModNames.luck_skill, ModNames.magic, ModNames.socializing_skill, ModNames.archaeology, + ModNames.cooking_skill, ModNames.binning_skill, ModNames.juna, + ModNames.jasper, ModNames.alec, ModNames.yoba, ModNames.eugene, + ModNames.wellwick, ModNames.ginger, ModNames.shiko, ModNames.delores, + ModNames.ayeisha, ModNames.riley, ModNames.skull_cavern_elevator, ModNames.sve, ModNames.distant_lands, + ModNames.alecto, ModNames.lacey, ModNames.boarding_house} + # These mods have been disabled because either they are not updated for the current supported version of Stardew Valley, # or we didn't find the time to validate that they work or fix compatibility issues if they do. # Once a mod is validated to be functional, it can simply be removed from this list @@ -766,8 +774,7 @@ class Gifting(Toggle): ModNames.wellwick, ModNames.shiko, ModNames.delores, ModNames.riley, ModNames.boarding_house} -if 'unittest' in sys.modules.keys() or 'pytest' in sys.modules.keys(): - disabled_mods = {} +enabled_mods = all_mods.difference(disabled_mods) class Mods(OptionSet): @@ -775,13 +782,11 @@ class Mods(OptionSet): visibility = Visibility.all & ~Visibility.simple_ui internal_name = "mods" display_name = "Mods" - valid_keys = {ModNames.deepwoods, ModNames.tractor, ModNames.big_backpack, - ModNames.luck_skill, ModNames.magic, ModNames.socializing_skill, ModNames.archaeology, - ModNames.cooking_skill, ModNames.binning_skill, ModNames.juna, - ModNames.jasper, ModNames.alec, ModNames.yoba, ModNames.eugene, - ModNames.wellwick, ModNames.ginger, ModNames.shiko, ModNames.delores, - ModNames.ayeisha, ModNames.riley, ModNames.skull_cavern_elevator, ModNames.sve, ModNames.distant_lands, - ModNames.alecto, ModNames.lacey, ModNames.boarding_house}.difference(disabled_mods) + valid_keys = enabled_mods + # In tests, we keep even the disabled mods active, because we expect some of them to eventually get updated for SV 1.6 + # In that case, we want to maintain content and logic for them, and therefore keep testing them + if 'unittest' in sys.modules.keys() or 'pytest' in sys.modules.keys(): + valid_keys = all_mods class BundlePlando(OptionSet): diff --git a/worlds/stardew_valley/strings/craftable_names.py b/worlds/stardew_valley/strings/craftable_names.py index 83445c702c32..891330c3ae51 100644 --- a/worlds/stardew_valley/strings/craftable_names.py +++ b/worlds/stardew_valley/strings/craftable_names.py @@ -201,6 +201,10 @@ class ModMachine: composter = "Composter" recycling_bin = "Recycling Bin" advanced_recycling_machine = "Advanced Recycling Machine" + copper_slot_machine = "Copper Slot Machine" + gold_slot_machine = "Gold Slot Machine" + iridium_slot_machine = "Iridium Slot Machine" + radioactive_slot_machine = "Radioactive Slot Machine" class ModFloor: diff --git a/worlds/stardew_valley/test/TestNumberLocations.py b/worlds/stardew_valley/test/TestNumberLocations.py index ef552c10e8d5..a1c6a96741a1 100644 --- a/worlds/stardew_valley/test/TestNumberLocations.py +++ b/worlds/stardew_valley/test/TestNumberLocations.py @@ -1,5 +1,6 @@ from . import SVTestBase, allsanity_no_mods_6_x_x, \ - allsanity_mods_6_x_x, minimal_locations_maximal_items, minimal_locations_maximal_items_with_island, get_minsanity_options, default_6_x_x + allsanity_mods_6_x_x, minimal_locations_maximal_items, minimal_locations_maximal_items_with_island, get_minsanity_options, default_6_x_x, \ + allsanity_mods_6_x_x_exclude_disabled from .. import location_table from ..items import Group, item_table @@ -70,7 +71,7 @@ class TestAllSanitySettingsHasAllExpectedLocations(SVTestBase): options = allsanity_no_mods_6_x_x() def test_allsanity_without_mods_has_at_least_locations(self): - expected_locations = 2238 + expected_locations = 2256 real_locations = self.get_real_locations() number_locations = len(real_locations) print(f"Stardew Valley - Allsanity Locations without mods: {number_locations}") @@ -83,10 +84,10 @@ def test_allsanity_without_mods_has_at_least_locations(self): class TestAllSanityWithModsSettingsHasAllExpectedLocations(SVTestBase): - options = allsanity_mods_6_x_x() + options = allsanity_mods_6_x_x_exclude_disabled() def test_allsanity_with_mods_has_at_least_locations(self): - expected_locations = 3096 + expected_locations = 2908 real_locations = self.get_real_locations() number_locations = len(real_locations) print(f"Stardew Valley - Allsanity Locations with all mods: {number_locations}") diff --git a/worlds/stardew_valley/test/__init__.py b/worlds/stardew_valley/test/__init__.py index de0ed97882e3..880a3fda5ca0 100644 --- a/worlds/stardew_valley/test/__init__.py +++ b/worlds/stardew_valley/test/__init__.py @@ -13,6 +13,7 @@ from .options.utils import fill_namespace_with_default, parse_class_option_keys, fill_dataclass_with_default from .. import StardewValleyWorld, options, StardewItem from ..options import StardewValleyOption +from ..options.options import enabled_mods logger = logging.getLogger(__name__) @@ -98,6 +99,12 @@ def allsanity_mods_6_x_x(): return allsanity +def allsanity_mods_6_x_x_exclude_disabled(): + allsanity = allsanity_no_mods_6_x_x() + allsanity.update({options.Mods.internal_name: frozenset(enabled_mods)}) + return allsanity + + def get_minsanity_options(): return { options.ArcadeMachineLocations.internal_name: options.ArcadeMachineLocations.option_disabled, From b91a7ac6fbfc0060c5262402669e2e84c56d9fcd Mon Sep 17 00:00:00 2001 From: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Date: Tue, 14 Jan 2025 13:52:58 -0500 Subject: [PATCH 35/94] LADX: Move Locality Changes Earlier (#4478) --- worlds/ladx/__init__.py | 47 ++++++++++++++++++++--------------------- 1 file changed, 23 insertions(+), 24 deletions(-) diff --git a/worlds/ladx/__init__.py b/worlds/ladx/__init__.py index b8de6da812df..09a25eb1cd09 100644 --- a/worlds/ladx/__init__.py +++ b/worlds/ladx/__init__.py @@ -140,6 +140,28 @@ def convert_ap_options_to_ladxr_logic(self): self.ladxr_logic = LADXRLogic(configuration_options=self.ladxr_settings, world_setup=world_setup) self.ladxr_itempool = LADXRItemPool(self.ladxr_logic, self.ladxr_settings, self.random).toDict() + def generate_early(self) -> None: + self.dungeon_item_types = { + } + for dungeon_item_type in ["maps", "compasses", "small_keys", "nightmare_keys", "stone_beaks", "instruments"]: + option_name = "shuffle_" + dungeon_item_type + option: DungeonItemShuffle = getattr(self.options, option_name) + + self.dungeon_item_types[option.ladxr_item] = option.value + + # The color dungeon does not contain an instrument + num_items = 8 if dungeon_item_type == "instruments" else 9 + + # For any and different world, set item rule instead + if option.value == DungeonItemShuffle.option_own_world: + self.options.local_items.value |= { + ladxr_item_to_la_item_name[f"{option.ladxr_item}{i}"] for i in range(1, num_items + 1) + } + elif option.value == DungeonItemShuffle.option_different_world: + self.options.non_local_items.value |= { + ladxr_item_to_la_item_name[f"{option.ladxr_item}{i}"] for i in range(1, num_items + 1) + } + def create_regions(self) -> None: # Initialize self.convert_ap_options_to_ladxr_logic() @@ -185,32 +207,9 @@ def create_event(self, event: str): def create_items(self) -> None: exclude = [item.name for item in self.multiworld.precollected_items[self.player]] - dungeon_item_types = { - - } - self.prefill_original_dungeon = [ [], [], [], [], [], [], [], [], [] ] self.prefill_own_dungeons = [] self.pre_fill_items = [] - # For any and different world, set item rule instead - - for dungeon_item_type in ["maps", "compasses", "small_keys", "nightmare_keys", "stone_beaks", "instruments"]: - option_name = "shuffle_" + dungeon_item_type - option: DungeonItemShuffle = getattr(self.options, option_name) - - dungeon_item_types[option.ladxr_item] = option.value - - # The color dungeon does not contain an instrument - num_items = 8 if dungeon_item_type == "instruments" else 9 - - if option.value == DungeonItemShuffle.option_own_world: - self.options.local_items.value |= { - ladxr_item_to_la_item_name[f"{option.ladxr_item}{i}"] for i in range(1, num_items + 1) - } - elif option.value == DungeonItemShuffle.option_different_world: - self.options.non_local_items.value |= { - ladxr_item_to_la_item_name[f"{option.ladxr_item}{i}"] for i in range(1, num_items + 1) - } # option_original_dungeon = 0 # option_own_dungeons = 1 # option_own_world = 2 @@ -238,7 +237,7 @@ def create_items(self) -> None: if isinstance(item.item_data, DungeonItemData): item_type = item.item_data.ladxr_id[:-1] - shuffle_type = dungeon_item_types[item_type] + shuffle_type = self.dungeon_item_types[item_type] if item.item_data.dungeon_item_type == DungeonItemType.INSTRUMENT and shuffle_type == ShuffleInstruments.option_vanilla: # Find instrument, lock From bedf746f1d90f128072034dedc3b6603541befe7 Mon Sep 17 00:00:00 2001 From: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> Date: Tue, 14 Jan 2025 21:37:10 +0100 Subject: [PATCH 36/94] MultiServer: Revert hints being created for already found locations #4367 --- MultiServer.py | 21 +++++++++++---------- 1 file changed, 11 insertions(+), 10 deletions(-) diff --git a/MultiServer.py b/MultiServer.py index 8aabdea3e2bf..c3f62e156114 100644 --- a/MultiServer.py +++ b/MultiServer.py @@ -743,16 +743,17 @@ def notify_hints(self, team: int, hints: typing.List[Hint], only_new: bool = Fal concerns[player].append(data) if not hint.local and data not in concerns[hint.finding_player]: concerns[hint.finding_player].append(data) - # remember hints in all cases - - # since hints are bidirectional, finding player and receiving player, - # we can check once if hint already exists - if hint not in self.hints[team, hint.finding_player]: - self.hints[team, hint.finding_player].add(hint) - new_hint_events.add(hint.finding_player) - for player in self.slot_set(hint.receiving_player): - self.hints[team, player].add(hint) - new_hint_events.add(player) + + # only remember hints that were not already found at the time of creation + if not hint.found: + # since hints are bidirectional, finding player and receiving player, + # we can check once if hint already exists + if hint not in self.hints[team, hint.finding_player]: + self.hints[team, hint.finding_player].add(hint) + new_hint_events.add(hint.finding_player) + for player in self.slot_set(hint.receiving_player): + self.hints[team, player].add(hint) + new_hint_events.add(player) self.logger.info("Notice (Team #%d): %s" % (team + 1, format_hint(self, team, hint))) for slot in new_hint_events: From 01df35f2152365bff0c82ebfb51f126e3b7af554 Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Tue, 14 Jan 2025 22:24:46 +0100 Subject: [PATCH 37/94] Factorio: fix Evolution Trap crashing bound server (#4366) --- worlds/factorio/data/mod_template/control.lua | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/worlds/factorio/data/mod_template/control.lua b/worlds/factorio/data/mod_template/control.lua index 40903250461c..87669beaf199 100644 --- a/worlds/factorio/data/mod_template/control.lua +++ b/worlds/factorio/data/mod_template/control.lua @@ -717,8 +717,10 @@ TRAP_TABLE = { game.surfaces["nauvis"].build_enemy_base(game.forces["player"].get_spawn_position(game.get_surface(1)), 25) end, ["Evolution Trap"] = function () - game.forces["enemy"].evolution_factor = game.forces["enemy"].evolution_factor + (TRAP_EVO_FACTOR * (1 - game.forces["enemy"].evolution_factor)) - game.print({"", "New evolution factor:", game.forces["enemy"].evolution_factor}) + local new_factor = game.forces["enemy"].get_evolution_factor("nauvis") + + (TRAP_EVO_FACTOR * (1 - game.forces["enemy"].get_evolution_factor("nauvis"))) + game.forces["enemy"].set_evolution_factor(new_factor, "nauvis") + game.print({"", "New evolution factor:", new_factor}) end, ["Teleport Trap"] = function () for _, player in ipairs(game.forces["player"].players) do From 207a76d1b5e123656ae2c547482a544467c7dba5 Mon Sep 17 00:00:00 2001 From: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Date: Tue, 14 Jan 2025 16:39:13 -0500 Subject: [PATCH 38/94] OoT: Two Bugfixes (#4389) --- worlds/oot/Patches.py | 2 +- worlds/oot/__init__.py | 3 +-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/worlds/oot/Patches.py b/worlds/oot/Patches.py index 561d7c3f7b6e..cd940e052a2b 100644 --- a/worlds/oot/Patches.py +++ b/worlds/oot/Patches.py @@ -2200,7 +2200,7 @@ def update_scrub_text(message, text_replacement, default_price, price, item_name elif world.shuffle_bosses != 'off': vanilla_reward = world.get_location(boss_name).vanilla_item vanilla_reward_location = world.multiworld.find_item(vanilla_reward, world.player) # hinted_dungeon_reward_locations[vanilla_reward.name] - area = HintArea.at(vanilla_reward_location).text(world.clearer_hints, preposition=True) + area = HintArea.at(vanilla_reward_location).text(world.hint_rng, world.clearer_hints, preposition=True) compass_message = "\x13\x75\x08You found the \x05\x41Compass\x05\x40\x01for %s\x05\x40!\x01The %s can be found\x01%s!\x09" % (dungeon_name, vanilla_reward, area) else: boss_location = next(filter(lambda loc: loc.type == 'Boss', world.get_entrance(f'{dungeon} Boss Door -> {boss_name} Boss Room').connected_region.locations)) diff --git a/worlds/oot/__init__.py b/worlds/oot/__init__.py index 975902ae6e64..3de55f68243b 100644 --- a/worlds/oot/__init__.py +++ b/worlds/oot/__init__.py @@ -582,8 +582,7 @@ def load_regions_from_json(self, file_path): new_exit = OOTEntrance(self.player, self.multiworld, '%s -> %s' % (new_region.name, exit), new_region) new_exit.vanilla_connected_region = exit new_exit.rule_string = rule - if self.options.logic_rules != 'no_logic': - self.parser.parse_spot_rule(new_exit) + self.parser.parse_spot_rule(new_exit) if new_exit.never: logger.debug('Dropping unreachable exit: %s', new_exit.name) else: From 1eefe23f1101e4d1c795b599f44ca2b4b9d04531 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Wed, 15 Jan 2025 15:13:29 -0500 Subject: [PATCH 39/94] Lingo: Add speed boost mode (#3989) * Add speed boost mode * Update generated.dat * Modify the actual trap weights option when speed boost mode is on * EOF newline * Update generated.dat --- worlds/lingo/__init__.py | 12 +++++++++--- worlds/lingo/data/generated.dat | Bin 149485 -> 149504 bytes worlds/lingo/data/ids.yaml | 1 + worlds/lingo/items.py | 1 + worlds/lingo/options.py | 10 ++++++++++ worlds/lingo/test/TestOptions.py | 9 ++++++++- worlds/lingo/utils/assign_ids.rb | 3 +++ 7 files changed, 32 insertions(+), 4 deletions(-) diff --git a/worlds/lingo/__init__.py b/worlds/lingo/__init__.py index 2a61a71f5fce..141fca0743bc 100644 --- a/worlds/lingo/__init__.py +++ b/worlds/lingo/__init__.py @@ -128,6 +128,9 @@ def create_items(self): pool.append(self.create_item("Puzzle Skip")) if traps: + if self.options.speed_boost_mode: + self.options.trap_weights.value["Slowness Trap"] = 0 + total_weight = sum(self.options.trap_weights.values()) if total_weight == 0: @@ -171,7 +174,7 @@ def fill_slot_data(self): "death_link", "victory_condition", "shuffle_colors", "shuffle_doors", "shuffle_paintings", "shuffle_panels", "enable_pilgrimage", "sunwarp_access", "mastery_achievements", "level_2_requirement", "location_checks", "early_color_hallways", "pilgrimage_allows_roof_access", "pilgrimage_allows_paintings", "shuffle_sunwarps", - "group_doors" + "group_doors", "speed_boost_mode" ] slot_data = { @@ -188,5 +191,8 @@ def fill_slot_data(self): return slot_data def get_filler_item_name(self) -> str: - filler_list = [":)", "The Feeling of Being Lost", "Wanderlust", "Empty White Hallways"] - return self.random.choice(filler_list) + if self.options.speed_boost_mode: + return "Speed Boost" + else: + filler_list = [":)", "The Feeling of Being Lost", "Wanderlust", "Empty White Hallways"] + return self.random.choice(filler_list) diff --git a/worlds/lingo/data/generated.dat b/worlds/lingo/data/generated.dat index 8b159d4ae4ac7c565e2372b1cc43d7a349b2ca7c..646ce3b5d7430dad51aa01a3a3f0e73b62106884 100644 GIT binary patch delta 2672 zcmZY9c~I147zgluf3V9fP{<*N%Oz`SEZ1^)g}5AR6bfD>*}|?ZZ^Y^zf(g4INQ!Hk ztiFm?+A%dXIa(Q3X2;a1lVeje4VPS6jcIC5CSw=9&+~3Hll;N+&ddW=R0&|_&vd&(|=Jt_T*4Im>uUQ~MD$DKl4SLIZH|^w1vF9y%S^w{` zkbXR6c0ZZn-wvk`m}KT8Db+{px3fL{B!#rF5Bo_hFMa(aj+Y}tBsRGPHpJNh<+Y7A zld`bRY_@n_8N2e1uCk+HA^27h6z~G}u93V5W*Z=pq?PR)Ai2Dp86erbObn1bUh)P> zPCzT1FNXzd*Vuwc)|4XM$37h(3O;aj5a;HPk|Z{qA_f2JW`H2oe{gt|B(j!^WGY|U zcagt&2fH#xltJFw##)=_tvXozrF$rNh|DIAo_RxLAt75>(=f^4<=8MuYDlb_z*=!jj5#nV0@LY0jNl|gdWcwIDnK;=Q{!qoU&EbVVPYo~p z87kS(VkyXTD+hC3B6AneB}67Oby6jiDjLHJO@(ZvNl=PtB$Qej1|`UJ+|+0K#`Lji z18w8bBfm_>NvJEJe7(_VP%bi?tv0vL_gv5K-;?0z$i0I_GW^l4Ij4}hyh;kRZe7(m z#ff;SNgaA+zD(BaR?(}x>SSjXvaZl~!hLmwCp*2y&a0(dzw6LbczPP05B6^0BK-w= zzFe&I7K)1g3gpL$-iG84={HuHCdCEb0SLwYan_zD)vvvaOY{$DgyAuN3i%skD#`?k zijoDK!r?dxQUoL~NRg1dAx(oMhZGG-!Iq{=8BQM#&2H)kuHE`FSDju=e^&%{x+kaUo2lnfLV%>v5dL^Y7| zc(T)MPcxVOl_6!4JeHm*IpXGdbO8(&z{)~MT3mUEUC5NON*93?qZHsc)q?1_SZSe< zVvr>$B`7YRQoYq?v}|(gN|7H%R(0v6FlNY-Vw{hN%`(_5!;z&z%0ZT*R0vrCQjW4x z$ZC)Zlu99MK$fFa30VuW0_6!I)gUWTYMg?MK&z0}2{D1JMyVC@6i6jXosfEv$56~d zHh`=_u?Vq&RH4{WRI~x;aZawlMa-d*RErxy^jzpBNY#*@fm8!&Gb95~cG|=v|DroU zj9jc#TtG!z*;S2{5Vi$6CY)`9aqL+XUIfhRlN!470g56s&MVuRjuknE6lLD~puH>3tg&qHeD$xiq12>*iIY$97y zI``tAl)=DeK47K$JpE;)o1F`H2Q3vPOnWfudLEmrLV|3?Kt$5&@-W=s)t|b zA(OaU{E7%Gwpmx%%yxUtTC-}7wbp7|>8SPaJM(BXSND=&-eIHxyuXJ$%Zqx6lD}c3 zQT&{d#_;l9Vk9npw3kGS@|h^vt}KP3z^BdA>TxS|suD+CW2LR$!`cNi?D@)G#(#S} zv=4Wg)<>q0O}wO!qH~Y5)YlkJ4eVE z?>_ka2|>Ou7R{RHy##!hWPV_f1j!dlkiZKVrYq`~?Ps_feYot940Xnu`54PpOX3IqfOT^nJ9P0576yrm~YH49c`ZyJCi1UQCzIN-z-tY zrRqfyH>u+H=F*_i+jid|Gx98JSQt?#EWK^`J%kbdW@H8d{p0l;_x z4)zD<8d|sfAueKnLL&^fc_igANI1$96g5-i35tO22&9RSD5OY8K9D9s@`V%)$&Xj3 zQ?1iqK(mL91y>2TGo_ROka(0pDZwBKD4|j&fCQpEBPARp5hX%OBuElU6pETf10@S$ zF<}s=K#YZy0x6D9)l${W$vDm8!H?tm1Sv@%(@~P8q=2NNs8Q5xD&L`{xu$7yU^)!w za3EER1|$t#}roD8_c%#9#bK50k6oQdS{`WFM|1EY!pjb z0P-?QiIg&s5|o8f%0Ws|7D-tGQiifr$}*6JD9fc(g1myV!YQd5s2s^GWfjOG6pIuF zvKZx6DXT%2pwvmJ2U&`;Mv5Jz0;K^(&DH`f6XXt@&G+c3dTt{~r4Y6b(h5lHAyq-z z0I6Ce2iqv3_)<56n1$F`3yPY#_+vdyh-!t71!p&TJ6nKi_--wYQJaS#{En^N8a*@W`8ly^Zkqr4~O1jrVY_oXC$0JIh9l%x+q+E6}1 z;d`_++_??qjGXC)ne8YaOF0Yj9LlFs&VlSe`CQ6*kam;{QoaD$iSi|intcW27UT{t zwKkejBevxutmIvLJa%e`-UnIXM1ONa4 diff --git a/worlds/lingo/data/ids.yaml b/worlds/lingo/data/ids.yaml index 13b77145ea2c..0a43592d3fc2 100644 --- a/worlds/lingo/data/ids.yaml +++ b/worlds/lingo/data/ids.yaml @@ -17,6 +17,7 @@ special_items: Iceland Trap: 444411 Atbash Trap: 444412 Puzzle Skip: 444413 + Speed Boost: 444680 panels: Starting Room: HI: 444400 diff --git a/worlds/lingo/items.py b/worlds/lingo/items.py index 78b288e7c2df..7e75cc76c739 100644 --- a/worlds/lingo/items.py +++ b/worlds/lingo/items.py @@ -85,6 +85,7 @@ def load_item_data(): "The Feeling of Being Lost": ItemClassification.filler, "Wanderlust": ItemClassification.filler, "Empty White Hallways": ItemClassification.filler, + "Speed Boost": ItemClassification.filler, **{trap_name: ItemClassification.trap for trap_name in TRAP_ITEMS}, "Puzzle Skip": ItemClassification.useful, } diff --git a/worlds/lingo/options.py b/worlds/lingo/options.py index 2d6e9967dfc4..f9d04f68fc8e 100644 --- a/worlds/lingo/options.py +++ b/worlds/lingo/options.py @@ -232,6 +232,14 @@ class TrapWeights(OptionDict): default = {trap_name: 1 for trap_name in TRAP_ITEMS} +class SpeedBoostMode(Toggle): + """ + If on, the player's default speed is halved, as if affected by a Slowness Trap. Speed Boosts are added to + the item pool, which temporarily return the player to normal speed. Slowness Traps are removed from the pool. + """ + display_name = "Speed Boost Mode" + + class PuzzleSkipPercentage(Range): """Replaces junk items with puzzle skips, at the specified rate.""" display_name = "Puzzle Skip Percentage" @@ -260,6 +268,7 @@ class DeathLink(Toggle): Level2Requirement, TrapPercentage, TrapWeights, + SpeedBoostMode, PuzzleSkipPercentage, ]) ] @@ -287,6 +296,7 @@ class LingoOptions(PerGameCommonOptions): shuffle_postgame: ShufflePostgame trap_percentage: TrapPercentage trap_weights: TrapWeights + speed_boost_mode: SpeedBoostMode puzzle_skip_percentage: PuzzleSkipPercentage death_link: DeathLink start_inventory_from_pool: StartInventoryPool diff --git a/worlds/lingo/test/TestOptions.py b/worlds/lingo/test/TestOptions.py index bd8ed81d7a12..224dbe0f7573 100644 --- a/worlds/lingo/test/TestOptions.py +++ b/worlds/lingo/test/TestOptions.py @@ -59,4 +59,11 @@ class TestShuffleSunwarpsAccess(LingoTestBase): "victory_condition": "pilgrimage", "shuffle_sunwarps": "true", "sunwarp_access": "individual" - } \ No newline at end of file + } + + +class TestSpeedBoostMode(LingoTestBase): + options = { + "location_checks": "insanity", + "speed_boost_mode": "true", + } diff --git a/worlds/lingo/utils/assign_ids.rb b/worlds/lingo/utils/assign_ids.rb index f7de3d03f582..bcb8018ebcc3 100644 --- a/worlds/lingo/utils/assign_ids.rb +++ b/worlds/lingo/utils/assign_ids.rb @@ -216,3 +216,6 @@ end File.write(outputpath, old_generated.to_yaml) + +puts "Next item ID: #{next_item_id}" +puts "Next location ID: #{next_location_id}" From 9dac7d9cc3bf313127f02d1a6d2ba9bd01a451ee Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Wed, 15 Jan 2025 21:50:20 +0100 Subject: [PATCH 40/94] MultiServer: update InvalidPacket text for location scouts (#4485) --- MultiServer.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/MultiServer.py b/MultiServer.py index c3f62e156114..81426cb132d8 100644 --- a/MultiServer.py +++ b/MultiServer.py @@ -1888,7 +1888,8 @@ async def process_client_cmd(ctx: Context, client: Client, args: dict): for location in args["locations"]: if type(location) is not int: await ctx.send_msgs(client, - [{'cmd': 'InvalidPacket', "type": "arguments", "text": 'LocationScouts', + [{'cmd': 'InvalidPacket', "type": "arguments", + "text": 'Locations has to be a list of integers', "original_cmd": cmd}]) return From b7baaed39112d9a5e1c5b17b1914bf5205328535 Mon Sep 17 00:00:00 2001 From: Silent <110704408+silent-destroyer@users.noreply.github.com> Date: Wed, 15 Jan 2025 18:17:07 -0500 Subject: [PATCH 41/94] TUNIC: Grass Randomizer (#3913) * Fix certain items not being added to slot data * Change where items get added to slot data * Add initial grass randomizer stuff * Fix rules * Update grass.py Improve location names * Remove wand and gun from logic * Update __init__.py * Fix logic for two pieces of grass in atoll * Make early bushes only contain grass * Backport changes to grass rando (#20) * Backport changes to grass rando * add_rule instead of set_rule for the special cases, add special cases for back of swamp laurels area cause I should've made a new region for the swamp upper entrance * Remove item name group for grass * Update grass rando option descriptions - Also ignore grass fill for single player games * Ignore grass fill option for solo rando * Update er_rules.py * Fix pre fill issue * Remove duplicate option * Add excluded grass locations back * Hide grass fill option from simple ui options page * Check for start with sword before setting grass rules * Update worlds/tunic/options.py Co-authored-by: Scipio Wright * Exclude grass from get_filler_item_name - non-grass rando games were accidentally seeing grass items get shuffled in as filler, which is funny but probably shouldn't happen * Update worlds/tunic/__init__.py Co-authored-by: Scipio Wright * Apply suggestions from code review Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Co-authored-by: Scipio Wright * change the rest of grass_fill to local_fill * Filter out grass from filler_items * remove -> discard * Update worlds/tunic/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * change has_stick to has_melee * Update grass list with combat logic regions * More fixes from combat logic merge * Fix some dumb stuff (#21) * Reorganize pre fill for grass * Update option value passthrough * Update __init__.py * Fix region name * Make separate pools for the grass and non-grass fills (#22) * Make separate pools for the grass and non-grass fills * Update worlds/tunic/__init__.py Co-authored-by: Scipio Wright * Fix those things in the PR (#23) * Use excludable property Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --------- Co-authored-by: Scipio Wright Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --- worlds/tunic/__init__.py | 120 +- worlds/tunic/er_data.py | 14 +- worlds/tunic/er_rules.py | 40 +- worlds/tunic/er_scripts.py | 6 +- worlds/tunic/grass.py | 7944 ++++++++++++++++++++++++++++++++++++ worlds/tunic/items.py | 3 +- worlds/tunic/locations.py | 25 +- worlds/tunic/options.py | 32 +- 8 files changed, 8156 insertions(+), 28 deletions(-) create mode 100644 worlds/tunic/grass.py diff --git a/worlds/tunic/__init__.py b/worlds/tunic/__init__.py index 1c326f78bd43..09279dd1bd86 100644 --- a/worlds/tunic/__init__.py +++ b/worlds/tunic/__init__.py @@ -1,19 +1,20 @@ -from typing import Dict, List, Any, Tuple, TypedDict, ClassVar, Union +from typing import Dict, List, Any, Tuple, TypedDict, ClassVar, Union, Set from logging import warning from BaseClasses import Region, Location, Item, Tutorial, ItemClassification, MultiWorld, CollectionState from .items import (item_name_to_id, item_table, item_name_groups, fool_tiers, filler_items, slot_data_item_names, combat_items) -from .locations import location_table, location_name_groups, location_name_to_id, hexagon_locations +from .locations import location_table, location_name_groups, standard_location_name_to_id, hexagon_locations, sphere_one from .rules import set_location_rules, set_region_rules, randomize_ability_unlocks, gold_hexagon from .er_rules import set_er_location_rules from .regions import tunic_regions from .er_scripts import create_er_regions +from .grass import grass_location_table, grass_location_name_to_id, grass_location_name_groups, excluded_grass_locations from .er_data import portal_mapping, RegionInfo, tunic_er_regions from .options import (TunicOptions, EntranceRando, tunic_option_groups, tunic_option_presets, TunicPlandoConnections, LaurelsLocation, LogicRules, LaurelsZips, IceGrappling, LadderStorage) from .combat_logic import area_data, CombatState from worlds.AutoWorld import WebWorld, World -from Options import PlandoConnection +from Options import PlandoConnection, OptionError from decimal import Decimal, ROUND_HALF_UP from settings import Group, Bool @@ -22,7 +23,11 @@ class TunicSettings(Group): class DisableLocalSpoiler(Bool): """Disallows the TUNIC client from creating a local spoiler log.""" + class LimitGrassRando(Bool): + """Limits the impact of Grass Randomizer on the multiworld by disallowing local_fill percentages below 95.""" + disable_local_spoiler: Union[DisableLocalSpoiler, bool] = False + limit_grass_rando: Union[LimitGrassRando, bool] = True class TunicWeb(WebWorld): @@ -73,10 +78,13 @@ class TunicWorld(World): settings: ClassVar[TunicSettings] item_name_groups = item_name_groups location_name_groups = location_name_groups + location_name_groups.update(grass_location_name_groups) item_name_to_id = item_name_to_id - location_name_to_id = location_name_to_id + location_name_to_id = standard_location_name_to_id.copy() + location_name_to_id.update(grass_location_name_to_id) + player_location_table: Dict[str, int] ability_unlocks: Dict[str, int] slot_data_items: List[TunicItem] tunic_portal_pairs: Dict[str, str] @@ -85,6 +93,11 @@ class TunicWorld(World): shop_num: int = 1 # need to make it so that you can walk out of shops, but also that they aren't all connected er_regions: Dict[str, RegionInfo] # absolutely needed so outlet regions work + # for the local_fill option + fill_items: List[TunicItem] + fill_locations: List[TunicLocation] + amount_to_local_fill: int + # so we only loop the multiworld locations once # if these are locations instead of their info, it gives a memory leak error item_link_locations: Dict[int, Dict[str, List[Tuple[int, str]]]] = {} @@ -132,6 +145,7 @@ def generate_early(self) -> None: self.options.hexagon_quest.value = self.passthrough["hexagon_quest"] self.options.entrance_rando.value = self.passthrough["entrance_rando"] self.options.shuffle_ladders.value = self.passthrough["shuffle_ladders"] + self.options.grass_randomizer.value = self.passthrough.get("grass_randomizer", 0) self.options.fixed_shop.value = self.options.fixed_shop.option_false self.options.laurels_location.value = self.options.laurels_location.option_anywhere self.options.combat_logic.value = self.passthrough["combat_logic"] @@ -140,6 +154,22 @@ def generate_early(self) -> None: else: self.using_ut = False + self.player_location_table = standard_location_name_to_id.copy() + + if self.options.local_fill == -1: + if self.options.grass_randomizer: + self.options.local_fill.value = 95 + else: + self.options.local_fill.value = 0 + + if self.options.grass_randomizer: + if self.settings.limit_grass_rando and self.options.local_fill < 95 and self.multiworld.players > 1: + raise OptionError(f"TUNIC: Player {self.player_name} has their Local Fill option set too low. " + f"They must either bring it above 95% or the host needs to disable limit_grass_rando " + f"in their host.yaml settings") + + self.player_location_table.update(grass_location_name_to_id) + @classmethod def stage_generate_early(cls, multiworld: MultiWorld) -> None: tunic_worlds: Tuple[TunicWorld] = multiworld.get_game_worlds("TUNIC") @@ -245,6 +275,14 @@ def create_items(self) -> None: self.get_location("Secret Gathering Place - 10 Fairy Reward").place_locked_item(laurels) items_to_create["Hero's Laurels"] = 0 + if self.options.grass_randomizer: + items_to_create["Grass"] = len(grass_location_table) + tunic_items.append(self.create_item("Glass Cannon", ItemClassification.progression)) + items_to_create["Glass Cannon"] = 0 + for grass_location in excluded_grass_locations: + self.get_location(grass_location).place_locked_item(self.create_item("Grass")) + items_to_create["Grass"] -= len(excluded_grass_locations) + if self.options.keys_behind_bosses: for rgb_hexagon, location in hexagon_locations.items(): hex_item = self.create_item(gold_hexagon if self.options.hexagon_quest else rgb_hexagon) @@ -332,8 +370,73 @@ def remove_filler(amount: int) -> None: if tunic_item.name in slot_data_item_names: self.slot_data_items.append(tunic_item) + # pull out the filler so that we can place it manually during pre_fill + self.fill_items = [] + if self.options.local_fill > 0 and self.multiworld.players > 1: + # skip items marked local or non-local, let fill deal with them in its own way + # discard grass from non_local if it's meant to be limited + if self.settings.limit_grass_rando: + self.options.non_local_items.value.discard("Grass") + all_filler: List[TunicItem] = [] + non_filler: List[TunicItem] = [] + for tunic_item in tunic_items: + if (tunic_item.excludable + and tunic_item.name not in self.options.local_items + and tunic_item.name not in self.options.non_local_items): + all_filler.append(tunic_item) + else: + non_filler.append(tunic_item) + self.amount_to_local_fill = int(self.options.local_fill.value * len(all_filler) / 100) + self.fill_items += all_filler[:self.amount_to_local_fill] + del all_filler[:self.amount_to_local_fill] + tunic_items = all_filler + non_filler + self.multiworld.itempool += tunic_items + def pre_fill(self) -> None: + self.fill_locations = [] + + if self.options.local_fill > 0 and self.multiworld.players > 1: + # we need to reserve a couple locations so that we don't fill up every sphere 1 location + reserved_locations: Set[str] = set(self.random.sample(sphere_one, 2)) + viable_locations = [loc for loc in self.multiworld.get_unfilled_locations(self.player) + if loc.name not in reserved_locations + and loc.name not in self.options.priority_locations.value] + + if len(viable_locations) < self.amount_to_local_fill: + raise OptionError(f"TUNIC: Not enough locations for local_fill option for {self.player_name}. " + f"This is likely due to excess plando or priority locations.") + + self.fill_locations += viable_locations + + @classmethod + def stage_pre_fill(cls, multiworld: MultiWorld) -> None: + tunic_fill_worlds: List[TunicWorld] = [world for world in multiworld.get_game_worlds("TUNIC") + if world.options.local_fill.value > 0] + if tunic_fill_worlds: + grass_fill: List[TunicItem] = [] + non_grass_fill: List[TunicItem] = [] + grass_fill_locations: List[Location] = [] + non_grass_fill_locations: List[Location] = [] + for world in tunic_fill_worlds: + if world.options.grass_randomizer: + grass_fill.extend(world.fill_items) + grass_fill_locations.extend(world.fill_locations) + else: + non_grass_fill.extend(world.fill_items) + non_grass_fill_locations.extend(world.fill_locations) + + multiworld.random.shuffle(grass_fill) + multiworld.random.shuffle(non_grass_fill) + multiworld.random.shuffle(grass_fill_locations) + multiworld.random.shuffle(non_grass_fill_locations) + + for filler_item in grass_fill: + multiworld.push_item(grass_fill_locations.pop(), filler_item, collect=False) + + for filler_item in non_grass_fill: + multiworld.push_item(non_grass_fill_locations.pop(), filler_item, collect=False) + def create_regions(self) -> None: self.tunic_portal_pairs = {} self.er_portal_hints = {} @@ -346,7 +449,8 @@ def create_regions(self) -> None: self.ability_unlocks["Pages 52-53 (Icebolt)"] = self.passthrough["Hexagon Quest Icebolt"] # Ladders and Combat Logic uses ER rules with vanilla connections for easier maintenance - if self.options.entrance_rando or self.options.shuffle_ladders or self.options.combat_logic: + if (self.options.entrance_rando or self.options.shuffle_ladders or self.options.combat_logic + or self.options.grass_randomizer): portal_pairs = create_er_regions(self) if self.options.entrance_rando: # these get interpreted by the game to tell it which entrances to connect @@ -362,7 +466,7 @@ def create_regions(self) -> None: region = self.get_region(region_name) region.add_exits(exits) - for location_name, location_id in self.location_name_to_id.items(): + for location_name, location_id in self.player_location_table.items(): region = self.get_region(location_table[location_name].region) location = TunicLocation(self.player, location_name, location_id, region) region.locations.append(location) @@ -375,7 +479,8 @@ def create_regions(self) -> None: def set_rules(self) -> None: # same reason as in create_regions, could probably be put into create_regions - if self.options.entrance_rando or self.options.shuffle_ladders or self.options.combat_logic: + if (self.options.entrance_rando or self.options.shuffle_ladders or self.options.combat_logic + or self.options.grass_randomizer): set_er_location_rules(self) else: set_region_rules(self) @@ -463,6 +568,7 @@ def fill_slot_data(self) -> Dict[str, Any]: "maskless": self.options.maskless.value, "entrance_rando": int(bool(self.options.entrance_rando.value)), "shuffle_ladders": self.options.shuffle_ladders.value, + "grass_randomizer": self.options.grass_randomizer.value, "combat_logic": self.options.combat_logic.value, "Hexagon Quest Prayer": self.ability_unlocks["Pages 24-25 (Prayer)"], "Hexagon Quest Holy Cross": self.ability_unlocks["Pages 42-43 (Holy Cross)"], diff --git a/worlds/tunic/er_data.py b/worlds/tunic/er_data.py index 1dc06d586d6f..f1a428cce1b5 100644 --- a/worlds/tunic/er_data.py +++ b/worlds/tunic/er_data.py @@ -629,14 +629,16 @@ class DeadEnd(IntEnum): "Beneath the Well Back": RegionInfo("Sewer"), # the back two portals, and all 4 upper chests "West Garden before Terry": RegionInfo("Archipelagos Redux"), # the lower entry point, near hero grave "West Garden after Terry": RegionInfo("Archipelagos Redux"), # after Terry, up until next chompignons + "West Garden West Combat": RegionInfo("Archipelagos Redux"), # for grass rando basically "West Garden at Dagger House": RegionInfo("Archipelagos Redux"), # just outside magic dagger house - "West Garden South Checkpoint": RegionInfo("Archipelagos Redux"), + "West Garden South Checkpoint": RegionInfo("Archipelagos Redux"), # the checkpoint and the blue lines area "Magic Dagger House": RegionInfo("archipelagos_house", dead_end=DeadEnd.all_cats), - "West Garden Portal": RegionInfo("Archipelagos Redux", dead_end=DeadEnd.restricted, outlet_region="West Garden by Portal"), + "West Garden Portal": RegionInfo("Archipelagos Redux", dead_end=DeadEnd.restricted, + outlet_region="West Garden by Portal"), "West Garden by Portal": RegionInfo("Archipelagos Redux", dead_end=DeadEnd.restricted), "West Garden Portal Item": RegionInfo("Archipelagos Redux", dead_end=DeadEnd.restricted), "West Garden Laurels Exit Region": RegionInfo("Archipelagos Redux"), - "West Garden before Boss": RegionInfo("Archipelagos Redux"), # main west garden + "West Garden before Boss": RegionInfo("Archipelagos Redux"), # up the ladder before garden knight "West Garden after Boss": RegionInfo("Archipelagos Redux"), "West Garden Hero's Grave Region": RegionInfo("Archipelagos Redux", outlet_region="West Garden before Terry"), "Ruined Atoll": RegionInfo("Atoll Redux"), @@ -1165,8 +1167,10 @@ class DeadEnd(IntEnum): "West Garden after Terry": { "West Garden before Terry": [], - "West Garden South Checkpoint": + "West Garden West Combat": [], + "West Garden South Checkpoint": + [["Hyperdash"]], "West Garden Laurels Exit Region": [["LS1"]], }, @@ -1176,6 +1180,8 @@ class DeadEnd(IntEnum): "West Garden at Dagger House": [], "West Garden after Terry": + [["Hyperdash"]], + "West Garden West Combat": [], }, "West Garden before Boss": { diff --git a/worlds/tunic/er_rules.py b/worlds/tunic/er_rules.py index f7568df81e49..08b088f7e4a7 100644 --- a/worlds/tunic/er_rules.py +++ b/worlds/tunic/er_rules.py @@ -1,12 +1,13 @@ from typing import Dict, FrozenSet, Tuple, TYPE_CHECKING from worlds.generic.Rules import set_rule, add_rule, forbid_item +from BaseClasses import Region, CollectionState from .options import IceGrappling, LadderStorage, CombatLogic from .rules import (has_ability, has_sword, has_melee, has_ice_grapple_logic, has_lantern, has_mask, can_ladder_storage, laurels_zip, bomb_walls) from .er_data import Portal, get_portal_outlet_region from .ladder_storage_data import ow_ladder_groups, region_ladders, easy_ls, medium_ls, hard_ls from .combat_logic import has_combat_reqs -from BaseClasses import Region, CollectionState +from .grass import set_grass_location_rules if TYPE_CHECKING: from . import TunicWorld @@ -555,7 +556,6 @@ def get_paired_portal(portal_sd: str) -> Tuple[str, str]: regions["Dark Tomb Upper"].connect( connecting_region=regions["Dark Tomb Entry Point"]) - # ice grapple through the wall, get the little secret sound to trigger regions["Dark Tomb Upper"].connect( connecting_region=regions["Dark Tomb Main"], rule=lambda state: has_ladder("Ladder in Dark Tomb", state, world) @@ -577,11 +577,24 @@ def get_paired_portal(portal_sd: str) -> Tuple[str, str]: wg_after_to_before_terry = regions["West Garden after Terry"].connect( connecting_region=regions["West Garden before Terry"]) - regions["West Garden after Terry"].connect( - connecting_region=regions["West Garden South Checkpoint"]) - wg_checkpoint_to_after_terry = regions["West Garden South Checkpoint"].connect( + wg_after_terry_to_west_combat = regions["West Garden after Terry"].connect( + connecting_region=regions["West Garden West Combat"]) + regions["West Garden West Combat"].connect( connecting_region=regions["West Garden after Terry"]) + wg_checkpoint_to_west_combat = regions["West Garden South Checkpoint"].connect( + connecting_region=regions["West Garden West Combat"]) + regions["West Garden West Combat"].connect( + connecting_region=regions["West Garden South Checkpoint"]) + + # if not laurels, it goes through the west combat region instead + regions["West Garden after Terry"].connect( + connecting_region=regions["West Garden South Checkpoint"], + rule=lambda state: state.has(laurels, player)) + regions["West Garden South Checkpoint"].connect( + connecting_region=regions["West Garden after Terry"], + rule=lambda state: state.has(laurels, player)) + wg_checkpoint_to_dagger = regions["West Garden South Checkpoint"].connect( connecting_region=regions["West Garden at Dagger House"]) regions["West Garden at Dagger House"].connect( @@ -1402,12 +1415,16 @@ def ls_connect(origin_name: str, portal_sdt: str) -> None: set_rule(wg_after_to_before_terry, lambda state: state.has_any({laurels, ice_dagger}, player) or has_combat_reqs("West Garden", state, player)) - # laurels through, probably to the checkpoint, or just fight - set_rule(wg_checkpoint_to_after_terry, - lambda state: state.has(laurels, player) or has_combat_reqs("West Garden", state, player)) - set_rule(wg_checkpoint_to_before_boss, + + set_rule(wg_after_terry_to_west_combat, + lambda state: has_combat_reqs("West Garden", state, player)) + set_rule(wg_checkpoint_to_west_combat, lambda state: has_combat_reqs("West Garden", state, player)) + # maybe a little too generous? probably fine though + set_rule(wg_checkpoint_to_before_boss, + lambda state: state.has(laurels, player) or has_combat_reqs("West Garden", state, player)) + add_rule(btv_front_to_main, lambda state: has_combat_reqs("Beneath the Vault", state, player)) add_rule(btv_back_to_main, @@ -1528,6 +1545,9 @@ def ls_connect(origin_name: str, portal_sdt: str) -> None: def set_er_location_rules(world: "TunicWorld") -> None: player = world.player + if world.options.grass_randomizer: + set_grass_location_rules(world) + forbid_item(world.get_location("Secret Gathering Place - 20 Fairy Reward"), fairies, player) # Ability Shuffle Exclusive Rules @@ -1852,6 +1872,8 @@ def combat_logic_to_loc(loc_name: str, combat_req_area: str, set_instead: bool = combat_logic_to_loc("West Garden - [Central Lowlands] Chest Beneath Faeries", "West Garden") combat_logic_to_loc("West Garden - [Central Lowlands] Chest Beneath Save Point", "West Garden") combat_logic_to_loc("West Garden - [West Highlands] Upper Left Walkway", "West Garden") + combat_logic_to_loc("West Garden - [Central Highlands] Holy Cross (Blue Lines)", "West Garden") + combat_logic_to_loc("West Garden - [Central Highlands] Behind Guard Captain", "West Garden") # with combat logic on, I presume the player will want to be able to see to avoid the spiders set_rule(world.get_location("Beneath the Fortress - Bridge"), diff --git a/worlds/tunic/er_scripts.py b/worlds/tunic/er_scripts.py index ed9fc0120ddc..4cd0f49ddf9b 100644 --- a/worlds/tunic/er_scripts.py +++ b/worlds/tunic/er_scripts.py @@ -1,6 +1,6 @@ from typing import Dict, List, Set, Tuple, TYPE_CHECKING from BaseClasses import Region, ItemClassification, Item, Location -from .locations import location_table +from .locations import all_locations from .er_data import Portal, portal_mapping, traversal_requirements, DeadEnd, RegionInfo from .er_rules import set_er_region_rules from Options import PlandoConnection @@ -53,8 +53,8 @@ def create_er_regions(world: "TunicWorld") -> Dict[Portal, Portal]: set_er_region_rules(world, regions, portal_pairs) - for location_name, location_id in world.location_name_to_id.items(): - region = regions[location_table[location_name].er_region] + for location_name, location_id in world.player_location_table.items(): + region = regions[all_locations[location_name].er_region] location = TunicERLocation(world.player, location_name, location_id, region) region.locations.append(location) diff --git a/worlds/tunic/grass.py b/worlds/tunic/grass.py new file mode 100644 index 000000000000..592b2938b118 --- /dev/null +++ b/worlds/tunic/grass.py @@ -0,0 +1,7944 @@ +from typing import Dict, NamedTuple, Optional, TYPE_CHECKING, Set + +from BaseClasses import CollectionState +from worlds.generic.Rules import set_rule, add_rule +from .rules import has_sword, has_melee +if TYPE_CHECKING: + from . import TunicWorld + + +class TunicLocationData(NamedTuple): + region: str + er_region: str # entrance rando region + location_group: Optional[str] = None + + +location_base_id = 509342400 + +grass_location_table: Dict[str, TunicLocationData] = { + "Overworld - Overworld Grass (576) (7.0, 4.0, -223.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (572) (6.0, 4.0, -223.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (574) (7.0, 4.0, -224.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (568) (5.0, 4.0, -223.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (562) (4.0, 4.0, -223.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (570) (6.0, 4.0, -224.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (569) (5.0, 4.0, -225.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (566) (5.0, 4.0, -224.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (563) (4.0, 4.0, -224.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (564) (4.0, 4.0, -225.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (573) (6.0, 4.0, -225.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (577) (7.0, 4.0, -225.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (578) (3.0, 4.0, -223.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (575) (2.0, 4.0, -223.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (579) (3.0, 4.0, -224.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (571) (2.0, 4.0, -224.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (583) (-2.4, 4.0, -224.4)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (580) (-3.4, 4.0, -224.4)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (581) (-2.4, 4.0, -225.4)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (582) (-3.4, 4.0, -225.4)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (586) (-3.4, 4.0, -219.6)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (584) (-3.4, 4.0, -218.6)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (585) (-2.4, 4.0, -219.6)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (587) (-2.4, 4.0, -218.6)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (615) (13.0, 8.0, -217.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (616) (14.0, 8.0, -217.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (614) (13.0, 8.0, -216.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (613) (14.0, 8.0, -216.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (142) (13.0, 8.0, -224.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (141) (13.0, 8.0, -226.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (140) (13.0, 8.0, -228.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (591) (-8.0, 12.0, -212.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (590) (-8.0, 12.0, -212.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (589) (-9.0, 12.0, -212.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (588) (-9.0, 12.0, -213.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (592) (-8.0, 12.0, -213.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (606) (8.0, 12.0, -208.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (607) (8.0, 12.0, -209.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (608) (9.0, 12.0, -208.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (605) (9.0, 12.0, -209.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (600) (12.0, 12.0, -199.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (598) (12.0, 12.0, -200.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (599) (13.0, 12.0, -199.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (597) (13.0, 12.0, -200.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (602) (12.0, 12.0, -198.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (603) (13.0, 12.0, -197.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (601) (13.0, 12.0, -198.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (604) (12.0, 12.0, -197.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (593) (8.0, 12.0, -190.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (596) (9.0, 12.0, -190.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (594) (9.0, 12.0, -189.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (595) (8.0, 12.0, -189.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (612) (-8.0, 12.0, -188.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (609) (-8.0, 12.0, -189.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (610) (-9.0, 12.0, -188.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (611) (-9.0, 12.0, -189.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (895) (-6.0, 12.0, -134.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (894) (-6.0, 12.0, -133.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (891) (-6.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (892) (-7.0, 12.0, -133.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (889) (-7.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (893) (-7.0, 12.0, -134.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (899) (-7.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (905) (-8.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (890) (-6.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (906) (-9.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (907) (-10.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (908) (-10.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (898) (-15.0, 12.0, -134.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (897) (-15.0, 12.0, -133.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (909) (-14.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (887) (-15.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (900) (-16.0, 12.0, -133.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (888) (-16.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (896) (-16.0, 12.0, -134.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (901) (-17.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (886) (-16.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (904) (-17.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (902) (-18.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (903) (-18.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (334) (-20.0, 12.0, -133.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (322) (-20.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (320) (-20.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (321) (-21.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (332) (-21.0, 12.0, -133.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (323) (-21.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (337) (-22.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (336) (-22.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (339) (-23.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (338) (-23.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (335) (-20.0, 12.0, -134.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (333) (-21.0, 12.0, -134.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (349) (-21.0, 12.0, -141.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (344) (-22.0, 12.0, -142.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (346) (-23.0, 12.0, -142.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (345) (-22.0, 12.0, -143.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (347) (-23.0, 12.0, -143.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (340) (-20.0, 12.0, -142.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (343) (-21.0, 12.0, -143.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (342) (-21.0, 12.0, -142.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (356) (-21.0, 12.0, -144.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (353) (-19.0, 12.0, -143.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (351) (-20.0, 12.0, -141.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (358) (-20.0, 12.0, -144.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (341) (-20.0, 12.0, -143.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (348) (-21.0, 12.0, -140.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (354) (-18.0, 12.0, -142.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (352) (-19.0, 12.0, -142.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (350) (-20.0, 12.0, -140.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (359) (-20.0, 12.0, -145.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (357) (-21.0, 12.0, -145.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (355) (-18.0, 12.0, -143.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (131) (13.0, 12.0, -143.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (130) (13.0, 12.0, -141.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (129) (15.0, 12.0, -141.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (372) (14.5, 12.0, -139.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (128) (13.0, 12.0, -139.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (375) (14.5, 12.0, -138.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (373) (15.5, 12.0, -139.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (379) (16.5, 12.0, -138.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (376) (16.5, 12.0, -139.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (374) (15.5, 12.0, -138.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (369) (15.5, 12.0, -137.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (368) (14.5, 12.0, -137.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (366) (13.5, 12.0, -136.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (365) (13.5, 12.0, -137.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (371) (14.5, 12.0, -136.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (364) (12.5, 12.0, -137.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (367) (12.5, 12.0, -136.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (361) (13.5, 12.0, -135.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (127) (15.0, 12.0, -135.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (370) (15.5, 12.0, -136.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (362) (13.5, 12.0, -134.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (363) (12.5, 12.0, -134.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (360) (12.5, 12.0, -135.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (388) (16.5, 12.0, -137.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (389) (17.5, 12.0, -137.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (378) (17.5, 12.0, -138.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (377) (17.5, 12.0, -139.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (391) (16.5, 12.0, -136.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (392) (18.5, 12.0, -135.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (390) (17.5, 12.0, -136.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (385) (17.5, 12.0, -135.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (384) (16.5, 12.0, -135.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (386) (17.5, 12.0, -134.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (387) (16.5, 12.0, -134.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (382) (17.5, 12.0, -140.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (383) (16.5, 12.0, -140.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (381) (17.5, 12.0, -141.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (395) (18.5, 12.0, -134.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (394) (19.5, 12.0, -134.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (285) (19.5, 12.0, -132.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (279) (19.5, 12.0, -133.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (124) (18.0, 12.0, -133.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (393) (19.5, 12.0, -135.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (397) (20.5, 12.0, -134.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (282) (20.5, 12.0, -133.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (284) (20.5, 12.0, -132.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (289) (21.5, 12.0, -134.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (287) (21.5, 12.0, -133.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (281) (22.5, 12.0, -132.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (278) (22.5, 12.0, -133.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (286) (21.5, 12.0, -132.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (267) (21.5, 12.0, -131.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (126) (20.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (125) (18.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (283) (22.5, 12.0, -134.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (277) (23.5, 12.0, -132.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (276) (23.5, 12.0, -133.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (271) (22.5, 12.0, -131.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (269) (24.5, 12.0, -132.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (268) (24.5, 12.0, -133.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (266) (24.5, 12.0, -131.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (270) (24.5, 12.0, -130.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (275) (23.5, 12.0, -131.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (274) (23.5, 12.0, -130.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (272) (22.5, 12.0, -130.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (273) (21.5, 12.0, -130.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (396) (20.5, 12.0, -135.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (288) (21.5, 12.0, -135.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (280) (22.5, 12.0, -135.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (380) (16.5, 12.0, -141.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (262) (44.0, 12.0, -145.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (264) (45.0, 12.0, -144.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (263) (45.0, 12.0, -145.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (255) (39.5, 12.0, -151.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (256) (39.5, 12.0, -150.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (251) (39.5, 12.0, -152.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (254) (38.5, 12.0, -151.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (252) (38.5, 12.0, -152.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (257) (38.5, 12.0, -150.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (261) (40.5, 12.0, -152.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (258) (40.5, 12.0, -153.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (250) (39.5, 12.0, -153.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (260) (41.5, 12.0, -152.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (259) (41.5, 12.0, -153.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (253) (38.5, 12.0, -153.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (106) (47.0, 12.0, -147.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (31) (48.0, 12.0, -153.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (249) (50.5, 12.0, -153.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (245) (50.5, 12.0, -151.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (247) (50.5, 12.0, -152.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (242) (50.5, 12.0, -150.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (246) (51.5, 12.0, -152.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (244) (51.5, 12.0, -151.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (248) (51.5, 12.0, -153.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (17) (53.0, 12.0, -153.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (16) (53.0, 12.0, -151.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (243) (51.5, 12.0, -150.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (30) (51.0, 12.0, -149.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (32) (55.0, 12.0, -153.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (28) (55.0, 12.0, -149.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (13) (53.0, 12.0, -149.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (11) (53.0, 12.0, -147.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (27) (55.0, 12.0, -147.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (29) (51.0, 12.0, -147.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (33) (55.0, 12.0, -157.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (876) (68.0, 12.0, -156.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (878) (69.0, 12.0, -155.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (877) (69.0, 12.0, -154.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (879) (70.0, 12.0, -155.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (880) (70.0, 12.0, -154.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (873) (67.0, 12.0, -156.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (875) (68.0, 12.0, -157.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (874) (67.0, 12.0, -157.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (184) (69.5, 12.0, -157.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (183) (71.5, 12.0, -155.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (182) (71.5, 12.0, -157.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (871) (74.0, 12.0, -155.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (185) (73.5, 12.0, -157.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (870) (73.0, 12.0, -155.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (869) (73.0, 12.0, -154.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (872) (74.0, 12.0, -154.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (195) (65.5, 12.0, -157.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (950) (75.0, 12.0, -156.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (951) (75.0, 12.0, -157.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (953) (76.0, 12.0, -156.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (952) (76.0, 12.0, -157.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (194) (73.5, 12.0, -150.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (954) (76.5, 12.0, -150.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (189) (75.5, 12.0, -148.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (193) (73.5, 12.0, -148.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (955) (76.5, 12.0, -151.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (867) (78.5, 12.0, -151.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (866) (77.5, 12.0, -151.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (861) (79.5, 12.0, -150.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (862) (79.5, 12.0, -151.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (868) (78.5, 12.0, -150.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (865) (77.5, 12.0, -150.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (964) (78.5, 12.0, -156.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (965) (78.5, 12.0, -157.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (967) (79.5, 12.0, -156.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (966) (79.5, 12.0, -157.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (960) (80.5, 12.0, -156.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (962) (81.5, 12.0, -157.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (956) (80.5, 12.0, -158.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (961) (80.5, 12.0, -157.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (963) (81.5, 12.0, -156.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (957) (80.5, 12.0, -159.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (959) (81.5, 12.0, -158.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (958) (81.5, 12.0, -159.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (930) (84.5, 12.0, -158.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (933) (85.5, 12.0, -158.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (913) (86.5, 12.0, -155.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (40) (87.0, 12.0, -157.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (39) (87.0, 12.0, -159.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (41) (89.0, 12.0, -157.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (914) (87.5, 12.0, -155.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (48) (89.0, 12.0, -155.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (915) (87.5, 12.0, -154.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (912) (86.5, 12.0, -154.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (42) (91.0, 12.0, -157.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (47) (91.0, 12.0, -155.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (940) (89.5, 12.0, -153.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (938) (88.5, 12.0, -152.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (939) (88.5, 12.0, -153.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (941) (89.5, 12.0, -152.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (943) (88.5, 12.0, -151.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (944) (89.5, 12.0, -151.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (945) (89.5, 12.0, -150.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (942) (88.5, 12.0, -150.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (948) (89.5, 12.0, -149.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (949) (89.5, 12.0, -148.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (947) (88.5, 12.0, -149.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (946) (88.5, 12.0, -148.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (934) (94.5, 12.0, -154.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (85) (93.0, 12.0, -155.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (43) (93.0, 12.0, -157.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (935) (94.5, 12.0, -155.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (936) (95.5, 12.0, -155.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (84) (95.0, 12.0, -157.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (937) (95.5, 12.0, -154.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (932) (85.5, 12.0, -159.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (928) (85.5, 12.0, -161.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (929) (85.5, 12.0, -160.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (916) (84.5, 12.0, -160.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (931) (84.5, 12.0, -159.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (38) (87.0, 12.0, -161.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (310) (86.5, 12.0, -162.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (917) (84.5, 12.0, -161.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (313) (87.5, 12.0, -162.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (311) (86.5, 12.0, -163.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (312) (87.5, 12.0, -163.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (980) (86.5, 12.0, -170.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (981) (86.5, 12.0, -171.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (982) (87.5, 12.0, -171.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (983) (87.5, 12.0, -170.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (968) (86.5, 12.0, -174.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (969) (86.5, 12.0, -175.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (979) (85.5, 12.0, -174.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (971) (87.5, 12.0, -174.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (970) (87.5, 12.0, -175.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (975) (87.5, 12.0, -176.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (978) (85.5, 12.0, -175.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (976) (84.5, 12.0, -174.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (977) (84.5, 12.0, -175.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (972) (86.5, 12.0, -176.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (973) (86.5, 12.0, -177.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (974) (87.5, 12.0, -177.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (619) (-3.0, 20.0, -126.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (621) (-4.0, 20.0, -126.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (626) (-5.0, 20.0, -126.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (623) (-5.0, 20.0, -127.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (624) (-6.0, 20.0, -126.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (622) (-3.0, 20.0, -127.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (620) (-4.0, 20.0, -127.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (452) (-3.0, 20.0, -128.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (451) (-3.0, 20.0, -129.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (625) (-6.0, 20.0, -127.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (627) (-14.0, 20.0, -126.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (630) (-14.0, 20.0, -127.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (629) (-15.0, 20.0, -126.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (628) (-15.0, 20.0, -127.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (423) (-9.0, 20.0, -116.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (449) (-8.0, 20.0, -118.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (415) (-8.0, 20.0, -116.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (446) (-8.0, 20.0, -117.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (448) (-7.0, 20.0, -117.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (447) (-7.0, 20.0, -118.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (425) (-10.0, 20.0, -116.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (417) (-7.0, 20.0, -116.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (411) (-7.0, 20.0, -115.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (413) (-8.0, 20.0, -115.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (424) (-9.0, 20.0, -115.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (422) (-10.0, 20.0, -115.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (840) (14.0, 20.0, -117.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (844) (16.0, 20.0, -118.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (841) (16.0, 20.0, -117.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (838) (15.0, 20.0, -117.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (839) (15.0, 20.0, -116.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (837) (14.0, 20.0, -116.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (843) (17.0, 20.0, -117.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (833) (14.0, 20.0, -114.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (836) (14.0, 20.0, -115.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (834) (15.0, 20.0, -115.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (835) (15.0, 20.0, -114.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (831) (19.5, 20.0, -128.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (830) (19.5, 20.0, -129.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (829) (18.5, 20.0, -128.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (832) (18.5, 20.0, -129.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (821) (20.5, 20.0, -128.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (828) (20.5, 20.0, -127.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (822) (21.5, 20.0, -129.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (826) (21.5, 20.0, -127.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (823) (21.5, 20.0, -128.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (824) (20.5, 20.0, -129.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (825) (20.5, 20.0, -126.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (827) (21.5, 20.0, -126.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (536) (8.0, 28.0, -94.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (508) (9.0, 28.0, -94.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (534) (7.0, 28.0, -94.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (506) (10.0, 28.0, -94.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (509) (10.0, 28.0, -93.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (507) (9.0, 28.0, -93.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (535) (8.0, 28.0, -93.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (537) (7.0, 28.0, -93.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (500) (12.0, 28.0, -95.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (503) (12.0, 28.0, -96.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (504) (12.0, 28.0, -97.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (498) (13.0, 28.0, -95.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (505) (13.0, 28.0, -96.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (502) (13.0, 28.0, -97.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (499) (12.0, 28.0, -94.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (501) (13.0, 28.0, -94.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (517) (7.0, 28.0, -99.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (515) (8.0, 28.0, -99.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (514) (7.0, 28.0, -100.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (516) (8.0, 28.0, -100.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (484) (12.0, 28.0, -102.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (483) (12.0, 28.0, -103.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (491) (11.0, 28.0, -104.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (485) (13.0, 28.0, -102.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (489) (12.0, 28.0, -104.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (482) (13.0, 28.0, -103.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (486) (12.0, 28.0, -105.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (488) (13.0, 28.0, -105.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (487) (13.0, 28.0, -104.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (492) (11.0, 28.0, -105.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (493) (10.0, 28.0, -104.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (490) (10.0, 28.0, -105.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (513) (9.0, 28.0, -106.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (511) (10.0, 28.0, -106.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (512) (10.0, 28.0, -107.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (510) (9.0, 28.0, -107.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (495) (8.0, 28.0, -104.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (496) (8.0, 28.0, -105.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (497) (7.0, 28.0, -104.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (494) (7.0, 28.0, -105.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (520) (-4.0, 28.0, -94.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (521) (-5.0, 28.0, -93.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (525) (-5.0, 28.0, -95.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (518) (-5.0, 28.0, -94.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (519) (-4.0, 28.0, -93.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (523) (-6.0, 28.0, -95.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (631) (-7.0, 28.0, -95.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (522) (-5.0, 28.0, -96.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (524) (-6.0, 28.0, -96.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (632) (-7.0, 28.0, -96.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (533) (-7.0, 28.0, -97.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (633) (-8.0, 28.5, -95.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (634) (-8.0, 28.0, -96.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (531) (-8.0, 28.0, -97.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (532) (-8.0, 28.0, -98.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (530) (-7.0, 28.0, -98.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (769) (-8.5, 28.0, -105.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (772) (-8.5, 28.0, -104.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (770) (-9.5, 28.0, -104.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (771) (-9.5, 28.0, -105.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (758) (-7.5, 28.0, -107.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (760) (-6.5, 28.0, -107.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (754) (-5.5, 28.0, -107.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (757) (-6.5, 28.0, -108.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (755) (-5.5, 28.0, -108.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (764) (-6.5, 28.0, -109.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (753) (-4.5, 28.0, -108.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (756) (-4.5, 28.0, -107.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (765) (-2.5, 28.0, -107.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (168) (-3.0, 28.0, -109.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (767) (-3.5, 28.0, -107.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (766) (-3.5, 28.0, -106.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (768) (-2.5, 28.0, -106.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (169) (-5.0, 28.0, -111.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (166) (-3.0, 28.0, -111.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (167) (-5.0, 28.0, -113.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (116) (-3.0, 28.0, -113.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (761) (-6.5, 28.0, -110.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (762) (-7.5, 28.0, -109.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (759) (-7.5, 28.0, -108.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (763) (-7.5, 28.0, -110.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (151) (-21.0, 28.0, -109.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (170) (-21.0, 28.0, -111.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (171) (-19.0, 28.0, -113.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (149) (-23.0, 28.0, -107.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (24) (-25.0, 28.0, -109.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (138) (-25.0, 28.0, -111.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (148) (-25.0, 28.0, -113.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (172) (-23.0, 28.0, -113.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (25) (-25.0, 28.0, -107.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (150) (-21.0, 28.0, -107.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (26) (-19.0, 28.0, -107.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (23) (-19.0, 28.0, -105.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (9) (-19.0, 28.0, -103.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (471) (-16.0, 36.0, -87.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (472) (-16.0, 36.0, -86.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (470) (-17.0, 36.0, -86.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (473) (-17.0, 36.0, -87.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (468) (-17.0, 36.0, -88.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (466) (-16.0, 36.0, -88.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (474) (-15.0, 36.0, -88.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (467) (-17.0, 36.0, -89.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (469) (-16.0, 36.0, -89.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (477) (-15.0, 36.0, -89.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (475) (-14.0, 36.0, -89.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (476) (-14.0, 36.0, -88.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (459) (-4.0, 36.0, -75.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (460) (-4.0, 36.0, -74.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (458) (-3.0, 36.0, -74.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (461) (-3.0, 36.0, -75.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (457) (-4.0, 36.0, -73.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (455) (-3.0, 36.0, -73.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (456) (-3.0, 36.0, -72.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (454) (-4.0, 36.0, -72.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (463) (-9.0, 36.0, -70.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (465) (-8.0, 36.0, -70.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (462) (-8.0, 36.0, -69.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (464) (-9.0, 36.0, -69.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (567) (-7.0, 36.0, -68.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (617) (-7.0, 36.0, -67.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (618) (-6.0, 36.0, -68.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (565) (-6.0, 36.0, -67.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (792) (-14.5, 36.0, -63.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (789) (-14.5, 36.0, -62.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (790) (-15.5, 36.0, -63.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (791) (-15.5, 36.0, -62.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (180) (-13.0, 36.0, -61.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (776) (-12.5, 36.0, -59.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (779) (-11.5, 36.0, -60.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (778) (-11.5, 36.0, -61.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (777) (-10.5, 36.0, -60.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (780) (-10.5, 36.0, -61.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (774) (-13.5, 36.0, -59.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (178) (-11.0, 36.0, -59.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (773) (-12.5, 36.0, -58.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (775) (-13.5, 36.0, -58.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (785) (-14.5, 36.0, -58.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (788) (-14.5, 36.0, -59.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (786) (-15.5, 36.0, -59.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (179) (-13.0, 36.0, -57.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (177) (-11.0, 36.0, -57.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (174) (-13.0, 36.0, -55.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (784) (-14.5, 36.0, -57.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (781) (-14.5, 36.0, -56.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (176) (-15.0, 36.0, -55.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (783) (-15.5, 36.0, -56.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (782) (-15.5, 36.0, -57.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (787) (-15.5, 36.0, -58.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (173) (-11.0, 36.0, -55.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (181) (-17.0, 36.0, -58.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (800) (-16.5, 36.0, -53.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (175) (-15.0, 36.0, -53.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (797) (-16.5, 36.0, -52.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (136) (-15.0, 36.0, -51.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (796) (-16.5, 36.0, -51.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (793) (-16.5, 36.0, -50.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (794) (-17.5, 36.0, -51.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (799) (-17.5, 36.0, -52.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (798) (-17.5, 36.0, -53.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (135) (-15.0, 36.0, -49.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (134) (-17.0, 36.0, -49.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (795) (-17.5, 36.0, -50.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (132) (-15.0, 36.0, -47.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (133) (-17.0, 36.0, -47.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (437) (11.0, 36.0, -72.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (434) (11.0, 36.0, -71.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (435) (10.0, 36.0, -72.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (433) (10.0, 36.0, -70.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (436) (10.0, 36.0, -71.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (432) (11.0, 36.0, -70.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (441) (9.0, 36.0, -72.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (438) (9.0, 36.0, -71.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (440) (8.0, 36.0, -71.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (439) (8.0, 36.0, -72.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (445) (8.0, 36.0, -74.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (442) (8.0, 36.0, -73.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (430) (10.0, 36.0, -69.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (431) (11.0, 36.0, -69.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (444) (7.0, 36.0, -73.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (443) (7.0, 36.0, -74.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (652) (28.0, 36.0, -110.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (647) (27.0, 36.0, -112.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (648) (26.0, 36.0, -112.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (654) (28.0, 36.0, -111.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (646) (28.0, 36.0, -112.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (645) (28.0, 36.0, -113.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (649) (27.0, 36.0, -113.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (653) (29.0, 36.0, -111.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (643) (29.0, 36.0, -113.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (644) (29.0, 36.0, -112.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (651) (29.0, 36.0, -110.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (650) (26.0, 36.0, -113.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (845) (-4.5, 44.0, -68.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (847) (-3.5, 44.0, -68.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (846) (-4.5, 44.0, -69.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (848) (-3.5, 44.0, -69.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (850) (9.5, 44.0, -65.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (856) (7.5, 44.0, -66.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (853) (8.5, 44.0, -65.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (854) (8.5, 44.0, -66.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (859) (7.5, 44.0, -67.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (860) (7.5, 44.0, -68.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (857) (8.5, 44.0, -67.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (858) (8.5, 44.0, -68.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (849) (9.5, 44.0, -64.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (851) (10.5, 44.0, -64.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (852) (10.5, 44.0, -65.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (855) (7.5, 44.0, -65.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (410) (-6.0, 44.0, -64.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (416) (-6.0, 44.0, -65.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (421) (-4.0, 44.0, -63.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (407) (-6.0, 44.0, -63.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (420) (-5.0, 44.0, -63.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (403) (-6.0, 44.0, -62.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (409) (-7.0, 44.0, -63.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (418) (-5.0, 44.0, -62.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (412) (-7.0, 44.0, -64.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (405) (-7.0, 44.0, -62.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (400) (-7.0, 44.0, -61.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (414) (-7.0, 44.0, -65.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (402) (-8.0, 44.0, -62.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (399) (-8.0, 44.0, -61.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (406) (-8.0, 44.0, -63.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (401) (-6.0, 44.0, -61.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (404) (-9.0, 44.0, -62.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (408) (-9.0, 44.0, -63.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (426) (-8.0, 44.0, -60.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (398) (-9.0, 44.0, -61.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (429) (-8.0, 44.0, -59.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (428) (-9.0, 44.0, -59.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (427) (-9.0, 44.0, -60.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (667) (-6.0, 44.0, -50.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (669) (-5.0, 44.0, -50.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (668) (-5.0, 44.0, -51.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (670) (-6.0, 44.0, -51.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (665) (-6.0, 44.0, -48.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (666) (-5.0, 44.0, -48.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (664) (-6.0, 44.0, -47.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (663) (-5.0, 44.0, -47.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (672) (8.0, 44.0, -48.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (674) (7.0, 44.0, -48.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (671) (7.0, 44.0, -47.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (677) (6.0, 44.0, -48.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (676) (6.0, 44.0, -49.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (675) (5.0, 44.0, -48.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (678) (5.0, 44.0, -49.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (673) (8.0, 44.0, -47.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (5) (12.0, 44.0, -6.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (4) (13.0, 44.0, -6.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (3) (12.0, 44.0, -5.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1) (13.0, 44.0, -5.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (6) (11.0, 44.0, -5.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (13.0, 44.0, -4.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (2) (12.0, 44.0, -4.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (7) (11.0, 44.0, -4.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (30) (10.0, 44.0, -4.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1137) (8.0, 46.0, -2.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1135) (9.0, 46.0, -2.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1138) (9.0, 46.0, -3.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1136) (8.0, 46.0, -1.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1134) (9.0, 46.0, -1.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1139) (-4.0, 46.0, -1.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1141) (-4.0, 46.0, -2.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1142) (-5.0, 46.0, -2.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1140) (-5.0, 46.0, -1.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (26) (-6.5, 44.0, -5.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (27) (-6.5, 44.0, -4.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (24) (-7.5, 44.0, -5.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (25) (-7.5, 44.0, -4.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (28) (-8.5, 44.0, -6.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (22) (-8.5, 44.0, -5.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (21) (-8.5, 44.0, -4.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (29) (-9.5, 44.0, -6.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (18) (-8.5, 44.0, -10.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (11) (-8.5, 44.0, -12.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (13) (-8.5, 44.0, -11.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (19) (-9.5, 44.0, -10.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (12) (-9.5, 44.0, -11.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (15) (-7.5, 44.0, -12.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (9) (-9.5, 44.0, -12.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (8) (-9.5, 44.0, -13.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (10) (-8.5, 44.0, -13.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (16) (-6.5, 44.0, -12.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (17) (-6.5, 44.0, -13.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (14) (-7.5, 44.0, -13.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (698) (-32.0, 38.0, -49.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (699) (-31.0, 38.0, -49.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (697) (-32.0, 38.0, -50.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (700) (-31.0, 38.0, -50.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (696) (-32.5, 38.0, -46.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (693) (-33.5, 38.5, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (695) (-33.5, 38.0, -46.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (694) (-33.5, 38.5, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (691) (-34.5, 38.0, -46.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (692) (-34.5, 38.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (560) (-32.0, 40.0, -33.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (554) (-31.0, 40.0, -34.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (553) (-31.0, 40.0, -33.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (555) (-30.0, 40.0, -34.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (557) (-31.0, 40.0, -35.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (550) (-31.0, 40.0, -32.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (552) (-30.0, 40.0, -33.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (551) (-30.0, 40.0, -32.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (559) (-32.0, 40.0, -32.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (558) (-33.0, 40.0, -32.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (561) (-33.0, 40.0, -33.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (139) (-31.0, 40.0, -28.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (145) (-33.0, 40.0, -30.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (143) (-33.0, 40.0, -28.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (556) (-30.0, 40.0, -35.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (137) (-39.0, 40.0, -28.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (93) (-41.0, 40.0, -28.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (94) (-39.0, 40.0, -33.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (479) (-38.5, 40.0, -34.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (480) (-38.5, 40.0, -35.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (478) (-39.5, 40.0, -34.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (190) (-37.0, 40.0, -33.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (481) (-39.5, 40.0, -35.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (-41.0, 40.0, -37.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (6) (-39.0, 40.0, -37.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (1) (-41.0, 40.0, -39.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (4) (-39.0, 40.0, -39.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (2) (-41.0, 40.0, -41.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (7) (-39.0, 40.0, -41.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (128) (-39.5, 40.0, -43.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (130) (-39.5, 40.0, -42.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (5) (-41.0, 40.0, -43.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (545) (-37.5, 40.0, -41.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (538) (-37.5, 40.0, -42.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (131) (-38.5, 40.0, -43.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (126) (-38.5, 40.0, -42.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (544) (-36.5, 40.0, -41.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (542) (-37.5, 40.0, -40.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (543) (-36.5, 40.0, -40.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (541) (-37.5, 40.0, -43.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (540) (-36.5, 40.0, -43.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (539) (-36.5, 40.0, -42.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (546) (-35.5, 40.0, -42.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (548) (-34.5, 40.0, -43.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (549) (-35.5, 40.0, -43.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (547) (-34.5, 40.0, -42.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (191) (-38.0, 40.0, -45.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (689) (-40.0, 40.0, -44.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (687) (-41.0, 40.0, -44.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (690) (-40.0, 40.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (688) (-41.0, 40.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (117) (-42.5, 40.0, -41.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (114) (-42.5, 40.0, -40.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (98) (-43.0, 40.0, -39.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (116) (-43.5, 40.0, -40.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (115) (-43.5, 40.0, -41.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (121) (-44.5, 40.0, -41.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (113) (-44.5, 40.0, -39.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (118) (-44.5, 40.0, -40.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (192) (-43.0, 40.0, -43.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (110) (-44.5, 40.0, -38.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (95) (-43.0, 40.0, -37.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (96) (-45.0, 40.0, -37.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (112) (-45.5, 40.0, -38.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (111) (-45.5, 40.0, -39.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (124) (-46.5, 40.0, -38.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (97) (-47.0, 40.0, -37.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (122) (-47.5, 40.0, -38.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (123) (-46.5, 40.0, -39.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (125) (-47.5, 40.0, -39.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (134) (-46.5, 40.0, -40.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (120) (-45.5, 40.0, -40.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (119) (-45.5, 40.0, -41.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (108) (-48.5, 40.0, -37.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (109) (-49.5, 40.0, -37.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (136) (-47.5, 40.0, -40.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (135) (-47.5, 40.0, -41.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (137) (-46.5, 40.0, -41.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (196) (-47.3, 40.0, -43.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (133) (-49.0, 40.0, -44.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (686) (-50.0, 40.0, -43.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (685) (-51.0, 40.0, -42.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (684) (-52.0, 40.0, -42.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (683) (-52.0, 40.0, -43.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (682) (-51.0, 40.0, -43.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (680) (-52.0, 40.0, -44.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (127) (-50.0, 40.0, -44.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (129) (-51.0, 40.0, -44.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (450) (-51.0, 40.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (681) (-52.0, 40.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (453) (-50.0, 40.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (679) (-49.0, 40.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (115) (-53.5, 40.0, -43.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (8) (-51.0, 40.0, -39.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (99) (-51.0, 40.0, -37.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (106) (-49.5, 40.0, -36.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (3) (-53.0, 40.0, -37.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (107) (-48.5, 40.0, -36.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (138) (-71.5, 40.0, -38.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (141) (-71.5, 40.0, -39.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (140) (-72.5, 40.0, -38.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (139) (-72.5, 40.0, -39.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (102) (-72.0, 40.0, -41.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (105) (-72.0, 40.0, -43.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (104) (-74.0, 40.0, -41.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (101) (-74.0, 40.0, -39.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (153) (-76.5, 40.0, -41.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (145) (-75.5, 40.0, -39.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (152) (-75.5, 40.0, -40.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (151) (-75.5, 40.0, -41.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (143) (-76.5, 40.0, -39.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (150) (-76.5, 40.0, -40.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (103) (-74.0, 40.0, -43.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (144) (-76.5, 40.0, -38.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (142) (-75.5, 40.0, -38.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (100) (-76.0, 40.0, -37.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (147) (-77.5, 40.0, -37.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (148) (-77.5, 40.0, -36.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (149) (-78.5, 40.0, -37.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (146) (-78.5, 40.0, -36.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (156) (-82.5, 40.0, -36.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (155) (-82.5, 40.0, -37.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (154) (-83.5, 40.0, -36.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (157) (-83.5, 40.0, -37.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (907) (-48.5, 43.0, 20.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (908) (-48.5, 43.0, 21.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (905) (-49.5, 43.0, 21.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (906) (-49.5, 43.0, 20.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (911) (-53.8, 43.0, 20.3)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (909) (-53.8, 43.0, 21.3)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (910) (-54.8, 43.0, 21.3)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (819) (-52.0, 28.0, -52.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (817) (-51.0, 28.0, -52.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (818) (-52.0, 28.0, -53.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (820) (-51.0, 28.0, -53.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (813) (-46.5, 28.0, -61.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (816) (-46.5, 28.0, -62.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (814) (-47.5, 28.0, -62.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (815) (-47.5, 28.0, -61.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (807) (-44.0, 28.0, -62.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (803) (-45.0, 28.0, -64.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (806) (-44.0, 28.0, -63.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (801) (-44.0, 28.0, -64.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (805) (-43.0, 28.0, -62.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (808) (-43.0, 28.0, -63.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (811) (-42.0, 28.0, -63.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (809) (-41.0, 28.0, -63.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (810) (-42.0, 28.0, -64.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (812) (-41.0, 28.0, -64.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (804) (-44.0, 28.0, -65.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (802) (-45.0, 28.0, -65.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (529) (-35.0, 28.0, -62.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (527) (-34.0, 28.0, -61.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (528) (-34.0, 28.0, -62.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (526) (-35.0, 28.0, -61.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (641) (-32.0, 28.0, -65.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (642) (-32.0, 28.0, -66.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (640) (-31.0, 28.0, -65.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (636) (-30.0, 28.0, -65.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (639) (-31.0, 28.0, -66.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (637) (-29.0, 28.0, -66.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (635) (-29.0, 28.0, -65.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (638) (-30.0, 28.0, -66.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (744) (-32.5, 28.0, -85.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (741) (-32.5, 28.0, -86.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (158) (-32.0, 28.0, -84.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (742) (-31.5, 28.0, -85.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (743) (-31.5, 28.0, -86.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (748) (-29.5, 28.0, -84.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (745) (-30.5, 28.0, -83.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (746) (-30.5, 28.0, -84.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (163) (-30.0, 28.0, -88.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (162) (-30.0, 28.0, -86.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (747) (-29.5, 28.0, -83.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (750) (-30.5, 28.0, -90.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (749) (-30.5, 28.0, -89.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (751) (-29.5, 28.0, -89.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (752) (-29.5, 28.0, -90.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (165) (-57.5, 28.0, -64.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (162) (-57.5, 28.0, -63.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (164) (-58.5, 28.0, -63.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (163) (-58.5, 28.0, -64.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (176) (-59.5, 28.0, -65.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (173) (-59.5, 28.0, -64.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (170) (-59.5, 28.0, -63.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (159) (-59.5, 28.0, -62.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (172) (-60.5, 28.0, -63.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (174) (-60.5, 28.0, -65.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (171) (-60.5, 28.0, -64.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (175) (-59.5, 28.0, -66.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (177) (-60.5, 28.0, -66.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (112) (-56.0, 28.0, -64.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (110) (-58.0, 28.0, -62.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (111) (-56.0, 28.0, -62.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (160) (-59.5, 28.0, -61.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (169) (-59.5, 28.0, -60.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (108) (-58.0, 28.0, -60.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (158) (-60.5, 28.0, -61.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (161) (-60.5, 28.0, -62.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (109) (-56.0, 28.0, -60.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (107) (-58.0, 28.0, -58.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (166) (-59.5, 28.0, -59.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (168) (-60.5, 28.0, -59.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (167) (-60.5, 28.0, -60.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (180) (-61.5, 28.0, -61.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (178) (-62.5, 28.0, -61.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (179) (-61.5, 28.0, -62.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (181) (-62.5, 28.0, -62.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (713) (-62.5, 28.0, -74.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (714) (-62.5, 28.0, -75.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (715) (-63.5, 28.0, -74.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (716) (-63.5, 28.0, -75.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (711) (-66.0, 28.0, -76.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (710) (-66.0, 28.0, -77.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (712) (-67.0, 28.0, -76.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (709) (-67.0, 28.0, -77.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (160) (-61.5, 28.0, -81.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (157) (-59.5, 28.0, -81.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (156) (-59.5, 28.0, -79.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (154) (-57.5, 28.0, -79.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (159) (-61.5, 28.0, -83.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (155) (-59.5, 28.0, -83.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (152) (-57.5, 28.0, -83.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (153) (-57.5, 28.0, -81.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (727) (-63.0, 28.0, -83.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (725) (-64.0, 28.0, -83.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (728) (-64.0, 28.0, -84.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (726) (-63.0, 28.0, -84.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (722) (-63.0, 28.0, -86.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (723) (-63.0, 28.0, -85.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (721) (-64.0, 28.0, -85.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (717) (-62.0, 28.0, -85.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (720) (-62.0, 28.0, -86.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (719) (-61.0, 28.0, -85.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (724) (-64.0, 28.0, -86.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (718) (-61.0, 28.0, -86.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (234) (-69.5, 28.0, -96.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (236) (-68.5, 28.0, -96.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (237) (-69.5, 28.0, -97.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (230) (-69.5, 28.0, -98.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (240) (-67.5, 28.0, -98.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (232) (-68.5, 28.0, -98.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (235) (-68.5, 28.0, -97.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (233) (-69.5, 28.0, -99.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (231) (-68.5, 28.0, -99.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (239) (-67.5, 28.0, -99.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (241) (-66.5, 28.0, -99.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (238) (-66.5, 28.0, -98.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (739) (-71.5, 28.0, -84.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (737) (-72.5, 28.0, -84.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (734) (-73.5, 28.0, -84.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (735) (-73.5, 28.0, -83.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (733) (-74.5, 28.0, -83.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (736) (-74.5, 28.0, -84.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (740) (-72.5, 28.0, -85.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (738) (-71.5, 28.0, -85.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (731) (-74.5, 28.0, -85.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (729) (-75.5, 28.0, -85.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (732) (-75.5, 28.0, -86.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (730) (-74.5, 28.0, -86.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (227) (-83.5, 28.0, -84.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (229) (-84.5, 28.0, -84.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (228) (-83.5, 28.0, -83.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (226) (-84.5, 28.0, -83.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (222) (-85.5, 28.0, -85.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (119) (-86.0, 28.0, -82.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (122) (-86.0, 28.0, -84.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (224) (-86.5, 28.0, -85.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (211) (-87.5, 28.0, -84.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (208) (-87.5, 28.0, -83.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (210) (-88.5, 28.0, -83.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (209) (-88.5, 28.0, -84.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (223) (-86.5, 28.0, -86.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (161) (-88.0, 28.0, -86.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (225) (-85.5, 28.0, -86.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (217) (-89.5, 28.0, -86.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (186) (-88.0, 28.0, -88.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (165) (-88.0, 28.0, -88.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (164) (-86.0, 28.0, -88.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (203) (-89.5, 28.0, -84.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (218) (-89.5, 28.0, -85.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (214) (-89.5, 28.0, -83.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (216) (-90.5, 28.0, -85.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (215) (-90.5, 28.0, -84.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (202) (-90.5, 28.0, -83.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (219) (-90.5, 28.0, -86.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (207) (-89.5, 28.0, -82.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (198) (-89.5, 28.0, -81.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (123) (-88.0, 28.0, -82.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (213) (-89.5, 28.0, -80.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (199) (-90.5, 28.0, -82.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (121) (-88.0, 28.0, -80.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (200) (-89.5, 28.0, -79.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (212) (-90.5, 28.0, -79.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (201) (-90.5, 28.0, -80.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (206) (-90.5, 28.0, -81.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (220) (-91.5, 28.0, -81.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (205) (-91.5, 28.0, -82.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (221) (-92.5, 28.0, -82.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (204) (-92.5, 28.0, -81.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (120) (-86.0, 28.0, -80.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (118) (-88.0, 28.0, -78.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (703) (-78.0, 28.0, -75.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (704) (-78.0, 28.0, -76.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (705) (-77.0, 28.0, -74.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (702) (-77.0, 28.0, -75.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (701) (-77.0, 28.0, -76.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (706) (-76.0, 28.0, -74.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (708) (-77.0, 28.0, -73.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (707) (-76.0, 28.0, -73.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (117) (-57.0, 28.0, -47.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (114) (-55.0, 28.0, -45.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Bush (113) (-57.0, 28.0, -45.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (183) (-58.5, 28.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (184) (-58.5, 28.0, -44.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (185) (-59.5, 28.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (197) (-60.5, 28.0, -46.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (196) (-61.5, 28.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (195) (-61.5, 28.0, -46.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (194) (-60.5, 28.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (190) (-62.5, 28.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (193) (-62.5, 28.0, -46.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (191) (-63.5, 28.0, -46.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (182) (-59.5, 28.0, -44.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (192) (-63.5, 28.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (189) (-64.5, 28.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (186) (-64.5, 28.0, -44.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (187) (-65.5, 28.0, -45.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (188) (-65.5, 28.0, -44.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (-132.0, 28.0, -52.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (3) (-132.0, 28.0, -53.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1) (-133.0, 28.0, -52.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (2) (-131.0, 28.0, -52.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (5) (-120.5, 28.0, -52.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (4) (-119.5, 28.0, -52.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (7) (-119.5, 28.0, -51.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (8) (-117.5, 28.0, -55.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (6) (-116.5, 28.0, -55.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (9) (-116.5, 28.0, -54.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1083) (-86.5, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1082) (-85.5, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1084) (-85.5, 12.0, -130.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1085) (-86.5, 12.0, -130.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1087) (-87.5, 12.0, -130.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1089) (-88.5, 12.0, -130.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1086) (-87.5, 12.0, -129.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1088) (-88.5, 12.0, -129.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1080) (-89.0, 12.0, -143.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1081) (-90.0, 12.0, -143.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1078) (-89.0, 12.0, -144.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1075) (-88.0, 12.0, -144.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1079) (-90.0, 12.0, -144.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1074) (-87.0, 12.0, -144.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1077) (-88.0, 12.0, -145.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1076) (-87.0, 12.0, -145.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1070) (-78.0, 12.0, -142.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1072) (-77.0, 12.0, -143.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1071) (-77.0, 12.0, -142.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1073) (-78.0, 12.0, -143.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (294) (-64.0, 12.0, -144.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (292) (-64.0, 12.0, -145.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (290) (-64.0, 12.0, -143.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (74) (-65.0, 12.0, -143.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (293) (-63.0, 12.0, -144.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (132) (-63.0, 12.0, -143.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (291) (-63.0, 12.0, -145.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (77) (-64.0, 12.0, -142.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (76) (-63.0, 12.0, -142.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (73) (-65.0, 12.0, -142.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (75) (-66.0, 12.0, -143.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (70) (-66.0, 12.0, -142.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1093) (-55.0, 12.0, -136.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1092) (-54.0, 12.0, -136.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1090) (-55.0, 12.0, -135.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1091) (-54.0, 12.0, -135.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1056) (-68.0, 12.0, -134.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1054) (-69.0, 12.0, -134.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1050) (-67.0, 12.0, -134.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1057) (-68.0, 12.0, -133.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1052) (-66.0, 12.0, -134.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1053) (-66.0, 12.0, -133.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1051) (-67.0, 12.0, -133.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1060) (-68.0, 12.5, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1055) (-69.0, 12.0, -133.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1058) (-69.0, 12.5, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1062) (-70.0, 12.5, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1061) (-68.0, 12.5, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1059) (-69.0, 12.5, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1063) (-70.0, 12.5, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1065) (-71.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1064) (-71.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1047) (-72.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1068) (-72.0, 13.0, -129.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1067) (-72.0, 12.5, -130.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1048) (-72.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1066) (-73.0, 12.5, -130.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1069) (-73.0, 12.5, -129.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1046) (-73.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1044) (-74.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1043) (-74.0, 12.0, -130.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1049) (-73.0, 12.0, -132.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1045) (-75.0, 12.0, -131.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (1042) (-75.0, 12.0, -130.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (842) (17.0, 20.0, -118.5)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Grass (419) (-4.0, 44.0, -62.0)": TunicLocationData("Overworld", "Overworld"), + "Overworld - Overworld Swamp Lower Entry Grass (1103) (80.5, 2.7, -175.6)": TunicLocationData( + "Overworld Swamp Lower Entry", "Overworld Swamp Lower Entry"), + "Overworld - Overworld Swamp Lower Entry Grass (1102) (80.5, 2.7, -174.6)": TunicLocationData( + "Overworld Swamp Lower Entry", "Overworld Swamp Lower Entry"), + "Overworld - Overworld Swamp Lower Entry Grass (1100) (79.5, 2.1, -174.6)": TunicLocationData( + "Overworld Swamp Lower Entry", "Overworld Swamp Lower Entry"), + "Overworld - Overworld Swamp Lower Entry Grass (1101) (79.5, 2.1, -175.6)": TunicLocationData( + "Overworld Swamp Lower Entry", "Overworld Swamp Lower Entry"), + "Overworld - Overworld Swamp Lower Entry Grass (1096) (78.4, 2.2, -171.6)": TunicLocationData( + "Overworld Swamp Lower Entry", "Overworld Swamp Lower Entry"), + "Overworld - Overworld Swamp Lower Entry Grass (1097) (77.5, 2.0, -171.6)": TunicLocationData( + "Overworld Swamp Lower Entry", "Overworld Swamp Lower Entry"), + "Overworld - Overworld Swamp Lower Entry Grass (1099) (77.4, 2.2, -170.6)": TunicLocationData( + "Overworld Swamp Lower Entry", "Overworld Swamp Lower Entry"), + "Overworld - Overworld Swamp Lower Entry Grass (1098) (78.5, 2.6, -170.6)": TunicLocationData( + "Overworld Swamp Lower Entry", "Overworld Swamp Lower Entry"), + "Overworld - After Ruined Passage Grass (327) (53.0, 20.0, -144.0)": TunicLocationData("After Ruined Passage", + "After Ruined Passage"), + "Overworld - After Ruined Passage Grass (296) (52.0, 20.0, -144.0)": TunicLocationData("After Ruined Passage", + "After Ruined Passage"), + "Overworld - After Ruined Passage Grass (297) (51.0, 20.0, -144.0)": TunicLocationData("After Ruined Passage", + "After Ruined Passage"), + "Overworld - After Ruined Passage Grass (326) (54.0, 20.0, -144.0)": TunicLocationData("After Ruined Passage", + "After Ruined Passage"), + "Overworld - After Ruined Passage Grass (295) (52.0, 20.0, -145.0)": TunicLocationData("After Ruined Passage", + "After Ruined Passage"), + "Overworld - After Ruined Passage Grass (265) (51.0, 20.0, -145.0)": TunicLocationData("After Ruined Passage", + "After Ruined Passage"), + "Overworld - After Ruined Passage Grass (325) (53.0, 20.0, -145.0)": TunicLocationData("After Ruined Passage", + "After Ruined Passage"), + "Overworld - After Ruined Passage Grass (298) (54.0, 20.0, -145.0)": TunicLocationData("After Ruined Passage", + "After Ruined Passage"), + "Overworld - After Ruined Passage Grass (661) (47.5, 20.0, -142.5)": TunicLocationData("After Ruined Passage", + "After Ruined Passage"), + "Overworld - After Ruined Passage Grass (328) (47.5, 20.0, -141.5)": TunicLocationData("After Ruined Passage", + "After Ruined Passage"), + "Overworld - After Ruined Passage Grass (662) (46.5, 20.0, -142.5)": TunicLocationData("After Ruined Passage", + "After Ruined Passage"), + "Overworld - After Ruined Passage Grass (660) (46.5, 20.0, -141.5)": TunicLocationData("After Ruined Passage", + "After Ruined Passage"), + "Overworld - Above Ruined Passage Grass (31) (66.0, 28.0, -120.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (29) (67.0, 28.0, -120.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (28) (67.0, 28.0, -119.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (26) (67.0, 28.0, -118.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (30) (66.0, 28.0, -119.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (21) (67.0, 28.0, -116.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (27) (67.0, 28.0, -117.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (25) (66.0, 28.0, -117.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (24) (66.0, 28.0, -118.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (20) (67.0, 28.0, -115.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (23) (66.0, 28.0, -116.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (22) (66.0, 28.0, -115.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (12) (56.0, 28.0, -126.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (10) (56.0, 28.0, -128.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (13) (56.0, 28.0, -127.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (14) (55.0, 28.0, -126.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (15) (55.0, 28.0, -127.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (5) (55.0, 28.0, -128.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (11) (57.0, 28.0, -128.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (9) (57.0, 28.0, -129.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (8) (56.0, 28.0, -129.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (18) (54.0, 28.0, -127.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (4) (54.0, 28.0, -128.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (6) (54.0, 28.0, -129.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (17) (53.0, 28.0, -126.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (16) (53.0, 28.0, -127.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (3) (53.0, 28.0, -128.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (2) (53.0, 28.0, -129.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (1) (52.0, 28.0, -128.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (52.0, 28.0, -129.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (7) (55.0, 28.0, -129.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - Above Ruined Passage Grass (19) (54.0, 28.0, -126.0)": TunicLocationData("Above Ruined Passage", + "Above Ruined Passage"), + "Overworld - East Overworld Grass (1118) (98.5, 36.0, -136.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1119) (98.5, 36.0, -137.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1116) (99.5, 36.0, -136.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1115) (98.5, 36.0, -139.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1114) (98.5, 36.0, -138.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1112) (99.5, 36.0, -138.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1117) (99.5, 36.0, -137.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1113) (99.5, 36.0, -139.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1109) (95.0, 36.0, -127.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1104) (95.0, 36.0, -128.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1108) (95.0, 36.0, -126.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1111) (94.0, 36.0, -127.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1110) (94.0, 36.0, -126.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1106) (94.0, 36.0, -128.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1107) (94.0, 36.0, -129.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1105) (95.0, 36.0, -129.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (331) (86.0, 36.0, -128.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (329) (85.0, 36.0, -128.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (655) (85.0, 36.0, -129.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (657) (84.0, 36.0, -129.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (658) (84.0, 36.0, -128.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (330) (86.0, 36.0, -129.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (656) (83.0, 36.0, -128.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (659) (83.0, 36.0, -129.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1120) (86.0, 36.0, -123.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1124) (86.0, 36.0, -122.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1126) (83.0, 36.0, -120.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1127) (82.0, 36.0, -120.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (309) (81.5, 36.0, -118.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (308) (81.5, 36.0, -119.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (307) (80.5, 36.0, -118.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (324) (80.5, 36.0, -119.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (305) (79.5, 36.0, -118.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (304) (79.5, 36.0, -119.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (300) (79.5, 36.0, -121.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (301) (79.5, 36.0, -120.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1128) (82.0, 36.0, -121.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (303) (78.5, 36.0, -118.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (306) (78.5, 36.0, -119.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (299) (78.5, 36.0, -120.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1122) (77.5, 36.0, -120.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1123) (77.5, 36.0, -121.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1121) (76.5, 36.0, -121.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (302) (78.5, 36.0, -121.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Bush (18) (82.5, 44.0, -109.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (20) (82.5, 44.0, -111.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (92) (84.5, 44.0, -109.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (19) (82.5, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (78) (79.0, 44.0, -112.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (83) (80.0, 44.0, -112.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (85) (80.0, 44.0, -113.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (84) (81.0, 44.0, -112.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (80) (79.0, 44.0, -113.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (87) (82.0, 44.0, -112.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (82) (81.0, 44.0, -113.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (86) (83.0, 44.0, -113.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (89) (82.0, 44.0, -113.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (88) (83.0, 44.0, -112.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (81) (78.0, 44.0, -112.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (52) (76.0, 44.0, -113.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (50) (76.0, 44.0, -112.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (53) (75.0, 44.0, -112.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (79) (78.0, 44.0, -113.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (51) (75.0, 44.0, -113.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (57) (78.0, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (21) (80.0, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (56) (76.5, 44.0, -107.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (54) (76.5, 44.0, -106.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (55) (75.5, 44.0, -107.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (57) (75.5, 44.0, -106.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (103) (90.0, 44.0, -113.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (105) (90.0, 44.0, -112.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (102) (91.0, 44.0, -112.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (104) (91.0, 44.0, -113.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Bush (44) (93.0, 44.0, -113.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (45) (95.0, 44.0, -113.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (1150) (94.5, 44.0, -111.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1149) (95.5, 44.0, -111.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1151) (94.5, 44.0, -110.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Bush (50) (97.0, 44.0, -113.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (56) (97.0, 44.0, -113.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (1148) (95.5, 44.0, -110.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (96) (94.5, 44.0, -109.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (95) (93.5, 44.0, -109.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (101) (95.5, 44.0, -109.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (94) (94.5, 44.0, -108.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (97) (93.5, 44.0, -108.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (99) (95.5, 44.0, -108.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (46) (95.0, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (22) (93.0, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (90) (91.5, 44.0, -107.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (55) (97.0, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (49) (97.0, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (92) (91.5, 44.0, -106.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (91) (90.5, 44.0, -106.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (93) (90.5, 44.0, -107.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (46) (71.0, 44.0, -110.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (15) (72.5, 44.0, -111.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (48) (71.0, 44.0, -111.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (61) (70.5, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (10) (70.5, 44.0, -109.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (49) (70.0, 44.0, -110.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (62) (69.0, 44.0, -107.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (63) (68.5, 44.0, -109.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (65) (68.0, 44.0, -107.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (58) (67.0, 44.0, -107.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (45) (68.0, 44.0, -111.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (43) (68.0, 44.0, -110.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (44) (69.0, 44.0, -110.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (42) (69.0, 44.0, -111.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (47) (70.0, 44.0, -111.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (64) (69.0, 44.0, -106.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (63) (68.0, 44.0, -106.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (60) (67.0, 44.0, -106.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (59) (66.0, 44.0, -106.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (61) (66.0, 44.0, -107.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (60) (66.5, 44.0, -109.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (83) (64.5, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (62) (66.5, 44.0, -111.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (80) (66.5, 44.0, -113.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (58) (58.0, 44.0, -109.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (30) (56.5, 44.0, -109.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (59) (58.0, 44.0, -111.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (34) (56.5, 44.0, -110.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (36) (56.5, 44.0, -111.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (14) (58.0, 44.0, -113.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (32) (56.5, 44.0, -108.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (64) (56.0, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (37) (55.5, 44.0, -110.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (31) (55.5, 44.0, -108.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (33) (55.5, 44.0, -109.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (35) (55.5, 44.0, -111.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (38) (54.5, 44.0, -110.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (40) (54.5, 44.0, -111.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (41) (53.5, 44.0, -110.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (81) (54.0, 44.0, -113.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (39) (53.5, 44.0, -111.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (26) (52.5, 44.0, -111.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (65) (54.0, 44.0, -109.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (28) (52.5, 44.0, -110.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (16) (52.5, 44.0, -108.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (14) (52.5, 44.0, -109.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (17) (51.5, 44.0, -109.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (27) (51.5, 44.0, -110.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (29) (51.5, 44.0, -111.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (12) (58.0, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (66) (54.0, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (11) (52.5, 44.0, -107.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (12) (51.5, 44.0, -107.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (15) (51.5, 44.0, -108.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (24) (50.5, 44.0, -108.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (18) (50.5, 44.0, -107.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (22) (50.5, 44.0, -109.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (25) (49.5, 44.0, -109.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (21) (49.5, 44.0, -107.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (23) (49.5, 44.0, -108.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (13) (51.5, 44.0, -106.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (10) (52.5, 44.0, -106.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (20) (50.5, 44.0, -106.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (19) (49.5, 44.0, -106.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (69) (48.0, 44.0, -109.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (68) (48.0, 44.0, -111.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (67) (48.0, 44.0, -113.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (72) (46.0, 44.0, -111.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (70) (46.0, 44.0, -113.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (71) (46.0, 44.0, -109.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (76) (44.0, 44.0, -111.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (73) (44.0, 44.0, -113.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (66) (46.5, 44.0, -107.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (69) (45.5, 44.0, -107.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (67) (45.5, 44.0, -106.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (82) (44.0, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (68) (46.5, 44.0, -106.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (79) (42.0, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (78) (42.0, 44.0, -109.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (74) (40.0, 44.0, -109.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (77) (42.0, 44.0, -111.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (75) (42.0, 44.0, -113.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (88) (40.0, 44.0, -107.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (1006) (33.5, 44.0, -109.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1008) (33.5, 44.0, -108.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Bush (89) (33.0, 44.0, -111.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (72) (34.5, 44.0, -112.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Bush (90) (33.0, 44.0, -113.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (984) (35.5, 44.0, -112.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (985) (34.5, 44.0, -113.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (71) (35.5, 44.0, -113.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (1009) (32.5, 44.0, -109.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1007) (32.5, 44.0, -108.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (986) (31.5, 44.0, -109.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Bush (91) (31.0, 44.0, -111.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (989) (30.5, 44.0, -109.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (987) (30.5, 44.0, -108.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (988) (31.5, 44.0, -108.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1000) (31.5, 44.0, -106.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (998) (31.5, 44.0, -107.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1001) (30.5, 44.0, -107.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (999) (30.5, 44.0, -106.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1005) (30.5, 44.0, -105.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1002) (31.5, 44.0, -105.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1004) (31.5, 44.0, -104.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1003) (30.5, 44.0, -104.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (993) (36.5, 44.0, -105.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (990) (37.5, 44.0, -105.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (991) (36.5, 44.0, -104.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (992) (37.5, 44.0, -104.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (994) (37.5, 44.0, -103.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (996) (37.5, 44.0, -102.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (997) (36.5, 44.0, -103.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (995) (36.5, 44.0, -102.5)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (881) (27.8, 44.0, -74.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (864) (28.8, 44.0, -75.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (863) (28.8, 44.0, -74.0)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (1012) (23.5, 44.0, -98.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1011) (22.5, 44.0, -98.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1013) (22.5, 44.0, -99.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (1010) (23.5, 44.0, -99.0)": TunicLocationData("East Overworld", + "East Overworld"), + "Overworld - East Overworld Grass (319) (36.5, 44.0, -40.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (318) (35.5, 44.0, -40.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (315) (35.5, 44.0, -41.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (316) (34.5, 44.0, -41.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (882) (65.3, 44.0, -15.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (317) (65.3, 44.0, -14.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - East Overworld Grass (883) (64.3, 44.0, -14.5)": TunicLocationData("East Overworld", "East Overworld"), + "Overworld - Upper Overworld Grass (904) (30.3, 66.0, 26.5)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (901) (29.3, 66.0, 27.3)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (903) (29.3, 66.0, 26.5)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (902) (28.3, 66.0, 27.3)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (898) (17.5, 66.0, 25.3)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (899) (17.5, 66.0, 26.3)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (900) (16.5, 66.0, 26.3)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (897) (16.5, 66.0, 25.3)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (927) (-30.8, 66.0, 34.3)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (924) (-30.8, 66.0, 35.3)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (925) (-31.8, 66.0, 34.3)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (926) (-31.8, 66.0, 35.3)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (922) (-40.3, 66.0, 33.5)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (919) (-40.3, 66.0, 34.5)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (923) (-41.3, 66.0, 33.5)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (918) (-40.3, 66.0, 35.5)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (921) (-41.3, 66.0, 35.5)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Upper Overworld Grass (920) (-41.3, 66.0, 34.5)": TunicLocationData("Upper Overworld", + "Upper Overworld"), + "Overworld - Overworld at Patrol Cave Grass (1094) (65.0, 44.0, 17.5)": TunicLocationData( + "Overworld at Patrol Cave", "Overworld at Patrol Cave"), + "Overworld - Overworld at Patrol Cave Grass (885) (65.0, 44.0, 18.5)": TunicLocationData("Overworld at Patrol Cave", + "Overworld at Patrol Cave"), + "Overworld - Overworld at Patrol Cave Grass (314) (66.0, 44.0, 19.5)": TunicLocationData("Overworld at Patrol Cave", + "Overworld at Patrol Cave"), + "Overworld - Overworld at Patrol Cave Grass (1095) (66.0, 44.0, 18.5)": TunicLocationData( + "Overworld at Patrol Cave", "Overworld at Patrol Cave"), + "Overworld - Overworld at Patrol Cave Grass (884) (65.0, 44.0, 19.5)": TunicLocationData("Overworld at Patrol Cave", + "Overworld at Patrol Cave"), + "Overworld - Overworld at Patrol Cave Grass (888) (57.0, 44.0, 18.3)": TunicLocationData("Overworld at Patrol Cave", + "Overworld at Patrol Cave"), + "Overworld - Overworld at Patrol Cave Grass (887) (57.0, 44.0, 19.3)": TunicLocationData("Overworld at Patrol Cave", + "Overworld at Patrol Cave"), + "Overworld - Overworld at Patrol Cave Grass (893) (56.0, 44.0, 19.3)": TunicLocationData("Overworld at Patrol Cave", + "Overworld at Patrol Cave"), + "Overworld - Overworld at Patrol Cave Grass (892) (56.0, 44.0, 18.3)": TunicLocationData("Overworld at Patrol Cave", + "Overworld at Patrol Cave"), + "Overworld - Overworld above Patrol Cave Grass (895) (44.0, 55.0, 23.5)": TunicLocationData( + "Overworld above Patrol Cave", "Overworld above Patrol Cave"), + "Overworld - Overworld above Patrol Cave Grass (896) (43.0, 55.0, 23.5)": TunicLocationData( + "Overworld above Patrol Cave", "Overworld above Patrol Cave"), + "Overworld - Overworld above Patrol Cave Grass (886) (37.3, 55.0, 23.5)": TunicLocationData( + "Overworld above Patrol Cave", "Overworld above Patrol Cave"), + "Overworld - Overworld above Patrol Cave Grass (889) (37.3, 55.0, 22.5)": TunicLocationData( + "Overworld above Patrol Cave", "Overworld above Patrol Cave"), + "Overworld - Overworld above Patrol Cave Grass (891) (36.3, 55.0, 23.5)": TunicLocationData( + "Overworld above Patrol Cave", "Overworld above Patrol Cave"), + "Overworld - Overworld above Patrol Cave Grass (890) (36.3, 55.0, 22.5)": TunicLocationData( + "Overworld above Patrol Cave", "Overworld above Patrol Cave"), + "Overworld - Overworld above Patrol Cave Grass (894) (35.3, 55.0, 23.5)": TunicLocationData( + "Overworld above Patrol Cave", "Overworld above Patrol Cave"), + "Overworld - Overworld to West Garden from Furnace Grass (1145) (-182.5, 4.0, -45.5)": TunicLocationData( + "West Garden", "Overworld to West Garden from Furnace"), + "Overworld - Overworld to West Garden from Furnace Grass (1143) (-181.5, 4.0, -44.5)": TunicLocationData( + "West Garden", "Overworld to West Garden from Furnace"), + "Overworld - Overworld to West Garden from Furnace Grass (1144) (-182.5, 4.0, -44.5)": TunicLocationData( + "West Garden", "Overworld to West Garden from Furnace"), + "Overworld - Overworld to West Garden from Furnace Grass (1146) (-183.5, 4.0, -45.5)": TunicLocationData( + "West Garden", "Overworld to West Garden from Furnace"), + "Overworld - Overworld to West Garden from Furnace Grass (1147) (-183.5, 4.0, -44.5)": TunicLocationData( + "West Garden", "Overworld to West Garden from Furnace"), + "Overworld - Overworld Beach Grass (1032) (-118.5, 3.5, -144.0)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1031) (-118.5, 3.5, -143.0)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1036) (-118.5, 3.5, -142.0)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1033) (-119.5, 3.5, -144.0)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1037) (-119.5, 3.5, -142.0)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1034) (-119.5, 3.5, -141.0)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1030) (-119.5, 3.5, -143.0)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1035) (-118.5, 3.5, -141.0)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1023) (-118.5, 3.5, -136.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1024) (-118.5, 3.5, -137.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1025) (-119.5, 3.5, -137.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1027) (-118.5, 3.5, -134.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1028) (-118.5, 3.5, -135.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1022) (-119.5, 3.5, -136.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1029) (-119.5, 3.5, -135.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1026) (-119.5, 3.5, -134.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1016) (-120.5, 3.5, -135.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1017) (-121.5, 3.5, -135.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1040) (-118.5, 3.5, -131.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1041) (-119.5, 3.5, -131.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1015) (-120.5, 3.5, -134.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1038) (-119.5, 3.5, -130.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1020) (-120.5, 3.5, -133.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1019) (-120.5, 3.5, -132.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1018) (-121.5, 3.5, -132.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1021) (-121.5, 3.5, -133.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1014) (-121.5, 3.5, -134.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1039) (-118.5, 3.5, -130.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1131) (-167.0, 1.0, -88.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1125) (-166.0, 1.0, -87.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1130) (-167.0, 1.0, -87.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1129) (-166.0, 1.0, -86.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1132) (-168.0, 1.0, -88.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Overworld - Overworld Beach Grass (1133) (-168.0, 1.0, -87.5)": TunicLocationData("Overworld Beach", + "Overworld Beach"), + "Stick House - Stick House Grass (1) (14.0, 0.0, 9.0)": TunicLocationData("Stick House", "Stick House"), + "Stick House - Stick House Grass (4) (15.0, 0.0, 10.0)": TunicLocationData("Stick House", "Stick House"), + "Stick House - Stick House Grass (3) (15.0, 0.0, 8.0)": TunicLocationData("Stick House", "Stick House"), + "Stick House - Stick House Grass (15.0, 0.0, 9.0)": TunicLocationData("Stick House", "Stick House"), + "Stick House - Stick House Grass (2) (14.0, 0.0, 10.0)": TunicLocationData("Stick House", "Stick House"), + "Ruined Passage - Ruined Passage Grass (2) (186.5, 16.8, 40.3)": TunicLocationData("Ruined Passage", + "Ruined Passage"), + "Ruined Passage - Ruined Passage Grass (4) (187.7, 16.5, 39.3)": TunicLocationData("Ruined Passage", + "Ruined Passage"), + "Ruined Passage - Ruined Passage Grass (1) (187.7, 16.8, 40.3)": TunicLocationData("Ruined Passage", + "Ruined Passage"), + "Ruined Passage - Ruined Passage Grass (3) (186.5, 17.0, 41.5)": TunicLocationData("Ruined Passage", + "Ruined Passage"), + "Ruined Passage - Ruined Passage Grass (187.7, 17.0, 41.4)": TunicLocationData("Ruined Passage", "Ruined Passage"), + "Forest Belltower - Forest Belltower Upper Grass (65) (592.5, 62.0, 114.3)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (64) (593.5, 62.0, 114.3)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (62) (592.5, 62.0, 115.3)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (66) (591.5, 62.0, 114.3)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (56) (593.5, 62.0, 115.3)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (68) (591.5, 62.0, 115.3)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (72) (600.8, 62.3, 112.5)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (74) (601.8, 62.3, 112.5)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (75) (601.8, 62.3, 113.5)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (70) (600.8, 62.3, 114.5)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (73) (600.8, 62.3, 113.5)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (67) (599.8, 62.3, 114.5)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (69) (599.8, 62.3, 115.5)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (71) (600.8, 62.3, 115.5)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (55) (601.5, 62.0, 107.3)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (54) (601.5, 62.0, 106.3)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (52) (602.5, 62.0, 106.3)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (53) (602.5, 62.0, 107.3)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (58) (603.5, 62.0, 108.3)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (60) (602.5, 62.0, 108.3)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (59) (603.5, 62.0, 109.3)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (61) (602.5, 62.0, 109.3)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (79) (602.8, 62.0, 102.1)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (76) (603.8, 62.0, 103.1)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (78) (603.8, 62.0, 102.1)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (77) (602.8, 62.0, 103.1)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (593.0, 14.0, 91.0)": TunicLocationData("Forest Belltower Upper", + "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (3) (592.0, 14.0, 91.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (10) (591.0, 14.0, 91.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (1) (593.0, 14.0, 90.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (2) (592.0, 14.0, 90.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (9) (591.0, 14.0, 90.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (11) (590.0, 14.0, 91.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (8) (590.0, 14.0, 90.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (7) (592.0, 14.0, 89.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (6) (592.0, 14.0, 88.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (5) (593.0, 14.0, 89.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (4) (593.0, 14.0, 88.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (35) (589.0, 14.0, 84.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (30) (589.0, 14.0, 85.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (31) (589.0, 14.0, 86.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (29) (588.0, 14.0, 85.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (39) (591.0, 14.0, 84.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - Forest Belltower Upper Grass (36) (590.0, 14.0, 84.0)": TunicLocationData( + "Forest Belltower Upper", "Forest Belltower Upper"), + "Forest Belltower - 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West Garden Grass (56) (-341.5, 4.0, 77.5)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (58) (-342.5, 4.0, 77.5)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (97) (-346.8, 4.0, 72.4)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (394) (-346.8, 4.0, 73.4)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (392) (-345.8, 4.0, 72.4)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (96) (-345.8, 4.0, 71.4)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (76) (-346.8, 4.0, 71.4)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Bush (30) (-285.5, 0.5, 74.9)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Bush (29) (-283.4, 0.5, 74.9)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (153) (-295.5, 0.8, 70.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (264) (-295.5, 0.8, 69.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (152) (-296.5, 0.8, 70.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (154) (-296.5, 0.8, 69.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Bush (32) (-291.4, 0.5, 69.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Bush (33) (-293.1, 0.5, 67.1)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Bush (31) (-289.5, 0.5, 69.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (133) (-261.0, 0.3, 61.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (132) (-261.0, 0.3, 62.3)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (135) (-262.3, 0.3, 62.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (134) (-262.3, 0.3, 61.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (429) (-249.3, 4.0, 113.5)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (427) (-250.3, 4.0, 112.5)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (426) (-250.3, 4.0, 113.5)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (425) (-251.3, 4.0, 113.5)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (428) (-249.3, 4.0, 112.5)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (424) (-251.3, 4.0, 112.5)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (434) (-241.3, 4.0, 117.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (435) (-240.3, 4.0, 117.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (431) (-241.3, 4.0, 118.5)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (430) (-240.3, 4.0, 118.5)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (141) (-273.5, 0.0, 37.8)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (140) (-272.5, 0.0, 37.8)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (142) (-273.5, 0.3, 36.8)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (180) (-275.8, 0.8, 37.8)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (177) (-275.8, 0.8, 38.8)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (221) (-274.8, 0.6, 37.8)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (219) (-271.9, 0.0, 35.4)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (220) (-271.9, 0.3, 34.4)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (218) (-270.9, 0.0, 35.4)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (139) (-283.0, 2.0, 41.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (138) (-284.0, 2.0, 41.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (137) (-284.0, 2.0, 42.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (136) (-283.0, 2.0, 42.0)": TunicLocationData("none", "West Garden after Terry"), + "West Garden - West Garden Grass (126) (-308.5, 2.0, 39.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (355) (-308.5, 2.0, 42.1)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (127) (-308.5, 2.0, 40.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (352) (-308.5, 2.0, 41.1)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (351) (-309.5, 2.0, 41.1)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (124) (-309.5, 2.0, 40.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (125) (-309.5, 2.0, 39.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (350) (-309.5, 2.0, 42.1)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (359) (-300.4, 2.0, 24.5)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (356) (-301.4, 2.0, 24.5)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (357) (-301.4, 2.0, 23.5)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (358) (-300.4, 2.0, 23.5)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (112) (-322.0, 2.0, 43.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (110) (-322.0, 2.0, 44.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (113) (-321.0, 2.0, 43.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (108) (-321.0, 2.0, 45.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (109) (-321.0, 2.0, 44.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (111) (-322.0, 2.0, 45.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (360) (-323.0, 2.0, 45.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (414) (-337.8, 2.0, 44.5)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (413) (-338.8, 2.0, 44.5)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (412) (-338.8, 2.0, 45.5)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (411) (-337.8, 2.0, 45.5)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (416) (-343.8, 2.0, 42.3)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (415) (-344.8, 2.0, 42.3)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (106) (-359.0, 1.5, 45.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (105) (-359.0, 1.5, 46.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (407) (-358.0, 1.8, 46.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (408) (-358.0, 1.8, 45.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (409) (-358.0, 1.8, 47.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (410) (-359.0, 1.5, 47.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (107) (-360.0, 1.3, 45.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (123) (-322.5, 1.8, 14.8)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (121) (-321.5, 1.8, 15.8)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (122) (-322.5, 1.8, 15.8)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (251) (-313.8, 2.0, 12.3)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (250) (-313.8, 2.0, 13.3)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (253) (-312.8, 2.0, 13.3)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (173) (-308.5, 2.0, 14.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (172) (-309.5, 2.0, 14.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (175) (-309.5, 2.0, 13.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (252) (-310.6, 2.0, 13.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (128) (-308.5, 2.0, -4.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (130) (-309.5, 2.0, -5.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (129) (-309.5, 2.0, -4.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (364) (-291.4, 2.0, -6.9)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (365) (-291.4, 2.0, -5.8)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (363) (-292.4, 2.0, -6.9)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (362) (-292.4, 2.0, -5.9)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (361) (-293.4, 2.0, -5.9)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (249) (-287.3, 2.0, -8.9)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (254) (-286.3, 2.0, -8.9)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (255) (-286.3, 2.0, -9.9)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (256) (-285.3, 1.8, -9.9)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (257) (-285.3, 1.8, -8.8)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (367) (-284.3, 1.5, -10.8)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (368) (-283.3, 1.4, -10.8)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (369) (-283.3, 1.4, -9.6)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (366) (-284.3, 1.5, -9.8)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (131) (-279.0, 2.0, -4.5)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (143) (-278.0, 2.0, -4.5)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (146) (-278.0, 2.0, -5.5)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (145) (-277.0, 2.0, -5.5)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (144) (-277.0, 2.0, -4.5)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (374) (-245.5, 1.0, 1.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (371) (-243.5, 1.0, 1.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (373) (-244.5, 1.0, 2.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (372) (-244.5, 1.0, 1.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (375) (-245.5, 1.0, 2.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (149) (-246.5, 1.0, 3.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (148) (-245.5, 1.0, 3.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (150) (-246.5, 1.0, 4.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (147) (-245.5, 1.0, 4.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (370) (-243.5, 1.0, 2.0)": TunicLocationData("none", "West Garden West Combat"), + "West Garden - West Garden Grass (377) (-256.8, 1.9, 16.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (376) (-256.8, 1.9, 15.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (378) (-257.8, 1.9, 15.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (382) (-256.8, 1.9, 17.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (379) (-257.8, 1.9, 16.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (380) (-257.8, 1.9, 17.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (384) (-255.8, 1.9, 17.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (386) (-254.8, 1.9, 17.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (383) (-256.8, 1.9, 18.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (381) (-257.8, 1.9, 18.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (229) (-234.6, 8.0, 8.6)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (230) (-234.6, 8.0, 7.6)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (225) (-233.6, 8.0, 7.6)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (227) (-233.6, 8.0, 8.6)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (228) (-233.6, 8.0, 9.6)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (181) (-240.5, 8.0, 5.0)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (184) (-240.5, 8.0, 4.0)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (182) (-241.5, 8.0, 5.0)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (183) (-241.5, 8.0, 4.0)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (223) (-228.5, 8.0, 37.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (226) (-228.5, 8.0, 36.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (419) (-228.5, 8.0, 35.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (417) (-227.5, 8.0, 36.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Bush (25) (-226.0, 8.0, 35.0)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (423) (-226.5, 8.0, 36.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (222) (-227.5, 8.0, 37.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (418) (-227.5, 8.0, 35.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (420) (-225.5, 8.0, 36.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (421) (-225.5, 8.0, 37.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (422) (-226.5, 8.0, 37.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (224) (-229.5, 8.0, 37.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Bush (26) (-224.3, 8.0, 36.8)": TunicLocationData("none", "West Garden South Checkpoint"), + # these 4 are above the magic dagger house, choosing south checkpoint based on vibes + "West Garden - West Garden Grass (157) (-193.0, 8.0, 40.0)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (156) (-192.0, 8.0, 40.0)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (151) (-192.0, 8.0, 41.0)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (158) (-193.0, 8.0, 41.0)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (248) (-197.4, 1.0, 22.3)": TunicLocationData("none", "West Garden at Dagger House"), + "West Garden - West Garden Grass (245) (-195.4, 1.0, 23.3)": TunicLocationData("none", "West Garden at Dagger House"), + "West Garden - West Garden Grass (246) (-196.4, 1.0, 23.3)": TunicLocationData("none", "West Garden at Dagger House"), + "West Garden - West Garden Grass (247) (-197.4, 1.0, 23.3)": TunicLocationData("none", "West Garden at Dagger House"), + "West Garden - West Garden Grass (162) (-206.5, 1.0, 28.0)": TunicLocationData("none", "West Garden at Dagger House"), + "West Garden - West Garden Grass (159) (-205.5, 1.0, 28.0)": TunicLocationData("none", "West Garden at Dagger House"), + "West Garden - West Garden Grass (160) (-206.5, 1.0, 29.0)": TunicLocationData("none", "West Garden at Dagger House"), + "West Garden - West Garden Grass (161) (-205.5, 1.0, 29.0)": TunicLocationData("none", "West Garden at Dagger House"), + "West Garden - West Garden Grass (163) (-211.5, 1.0, 35.0)": TunicLocationData("none", "West Garden at Dagger House"), + "West Garden - West Garden Grass (166) (-212.5, 1.0, 35.0)": TunicLocationData("none", "West Garden at Dagger House"), + "West Garden - West Garden Grass (165) (-211.5, 1.0, 36.0)": TunicLocationData("none", "West Garden at Dagger House"), + "West Garden - West Garden Grass (164) (-212.5, 1.0, 36.0)": TunicLocationData("none", "West Garden at Dagger House"), + "West Garden - West Garden Grass (318) (-243.8, 8.0, 72.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (319) (-244.8, 8.0, 72.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (313) (-247.5, 8.0, 67.8)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (62) (-244.0, 8.0, 65.5)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (61) (-245.0, 8.0, 64.5)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (64) (-244.0, 8.0, 64.5)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (63) (-245.0, 8.0, 65.5)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (314) (-246.5, 8.0, 68.8)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (317) (-244.8, 8.0, 71.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (315) (-247.5, 8.0, 68.8)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (320) (-243.8, 8.0, 71.3)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (316) (-246.5, 8.0, 67.8)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (50) (-247.5, 8.0, 83.0)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (59) (-246.5, 8.0, 83.0)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (47) (-247.5, 8.0, 84.0)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (60) (-246.5, 8.0, 84.0)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (65) (-226.0, 8.0, 67.5)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (68) (-225.0, 8.0, 67.5)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (67) (-226.0, 8.0, 68.5)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (66) (-225.0, 8.0, 68.5)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (69) (-226.0, 8.0, 72.5)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (72) (-225.0, 8.0, 72.5)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - West Garden Grass (71) (-226.0, 8.0, 73.5)": TunicLocationData("none", "West Garden South Checkpoint"), + "West Garden - 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Ruined Atoll Grass beach (157) (-34.3, 0.0, -8.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (144) (-32.3, 0.5, -8.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (125) (-32.3, 0.5, -9.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (155) (-32.3, 0.5, -8.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (124) (-33.3, 0.5, -9.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (152) (-19.3, 1.5, -5.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (151) (-19.3, 1.5, -4.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (158) (-17.3, 1.3, -6.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (159) (-17.3, 1.5, -5.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (161) (-16.3, 1.3, -5.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (153) (-20.3, 1.5, -5.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (150) (-20.3, 1.5, -4.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (149) (-21.3, 1.8, -4.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (154) (-21.3, 1.8, -5.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (148) (-22.3, 2.0, -4.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (166) (-16.3, 1.3, -8.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (169) (-15.3, 1.5, -9.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (162) (-16.3, 1.3, -7.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (165) (-15.3, 1.5, -8.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (163) (-15.3, 1.5, -7.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (160) (-16.3, 1.3, -6.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (164) (-15.3, 1.3, -6.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (168) (-14.3, 1.8, -9.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (167) (-14.3, 1.8, -8.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (181) (-20.5, 0.5, -16.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (188) (-19.5, 0.5, -16.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (189) (-19.5, 0.5, -17.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (175) (-20.5, 0.3, -17.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (192) (-20.5, 0.0, -18.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (190) (-21.5, 0.3, -17.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (191) (-21.5, -0.3, -18.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (21) (32.0, 0.9, 9.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (81) (30.0, 0.8, 7.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (82) (31.0, 0.8, 7.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (79) (31.0, 0.8, 9.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (19) (31.0, 0.6, 10.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (80) (30.0, 0.8, 9.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (83) (29.0, 0.8, 7.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (84) (29.0, 0.8, 8.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (20) (32.0, 0.8, 10.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (75) (41.0, 0.5, 9.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (77) (41.0, 0.5, 8.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (22) (42.0, 0.5, 9.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (78) (42.0, 0.5, 8.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (23) (42.0, 0.3, 10.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (76) (41.0, 0.5, 10.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (74) (42.0, 0.5, 11.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (25) (43.0, 0.3, 11.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (26) (43.0, 0.3, 10.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (91) (21.0, 1.3, 41.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (89) (22.0, 1.3, 40.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (28) (23.0, 1.0, 41.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (27) (23.0, 1.3, 40.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (93) (22.0, 1.0, 42.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (90) (22.0, 1.3, 41.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (92) (21.0, 1.0, 42.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (24) (24.0, 1.3, 40.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (29) (15.5, 0.8, 47.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (30) (15.5, 0.8, 48.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (33) (15.5, 0.8, 49.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (34) (15.5, 0.8, 50.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (31) (14.5, 0.8, 48.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (32) (14.5, 0.8, 49.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (86) (10.5, 3.0, 64.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (14) (9.5, 3.0, 64.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (35) (9.5, 2.5, 63.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (85) (8.5, 2.5, 63.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (15) (8.5, 3.0, 64.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (87) (24.0, 1.5, 64.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (18) (25.0, 1.5, 64.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (16) (25.0, 1.5, 65.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (17) (24.0, 1.5, 65.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (88) (23.0, 2.0, 65.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (237) (-99.0, 0.3, 61.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (393) (-100.0, 0.0, 62.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (226) (-100.0, 0.0, 61.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (228) (-99.0, 0.3, 60.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (227) (-100.0, 0.0, 60.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (390) (-99.0, 0.3, 59.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (260) (-83.7, 2.0, 19.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (261) (-83.7, 1.8, 18.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (259) (-82.5, 1.5, 18.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (257) (-82.5, 1.8, 19.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (258) (-81.2, 1.3, 18.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (256) (-81.2, 1.5, 19.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (255) (-80.5, 1.5, 14.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (254) (-80.5, 1.8, 13.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (249) (-79.5, 2.0, 12.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (248) (-79.5, 1.8, 13.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (251) (-80.5, 1.8, 11.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - 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Ruined Atoll Grass beach (196) (-87.2, 1.8, -54.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (192) (-97.2, 1.5, -66.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (191) (-96.5, 1.5, -66.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (189) (-96.5, 1.5, -67.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (190) (-95.5, 1.5, -67.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (187) (-95.5, 1.5, -68.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (188) (-96.5, 1.5, -68.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (186) (-95.5, 1.5, -69.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (185) (-96.0, 1.8, -72.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - 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Ruined Atoll Grass beach (172) (-103.5, 1.3, -69.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (179) (-102.5, 1.3, -67.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (180) (-101.5, 1.3, -67.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (181) (-101.5, 1.3, -66.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (177) (-103.5, 1.0, -67.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (182) (-102.5, 1.3, -66.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (171) (-103.5, 1.3, -70.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (173) (-104.5, 1.3, -69.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (175) (-104.5, 1.0, -68.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (178) (-104.5, 1.0, -67.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (174) (-104.5, 1.3, -70.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (153) (-98.0, 1.8, -80.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (156) (-99.0, 1.8, -80.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (148) (-96.7, 1.8, -82.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (151) (-96.7, 1.8, -83.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (152) (-96.7, 1.8, -84.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (150) (-95.7, 1.8, -83.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (149) (-95.7, 1.8, -82.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (155) (-95.7, 1.8, -84.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (154) (-95.7, 1.8, -85.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (145) (-91.5, 3.0, -87.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (146) (-91.5, 3.3, -86.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (144) (-90.5, 3.3, -87.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (143) (-89.5, 3.5, -87.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (147) (-90.5, 3.8, -86.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (142) (-89.5, 4.0, -86.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (158) (-102.8, 1.0, -91.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (157) (-102.8, 1.0, -92.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (159) (-104.0, 1.0, -92.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (160) (-104.0, 1.0, -93.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (161) (-102.0, 1.8, -97.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (162) (-101.0, 1.8, -97.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (163) (-102.0, 0.8, -98.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (122) (-85.7, 2.8, -94.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (141) (-85.5, 3.3, -89.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (139) (-85.5, 3.3, -90.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (140) (-84.5, 3.3, -90.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (121) (-84.7, 3.0, -94.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (118) (-83.7, 3.3, -94.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (120) (-84.7, 2.8, -95.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (119) (-83.7, 2.8, -95.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (125) (-78.2, 3.5, -94.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (128) (-78.2, 3.3, -95.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (127) (-78.2, 3.0, -96.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (126) (-79.2, 3.0, -96.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (123) (-79.2, 3.5, -95.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (124) (-79.2, 3.5, -94.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (113) (-83.7, 1.3, -104.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (114) (-83.7, 0.8, -105.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (115) (-82.7, 0.8, -105.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (112) (-82.7, 1.3, -104.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (109) (-80.7, 1.3, -104.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (116) (-80.7, 1.5, -103.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (111) (-81.7, 1.3, -104.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (117) (-81.7, 1.5, -103.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (17) (-37.0, 1.9, -82.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (18) (-36.0, 1.9, -82.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (22) (-35.0, 1.9, -82.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (24) (-35.0, 1.9, -81.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (20) (-36.0, 1.9, -81.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (19) (-37.0, 1.9, -81.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (21) (-34.0, 1.9, -81.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (27) (-34.0, 1.9, -80.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (23) (-34.0, 1.9, -82.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (26) (-35.0, 1.9, -80.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (28) (-35.0, 1.9, -79.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (25) (-34.0, 2.4, -79.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (30) (-29.0, 1.9, -85.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (31) (-28.0, 1.9, -85.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (38) (-28.0, 1.9, -86.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (39) (-28.0, 2.4, -87.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (32) (-29.0, 1.9, -84.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (35) (-27.0, 1.9, -85.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (37) (-27.0, 1.9, -86.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (40) (-27.0, 2.3, -87.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (29) (-28.0, 1.9, -84.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (34) (-27.0, 1.9, -84.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (33) (-26.0, 1.9, -84.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (36) (-26.0, 1.9, -85.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (80) (-26.2, 3.6, -74.6)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (78) (-26.2, 3.6, -73.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (81) (-25.2, 3.1, -74.6)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (77) (-25.2, 3.1, -73.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (79) (-27.3, 4.4, -73.6)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (82) (-24.1, 2.4, -73.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (10) (-14.0, 2.7, -76.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (9) (-14.0, 2.9, -77.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (1) (-12.0, 2.9, -77.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (4) (-13.0, 2.9, -77.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (3) (-13.0, 2.9, -76.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (8) (-13.0, 2.9, -78.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (2) (-12.0, 2.9, -78.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (-12.0, 2.9, -76.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (7) (-11.0, 3.1, -78.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (12) (-11.0, 2.8, -79.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (5) (-12.0, 2.9, -79.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (11) (-11.0, 2.6, -80.9)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (6) (-12.0, 2.4, -80.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (90) (-10.0, 1.9, -95.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (93) (-10.0, 1.9, -96.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (94) (-10.0, 1.9, -97.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (83) (-9.0, 1.9, -96.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (89) (-9.0, 1.9, -95.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (86) (-9.0, 1.9, -97.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (87) (-9.0, 1.9, -98.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (84) (-8.0, 1.9, -96.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (88) (-8.0, 1.9, -98.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (91) (-7.0, 1.9, -96.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (92) (-7.0, 1.9, -97.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (85) (-8.0, 1.9, -97.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (95) (-18.8, 0.8, -97.4)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (96) (-18.8, 0.9, -96.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (98) (-17.8, 0.9, -97.4)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (97) (-17.7, 1.1, -96.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (101) (-18.0, 0.7, -98.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (100) (-18.9, 0.6, -98.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (99) (-19.9, 0.7, -97.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (164) (-101.0, 1.5, -98.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (74) (-89.5, 7.8, -82.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (75) (-89.5, 7.8, -81.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (70) (-84.5, 8.0, -84.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (71) (-84.5, 8.0, -85.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (73) (-82.5, 8.0, -85.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (69) (-82.5, 8.0, -84.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (68) (-83.5, 8.0, -84.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (72) (-83.5, 8.0, -85.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (65) (-82.5, 8.0, -83.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (66) (-82.5, 8.0, -84.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (64) (-83.5, 8.0, -83.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (67) (-83.5, 8.0, -84.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (63) (-85.7, 13.3, -70.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (60) (-88.5, 12.8, -72.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (62) (-85.7, 13.8, -69.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (58) (-88.5, 13.3, -70.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (59) (-88.5, 12.8, -71.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (78) (-81.7, 15.0, -61.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (77) (-82.7, 15.0, -61.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (76) (-83.7, 15.0, -61.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (202) (-83.0, 15.0, -62.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (203) (-84.0, 15.0, -62.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (79) (-79.7, 18.3, -78.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (80) (-79.7, 18.0, -79.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (87) (-77.5, 25.0, -69.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (88) (-77.5, 25.0, -70.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (86) (-78.5, 25.0, -69.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (85) (-70.2, 25.0, -77.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (83) (-71.2, 25.0, -78.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (82) (-70.2, 25.0, -78.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (81) (-69.2, 25.0, -78.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (84) (-69.2, 25.0, -77.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (297) (-99.0, 0.8, 7.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (296) (-98.0, 0.8, 7.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (103) (-8.0, 1.8, -40.4)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (102) (-8.0, 1.8, -39.4)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (104) (-9.0, 1.8, -40.4)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (197) (-11.3, 1.5, -30.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (196) (-12.3, 1.3, -30.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (195) (-12.3, 1.0, -31.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (199) (-12.3, 1.0, -29.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (194) (-13.3, 0.8, -31.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (193) (-13.3, 0.8, -30.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (198) (-11.3, 1.3, -29.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (201) (-12.0, 0.0, -46.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (202) (-12.0, 0.3, -45.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (204) (-13.0, 0.0, -46.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (200) (-11.0, 0.0, -46.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (203) (-11.0, 0.3, -45.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (206) (-30.0, 0.3, -33.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (205) (-30.0, 0.3, -32.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (207) (-29.0, 0.0, -33.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (208) (-29.0, 0.0, -32.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (245) (48.0, 1.0, 51.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (242) (48.0, 0.8, 52.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (244) (47.3, 0.8, 51.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (243) (48.0, 0.8, 53.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (240) (47.3, 0.5, 53.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (241) (47.3, 0.8, 52.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (231) (46.3, 0.5, 53.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (239) (47.3, 0.5, 54.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (238) (46.3, 0.5, 54.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (235) (64.8, 0.8, 53.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (229) (64.8, 0.8, 54.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (234) (65.8, 0.5, 53.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (232) (65.8, 0.8, 54.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (233) (62.8, 0.8, 54.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (230) (63.8, 0.8, 54.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (236) (62.8, 0.8, 55.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (223) (68.5, 1.5, 52.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (224) (68.5, 1.5, 51.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (220) (69.5, 2.0, 52.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (221) (69.5, 2.0, 51.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (222) (68.5, 1.8, 53.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (219) (69.5, 2.0, 53.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (5) (53.5, 6.0, 70.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (4) (53.5, 6.0, 70.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (23) (52.5, 6.0, 70.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (25) (55.8, 6.0, 72.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (27) (56.8, 6.0, 74.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (26) (56.8, 6.0, 73.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (24) (55.8, 6.0, 73.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (43) (67.8, 5.8, 82.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (42) (68.8, 5.8, 82.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (33) (67.8, 5.8, 83.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (35) (69.8, 5.8, 83.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (41) (69.8, 5.8, 82.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (34) (68.8, 5.8, 83.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (49) (69.8, 5.8, 84.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (50) (70.8, 5.8, 84.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (46) (74.8, 5.8, 82.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (45) (75.8, 5.8, 82.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (44) (76.8, 5.8, 82.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (48) (76.8, 5.8, 83.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (47) (75.8, 5.8, 83.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (113) (72.5, 2.8, 87.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (111) (71.5, 2.8, 86.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (112) (72.5, 2.8, 86.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (114) (71.5, 2.8, 87.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (115) (70.5, 2.8, 87.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (110) (70.5, 2.8, 86.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (90) (69.8, 12.8, 80.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (30) (59.8, 7.8, 62.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (31) (58.8, 7.8, 62.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (32) (58.8, 8.0, 61.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (29) (59.8, 8.0, 61.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (28) (59.8, 8.3, 60.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (38) (68.5, 11.8, 59.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (39) (67.5, 11.8, 60.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (37) (68.5, 11.8, 60.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (108) (61.8, 12.8, 67.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (109) (61.8, 12.8, 68.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (89) (69.8, 12.8, 79.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (51) (68.8, 12.8, 79.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (91) (68.8, 12.8, 80.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (106) (64.5, 13.5, 63.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (107) (65.5, 14.0, 63.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (92) (64.5, 13.5, 64.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (200) (69.8, 15.8, 62.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (198) (70.8, 16.0, 62.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (95) (78.5, 18.8, 64.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (94) (79.5, 18.8, 64.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (93) (79.5, 18.8, 65.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (104) (75.5, 20.8, 66.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (105) (74.5, 20.8, 66.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (97) (63.8, 20.8, 69.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (96) (62.8, 20.8, 69.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (98) (62.8, 20.8, 68.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (103) (68.8, 20.8, 77.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (102) (69.8, 20.8, 77.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (99) (68.8, 20.8, 78.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (100) (69.8, 20.8, 78.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (101) (70.8, 20.8, 78.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (215) (72.3, 0.3, 26.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (216) (72.3, 0.3, 25.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (214) (73.3, 0.3, 26.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (217) (68.5, 1.3, 15.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (211) (68.5, 1.0, 14.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (212) (69.5, 1.3, 14.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (209) (69.5, 1.3, 13.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (213) (69.5, 1.3, 15.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (210) (68.5, 1.0, 13.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (218) (69.5, 1.3, 16.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (62.0, 2.0, 5.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (1) (62.0, 2.0, 4.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (2) (63.0, 2.5, 4.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (73) (54.5, 0.5, -1.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (72) (53.5, 0.5, -1.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (5) (54.5, 1.0, -2.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (6) (53.5, 0.5, -2.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (7) (53.5, 0.5, -3.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (70) (52.5, 0.5, -3.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (71) (52.5, 0.5, -2.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (4) (54.5, 0.5, -3.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (8) (54.5, 0.5, -4.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (10) (55.5, 1.0, -3.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (9) (55.5, 0.5, -4.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (382) (83.5, 3.3, 69.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (381) (83.5, 3.3, 70.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (379) (82.5, 3.5, 69.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (380) (82.5, 3.5, 70.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (372) (85.0, 3.3, 75.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (371) (85.0, 3.3, 76.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (370) (84.0, 3.5, 76.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (373) (84.0, 3.5, 77.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (374) (84.0, 3.5, 78.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (369) (84.0, 3.5, 75.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (378) (83.0, 4.0, 77.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (375) (84.0, 3.3, 79.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (377) (83.0, 4.0, 78.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (376) (83.0, 3.8, 79.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (368) (89.0, 2.0, 79.9)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (367) (88.0, 2.0, 79.9)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (366) (88.0, 2.3, 78.9)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (364) (89.0, 2.3, 78.9)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (365) (90.0, 2.3, 78.9)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (389) (92.6, 1.9, 72.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (388) (92.6, 2.2, 71.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (383) (93.6, 1.4, 72.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (384) (93.6, 1.9, 71.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (386) (94.6, 1.9, 70.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (385) (94.6, 1.7, 71.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (387) (93.6, 1.9, 70.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (357) (98.5, 3.5, 67.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (356) (99.5, 3.5, 67.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (360) (100.5, 3.5, 67.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (358) (99.5, 3.3, 68.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (359) (100.5, 3.3, 68.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (363) (102.5, 3.3, 67.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (355) (102.5, 3.5, 65.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (361) (103.5, 3.0, 65.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (362) (103.5, 2.8, 67.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (292) (68.3, 0.8, -39.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (293) (68.3, 0.8, -40.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (294) (69.5, 1.0, -41.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (290) (69.3, 1.0, -39.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (289) (69.3, 1.3, -40.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (291) (69.3, 0.8, -38.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (295) (70.3, 1.0, -41.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (287) (60.0, 1.0, -29.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (288) (60.0, 1.3, -28.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (286) (59.0, 0.8, -29.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (284) (59.0, 1.0, -28.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (285) (59.0, 1.3, -27.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (282) (58.0, 1.3, -27.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (283) (58.0, 0.8, -28.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (94) (36.5, 1.3, -20.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (36) (37.5, 1.3, -20.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (96) (37.5, 1.3, -21.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (95) (36.5, 1.3, -19.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (37) (37.5, 1.1, -19.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (38) (38.5, 0.9, -20.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (97) (38.5, 1.3, -21.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (50) (21.4, 0.8, -33.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (51) (21.4, 0.8, -34.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (60) (21.4, 0.8, -32.4)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (48) (20.4, 0.4, -34.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (59) (20.4, 0.4, -35.6)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (49) (20.4, 0.4, -33.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (63) (25.0, 0.5, -42.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (64) (24.0, 0.0, -42.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (61) (25.0, 0.4, -43.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (65) (24.0, 0.0, -43.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (62) (25.0, 0.5, -44.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (103) (26.0, 0.6, -44.4)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (104) (26.0, 0.5, -43.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (101) (33.5, 0.8, -38.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (100) (33.5, 0.8, -37.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (99) (32.5, 0.8, -36.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (67) (34.5, 0.6, -37.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (102) (34.5, 0.8, -38.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (66) (34.5, 0.6, -36.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (68) (33.5, 0.8, -36.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (98) (32.5, 0.8, -35.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (69) (33.5, 0.8, -35.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (46) (36.0, 0.1, -49.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (45) (36.0, 0.1, -48.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (47) (35.0, 0.3, -48.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (41) (33.5, 2.6, -72.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (40) (34.5, 3.1, -71.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (39) (34.5, 3.1, -72.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (42) (34.5, 3.1, -73.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (43) (39.0, 2.5, -74.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (44) (40.0, 2.5, -74.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (105) (40.0, 2.5, -74.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (54) (41.4, 1.3, -87.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (56) (40.4, 1.3, -86.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (55) (42.4, 1.0, -87.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (53) (41.4, 1.3, -86.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (52) (42.4, 1.0, -86.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (58) (41.5, 1.1, -85.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (57) (40.4, 1.3, -85.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (105) (30.3, 2.0, -106.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (107) (31.3, 2.0, -106.3)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (110) (30.5, 0.3, -109.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (106) (30.5, 0.5, -108.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (280) (31.5, 1.0, -108.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (108) (31.5, 1.0, -108.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (281) (31.5, 0.3, -109.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (61) (19.1, 2.1, -100.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (59) (19.1, 2.1, -101.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (63) (18.1, 2.1, -100.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (62) (18.1, 2.1, -99.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (64) (19.1, 2.0, -99.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (60) (18.1, 2.1, -101.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (44) (17.1, 2.1, -101.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (41) (16.1, 2.1, -101.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (45) (17.1, 2.1, -102.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (43) (16.1, 2.1, -103.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (42) (16.1, 2.1, -102.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (58) (18.1, 2.1, -102.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (46) (17.1, 2.1, -103.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (57) (19.1, 2.1, -102.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (48) (16.1, 2.1, -104.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (47) (17.1, 2.1, -104.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (52) (18.1, 2.1, -97.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (50) (18.1, 2.1, -96.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (53) (18.1, 2.1, -95.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (55) (18.1, 2.1, -94.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (54) (17.1, 2.1, -95.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (49) (17.1, 2.1, -97.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (51) (17.1, 2.1, -96.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (56) (17.1, 2.1, -94.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (66) (16.1, 2.1, -110.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (68) (16.1, 2.1, -111.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (65) (17.1, 2.1, -110.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (67) (17.1, 2.1, -111.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (72) (18.1, 2.1, -111.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (71) (18.1, 2.1, -110.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (73) (18.1, 2.1, -109.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (74) (19.1, 2.1, -109.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (70) (19.1, 2.1, -110.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (76) (18.1, 2.1, -108.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (75) (19.1, 2.1, -108.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (69) (19.1, 2.1, -111.1)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (130) (-3.5, 0.5, -116.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (131) (-3.5, 0.5, -117.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (129) (-2.5, 0.3, -116.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (132) (-2.5, 0.3, -117.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (133) (-2.5, 0.3, -118.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (138) (8.0, 0.5, -124.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (137) (8.0, 0.0, -125.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (135) (10.0, 0.5, -124.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (136) (9.0, 0.0, -125.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (134) (9.0, 0.5, -124.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (395) (67.8, 2.5, -80.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (394) (67.8, 2.5, -79.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (391) (66.8, 2.5, -79.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (397) (68.8, 2.5, -79.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (396) (66.8, 2.5, -80.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (392) (65.8, 2.5, -79.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (400) (63.3, 2.8, -74.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (399) (64.3, 3.0, -74.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (401) (63.3, 2.8, -73.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (398) (64.3, 3.0, -73.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (402) (62.3, 2.5, -73.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (405) (60.5, 1.3, -68.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (404) (59.5, 0.5, -68.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (406) (60.5, 1.3, -69.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (403) (59.5, 0.5, -69.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (407) (61.5, 1.5, -69.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (325) (-111.8, 1.3, 2.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (323) (-111.8, 1.3, 1.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (316) (-110.5, 1.3, 3.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (319) (-111.5, 1.3, 4.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (317) (-111.5, 1.3, 3.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (318) (-110.5, 1.3, 4.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (321) (-112.3, 1.3, 4.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (320) (-112.3, 1.3, 3.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (326) (-112.8, 1.3, 2.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (327) (-113.5, 1.3, 2.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (324) (-112.8, 1.3, 1.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (322) (-113.5, 1.3, 1.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (328) (-112.0, 0.8, -2.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (329) (-112.0, 0.5, -3.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (333) (-111.3, 0.8, -2.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (331) (-111.3, 0.5, -3.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (330) (-110.3, 0.5, -3.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (332) (-110.3, 0.8, -2.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (334) (-111.0, 0.3, -4.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (337) (-110.3, 0.3, -4.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (354) (-113.0, 0.3, -4.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (353) (-112.0, 0.3, -4.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (336) (-109.3, 0.3, -4.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (338) (-109.3, -0.3, -5.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (339) (-110.3, -0.3, -5.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (335) (-111.0, -0.3, -5.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (350) (-112.0, -0.3, -5.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (349) (-113.8, 0.3, -4.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (351) (-113.0, -0.3, -5.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (352) (-113.8, -0.3, -5.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (314) (-112.3, 0.8, 6.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (315) (-112.3, 0.8, 7.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (313) (-111.5, 0.8, 6.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (311) (-111.5, 0.8, 7.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (310) (-110.5, 0.8, 7.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (306) (-110.5, 0.8, 8.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (312) (-110.5, 0.8, 6.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (307) (-109.5, 0.8, 8.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (308) (-111.5, 0.8, 8.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (300) (-107.5, 0.0, 10.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (301) (-107.5, 0.3, 9.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (304) (-108.3, 0.0, 10.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (299) (-108.5, 0.0, 10.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (303) (-110.5, 0.3, 9.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (302) (-109.5, 0.3, 9.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (305) (-109.5, 0.0, 10.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (298) (-108.5, 0.3, 9.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (341) (-113.5, 0.8, 10.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (344) (-113.5, 0.5, 11.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (346) (-113.5, 0.8, 9.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (309) (-111.5, 0.5, 9.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (345) (-112.5, 0.8, 9.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (342) (-112.5, 0.8, 8.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (340) (-112.5, 0.8, 10.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (347) (-114.3, 0.8, 8.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (348) (-114.3, 0.8, 9.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass beach (343) (-113.5, 0.8, 8.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (191) (-89.5, 6.5, 53.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (190) (-89.5, 6.5, 54.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (189) (-88.5, 6.5, 54.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (188) (-88.5, 6.5, 53.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (197) (-87.0, 13.0, 75.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (194) (-87.0, 13.0, 74.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (184) (-86.0, 13.0, 73.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (183) (-86.0, 13.0, 74.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (181) (-86.0, 13.0, 75.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (185) (-84.7, 13.0, 73.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (182) (-83.0, 13.0, 72.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (199) (-83.0, 13.0, 70.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (201) (-84.0, 13.0, 70.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (135) (-83.5, 13.0, 58.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (128) (-82.5, 13.0, 57.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (130) (-82.5, 13.0, 58.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (147) (-86.0, 13.0, 54.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (132) (-82.5, 13.0, 60.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (134) (-83.5, 13.0, 59.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (131) (-82.5, 13.0, 59.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (136) (-78.5, 13.0, 56.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (139) (-79.5, 13.0, 55.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (133) (-79.5, 13.0, 56.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (138) (-80.5, 13.0, 55.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (137) (-80.5, 13.0, 56.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (143) (-85.0, 13.0, 53.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (142) (-86.0, 13.0, 53.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (145) (-87.0, 13.0, 53.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (146) (-87.0, 13.0, 54.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (140) (-85.0, 13.0, 52.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (141) (-86.0, 13.0, 52.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (144) (-84.0, 13.0, 52.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (192) (-70.5, 13.0, 56.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (186) (-69.5, 13.0, 56.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (187) (-69.5, 13.0, 55.8)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (123) (-82.5, 13.0, 44.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (126) (-82.5, 13.0, 45.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (121) (-83.5, 13.0, 45.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (124) (-83.5, 13.0, 44.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (125) (-83.5, 13.0, 43.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (151) (-82.5, 13.0, 27.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (152) (-82.5, 13.0, 26.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (150) (-81.5, 13.0, 27.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (148) (-81.5, 13.0, 25.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (149) (-81.5, 13.0, 26.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (154) (-79.0, 13.0, 23.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (153) (-78.0, 13.0, 23.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (161) (-68.0, 13.0, 26.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (162) (-68.0, 13.0, 27.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (165) (-69.0, 13.0, 27.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (164) (-69.0, 13.0, 28.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (163) (-68.0, 13.0, 28.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (166) (-68.0, 13.0, 29.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (167) (-63.0, 13.0, 24.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (168) (-62.0, 13.0, 24.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (170) (-61.0, 13.0, 25.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (169) (-62.0, 13.0, 25.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (172) (-62.0, 13.0, 26.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (178) (-61.0, 13.0, 43.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (175) (-60.0, 13.0, 43.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (177) (-61.0, 13.0, 44.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (174) (-59.0, 13.0, 42.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (173) (-59.0, 13.0, 43.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (171) (-59.0, 13.0, 44.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (176) (-60.0, 13.0, 44.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (159) (-83.5, 8.0, 23.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (160) (-83.5, 8.0, 24.5)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (158) (-83.5, 8.0, 22.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (155) (-82.5, 8.0, 24.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (157) (-82.5, 8.0, 22.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Grass (156) (-82.5, 8.0, 23.0)": TunicLocationData("Ruined Atoll", "Ruined Atoll"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (413) (-10.3, 0.3, 128.5)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (414) (-10.3, 0.3, 127.5)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (412) (-11.3, 0.0, 129.5)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (411) (-11.3, 0.0, 128.5)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (410) (-11.3, 0.0, 127.5)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (408) (-4.0, 1.0, 118.0)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (13) (-4.0, 1.0, 116.8)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (12) (-3.0, 1.0, 116.8)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (409) (-3.0, 0.8, 115.8)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (11) (-3.0, 1.0, 117.8)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (3) (-3.0, 1.0, 118.8)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass (129) (32.5, 0.8, 84.8)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass (179) (33.5, 0.8, 84.8)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass (180) (34.5, 0.8, 84.8)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass (195) (33.5, 0.3, 85.8)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass (193) (35.3, 0.8, 84.8)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass (196) (34.5, 0.3, 85.8)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (418) (54.5, 0.8, 78.3)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (419) (54.5, 0.8, 77.3)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (417) (55.8, 0.8, 78.3)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (416) (55.8, 1.0, 77.3)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Lower Entry Area Grass beach (415) (56.8, 0.8, 78.3)": TunicLocationData( + "Ruined Atoll Lower Entry Area", "Ruined Atoll Lower Entry Area"), + "Ruined Atoll - Ruined Atoll Frog Mouth Grass (20) (87.5, 12.5, 59.0)": TunicLocationData("Ruined Atoll Frog Mouth", + "Ruined Atoll Frog Mouth"), + "Ruined Atoll - Ruined Atoll Frog Mouth Grass (17) (86.5, 12.5, 59.0)": TunicLocationData("Ruined Atoll Frog Mouth", + "Ruined Atoll Frog Mouth"), + "Ruined Atoll - Ruined Atoll Frog Mouth Grass (16) (86.5, 12.5, 60.0)": TunicLocationData("Ruined Atoll Frog Mouth", + "Ruined Atoll Frog Mouth"), + "Ruined Atoll - Ruined Atoll Frog Mouth Grass (21) (87.5, 12.5, 60.0)": TunicLocationData("Ruined Atoll Frog Mouth", + "Ruined Atoll Frog Mouth"), + "Ruined Atoll - Ruined Atoll Frog Mouth Grass (15) (91.5, 12.5, 58.0)": TunicLocationData("Ruined Atoll Frog Mouth", + "Ruined Atoll Frog Mouth"), + "Ruined Atoll - Ruined Atoll Frog Mouth Grass (14) (91.5, 12.5, 57.0)": TunicLocationData("Ruined Atoll Frog Mouth", + "Ruined Atoll Frog Mouth"), + "Ruined Atoll - Ruined Atoll Frog Mouth Grass (13) (92.5, 12.5, 57.0)": TunicLocationData("Ruined Atoll Frog Mouth", + "Ruined Atoll Frog Mouth"), + "Ruined Atoll - Ruined Atoll Frog Mouth Grass (12) (92.5, 12.5, 58.0)": TunicLocationData("Ruined Atoll Frog Mouth", + "Ruined Atoll Frog Mouth"), + "Ruined Atoll - Ruined Atoll Frog Mouth Grass (10) (93.5, 12.5, 57.0)": TunicLocationData("Ruined Atoll Frog Mouth", + "Ruined Atoll Frog Mouth"), + "Ruined Atoll - Ruined Atoll Frog Mouth Grass (11) (93.5, 12.5, 58.0)": TunicLocationData("Ruined Atoll Frog Mouth", + "Ruined Atoll Frog Mouth"), + "Frog Stairway - Frog Stairs Upper Grass (24) (187.0, 106.0, -65.0)": TunicLocationData("Frog Stairs Upper", + "Frog Stairs Upper"), + "Frog Stairway - Frog Stairs Upper Grass (23) (188.0, 106.0, -65.0)": TunicLocationData("Frog Stairs Upper", + "Frog Stairs Upper"), + "Frog Stairway - Frog Stairs Upper Grass (22) (189.0, 106.0, -64.0)": TunicLocationData("Frog Stairs Upper", + "Frog Stairs Upper"), + "Frog Stairway - Frog Stairs Upper Grass (20) (188.0, 106.0, -64.0)": TunicLocationData("Frog Stairs Upper", + "Frog Stairs Upper"), + "Frog Stairway - Frog Stairs Upper Grass (17) (187.0, 106.0, -64.0)": TunicLocationData("Frog Stairs Upper", + "Frog Stairs Upper"), + "Frog Stairway - Frog Stairs Upper Grass (14) (191.0, 106.0, -64.0)": TunicLocationData("Frog Stairs Upper", + "Frog Stairs Upper"), + "Frog Stairway - Frog Stairs Upper Grass (12) (192.0, 106.0, -63.0)": TunicLocationData("Frog Stairs Upper", + "Frog Stairs Upper"), + "Frog Stairway - Frog Stairs Upper Grass (15) (191.0, 106.0, -63.0)": TunicLocationData("Frog Stairs Upper", + "Frog Stairs Upper"), + "Frog Stairway - 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Fortress Arena Grass (116) (-38.5, 8.0, 219.3)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (121) (-38.5, 8.0, 216.3)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (118) (-39.5, 8.0, 219.3)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (122) (-39.5, 8.0, 217.3)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (119) (-39.5, 8.0, 218.3)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (123) (-39.5, 8.0, 216.3)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (108) (-33.3, 8.0, 208.8)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (112) (-35.3, 8.0, 209.8)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (114) (-36.3, 8.0, 209.8)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (113) (-35.3, 8.0, 208.8)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (115) (-36.3, 8.0, 208.8)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (109) (-33.3, 8.0, 207.8)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (107) (-34.3, 8.0, 205.8)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (110) (-34.3, 8.0, 208.8)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (111) (-34.3, 8.0, 207.8)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (106) (-34.3, 8.0, 206.8)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (105) (-33.3, 8.0, 205.8)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Fortress Arena - Fortress Arena Grass (104) (-33.3, 8.0, 206.8)": TunicLocationData("Fortress Arena", + "Fortress Arena"), + "Quarry - Quarry Back Grass (26) (-50.3, 31.8, 74.3)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (27) (-49.3, 31.8, 74.3)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (20) (-50.3, 31.8, 75.3)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (21) (-49.3, 31.8, 75.3)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (22) (-50.3, 31.8, 76.3)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (23) (-49.3, 31.8, 76.3)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (13) (-44.0, 28.0, 59.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (14) (-45.0, 28.0, 60.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (12) (-45.0, 28.0, 59.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (15) (-44.0, 28.0, 60.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (6) (-40.0, 28.0, 59.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (7) (-39.0, 28.0, 59.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (11) (-37.0, 28.0, 58.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (9) (-37.0, 28.0, 57.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (4) (-40.0, 28.0, 60.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (5) (-39.0, 28.0, 60.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (2) (-38.0, 28.0, 59.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (8) (-38.0, 28.0, 57.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (10) (-38.0, 28.0, 58.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (3) (-37.0, 28.0, 59.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (-37.0, 28.0, 60.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (1) (-38.0, 28.0, 60.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (17) (-23.3, 28.0, 55.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (16) (-24.3, 28.0, 55.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (18) (-24.3, 28.0, 56.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (19) (-23.3, 28.0, 56.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (29) (-57.5, -4.5, 16.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (38) (-56.5, -4.0, 16.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (34) (-56.5, -4.0, 16.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (28) (-57.5, -4.5, 15.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (24) (-58.5, -4.5, 15.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (25) (-58.5, -4.5, 16.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (37) (-55.5, -4.0, 16.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (41) (-55.5, -4.0, 16.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (40) (-56.5, -4.0, 15.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (36) (-56.5, -4.0, 15.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (39) (-55.5, -4.0, 15.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (35) (-55.5, -4.0, 15.0)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (32) (-57.5, -12.0, 11.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (30) (-57.5, -12.0, 10.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (33) (-56.5, -12.0, 10.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (31) (-56.5, -12.0, 11.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (44) (-51.0, -12.0, 11.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (43) (-49.5, -12.0, 11.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (47) (-49.5, -12.0, 12.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (49) (-52.0, -12.0, 12.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (48) (-51.0, -12.0, 12.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (50) (-52.0, -12.0, 13.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (46) (-48.5, -12.0, 11.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (45) (-48.5, -12.0, 12.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Quarry - Quarry Back Grass (42) (-50.3, -12.0, 13.5)": TunicLocationData("Quarry Back", "Quarry Back"), + "Swamp - Swamp Front Grass swamp (36) (-100.0, -0.3, -10.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (37) (-100.0, -0.5, -9.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (35) (-99.0, -0.5, -9.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (38) (-99.0, -0.8, -10.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (40) (-88.3, 0.3, -18.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (41) (-87.3, -0.3, -19.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (34) (-87.3, 0.5, -18.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (31) (-89.5, -0.3, -10.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (32) (-89.5, -0.5, -9.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (33) (-88.5, -0.8, -10.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (30) (-88.5, -0.5, -9.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (39) (-88.3, 0.5, -19.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (27) (-82.3, 0.3, -14.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (28) (-82.3, 0.3, -13.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (29) (-81.3, -0.5, -14.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (26) (-81.3, -0.3, -13.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (24) (-80.3, 0.3, -12.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (23) (-80.3, 0.3, -13.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (22) (-79.3, -0.3, -12.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (25) (-79.3, -0.5, -13.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (56) (-83.3, 0.3, -21.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (54) (-82.3, 0.5, -21.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (57) (-82.3, -1.0, -22.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (55) (-83.3, 0.0, -22.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (43) (-77.3, -1.3, -6.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (45) (-76.3, -1.8, -6.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (42) (-76.3, -1.5, -5.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (44) (-77.3, -1.3, -5.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (19) (-73.5, 0.3, -18.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (21) (-72.5, 0.5, -18.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (18) (-72.5, -0.3, -17.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (20) (-73.5, 0.3, -17.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (15) (-61.8, 0.3, -22.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (16) (-61.8, 0.3, -21.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (17) (-60.8, -0.5, -22.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (14) (-60.8, -0.3, -21.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (60) (-64.0, -1.0, -27.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (58) (-63.0, -1.0, -27.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (61) (-63.0, -1.3, -28.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (59) (-64.0, -1.5, -28.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (63) (-62.0, -0.5, -29.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (64) (-62.0, -0.5, -28.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (449) (-58.5, -0.8, -16.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (451) (-57.5, -0.8, -16.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (448) (-57.5, -1.0, -15.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (450) (-58.5, -0.8, -15.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (445) (-51.5, 0.0, -9.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (447) (-50.5, -0.3, -9.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (446) (-51.5, 0.0, -8.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (444) (-50.5, -0.5, -8.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (432) (-55.8, -0.5, -2.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (430) (-56.8, -0.5, -2.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (431) (-56.8, -0.5, -1.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (429) (-55.8, -0.8, -1.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (437) (-60.8, -0.3, -2.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (439) (-61.8, 0.0, -2.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (438) (-61.8, 0.0, -3.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (436) (-62.8, -0.3, -4.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (433) (-62.8, -0.5, -3.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (434) (-63.8, -0.3, -4.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (435) (-63.8, -0.3, -3.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (48) (-61.0, -1.0, -8.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (47) (-61.0, -1.3, -9.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (46) (-60.0, -1.3, -8.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (441) (-61.0, -0.3, 5.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (443) (-60.0, -0.3, 5.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (440) (-60.0, -0.5, 6.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (442) (-61.0, -0.3, 6.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (204) (-70.0, -0.3, 11.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (206) (-69.0, -0.3, 11.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (207) (-69.3, -0.3, 12.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (212) (-70.3, 0.0, 12.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (183) (-70.0, -1.3, 7.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (185) (-71.0, -1.0, 8.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (187) (-72.0, -1.0, 8.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (175) (-72.5, 0.5, 13.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (176) (-72.5, 0.5, 14.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (181) (-69.0, -1.3, 7.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (174) (-71.5, 0.5, 14.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (172) (-71.5, 0.0, 13.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (186) (-72.0, -1.3, 7.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (180) (-69.0, -1.5, 6.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (182) (-70.0, -1.5, 6.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (184) (-71.0, -1.3, 7.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (266) (-77.8, -1.3, 11.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (267) (-78.0, -1.3, 12.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (268) (-78.5, -1.3, 12.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (265) (-78.8, -1.5, 11.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (165) (-84.0, -0.5, 5.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (167) (-84.0, 0.0, 4.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (166) (-83.0, -0.5, 5.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (56) (-83.0, -0.5, 4.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (169) (-75.3, -0.8, 21.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (171) (-75.3, -0.3, 20.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (168) (-74.3, -0.8, 20.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (170) (-74.3, -0.8, 21.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (199) (-73.8, -0.3, 24.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (196) (-72.8, -0.8, 24.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (197) (-73.8, -0.8, 25.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (198) (-72.8, -0.8, 25.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (200) (-78.3, -1.0, 27.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (203) (-79.3, -0.5, 27.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (201) (-79.3, -0.8, 28.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (202) (-78.3, -0.5, 28.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (192) (-64.3, -0.5, 25.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (194) (-64.3, -0.3, 26.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (205) (-66.3, -0.3, 26.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (211) (-65.3, -0.3, 25.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (195) (-65.3, -0.3, 25.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (193) (-65.3, -0.3, 26.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (209) (-66.3, -0.3, 27.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (208) (-67.3, -0.3, 27.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (210) (-67.3, -0.3, 26.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (178) (-62.3, -0.3, 13.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (179) (-62.3, -0.3, 14.5)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - 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Swamp Front Grass swamp (1389) (43.3, 12.0, -33.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (1392) (40.0, 12.0, -26.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (1394) (39.0, 12.0, -26.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (1393) (40.0, 12.0, -25.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (1391) (39.0, 12.0, -25.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (1385) (31.8, 7.5, -29.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (1383) (31.8, 7.5, -26.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (1382) (31.8, 7.5, -27.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (1384) (30.8, 7.5, -27.3)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - 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Swamp Front Grass swamp (621) (71.5, -0.3, -91.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (741) (76.8, -0.8, -98.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (742) (77.8, -0.5, -98.0)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (627) (67.0, -1.0, -83.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (624) (68.0, -1.0, -83.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (625) (68.0, -1.5, -82.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Front Grass swamp (626) (67.0, -1.0, -82.8)": TunicLocationData("Swamp Front", "Swamp Front"), + "Swamp - Swamp Mid Grass swamp (925) (34.5, 0.0, -7.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (922) (35.5, 0.0, -7.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (924) (34.5, 0.3, -6.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (923) (35.5, 0.3, -6.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (920) (42.3, -0.3, -7.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (921) (42.3, -0.8, -8.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (918) (43.3, -1.0, -8.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (919) (43.3, -0.8, -7.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (914) (45.3, -1.3, -7.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (916) (44.3, -0.5, -6.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (917) (44.3, -1.0, -7.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (915) (45.3, -1.0, -6.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (908) (47.8, -0.8, 6.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (909) (47.8, -1.0, 5.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (906) (48.8, -1.3, 5.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (907) (48.8, -1.3, 6.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (905) (51.5, -1.8, 13.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (902) (51.5, -0.5, 15.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (903) (51.5, -1.0, 14.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (900) (52.5, -1.0, 14.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (904) (52.5, -1.8, 13.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (897) (54.5, -0.5, 16.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (896) (54.5, -0.8, 15.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (898) (53.5, -0.3, 16.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (901) (52.5, -0.8, 15.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (899) (53.5, -0.8, 15.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (926) (39.0, 0.0, 10.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (927) (39.0, 0.3, 11.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (931) (38.0, 0.0, 13.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (930) (38.0, 0.0, 12.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (928) (38.0, 0.3, 11.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (932) (37.0, 0.3, 13.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (933) (37.0, 0.0, 12.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (929) (38.0, 0.0, 10.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (935) (39.8, 0.0, 25.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (934) (39.8, 0.0, 24.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (936) (38.8, 0.3, 25.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (937) (38.8, 0.0, 24.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (893) (63.5, 0.0, 12.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (895) (62.5, 0.0, 11.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (894) (62.5, 0.3, 12.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (889) (61.5, 0.0, 11.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (890) (60.5, 0.3, 11.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (891) (60.5, 0.0, 10.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (892) (63.5, 0.0, 11.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (888) (61.5, 0.0, 10.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (881) (60.5, 0.0, -4.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (880) (60.5, 0.0, -5.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (884) (61.5, 0.0, -3.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (887) (60.5, 0.0, -3.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (886) (60.5, 0.3, -2.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (885) (61.5, 0.0, -2.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (883) (59.5, -0.3, -5.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (882) (59.5, 0.0, -4.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (877) (67.0, 0.0, -12.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (874) (68.0, 0.3, -11.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (875) (68.0, 0.0, -12.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (873) (69.0, 0.0, -11.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (872) (69.0, 0.0, -12.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (878) (66.0, 0.3, -12.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (879) (66.0, -0.3, -13.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (876) (67.0, -0.3, -13.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (743) (82.5, 0.0, -3.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - 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Swamp Mid Grass swamp (750) (94.5, 0.3, -9.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (975) (118.5, 0.3, -12.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (976) (118.5, 0.0, -13.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (974) (119.5, 0.0, -12.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (973) (119.5, 0.0, -13.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (856) (120.8, -1.5, -1.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (857) (120.8, -1.5, -0.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (859) (119.8, -1.0, -1.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (858) (119.8, -0.8, -0.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (871) (126.0, -1.8, 0.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - 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Swamp Mid Grass swamp (1034) (193.0, 15.8, 14.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1033) (193.0, 15.8, 15.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1030) (192.0, 15.8, 15.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1035) (192.0, 15.8, 14.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1047) (187.0, 15.8, 18.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1048) (186.0, 15.8, 18.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1041) (188.3, 15.8, 17.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1045) (187.0, 15.8, 19.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1046) (186.0, 15.8, 19.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1044) (186.0, 15.8, 20.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Bush (1) (182.3, 16.0, 33.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Bush (184.3, 16.0, 33.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1173) (184.8, 15.8, 30.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1170) (184.8, 15.8, 31.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1171) (185.8, 15.8, 31.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1172) (185.8, 15.8, 30.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1088) (188.8, 15.8, 33.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1078) (187.8, 15.8, 32.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1077) (186.8, 15.8, 32.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1075) (186.8, 15.8, 33.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1074) (186.8, 15.8, 34.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1080) (186.8, 15.8, 31.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1076) (185.8, 15.8, 33.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1073) (185.8, 15.8, 34.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1072) (185.8, 15.8, 35.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1069) (185.8, 15.8, 36.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1059) (184.8, 15.8, 37.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1051) (184.8, 15.8, 35.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1050) (184.8, 15.8, 36.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1057) (183.8, 15.8, 38.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1052) (183.8, 15.8, 35.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1060) (183.8, 15.8, 37.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1049) (183.8, 15.8, 36.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1055) (182.8, 15.8, 35.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1054) (182.8, 15.8, 36.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1053) (181.8, 15.8, 36.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1056) (181.8, 15.8, 35.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1176) (179.5, 15.8, 36.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1071) (186.8, 15.8, 35.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1070) (186.8, 15.8, 36.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1092) (187.8, 15.8, 35.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1085) (188.8, 15.8, 34.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1086) (189.8, 15.8, 34.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1090) (188.8, 15.8, 36.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1091) (188.8, 15.8, 35.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1089) (187.8, 15.8, 36.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1067) (186.8, 15.8, 39.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1066) (186.8, 15.8, 40.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1068) (185.8, 15.8, 39.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1062) (184.8, 15.8, 40.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1058) (184.8, 15.8, 38.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1063) (184.8, 15.8, 39.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1064) (183.8, 15.8, 39.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1061) (183.8, 15.8, 40.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1065) (185.8, 15.8, 40.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1175) (179.5, 15.8, 37.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1177) (178.5, 15.8, 36.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1174) (178.5, 15.8, 37.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Bush (2) (178.3, 16.0, 39.0)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1179) (176.8, 15.8, 40.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1180) (176.8, 15.8, 39.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1178) (175.8, 15.8, 40.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1181) (175.8, 15.8, 39.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1192) (169.0, 15.8, 38.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1191) (170.0, 15.8, 38.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1190) (170.0, 15.8, 39.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1187) (169.0, 15.8, 39.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1183) (165.3, 15.8, 33.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1182) (164.3, 15.8, 33.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1185) (164.3, 15.8, 32.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1184) (165.3, 15.8, 32.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1510) (165.0, 16.5, 42.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1509) (166.0, 16.0, 42.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1508) (166.0, 16.0, 43.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1507) (165.0, 16.5, 43.5)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1196) (153.8, 15.8, 40.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1195) (154.8, 15.8, 40.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1194) (154.8, 15.8, 41.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1193) (153.8, 15.8, 41.8)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1505) (148.0, 15.8, 31.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1504) (148.0, 15.8, 30.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1503) (147.0, 15.8, 31.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Swamp Mid Grass swamp (1506) (147.0, 15.8, 30.3)": TunicLocationData("Swamp Mid", "Swamp Mid"), + "Swamp - Back of Swamp Grass swamp (1494) (83.8, -0.3, 129.5)": TunicLocationData("Back of Swamp", "Back of Swamp"), + "Swamp - Back of Swamp Grass swamp (1495) (83.8, -0.3, 130.5)": TunicLocationData("Back of Swamp", "Back of Swamp"), + "Swamp - Back of Swamp Grass swamp (1496) (82.8, 0.0, 130.5)": TunicLocationData("Back of Swamp", "Back of Swamp"), + "Swamp - Back of Swamp Grass swamp (1497) (82.8, -0.3, 129.5)": TunicLocationData("Back of Swamp", "Back of Swamp"), + "Swamp - Back of Swamp Grass swamp (1501) (82.8, -0.3, 131.5)": TunicLocationData("Back of Swamp", "Back of Swamp"), + "Swamp - Back of Swamp Grass swamp (1498) (83.8, -0.3, 131.5)": TunicLocationData("Back of Swamp", "Back of Swamp"), + "Swamp - Back of Swamp Grass swamp (1499) (83.8, -0.3, 132.5)": TunicLocationData("Back of Swamp", "Back of Swamp"), + "Swamp - Back of Swamp Grass swamp (1500) (83.0, -1.0, 141.5)": TunicLocationData("Back of Swamp", "Back of Swamp"), + "Swamp - Back of Swamp Grass swamp (1502) (83.0, -1.0, 142.5)": TunicLocationData("Back of Swamp", "Back of Swamp"), + "Swamp - Back of Swamp Laurels Area Grass swamp (991) (34.5, 8.3, 31.8)": TunicLocationData( + "Back of Swamp Laurels Area", "Back of Swamp Laurels Area"), + "Swamp - Back of Swamp Laurels Area Grass swamp (992) (34.5, 8.0, 30.8)": TunicLocationData( + "Back of Swamp Laurels Area", "Back of Swamp Laurels Area"), + "Swamp - Back of Swamp Laurels Area Grass swamp (989) (35.5, 8.0, 30.8)": TunicLocationData( + "Back of Swamp Laurels Area", "Back of Swamp Laurels Area"), + "Swamp - Back of Swamp Laurels Area Grass swamp (990) (35.5, 8.0, 31.8)": TunicLocationData( + "Back of Swamp Laurels Area", "Back of Swamp Laurels Area"), + "Swamp - Back of Swamp Laurels Area Grass swamp (995) (32.5, 8.3, 31.8)": TunicLocationData( + "Back of Swamp Laurels Area", "Back of Swamp Laurels Area"), + "Swamp - Back of Swamp Laurels Area Grass swamp (994) (33.5, 8.0, 31.8)": TunicLocationData( + "Back of Swamp Laurels Area", "Back of Swamp Laurels Area"), +} + +excluded_grass_locations = { + "Overworld - Overworld Bush (7) (-39.0, 40.0, -41.0)", + "Overworld - Overworld Bush (2) (-41.0, 40.0, -41.0)", + "Overworld - Overworld Bush (16) (53.0, 12.0, -151.0)", + "Overworld - Overworld Bush (9) (-19.0, 28.0, -103.0)", + "Overworld - Overworld Bush (23) (-19.0, 28.0, -105.0)", + "Overworld - Overworld Bush (26) (-19.0, 28.0, -107.0)", + "Overworld - Overworld Bush (47) (91.0, 12.0, -155.0)", + "Overworld - Overworld Bush (42) (91.0, 12.0, -157.0)", + "Overworld - East Overworld Bush (58) (58.0, 44.0, -109.0)", + "Overworld - East Overworld Bush (62) (66.5, 44.0, -111.0)", + "Overworld - East Overworld Bush (64) (56.0, 44.0, -107.0)", +} + +grass_location_name_to_id: Dict[str, int] = {name: location_base_id + 302 + index for index, name in enumerate(grass_location_table)} + +grass_location_name_groups: Dict[str, Set[str]] = {} +for loc_name, loc_data in grass_location_table.items(): + loc_group_name = loc_name.split(" - ", 1)[0] + " Grass" + grass_location_name_groups.setdefault(loc_group_name, set()).add(loc_name) + + +def can_break_grass(state: CollectionState, world: "TunicWorld") -> bool: + player = world.player + # no gun or wand because they're extremely tedious + return (has_sword(state, player) + or (has_melee(state, player) and state.has("Glass Cannon", player))) + + +def set_grass_location_rules(world: "TunicWorld") -> None: + player = world.player + + if not world.options.start_with_sword: + for location in grass_location_table.keys(): + set_rule(world.get_location(location), + lambda state: can_break_grass(state, world)) + + set_rule(world.get_location("Fortress Courtyard - Fortress Courtyard Upper Grass (1) (72.0, 8.0, -29.0)"), + lambda state: state.has("Magic Wand", player)) + + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (325) (-111.8, 1.3, 2.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (323) (-111.8, 1.3, 1.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (316) (-110.5, 1.3, 3.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (319) (-111.5, 1.3, 4.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (317) (-111.5, 1.3, 3.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (318) (-110.5, 1.3, 4.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (321) (-112.3, 1.3, 4.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (320) (-112.3, 1.3, 3.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (326) (-112.8, 1.3, 2.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (327) (-113.5, 1.3, 2.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (324) (-112.8, 1.3, 1.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (322) (-113.5, 1.3, 1.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (328) (-112.0, 0.8, -2.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (329) (-112.0, 0.5, -3.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (333) (-111.3, 0.8, -2.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (331) (-111.3, 0.5, -3.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (330) (-110.3, 0.5, -3.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (332) (-110.3, 0.8, -2.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (334) (-111.0, 0.3, -4.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (337) (-110.3, 0.3, -4.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (354) (-113.0, 0.3, -4.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (353) (-112.0, 0.3, -4.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (336) (-109.3, 0.3, -4.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (338) (-109.3, -0.3, -5.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (339) (-110.3, -0.3, -5.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (335) (-111.0, -0.3, -5.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (350) (-112.0, -0.3, -5.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (349) (-113.8, 0.3, -4.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (351) (-113.0, -0.3, -5.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (352) (-113.8, -0.3, -5.0)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (314) (-112.3, 0.8, 6.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (315) (-112.3, 0.8, 7.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (313) (-111.5, 0.8, 6.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (311) (-111.5, 0.8, 7.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (310) (-110.5, 0.8, 7.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (306) (-110.5, 0.8, 8.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (312) (-110.5, 0.8, 6.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (307) (-109.5, 0.8, 8.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (308) (-111.5, 0.8, 8.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (300) (-107.5, 0.0, 10.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (301) (-107.5, 0.3, 9.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (304) (-108.3, 0.0, 10.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (299) (-108.5, 0.0, 10.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (303) (-110.5, 0.3, 9.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (302) (-109.5, 0.3, 9.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (305) (-109.5, 0.0, 10.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (298) (-108.5, 0.3, 9.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (341) (-113.5, 0.8, 10.5)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (344) (-113.5, 0.5, 11.5)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (346) (-113.5, 0.8, 9.5)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (309) (-111.5, 0.5, 9.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (345) (-112.5, 0.8, 9.5)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (342) (-112.5, 0.8, 8.5)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (340) (-112.5, 0.8, 10.5)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (347) (-114.3, 0.8, 8.5)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (348) (-114.3, 0.8, 9.5)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (343) (-113.5, 0.8, 8.5)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (297) (-99.0, 0.8, 7.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass beach (296) (-98.0, 0.8, 7.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (191) (-89.5, 6.5, 53.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (190) (-89.5, 6.5, 54.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (189) (-88.5, 6.5, 54.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (188) (-88.5, 6.5, 53.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (197) (-87.0, 13.0, 75.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (194) (-87.0, 13.0, 74.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (184) (-86.0, 13.0, 73.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (183) (-86.0, 13.0, 74.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (181) (-86.0, 13.0, 75.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (185) (-84.7, 13.0, 73.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (182) (-83.0, 13.0, 72.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (199) (-83.0, 13.0, 70.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (201) (-84.0, 13.0, 70.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (135) (-83.5, 13.0, 58.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (128) (-82.5, 13.0, 57.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (130) (-82.5, 13.0, 58.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (147) (-86.0, 13.0, 54.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (132) (-82.5, 13.0, 60.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (134) (-83.5, 13.0, 59.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (131) (-82.5, 13.0, 59.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (136) (-78.5, 13.0, 56.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (139) (-79.5, 13.0, 55.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (133) (-79.5, 13.0, 56.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (138) (-80.5, 13.0, 55.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (137) (-80.5, 13.0, 56.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (143) (-85.0, 13.0, 53.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (142) (-86.0, 13.0, 53.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (145) (-87.0, 13.0, 53.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (146) (-87.0, 13.0, 54.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (140) (-85.0, 13.0, 52.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (141) (-86.0, 13.0, 52.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (144) (-84.0, 13.0, 52.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (192) (-70.5, 13.0, 56.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (186) (-69.5, 13.0, 56.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (187) (-69.5, 13.0, 55.8)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (123) (-82.5, 13.0, 44.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (126) (-82.5, 13.0, 45.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (121) (-83.5, 13.0, 45.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (124) (-83.5, 13.0, 44.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (125) (-83.5, 13.0, 43.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (151) (-82.5, 13.0, 27.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (152) (-82.5, 13.0, 26.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (150) (-81.5, 13.0, 27.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (148) (-81.5, 13.0, 25.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (149) (-81.5, 13.0, 26.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (154) (-79.0, 13.0, 23.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (153) (-78.0, 13.0, 23.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (161) (-68.0, 13.0, 26.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (162) (-68.0, 13.0, 27.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (165) (-69.0, 13.0, 27.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (164) (-69.0, 13.0, 28.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (163) (-68.0, 13.0, 28.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (166) (-68.0, 13.0, 29.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (167) (-63.0, 13.0, 24.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (168) (-62.0, 13.0, 24.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (170) (-61.0, 13.0, 25.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (169) (-62.0, 13.0, 25.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (172) (-62.0, 13.0, 26.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (178) (-61.0, 13.0, 43.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (175) (-60.0, 13.0, 43.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (177) (-61.0, 13.0, 44.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (174) (-59.0, 13.0, 42.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (173) (-59.0, 13.0, 43.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (171) (-59.0, 13.0, 44.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (176) (-60.0, 13.0, 44.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (159) (-83.5, 8.0, 23.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (160) (-83.5, 8.0, 24.5)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (158) (-83.5, 8.0, 22.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (155) (-82.5, 8.0, 24.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (157) (-82.5, 8.0, 22.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Ruined Atoll - Ruined Atoll Grass (156) (-82.5, 8.0, 23.0)"), lambda state: state.has_any(("Hero's Laurels", "Magic Orb"), player)) + add_rule(world.get_location("Frog Stairway - Frog Stairs Lower Grass (9) (179.8, 61.9, -67.1)"), lambda state: state.has("Magic Orb", player)) + add_rule(world.get_location("Frog Stairway - Frog Stairs Lower Grass (8) (178.6, 61.9, -67.1)"), lambda state: state.has("Magic Orb", player)) + add_rule(world.get_location("Frog Stairway - Frog Stairs Lower Grass (7) (204.4, 58.1, -94.1)"), lambda state: state.has("Magic Orb", player)) + add_rule(world.get_location("Frog Stairway - Frog Stairs Lower Grass (5) (205.5, 58.1, -94.1)"), lambda state: state.has("Magic Orb", player)) + add_rule(world.get_location("Frog Stairway - Frog Stairs Lower Grass (6) (205.5, 58.1, -93.0)"), lambda state: state.has("Magic Orb", player)) + add_rule(world.get_location("Frog Stairway - Frog Stairs Lower Grass (2) (205.5, 54.0, -77.0)"), lambda state: state.has("Magic Orb", player)) + add_rule(world.get_location("Frog Stairway - Frog Stairs Lower Grass (205.5, 54.0, -76.0)"), lambda state: state.has("Magic Orb", player)) + add_rule(world.get_location("Frog Stairway - Frog Stairs Lower Grass (1) (204.5, 54.0, -76.0)"), lambda state: state.has("Magic Orb", player)) + add_rule(world.get_location("Frog Stairway - Frog Stairs Lower Grass (4) (201.4, 54.3, -71.3)"), lambda state: state.has("Magic Orb", player)) + add_rule(world.get_location("Frog Stairway - Frog Stairs Lower Grass (3) (200.4, 54.3, -71.3)"), lambda state: state.has("Magic Orb", player)) + add_rule(world.get_location("West Garden - West Garden Grass (207) (-310.8, 1.3, 164.5)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("West Garden - West Garden Grass (210) (-310.8, 1.3, 165.5)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("West Garden - West Garden Grass (209) (-312.0, 1.3, 165.5)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("West Garden - West Garden Grass (208) (-312.0, 1.3, 164.5)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("West Garden - West Garden Grass (174) (-243.9, 0.5, 52.1)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("West Garden - West Garden Grass (262) (-244.8, 0.5, 51.3)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("West Garden - West Garden Grass (263) (-244.8, 0.5, 52.3)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Swamp - Back of Swamp Laurels Area Grass swamp (991) (34.5, 8.3, 31.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Swamp - Back of Swamp Laurels Area Grass swamp (992) (34.5, 8.0, 30.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Swamp - Back of Swamp Laurels Area Grass swamp (989) (35.5, 8.0, 30.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Swamp - Back of Swamp Laurels Area Grass swamp (990) (35.5, 8.0, 31.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Swamp - Back of Swamp Laurels Area Grass swamp (995) (32.5, 8.3, 31.8)"), lambda state: state.has("Hero's Laurels", player)) + add_rule(world.get_location("Swamp - Back of Swamp Laurels Area Grass swamp (994) (33.5, 8.0, 31.8)"), lambda state: state.has("Hero's Laurels", player)) diff --git a/worlds/tunic/items.py b/worlds/tunic/items.py index f30c1d5d248a..729bfd441172 100644 --- a/worlds/tunic/items.py +++ b/worlds/tunic/items.py @@ -166,6 +166,7 @@ class TunicItemData(NamedTuple): "Ladders in Library": TunicItemData(IC.progression, 0, 148, "Ladders"), "Ladders in Lower Quarry": TunicItemData(IC.progression, 0, 149, "Ladders"), "Ladders in Swamp": TunicItemData(IC.progression, 0, 150, "Ladders"), + "Grass": TunicItemData(IC.filler, 0, 151), } # items to be replaced by fool traps @@ -214,7 +215,7 @@ class TunicItemData(NamedTuple): item_name_to_id: Dict[str, int] = {name: item_base_id + data.item_id_offset for name, data in item_table.items()} -filler_items: List[str] = [name for name, data in item_table.items() if data.classification == IC.filler] +filler_items: List[str] = [name for name, data in item_table.items() if data.classification == IC.filler and name != "Grass"] def get_item_group(item_name: str) -> str: diff --git a/worlds/tunic/locations.py b/worlds/tunic/locations.py index c44852e8aab8..d0c4f860e47f 100644 --- a/worlds/tunic/locations.py +++ b/worlds/tunic/locations.py @@ -1,4 +1,5 @@ -from typing import Dict, NamedTuple, Set, Optional +from typing import Dict, NamedTuple, Set, Optional, List +from .grass import grass_location_table class TunicLocationData(NamedTuple): @@ -320,7 +321,27 @@ class TunicLocationData(NamedTuple): "Blue Questagon": "Rooted Ziggurat Lower - Hexagon Blue", } -location_name_to_id: Dict[str, int] = {name: location_base_id + index for index, name in enumerate(location_table)} +sphere_one: List[str] = [ + "Overworld - [Central] Chest Across From Well", + "Overworld - [Northwest] Chest Near Quarry Gate", + "Overworld - [Northwest] Shadowy Corner Chest", + "Overworld - [Southwest] Chest Guarded By Turret", + "Overworld - [Southwest] South Chest Near Guard", + "Overworld - [Southwest] Obscured in Tunnel to Beach", + "Overworld - [Northwest] Chest Near Turret", + "Overworld - [Northwest] Page By Well", + "Overworld - [West] Chest Behind Moss Wall", + "Overworld - [Southwest] Key Pickup", + "Overworld - [West] Key Pickup", + "Overworld - [West] Obscured Behind Windmill", + "Overworld - [West] Obscured Near Well", + "Overworld - [West] Page On Teleporter" +] + +standard_location_name_to_id: Dict[str, int] = {name: location_base_id + index for index, name in enumerate(location_table)} + +all_locations = location_table.copy() +all_locations.update(grass_location_table) location_name_groups: Dict[str, Set[str]] = {} for loc_name, loc_data in location_table.items(): diff --git a/worlds/tunic/options.py b/worlds/tunic/options.py index 24247a6cfdcf..9a04a137b044 100644 --- a/worlds/tunic/options.py +++ b/worlds/tunic/options.py @@ -1,7 +1,7 @@ from dataclasses import dataclass from typing import Dict, Any from Options import (DefaultOnToggle, Toggle, StartInventoryPool, Choice, Range, TextChoice, PlandoConnections, - PerGameCommonOptions, OptionGroup, Visibility) + PerGameCommonOptions, OptionGroup, Visibility, NamedRange) from .er_data import portal_mapping @@ -154,6 +154,33 @@ class ShuffleLadders(Toggle): display_name = "Shuffle Ladders" +class GrassRandomizer(Toggle): + """ + Turns over 6,000 blades of grass and bushes in the game into checks. + """ + internal_name = "grass_randomizer" + display_name = "Grass Randomizer" + + +class LocalFill(NamedRange): + """ + Choose the percentage of your filler/trap items that will be kept local or distributed to other TUNIC players with this option enabled. + If you have Grass Randomizer enabled, this option must be set to 95% or higher to avoid flooding the item pool. The host can remove this restriction by turning off the limit_grass_rando setting in host.yaml. + This option defaults to 95% if you have Grass Randomizer enabled, and to 0% otherwise. + This option ignores items placed in your local_items or non_local_items. + This option does nothing in single player games. + """ + internal_name = "local_fill" + display_name = "Local Fill Percent" + range_start = 0 + range_end = 100 + special_range_names = { + "default": -1 + } + default = -1 + visibility = Visibility.template | Visibility.complex_ui | Visibility.spoiler + + class TunicPlandoConnections(PlandoConnections): """ Generic connection plando. Format is: @@ -278,12 +305,13 @@ class TunicOptions(PerGameCommonOptions): combat_logic: CombatLogic lanternless: Lanternless maskless: Maskless + grass_randomizer: GrassRandomizer + local_fill: LocalFill laurels_zips: LaurelsZips ice_grappling: IceGrappling ladder_storage: LadderStorage ladder_storage_without_items: LadderStorageWithoutItems plando_connections: TunicPlandoConnections - logic_rules: LogicRules From b7621a0923c78dc3062da25c859a7f70cea56064 Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Wed, 15 Jan 2025 18:52:12 -0500 Subject: [PATCH 42/94] TLoZ: Fix typo in setup guide (#4486) --- worlds/tloz/docs/multiworld_en.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/tloz/docs/multiworld_en.md b/worlds/tloz/docs/multiworld_en.md index 366531e2e43a..e09d188ba4af 100644 --- a/worlds/tloz/docs/multiworld_en.md +++ b/worlds/tloz/docs/multiworld_en.md @@ -40,7 +40,7 @@ guide: [Basic Multiworld Setup Guide](/tutorial/Archipelago/setup/en) ### Where do I get a config file? The Player Options page on the website allows you to configure your personal options and export a config file from -them. Player options page: [The Legend of Zelda Player Sptions Page](/games/The%20Legend%20of%20Zelda/player-options) +them. Player options page: [The Legend of Zelda Player Options Page](/games/The%20Legend%20of%20Zelda/player-options) ### Verifying your config file From 902d03d447344f06397633255f2cf3f50d484203 Mon Sep 17 00:00:00 2001 From: threeandthreee Date: Wed, 15 Jan 2025 21:42:19 -0500 Subject: [PATCH 43/94] LADX: Stabilize Item Pool Option (#3935) Co-authored-by: Scipio Wright Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --- worlds/ladx/LADXR/itempool.py | 6 ++++-- worlds/ladx/Options.py | 9 +++++++++ worlds/ladx/__init__.py | 13 ++++++++++--- 3 files changed, 23 insertions(+), 5 deletions(-) diff --git a/worlds/ladx/LADXR/itempool.py b/worlds/ladx/LADXR/itempool.py index 50314883378a..68f3e54ecba9 100644 --- a/worlds/ladx/LADXR/itempool.py +++ b/worlds/ladx/LADXR/itempool.py @@ -68,10 +68,12 @@ class ItemPool: - def __init__(self, logic, settings, rnd): + def __init__(self, logic, settings, rnd, stabilize_item_pool: bool): self.__pool = {} self.__setup(logic, settings) - self.__randomizeRupees(settings, rnd) + + if not stabilize_item_pool: + self.__randomizeRupees(settings, rnd) def add(self, item, count=1): self.__pool[item] = self.__pool.get(item, 0) + count diff --git a/worlds/ladx/Options.py b/worlds/ladx/Options.py index d92bd931867d..a35bb870fd91 100644 --- a/worlds/ladx/Options.py +++ b/worlds/ladx/Options.py @@ -527,6 +527,13 @@ class InGameHints(DefaultOnToggle): display_name = "In-game Hints" +class StabilizeItemPool(DefaultOffToggle): + """ + By default, rupees in the item pool may be randomly swapped with bombs, arrows, powders, or capacity upgrades. This option disables that swapping, which is useful for plando. + """ + display_name = "Stabilize Item Pool" + + class ForeignItemIcons(Choice): """ Choose how to display foreign items. @@ -562,6 +569,7 @@ class ForeignItemIcons(Choice): TrendyGame, InGameHints, NagMessages, + StabilizeItemPool, Quickswap, HardMode, BootsControls @@ -631,6 +639,7 @@ class LinksAwakeningOptions(PerGameCommonOptions): no_flash: NoFlash in_game_hints: InGameHints overworld: Overworld + stabilize_item_pool: StabilizeItemPool warp_improvements: Removed additional_warp_points: Removed diff --git a/worlds/ladx/__init__.py b/worlds/ladx/__init__.py index 09a25eb1cd09..f20b7f8018aa 100644 --- a/worlds/ladx/__init__.py +++ b/worlds/ladx/__init__.py @@ -138,7 +138,8 @@ def convert_ap_options_to_ladxr_logic(self): world_setup = LADXRWorldSetup() world_setup.randomize(self.ladxr_settings, self.random) self.ladxr_logic = LADXRLogic(configuration_options=self.ladxr_settings, world_setup=world_setup) - self.ladxr_itempool = LADXRItemPool(self.ladxr_logic, self.ladxr_settings, self.random).toDict() + self.ladxr_itempool = LADXRItemPool(self.ladxr_logic, self.ladxr_settings, self.random, bool(self.options.stabilize_item_pool)).toDict() + def generate_early(self) -> None: self.dungeon_item_types = { @@ -225,7 +226,7 @@ def create_items(self) -> None: for _ in range(count): if item_name in exclude: exclude.remove(item_name) # this is destructive. create unique list above - self.multiworld.itempool.append(self.create_item("Nothing")) + self.multiworld.itempool.append(self.create_item(self.get_filler_item_name())) else: item = self.create_item(item_name) @@ -499,8 +500,14 @@ def remove(self, state, item: Item) -> bool: state.prog_items[self.player]["RUPEES"] -= self.rupees[item.name] return change + # Same fill choices and weights used in LADXR.itempool.__randomizeRupees + filler_choices = ("Bomb", "Single Arrow", "10 Arrows", "Magic Powder", "Medicine") + filler_weights = ( 10, 5, 10, 10, 1) + def get_filler_item_name(self) -> str: - return "Nothing" + if self.options.stabilize_item_pool: + return "Nothing" + return self.random.choices(self.filler_choices, self.filler_weights)[0] def fill_slot_data(self): slot_data = {} From c7810823e89af0275bb6a091b3961cca00347324 Mon Sep 17 00:00:00 2001 From: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> Date: Thu, 16 Jan 2025 18:35:07 +0100 Subject: [PATCH 44/94] Core: Fix crash when trying to log an exception (#4313) * Fix crash when trying to log an exception In https://github.com/ArchipelagoMW/Archipelago/pull/3028, we added a new logging filter which checked `record.msg`. However, you can pass whatever you want into a logging call. In this case, what we missed was https://github.com/ArchipelagoMW/Archipelago/blob/ecc3094c70b3ee1f3e18d9299c03198564ec261a/MultiServer.py#L530C1-L530C37, where we pass an Exception object as the message. This currently causes a crash with the new filter. The logging module supports this. It has no typing and can handle passing objects as messages just fine. What you're supposed to use, as far as I understand it, is `record.getMessage()` instead of `record.msg`. * Update Utils.py Co-authored-by: Doug Hoskisson --------- Co-authored-by: Doug Hoskisson --- Utils.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Utils.py b/Utils.py index 8f5ba1a0f84f..0aa81af1502e 100644 --- a/Utils.py +++ b/Utils.py @@ -521,8 +521,8 @@ def __init__(self, filter_name: str, condition: typing.Callable[[logging.LogReco def filter(self, record: logging.LogRecord) -> bool: return self.condition(record) - file_handler.addFilter(Filter("NoStream", lambda record: not getattr(record, "NoFile", False))) - file_handler.addFilter(Filter("NoCarriageReturn", lambda record: '\r' not in record.msg)) + file_handler.addFilter(Filter("NoStream", lambda record: not getattr(record, "NoFile", False))) + file_handler.addFilter(Filter("NoCarriageReturn", lambda record: '\r' not in record.getMessage())) root_logger.addHandler(file_handler) if sys.stdout: formatter = logging.Formatter(fmt='[%(asctime)s] %(message)s', datefmt='%Y-%m-%d %H:%M:%S') From 5c56dc03578c24ecb443fa314824d200b3d38911 Mon Sep 17 00:00:00 2001 From: black-sliver <59490463+black-sliver@users.noreply.github.com> Date: Fri, 17 Jan 2025 01:27:36 +0100 Subject: [PATCH 45/94] SoE: fix logic for drain cave with OoB (#4496) Also adds py3.13 compat and missing hash for sdist --- worlds/soe/requirements.txt | 73 +++++++++++++++++++------------------ worlds/soe/test/test_oob.py | 45 +++++++++++++++++++---- 2 files changed, 75 insertions(+), 43 deletions(-) diff --git a/worlds/soe/requirements.txt b/worlds/soe/requirements.txt index 4bcacb33c33c..7d1bae0d6a7b 100644 --- a/worlds/soe/requirements.txt +++ b/worlds/soe/requirements.txt @@ -1,36 +1,37 @@ -pyevermizer==0.48.0 \ - --hash=sha256:069ce348e480e04fd6208cfd0f789c600b18d7c34b5272375b95823be191ed57 \ - --hash=sha256:58164dddaba2f340b0a8b4f39605e9dac46d8b0ffb16120e2e57bef2bfc1d683 \ - --hash=sha256:115dd09d38a10f11d4629b340dfd75e2ba4089a1ff9e9748a11619829e02c876 \ - --hash=sha256:b5e79cfe721e75cd7dec306b5eecd6385ce059e31ef7523ba7f677e22161ec6f \ - --hash=sha256:382882fa9d641b9969a6c3ed89449a814bdabcb6b17b558872d95008a6cc908b \ - --hash=sha256:92f67700e9132064a90858d391dd0b8fb111aff6dfd472befed57772d89ae567 \ - --hash=sha256:fe4c453b7dbd5aa834b81f9a7aedb949a605455650b938b8b304d8e5a7edcbf7 \ - --hash=sha256:c6bdbc45daf73818f763ed59ad079f16494593395d806f772dd62605c722b3e9 \ - --hash=sha256:bb09f45448fdfd28566ae6fcc38c35a6632f4c31a9de2483848f6ce17b2359b5 \ - --hash=sha256:00a8b9014744bd1528d0d39c33ede7c0d1713ad797a331cebb33d377a5bc1064 \ - --hash=sha256:64ee69edc0a7d3b3caded78f2e46975f9beaff1ff8feaf29b87da44c45f38d7d \ - --hash=sha256:9211bdb1313e9f4869ed5bdc61f3831d39679bd08bb4087f1c1e5475d9e3018b \ - --hash=sha256:4a57821e422a1d75fe3307931a78db7a65e76955f8e401c4b347db6570390d09 \ - --hash=sha256:04670cee0a0b913f24d2b9a1e771781560e2485bda31e6cd372a08421cf85cfa \ - --hash=sha256:971fe77d0a20a1db984020ad253b613d0983f5e23ff22cba60ee5ac00d8128de \ - --hash=sha256:127265fdb49f718f54706bf15604af1cec23590afd00d423089dea4331dcfc61 \ - --hash=sha256:d47576360337c1a23f424cd49944a8d68fc4f3338e00719c9f89972c84604bef \ - --hash=sha256:879659603e51130a0de8d9885d815a2fa1df8bd6cebe6d520d1c6002302adfdb \ - --hash=sha256:6a91bfc53dd130db6424adf8ac97a1133e97b4157ed00f889d8cbd26a2a4b340 \ - --hash=sha256:f3bf35fc5eef4cda49d2de77339fc201dd3206660a3dc15db005625b15bb806c \ - --hash=sha256:e7c8d5bf59a3c16db20411bc5d8e9c9087a30b6b4edf1b5ed9f4c013291427e4 \ - --hash=sha256:054a4d84ffe75448d41e88e1e0642ef719eb6111be5fe608e71e27a558c59069 \ - --hash=sha256:e6f141ca367469c69ba7fbf65836c479ec6672c598cfcb6b39e8098c60d346bc \ - --hash=sha256:6e65eb88f0c1ff4acde1c13b24ce649b0fe3d1d3916d02d96836c781a5022571 \ - --hash=sha256:e61e8f476b6da809cf38912755ed8bb009665f589e913eb8df877e9fa763024b \ - --hash=sha256:7e7c5484c0a2e3da6064de3f73d8d988d6703db58ab0be4730cbbf1a82319237 \ - --hash=sha256:9033b954e5f4878fd94af6d2056c78e3316115521fb1c24a4416d5cbf2ad66ad \ - --hash=sha256:824c623fff8ae4da176306c458ad63ad16a06a495a16db700665eca3c115924f \ - --hash=sha256:8e31031409a8386c6a63b79d480393481badb3ba29f32ff7a0db2b4abed20ac8 \ - --hash=sha256:7dbb7bb13e1e94f69f7ccdbcf4d35776424555fce5af1ca29d0256f91fdf087a \ - --hash=sha256:3a24e331b259407b6912d6e0738aa8a675831db3b7493fcf54dc17cb0cb80d37 \ - --hash=sha256:fdda06662a994271e96633cba100dd92b2fcd524acef8b2f664d1aaa14503cbd \ - --hash=sha256:0f0fc81bef3dbb78ba6a7622dd4296f23c59825968a0bb0448beb16eb3397cc2 \ - --hash=sha256:e07cbef776a7468669211546887357cc88e9afcf1578b23a4a4f2480517b15d9 \ - --hash=sha256:e442212695bdf60e455673b7b9dd83a5d4b830d714376477093d2c9054d92832 +pyevermizer==0.48.1 \ + --hash=sha256:db85cb4760abfde9d4b566d4613f2eddb8c2ff6f1c202ca0c2c5800bd62c9507 \ + --hash=sha256:1c67d0dff0a42b9a037cdb138c0c7b2c776d8d7425830e7fd32f7ebf8f35ac00 \ + --hash=sha256:d417f5b0407b063496aca43a65389e3308b6d0933c1d7907f7ecc8a00057903b \ + --hash=sha256:abf6560204128783239c8f0fb15059a7c2ff453812f85fb8567766706b7839cc \ + --hash=sha256:39e0cba1de1bc108c5b770ebe0fcbf3f6cb05575daf6bebe78c831c74848d101 \ + --hash=sha256:a16054ce0d904749ef27ede375c0ca8f420831e28c4e84c67361e8181207f00d \ + --hash=sha256:e6de509e4943bcde3e207a3640cad8efe3d8183740b63dc3cdbf5013db0f618b \ + --hash=sha256:e9269cf1290ab2967eaac0bc24e658336fb0e1f6612efce8d7ef0e76c1c26200 \ + --hash=sha256:f69e244229a110183d36b6a43ca557e716016d17e11265dca4070b8857afdb8d \ + --hash=sha256:118d059b8ccd246dafb0a51d0aa8e4543c172f9665378983b9f43c680487732e \ + --hash=sha256:185210c68b16351b3add4896ecfc26fe3867dadee9022f6a256e13093cca4a3b \ + --hash=sha256:10e281612c38bbec11d35f5c09f5a5174fb884cc60e6f16b6790d854e4346678 \ + --hash=sha256:9fc7d7e986243a96e96c1c05a386eb5d2ae4faef1ba810ab7e9e63dd83e86c2b \ + --hash=sha256:c26eafc2230dca9e91aaf925a346532586d0f448456437ea4ce5054e15653fd8 \ + --hash=sha256:8f96ffc5cfbe17b5c08818052be6f96906a1c9d3911e7bc4fbefee9b9ffa8f15 \ + --hash=sha256:e40948cbcaab27aa4febb58054752f83357e81f4a6f088da22a71c4ec9aa7ef2 \ + --hash=sha256:d59369cafa5df0fd2ce5cd5656c926e2fc0226a5a67a003d95497d56a0728dd3 \ + --hash=sha256:345a25675d92aada5d94bc3f3d3e2946efd940a7228628bf8c05d2853ddda86d \ + --hash=sha256:c0aa5054178c5e9900bfcf393c2bffdc69921d165521a3e9e5271528b01ef442 \ + --hash=sha256:719d417fc21778d5036c9d25b7ce55582ab6f49da63ab93ec17d75ea6042364c \ + --hash=sha256:28e220939850cfd8da16743365b28fa36d5bfc1dc58564789ae415e014ebc354 \ + --hash=sha256:770e582000abf64dc7f0c62672e4a1f64729bb20695664c59e29d238398cb865 \ + --hash=sha256:61d451b6f7d76fd435a5e9d2df111533e6e43da397a457f310151917318bd175 \ + --hash=sha256:1c8b596e246bb8437c7fc6c9bb8d9c2c70bd9942f09b06ada02d2fabe596fa0b \ + --hash=sha256:617f3eb0938e71a07b16477529f97fdf64487875462eb2edba6c9820b9686c0a \ + --hash=sha256:98d655a256040a3ae6305145a9692a5483ddcfb9b9bbdb78d43f5e93e002a3ae \ + --hash=sha256:d565bde7b1eb873badeedc2c9f327b4e226702b571aab2019778d46aa4509572 \ + --hash=sha256:e04b89d6edf6ffdbf5c725b0cbf7375c87003378da80e6666818a2b6d59d3fc9 \ + --hash=sha256:cc35e72f2a9e438786451f54532ce663ca63aedc3b4a43532f4ee97b45a71ed1 \ + --hash=sha256:2e4640a975bf324e75f15edd6450e63db8228e2046b893bbdc47d896d5aec890 \ + --hash=sha256:752716024255f13f96e40877b932694a517100a382a13f76c0bed3116b77f6d6 \ + --hash=sha256:d36518349132cf2f3f4e5a6b0294db0b40f395daa620b0938227c2c8f5b1213e \ + --hash=sha256:b5bca6e7fe5dcccd1e8757db4fb20d4bd998ed2b0f4b9ed26f7407c0a9b48d9f \ + --hash=sha256:4663b727d2637ce7713e3db7b68828ca7dc6f03482f4763a055156f3fd16e026 \ + --hash=sha256:7732bec7ffb29337418e62f15dc924e229faf09c55b079ad3f46f47eedc10c0d \ + --hash=sha256:b83a7a4df24800f82844f6acc6d43cd4673de0c24c9041ab56e57f518defa5a1 \ diff --git a/worlds/soe/test/test_oob.py b/worlds/soe/test/test_oob.py index 3c1a2829de8e..0878fd56e376 100644 --- a/worlds/soe/test/test_oob.py +++ b/worlds/soe/test/test_oob.py @@ -12,13 +12,13 @@ def test_oob_access(self) -> None: # some locations that just need a weapon + OoB oob_reachable = [ "Aquagoth", "Sons of Sth.", "Mad Monk", "Magmar", # OoB can use volcano shop to skip rock skip - "Levitate", "Fireball", "Drain", "Speed", + "Levitate", "Fireball", "Speed", "E. Crustacia #107", "Energy Core #285", "Vanilla Gauge #57", ] # some locations that should still be unreachable oob_unreachable = [ "Tiny", "Rimsala", - "Barrier", "Call Up", "Reflect", "Force Field", "Stop", # Stop guy doesn't spawn for the other entrances + "Barrier", "Drain", "Call Up", "Reflect", "Force Field", "Stop", # Stop guy only spawns from one entrance "Pyramid bottom #118", "Tiny's hideout #160", "Tiny's hideout #161", "Greenhouse #275", ] # OoB + Diamond Eyes @@ -31,11 +31,42 @@ def test_oob_access(self) -> None: "Tiny's hideout #161", ] - self.assertLocationReachability(reachable=oob_reachable, unreachable=oob_unreachable, satisfied=False) - self.collect_by_name("Gladiator Sword") - self.assertLocationReachability(reachable=oob_reachable, unreachable=oob_unreachable, satisfied=in_logic) - self.collect_by_name("Diamond Eye") - self.assertLocationReachability(reachable=de_reachable, unreachable=de_unreachable, satisfied=in_logic) + with self.subTest("No items", oob_logic=in_logic): + self.assertLocationReachability(reachable=oob_reachable, unreachable=oob_unreachable, satisfied=False) + with self.subTest("Cutting Weapon", oob_logic=in_logic): + self.collect_by_name("Gladiator Sword") + self.assertLocationReachability(reachable=oob_reachable, unreachable=oob_unreachable, satisfied=in_logic) + with self.subTest("Cutting Weapon + DEs", oob_logic=in_logic): + self.collect_by_name("Diamond Eye") + self.assertLocationReachability(reachable=de_reachable, unreachable=de_unreachable, satisfied=in_logic) + + def test_real_axe(self) -> None: + in_logic = self.options["out_of_bounds"] == "logic" + + # needs real Bronze Axe+, regardless of OoB + real_axe_required = [ + "Drain", + "Drain Cave #180", + "Drain Cave #181", + ] + also_des_required = [ + "Double Drain", + ] + + with self.subTest("No Axe", oob_logic=in_logic): + self.collect_by_name("Gladiator Sword") + self.assertLocationReachability(reachable=real_axe_required, satisfied=False) + with self.subTest("Bronze Axe", oob_logic=in_logic): + self.collect_by_name("Bronze Axe") + self.assertLocationReachability(reachable=real_axe_required, satisfied=True) + with self.subTest("Knight Basher", oob_logic=in_logic): + self.remove_by_name("Bronze Axe") + self.collect_by_name("Knight Basher") + self.assertLocationReachability(reachable=real_axe_required, satisfied=True) + self.assertLocationReachability(reachable=also_des_required, satisfied=False) + with self.subTest("Knight Basher + DEs", oob_logic=in_logic): + self.collect_by_name("Diamond Eye") + self.assertLocationReachability(reachable=also_des_required, satisfied=True) def test_oob_goal(self) -> None: # still need Energy Core with OoB if sequence breaks are not in logic From 9d4bd6eebd6e45331cd19c16e6114f1a4cd777fd Mon Sep 17 00:00:00 2001 From: black-sliver <59490463+black-sliver@users.noreply.github.com> Date: Fri, 17 Jan 2025 01:53:50 +0100 Subject: [PATCH 46/94] pytest: only check tests/ and worlds/ (#4500) This allows having failing tests in CI in worlds_disabled and allows moving worlds there to disable tests. --- pytest.ini | 3 +++ 1 file changed, 3 insertions(+) diff --git a/pytest.ini b/pytest.ini index 33e0bab8a98f..f16ab34ec0e2 100644 --- a/pytest.ini +++ b/pytest.ini @@ -2,3 +2,6 @@ python_files = test_*.py Test*.py # TODO: remove Test* once all worlds have been ported python_classes = Test python_functions = test +testpaths = + tests + worlds From 78904151b0f81f3ce77cc94b78cb23c5fefba77c Mon Sep 17 00:00:00 2001 From: black-sliver <59490463+black-sliver@users.noreply.github.com> Date: Fri, 17 Jan 2025 02:10:48 +0100 Subject: [PATCH 47/94] Test: fix typo in pytest.ini (#4502) The typo disabled a bunch of tests :S --- pytest.ini | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pytest.ini b/pytest.ini index f16ab34ec0e2..cd8fd8dfce37 100644 --- a/pytest.ini +++ b/pytest.ini @@ -3,5 +3,5 @@ python_files = test_*.py Test*.py # TODO: remove Test* once all worlds have bee python_classes = Test python_functions = test testpaths = - tests + test worlds From 90f80ce1c18b2577b2ce6a6e4b21f00cb4c46d99 Mon Sep 17 00:00:00 2001 From: Mysteryem Date: Fri, 17 Jan 2025 02:10:41 +0000 Subject: [PATCH 48/94] AHiT: Various logic fixes (#4492) * Fix Director boss photo logic The rules were being added to for the "Director" boss in `set_enemy_rules()`, which didn't exist because the boss created was called "Conductor" instead. The name of the boss has been changed to "Director", to match, because it is more accurate due to DJ Grooves possibly being the boss instead of The Conductor. The missing logic was the `Hookshot Badge` requirement, however, the boss events are only used as part of the `Camera Tourist - All Clear` location, which requires every boss event to be reachable, and the Toxic Flower boss also has a `Hookshot Badge` requirement, so the missing `Hookshot Badge` for the Director boss had no effect on logic. The boss event locations are hidden from spoiler output, so to get a spoiler showing the Director boss event accessed before having `Hookshot Badge`, spoiler output had to be modified to also show the hidden locations. Example sphere from playthrough that should not be possible because it gets the `Hookshot Badge` and the `Conductor` event (now renamed to `Director`) in the same sphere: ``` 5: { Act Completion (Time Rift - Dead Bird Studio): Relic (Crayon Box) Conductor - Dead Bird Studio Basement: Conductor Dead Bird Studio (Rift) - Page: Behind Cardboard Planet: Time Piece Dead Bird Studio (Rift) - Page: Near Time Rift Gate: Hookshot Badge Picture Perfect - Hats Buy Building: Metro Ticket - Blue Snatcher - Your Contract has Expired: Snatcher } ``` * Add missing Hookshot + Painting logic for Toilet boss picture Includes the Hard logic of crossing the gap with a cherry bridge instead of hookshot and the expert logic of being able to skip the boss firewall with a cherry hover. * Fix Alpine Skyline - Goat Outpost Horn region `Alpine Skyline - Goat Outpost Horn` is accessible from The Illness has Spread, but was being added to the region that is only accessible from Alpine Free Roam. `Alpine Skyline - Goat Outpost Horn` has been moved to the region that is accessible from both The Illness has Spread and Alpine Free Roam. * Add missing HitType.umbrella logic for Top of HQ Coin in Beat the Heat Like Heating up Mafia Town, the cannon to the Mafia HQ area only opens once all the faucets have been turned off by hitting them. This requires the Umbrella when umbrella logic is enabled, but the Snatcher Coin on top of Mafia HQ was missing this requirement when accessed from Beat the Heat. * Add missing Main Objective requirement for auto-completed Bonus Stamps When a Main Objective is not excluded, but the bonuses are excluded, the bonuses auto-complete once the Main Objective is completed. The requirement to complete the Main Objective was missing, so the logic was incorrectly awarding bonus stamps as soon as a Contract was unlocked, even when it was not possible to complete the Main Objective of that Contract. * Add missing Hookshot requirement for The Arctic Cruise - Toilet from Bon Voyage! `The Arctic Cruise - Toilet` is accessed from the `Cruise Ship` region, but it is only present in the Ship Shape and Bon Voyage! acts. Ship Shape and Rock the Boat can access `Cruise Ship` without any items, but Bon Voyage! requires the Hookshot Badge to reach `Cruise Ship`. With how the logic was set up, it was incorrectly giving access to `The Arctic Cruise - Toilet` if the player had access to Bon Voyage! but only had access to `Cruise Ship` through Rock the Boat. * Fix Expert logic Rush Hour-only ticket skips The code was checking `if not world.options.NoTicketSkips:`, but that would only be `True` for `False`. For "rush_hour" (for Rush Hour-only ticket skips), it would be `False`, causing Rush Hour-only ticket skips to act as if ticket skips were disabled. * Remove Mystifying Time Mesa: Zipline gaining Hookshot requirement in moderate logic Alpine Skyline - Mystifying Time Mesa: Zipline does not normally require Hookshot Badge because it is an implied requirement due to only being accessible from Alpine Free Roam which does require Hookshot Badge. In normal logic difficulty, the location does not have an explicit Hookshot Badge requirement, but moderate logic was adding a Hookshot Badge requirement. This extraneous Hookshot Badge requirement has been removed. * Fix Act Completion (Queen Vanessa's Manor) not being accessible with Dweller Mask/Brewing Hat It was logically requiring the Umbrella hit type only, whereas all the other locations in Queen Vanessa's Manor require the Dweller Bell hit type which additionally allows Dweller Mask or Brewing Hat. * Remove Dweller Mask requirement for Subcon Forest - Tall Tree Hookshot Swing The Dweller Mask is not used in the intended vanilla route to get this item, so this requirement seems to have been a mistake. * Remove unused SDJ option for Subcon Forest - Long Tree Climb Chest Hard logic can already reach this location with nothing (other than paintings), so the "or" logic of being able to perform an SDJ was unused. * Require any non-HUMT Mafia Town act for Hot Air Balloon with nothing Two buckets/beach balls are required to bucket/ball hover, but there is only a single beach ball accessible in Heating Up Mafia Town, and no accessible buckets. There is an alternative strategy for Top of Lighthouse that only requires a single beach ball, so that location can still be reached with nothing from Heating Up Mafia Town. * Use `get_difficulty()` helper in `set_enemy_rules` Co-authored-by: Exempt-Medic <60412657+exempt-medic@users.noreply.github.com> --------- Co-authored-by: Exempt-Medic <60412657+exempt-medic@users.noreply.github.com> --- worlds/ahit/DeathWishRules.py | 18 +++++++++++++++--- worlds/ahit/Locations.py | 7 +++---- worlds/ahit/Rules.py | 14 +++++++------- 3 files changed, 25 insertions(+), 14 deletions(-) diff --git a/worlds/ahit/DeathWishRules.py b/worlds/ahit/DeathWishRules.py index 1432ef5c0d75..76723d393199 100644 --- a/worlds/ahit/DeathWishRules.py +++ b/worlds/ahit/DeathWishRules.py @@ -141,9 +141,12 @@ def set_dw_rules(world: "HatInTimeWorld"): add_dw_rules(world, all_clear) add_rule(main_stamp, main_objective.access_rule) add_rule(all_clear, main_objective.access_rule) - # Only set bonus stamp rules if we don't auto complete bonuses + # Only set bonus stamp rules to require All Clear if we don't auto complete bonuses if not world.options.DWAutoCompleteBonuses and not world.is_bonus_excluded(all_clear.name): add_rule(bonus_stamps, all_clear.access_rule) + else: + # As soon as the Main Objective is completed, the bonuses auto-complete. + add_rule(bonus_stamps, main_objective.access_rule) if world.options.DWShuffle: for i in range(len(world.dw_shuffle)-1): @@ -343,6 +346,7 @@ def create_enemy_events(world: "HatInTimeWorld"): def set_enemy_rules(world: "HatInTimeWorld"): no_tourist = "Camera Tourist" in world.excluded_dws or "Camera Tourist" in world.excluded_bonuses + difficulty = get_difficulty(world) for enemy, regions in hit_list.items(): if no_tourist and enemy in bosses: @@ -372,6 +376,14 @@ def set_enemy_rules(world: "HatInTimeWorld"): or state.has("Zipline Unlock - The Lava Cake Path", world.player) or state.has("Zipline Unlock - The Windmill Path", world.player)) + elif enemy == "Toilet": + if area == "Toilet of Doom": + # The boss firewall is in the way and can only be skipped on Expert logic using a cherry hover. + add_rule(event, lambda state: has_paintings(state, world, 1, allow_skip=difficulty == Difficulty.EXPERT)) + if difficulty < Difficulty.HARD: + # Hard logic and above can cross the boss arena gap with a cherry bridge. + add_rule(event, lambda state: can_use_hookshot(state, world)) + elif enemy == "Director": if area == "Dead Bird Studio Basement": add_rule(event, lambda state: can_use_hookshot(state, world)) @@ -430,7 +442,7 @@ def set_enemy_rules(world: "HatInTimeWorld"): # Bosses "Mafia Boss": ["Down with the Mafia!", "Encore! Encore!", "Boss Rush"], - "Conductor": ["Dead Bird Studio Basement", "Killing Two Birds", "Boss Rush"], + "Director": ["Dead Bird Studio Basement", "Killing Two Birds", "Boss Rush"], "Toilet": ["Toilet of Doom", "Boss Rush"], "Snatcher": ["Your Contract has Expired", "Breaching the Contract", "Boss Rush", @@ -454,7 +466,7 @@ def set_enemy_rules(world: "HatInTimeWorld"): bosses = [ "Mafia Boss", - "Conductor", + "Director", "Toilet", "Snatcher", "Toxic Flower", diff --git a/worlds/ahit/Locations.py b/worlds/ahit/Locations.py index 9954514e8f3b..b34e6bb4a759 100644 --- a/worlds/ahit/Locations.py +++ b/worlds/ahit/Locations.py @@ -264,7 +264,6 @@ def get_location_names() -> Dict[str, int]: required_hats=[HatType.DWELLER], paintings=3), "Subcon Forest - Tall Tree Hookshot Swing": LocData(2000324766, "Subcon Forest Area", - required_hats=[HatType.DWELLER], hookshot=True, paintings=3), @@ -323,7 +322,7 @@ def get_location_names() -> Dict[str, int]: "Alpine Skyline - The Twilight Path": LocData(2000334434, "Alpine Skyline Area", required_hats=[HatType.DWELLER]), "Alpine Skyline - The Twilight Bell: Wide Purple Platform": LocData(2000336478, "The Twilight Bell"), "Alpine Skyline - The Twilight Bell: Ice Platform": LocData(2000335826, "The Twilight Bell"), - "Alpine Skyline - Goat Outpost Horn": LocData(2000334760, "Alpine Skyline Area"), + "Alpine Skyline - Goat Outpost Horn": LocData(2000334760, "Alpine Skyline Area (TIHS)", hookshot=True), "Alpine Skyline - Windy Passage": LocData(2000334776, "Alpine Skyline Area (TIHS)", hookshot=True), "Alpine Skyline - The Windmill: Inside Pon Cluster": LocData(2000336395, "The Windmill"), "Alpine Skyline - The Windmill: Entrance": LocData(2000335783, "The Windmill"), @@ -407,7 +406,7 @@ def get_location_names() -> Dict[str, int]: hit_type=HitType.umbrella_or_brewing, hookshot=True, paintings=1), "Act Completion (Queen Vanessa's Manor)": LocData(2000312017, "Queen Vanessa's Manor", - hit_type=HitType.umbrella, paintings=1), + hit_type=HitType.dweller_bell, paintings=1), "Act Completion (Mail Delivery Service)": LocData(2000312032, "Mail Delivery Service", required_hats=[HatType.SPRINT]), @@ -878,7 +877,7 @@ def get_location_names() -> Dict[str, int]: dlc_flags=HatDLC.death_wish), "Snatcher Coin - Top of HQ (DW: BTH)": LocData(0, "Beat the Heat", snatcher_coin="Snatcher Coin - Top of HQ", - dlc_flags=HatDLC.death_wish), + hit_type=HitType.umbrella, dlc_flags=HatDLC.death_wish), "Snatcher Coin - Top of Tower": LocData(0, "Mafia Town Area (HUMT)", snatcher_coin="Snatcher Coin - Top of Tower", dlc_flags=HatDLC.death_wish), diff --git a/worlds/ahit/Rules.py b/worlds/ahit/Rules.py index 183248a0e6d7..6753b8eb8147 100644 --- a/worlds/ahit/Rules.py +++ b/worlds/ahit/Rules.py @@ -414,7 +414,7 @@ def set_moderate_rules(world: "HatInTimeWorld"): # Moderate: Mystifying Time Mesa time trial without hats set_rule(world.multiworld.get_location("Alpine Skyline - Mystifying Time Mesa: Zipline", world.player), - lambda state: can_use_hookshot(state, world)) + lambda state: True) # Moderate: Goat Refinery from TIHS with Sprint only add_rule(world.multiworld.get_location("Alpine Skyline - Goat Refinery", world.player), @@ -493,9 +493,6 @@ def set_hard_rules(world: "HatInTimeWorld"): lambda state: has_paintings(state, world, 3, True)) # SDJ - add_rule(world.multiworld.get_location("Subcon Forest - Long Tree Climb Chest", world.player), - lambda state: can_use_hat(state, world, HatType.SPRINT) and has_paintings(state, world, 2), "or") - add_rule(world.multiworld.get_location("Act Completion (Time Rift - Curly Tail Trail)", world.player), lambda state: can_use_hat(state, world, HatType.SPRINT), "or") @@ -533,7 +530,10 @@ def set_expert_rules(world: "HatInTimeWorld"): # Expert: Mafia Town - Above Boats, Top of Lighthouse, and Hot Air Balloon with nothing set_rule(world.multiworld.get_location("Mafia Town - Above Boats", world.player), lambda state: True) set_rule(world.multiworld.get_location("Mafia Town - Top of Lighthouse", world.player), lambda state: True) - set_rule(world.multiworld.get_location("Mafia Town - Hot Air Balloon", world.player), lambda state: True) + # There are not enough buckets/beach balls to bucket/ball hover in Heating Up Mafia Town, so any other Mafia Town + # act is required. + add_rule(world.multiworld.get_location("Mafia Town - Hot Air Balloon", world.player), + lambda state: state.can_reach_region("Mafia Town Area", world.player), "or") # Expert: Clear Dead Bird Studio with nothing for loc in world.multiworld.get_region("Dead Bird Studio - Post Elevator Area", world.player).locations: @@ -590,7 +590,7 @@ def set_expert_rules(world: "HatInTimeWorld"): if world.is_dlc2(): # Expert: clear Rush Hour with nothing - if not world.options.NoTicketSkips: + if world.options.NoTicketSkips != NoTicketSkips.option_true: set_rule(world.multiworld.get_location("Act Completion (Rush Hour)", world.player), lambda state: True) else: set_rule(world.multiworld.get_location("Act Completion (Rush Hour)", world.player), @@ -739,7 +739,7 @@ def set_dlc1_rules(world: "HatInTimeWorld"): # This particular item isn't present in Act 3 for some reason, yes in vanilla too add_rule(world.multiworld.get_location("The Arctic Cruise - Toilet", world.player), - lambda state: state.can_reach("Bon Voyage!", "Region", world.player) + lambda state: (state.can_reach("Bon Voyage!", "Region", world.player) and can_use_hookshot(state, world)) or state.can_reach("Ship Shape", "Region", world.player)) From 2e4f5a64b3b40cbfb75b5af34cc4db32004ade09 Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Thu, 16 Jan 2025 21:13:37 -0500 Subject: [PATCH 49/94] TUNIC: Make the local_fill option load in a specific number of locations (#4488) * Make it load in a specific number of locations * TunicLocation -> Location * Actually shuffle the list --- worlds/tunic/__init__.py | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/worlds/tunic/__init__.py b/worlds/tunic/__init__.py index 09279dd1bd86..388a44113a82 100644 --- a/worlds/tunic/__init__.py +++ b/worlds/tunic/__init__.py @@ -95,7 +95,7 @@ class TunicWorld(World): # for the local_fill option fill_items: List[TunicItem] - fill_locations: List[TunicLocation] + fill_locations: List[Location] amount_to_local_fill: int # so we only loop the multiworld locations once @@ -394,8 +394,6 @@ def remove_filler(amount: int) -> None: self.multiworld.itempool += tunic_items def pre_fill(self) -> None: - self.fill_locations = [] - if self.options.local_fill > 0 and self.multiworld.players > 1: # we need to reserve a couple locations so that we don't fill up every sphere 1 location reserved_locations: Set[str] = set(self.random.sample(sphere_one, 2)) @@ -406,8 +404,8 @@ def pre_fill(self) -> None: if len(viable_locations) < self.amount_to_local_fill: raise OptionError(f"TUNIC: Not enough locations for local_fill option for {self.player_name}. " f"This is likely due to excess plando or priority locations.") - - self.fill_locations += viable_locations + self.random.shuffle(viable_locations) + self.fill_locations = viable_locations[:self.amount_to_local_fill] @classmethod def stage_pre_fill(cls, multiworld: MultiWorld) -> None: From 1485882642cad9a542561015d35c675dabee8c9a Mon Sep 17 00:00:00 2001 From: JaredWeakStrike <96694163+JaredWeakStrike@users.noreply.github.com> Date: Thu, 16 Jan 2025 21:57:41 -0500 Subject: [PATCH 50/94] KH2: Fixes abilities overflowing into items and crashing the game (#4384) Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --- worlds/kh2/Client.py | 51 +++++--------------------------------------- 1 file changed, 5 insertions(+), 46 deletions(-) diff --git a/worlds/kh2/Client.py b/worlds/kh2/Client.py index e2d2338b7651..d8bdf6a9e368 100644 --- a/worlds/kh2/Client.py +++ b/worlds/kh2/Client.py @@ -345,33 +345,12 @@ def on_package(self, cmd: str, args: dict): self.lookup_id_to_item = {v: k for k, v in self.kh2_item_name_to_id.items()} self.ability_code_list = [self.kh2_item_name_to_id[item] for item in exclusion_item_table["Ability"]] - if "keyblade_abilities" in self.kh2slotdata.keys(): - sora_ability_dict = self.kh2slotdata["KeybladeAbilities"] + if "KeybladeAbilities" in self.kh2slotdata.keys(): # sora ability to slot + self.AbilityQuantityDict.update(self.kh2slotdata["KeybladeAbilities"]) # itemid:[slots that are available for that item] - for k, v in sora_ability_dict.items(): - if v >= 1: - if k not in self.sora_ability_to_slot.keys(): - self.sora_ability_to_slot[k] = [] - for _ in range(sora_ability_dict[k]): - self.sora_ability_to_slot[k].append(self.kh2_seed_save_cache["SoraInvo"][0]) - self.kh2_seed_save_cache["SoraInvo"][0] -= 2 - donald_ability_dict = self.kh2slotdata["StaffAbilities"] - for k, v in donald_ability_dict.items(): - if v >= 1: - if k not in self.donald_ability_to_slot.keys(): - self.donald_ability_to_slot[k] = [] - for _ in range(donald_ability_dict[k]): - self.donald_ability_to_slot[k].append(self.kh2_seed_save_cache["DonaldInvo"][0]) - self.kh2_seed_save_cache["DonaldInvo"][0] -= 2 - goofy_ability_dict = self.kh2slotdata["ShieldAbilities"] - for k, v in goofy_ability_dict.items(): - if v >= 1: - if k not in self.goofy_ability_to_slot.keys(): - self.goofy_ability_to_slot[k] = [] - for _ in range(goofy_ability_dict[k]): - self.goofy_ability_to_slot[k].append(self.kh2_seed_save_cache["GoofyInvo"][0]) - self.kh2_seed_save_cache["GoofyInvo"][0] -= 2 + self.AbilityQuantityDict.update(self.kh2slotdata["StaffAbilities"]) + self.AbilityQuantityDict.update(self.kh2slotdata["ShieldAbilities"]) all_weapon_location_id = [] for weapon_location in all_weapon_slot: @@ -525,27 +504,7 @@ async def give_item(self, item, location): if itemname not in self.kh2_seed_save_cache["AmountInvo"]["Ability"]: self.kh2_seed_save_cache["AmountInvo"]["Ability"][itemname] = [] # appending the slot that the ability should be in - # for non beta. remove after 4.3 - if "PoptrackerVersion" in self.kh2slotdata: - if self.kh2slotdata["PoptrackerVersionCheck"] < 4.3: - if (itemname in self.sora_ability_set - and len(self.kh2_seed_save_cache["AmountInvo"]["Ability"][itemname]) < self.item_name_to_data[itemname].quantity) \ - and self.kh2_seed_save_cache["SoraInvo"][1] > 0x254C: - ability_slot = self.kh2_seed_save_cache["SoraInvo"][1] - self.kh2_seed_save_cache["AmountInvo"]["Ability"][itemname].append(ability_slot) - self.kh2_seed_save_cache["SoraInvo"][1] -= 2 - elif itemname in self.donald_ability_set: - ability_slot = self.kh2_seed_save_cache["DonaldInvo"][1] - self.kh2_seed_save_cache["AmountInvo"]["Ability"][itemname].append(ability_slot) - self.kh2_seed_save_cache["DonaldInvo"][1] -= 2 - else: - ability_slot = self.kh2_seed_save_cache["GoofyInvo"][1] - self.kh2_seed_save_cache["AmountInvo"]["Ability"][itemname].append(ability_slot) - self.kh2_seed_save_cache["GoofyInvo"][1] -= 2 - if ability_slot in self.front_ability_slots: - self.front_ability_slots.remove(ability_slot) - - elif len(self.kh2_seed_save_cache["AmountInvo"]["Ability"][itemname]) < \ + if len(self.kh2_seed_save_cache["AmountInvo"]["Ability"][itemname]) < \ self.AbilityQuantityDict[itemname]: if itemname in self.sora_ability_set: ability_slot = self.kh2_seed_save_cache["SoraInvo"][0] From 3a5a4b89ee860d4b9c762119c27df4abb74c3ba7 Mon Sep 17 00:00:00 2001 From: threeandthreee Date: Thu, 16 Jan 2025 21:58:49 -0500 Subject: [PATCH 51/94] LADX: improved warps across unexplored tiles (#4111) --- worlds/ladx/LADXR/generator.py | 1 + worlds/ladx/LADXR/patches/core.py | 14 +++++++++----- 2 files changed, 10 insertions(+), 5 deletions(-) diff --git a/worlds/ladx/LADXR/generator.py b/worlds/ladx/LADXR/generator.py index ff6cc06c39a9..413bf89c063c 100644 --- a/worlds/ladx/LADXR/generator.py +++ b/worlds/ladx/LADXR/generator.py @@ -103,6 +103,7 @@ def generateRom(args, world: "LinksAwakeningWorld"): assembler.const("wGoldenLeaves", 0xDB42) # New memory location where to store the golden leaf counter assembler.const("wCollectedTunics", 0xDB6D) # Memory location where to store which tunic options are available (and boots) assembler.const("wCustomMessage", 0xC0A0) + assembler.const("wOverworldRoomStatus", 0xD800) # We store the link info in unused color dungeon flags, so it gets preserved in the savegame. assembler.const("wLinkSyncSequenceNumber", 0xDDF6) diff --git a/worlds/ladx/LADXR/patches/core.py b/worlds/ladx/LADXR/patches/core.py index f4752c82e3da..d9fcd62e3060 100644 --- a/worlds/ladx/LADXR/patches/core.py +++ b/worlds/ladx/LADXR/patches/core.py @@ -716,9 +716,7 @@ def addWarpImprovements(rom, extra_warps): # Allow cursor to move over black squares # This allows warping to undiscovered areas - a fine cheat, but needs a check for wOverworldRoomStatus in the warp code - CHEAT_WARP_ANYWHERE = False - if CHEAT_WARP_ANYWHERE: - rom.patch(0x01, 0x1AE8, None, ASM("jp $5AF5")) + rom.patch(0x01, 0x1AE8, None, ASM("jp $5AF5")) # This disables the arrows around the selection bubble #rom.patch(0x01, 0x1B6F, None, ASM("ret"), fill_nop=True) @@ -797,8 +795,14 @@ def addWarpImprovements(rom, extra_warps): TeleportHandler: ld a, [$DBB4] ; Load the current selected tile - ; TODO: check if actually revealed so we can have free movement - ; Check cursor against different tiles to see if we are selecting a warp + ld hl, wOverworldRoomStatus + ld e, a ; $5D38: $5F + ld d, $00 ; $5D39: $16 $00 + add hl, de ; $5D3B: $19 + ld a, [hl] + and $80 + jr z, exit + ld a, [$DBB4] ; Load the current selected tile {warp_jump} jr exit From 4b8f990960f405e9a1d42b25f0ea4699f029b8f1 Mon Sep 17 00:00:00 2001 From: threeandthreee Date: Thu, 16 Jan 2025 21:59:19 -0500 Subject: [PATCH 52/94] LADX: Swap out invalid characters in item names (#4495) --- worlds/ladx/LADXR/locations/itemInfo.py | 9 +++++++++ worlds/ladx/__init__.py | 2 +- 2 files changed, 10 insertions(+), 1 deletion(-) diff --git a/worlds/ladx/LADXR/locations/itemInfo.py b/worlds/ladx/LADXR/locations/itemInfo.py index dcd4205f4cd9..cd0f35514972 100644 --- a/worlds/ladx/LADXR/locations/itemInfo.py +++ b/worlds/ladx/LADXR/locations/itemInfo.py @@ -2,6 +2,10 @@ from ..checkMetadata import checkMetadataTable from .constants import * +custom_name_replacements = { + '"':"'", + '_':' ', +} class ItemInfo: MULTIWORLD = True @@ -23,6 +27,11 @@ def location(self): def setLocation(self, location): self._location = location + def setCustomItemName(self, name): + for key, val in custom_name_replacements.items(): + name = name.replace(key, val) + self.custom_item_name = name + def getOptions(self): return self.OPTIONS diff --git a/worlds/ladx/__init__.py b/worlds/ladx/__init__.py index f20b7f8018aa..7b1a35666ae7 100644 --- a/worlds/ladx/__init__.py +++ b/worlds/ladx/__init__.py @@ -439,7 +439,7 @@ def generate_output(self, output_directory: str): # Otherwise, use a cute letter as the icon elif self.options.foreign_item_icons == 'guess_by_name': loc.ladxr_item.item = self.guess_icon_for_other_world(loc.item) - loc.ladxr_item.custom_item_name = loc.item.name + loc.ladxr_item.setCustomItemName(loc.item.name) else: if loc.item.advancement: From 8f307c226bde17a0e1a1caf4ad98dfccc7bb0c34 Mon Sep 17 00:00:00 2001 From: Mysteryem Date: Fri, 17 Jan 2025 02:59:38 +0000 Subject: [PATCH 53/94] Core: Fix the distribution of Options.Range.triangular() (#4283) --- Options.py | 20 ++++++++++++++------ 1 file changed, 14 insertions(+), 6 deletions(-) diff --git a/Options.py b/Options.py index 135a1dcb5398..d9122d444c97 100644 --- a/Options.py +++ b/Options.py @@ -689,9 +689,9 @@ def from_text(cls, text: str) -> Range: @classmethod def weighted_range(cls, text) -> Range: if text == "random-low": - return cls(cls.triangular(cls.range_start, cls.range_end, cls.range_start)) + return cls(cls.triangular(cls.range_start, cls.range_end, 0.0)) elif text == "random-high": - return cls(cls.triangular(cls.range_start, cls.range_end, cls.range_end)) + return cls(cls.triangular(cls.range_start, cls.range_end, 1.0)) elif text == "random-middle": return cls(cls.triangular(cls.range_start, cls.range_end)) elif text.startswith("random-range-"): @@ -717,11 +717,11 @@ def custom_range(cls, text) -> Range: f"{random_range[0]}-{random_range[1]} is outside allowed range " f"{cls.range_start}-{cls.range_end} for option {cls.__name__}") if text.startswith("random-range-low"): - return cls(cls.triangular(random_range[0], random_range[1], random_range[0])) + return cls(cls.triangular(random_range[0], random_range[1], 0.0)) elif text.startswith("random-range-middle"): return cls(cls.triangular(random_range[0], random_range[1])) elif text.startswith("random-range-high"): - return cls(cls.triangular(random_range[0], random_range[1], random_range[1])) + return cls(cls.triangular(random_range[0], random_range[1], 1.0)) else: return cls(random.randint(random_range[0], random_range[1])) @@ -739,8 +739,16 @@ def __str__(self) -> str: return str(self.value) @staticmethod - def triangular(lower: int, end: int, tri: typing.Optional[int] = None) -> int: - return int(round(random.triangular(lower, end, tri), 0)) + def triangular(lower: int, end: int, tri: float = 0.5) -> int: + """ + Integer triangular distribution for `lower` inclusive to `end` inclusive. + + Expects `lower <= end` and `0.0 <= tri <= 1.0`. The result of other inputs is undefined. + """ + # Use the continuous range [lower, end + 1) to produce an integer result in [lower, end]. + # random.triangular is actually [a, b] and not [a, b), so there is a very small chance of getting exactly b even + # when a != b, so ensure the result is never more than `end`. + return min(end, math.floor(random.triangular(0.0, 1.0, tri) * (end - lower + 1) + lower)) class NamedRange(Range): From a9435dc6bb7b237f97f5cd4cd6f0f65e7d9c17d7 Mon Sep 17 00:00:00 2001 From: Mysteryem Date: Fri, 17 Jan 2025 03:00:29 +0000 Subject: [PATCH 54/94] KH2: Reduce unnecessary packets sent/requested by the client (#4035) --- worlds/kh2/Client.py | 29 +++++++++++++++++------------ 1 file changed, 17 insertions(+), 12 deletions(-) diff --git a/worlds/kh2/Client.py b/worlds/kh2/Client.py index d8bdf6a9e368..3ea47e40ebba 100644 --- a/worlds/kh2/Client.py +++ b/worlds/kh2/Client.py @@ -110,6 +110,7 @@ def __init__(self, server_address, password): 18: TWTNW_Checks, # 255: {}, # starting screen } + self.last_world_int = -1 # 0x2A09C00+0x40 is the sve anchor. +1 is the last saved room # self.sveroom = 0x2A09C00 + 0x41 # 0 not in battle 1 in yellow battle 2 red battle #short @@ -387,13 +388,15 @@ def on_package(self, cmd: str, args: dict): async def checkWorldLocations(self): try: currentworldint = self.kh2_read_byte(self.Now) - await self.send_msgs([{ - "cmd": "Set", "key": "Slot: " + str(self.slot) + " :CurrentWorld", - "default": 0, "want_reply": True, "operations": [{ - "operation": "replace", - "value": currentworldint - }] - }]) + if self.last_world_int != currentworldint: + self.last_world_int = currentworldint + await self.send_msgs([{ + "cmd": "Set", "key": "Slot: " + str(self.slot) + " :CurrentWorld", + "default": 0, "want_reply": False, "operations": [{ + "operation": "replace", + "value": currentworldint + }] + }]) if currentworldint in self.worldid_to_locations: curworldid = self.worldid_to_locations[currentworldint] for location, data in curworldid.items(): @@ -804,7 +807,7 @@ async def verifyItems(self): logger.info("line 840") -def finishedGame(ctx: KH2Context, message): +def finishedGame(ctx: KH2Context): if ctx.kh2slotdata['FinalXemnas'] == 1: if not ctx.final_xemnas and ctx.kh2_read_byte(ctx.Save + all_world_locations[LocationName.FinalXemnas].addrObtained) \ & 0x1 << all_world_locations[LocationName.FinalXemnas].bitIndex > 0: @@ -836,8 +839,9 @@ def finishedGame(ctx: KH2Context, message): elif ctx.kh2slotdata['Goal'] == 2: # for backwards compat if "hitlist" in ctx.kh2slotdata: + locations = ctx.sending for boss in ctx.kh2slotdata["hitlist"]: - if boss in message[0]["locations"]: + if boss in locations: ctx.hitlist_bounties += 1 if ctx.hitlist_bounties >= ctx.kh2slotdata["BountyRequired"] or ctx.kh2_seed_save_cache["AmountInvo"]["Amount"]["Bounty"] >= ctx.kh2slotdata["BountyRequired"]: if ctx.kh2_read_byte(ctx.Save + 0x36B3) < 1: @@ -878,11 +882,12 @@ async def kh2_watcher(ctx: KH2Context): await asyncio.create_task(ctx.verifyChests()) await asyncio.create_task(ctx.verifyItems()) await asyncio.create_task(ctx.verifyLevel()) - message = [{"cmd": 'LocationChecks', "locations": ctx.sending}] - if finishedGame(ctx, message) and not ctx.kh2_finished_game: + if finishedGame(ctx) and not ctx.kh2_finished_game: await ctx.send_msgs([{"cmd": "StatusUpdate", "status": ClientStatus.CLIENT_GOAL}]) ctx.kh2_finished_game = True - await ctx.send_msgs(message) + if ctx.sending: + message = [{"cmd": 'LocationChecks', "locations": ctx.sending}] + await ctx.send_msgs(message) elif not ctx.kh2connected and ctx.serverconneced: logger.info("Game Connection lost. waiting 15 seconds until trying to reconnect.") ctx.kh2 = None From 3d5c277c310684969d8cebfd67a495fafb94e024 Mon Sep 17 00:00:00 2001 From: Aaron Wagener Date: Fri, 17 Jan 2025 07:39:41 -0600 Subject: [PATCH 55/94] Core: don't log warnings for plando_items and missing lttp options (#3606) * Core: don't log a warning for the "options" that are valid in a game section but not on the options system * don't rebuild a set every loop --- Generate.py | 19 +++++++++++++------ 1 file changed, 13 insertions(+), 6 deletions(-) diff --git a/Generate.py b/Generate.py index 8a2e72d1ce6a..d6611b0f8a31 100644 --- a/Generate.py +++ b/Generate.py @@ -438,7 +438,7 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b if "linked_options" in weights: weights = roll_linked_options(weights) - valid_keys = set() + valid_keys = {"triggers"} if "triggers" in weights: weights = roll_triggers(weights, weights["triggers"], valid_keys) @@ -497,16 +497,23 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b for option_key, option in world_type.options_dataclass.type_hints.items(): handle_option(ret, game_weights, option_key, option, plando_options) valid_keys.add(option_key) - for option_key in game_weights: - if option_key in {"triggers", *valid_keys}: - continue - logging.warning(f"{option_key} is not a valid option name for {ret.game} and is not present in triggers " - f"for player {ret.name}.") + + # TODO remove plando_items after moving it to the options system + valid_keys.add("plando_items") if PlandoOptions.items in plando_options: ret.plando_items = copy.deepcopy(game_weights.get("plando_items", [])) if ret.game == "A Link to the Past": + # TODO there are still more LTTP options not on the options system + valid_keys |= {"sprite_pool", "sprite", "random_sprite_on_event"} roll_alttp_settings(ret, game_weights) + # log a warning for options within a game section that aren't determined as valid + for option_key in game_weights: + if option_key in valid_keys: + continue + logging.warning(f"{option_key} is not a valid option name for {ret.game} and is not present in triggers " + f"for player {ret.name}.") + return ret From d218dec82699876cea22c41bdaa63b9bae849922 Mon Sep 17 00:00:00 2001 From: digiholic Date: Fri, 17 Jan 2025 06:41:12 -0700 Subject: [PATCH 56/94] MMBN3: Logic and Bug Fixes, New Checks (#3646) * PMDs now check to make sure you have enough unlockers for all of them before any are in logic, to avoid softlocks * Adds Humor and BlckMnd to the pool and sets logic for Villain and Comedian. Patch not yet updated to remove starting inventory * Adds Serenade as a check * Fixes hide and seek completion to use proper Yoka Zoo map. Updates bsdiff patch to 1.2 * Adds option for excluding Secret Area, and item/location groups for further customization * Update worlds/mmbn3/Locations.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Update worlds/mmbn3/Regions.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Update worlds/mmbn3/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Update worlds/mmbn3/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Update worlds/mmbn3/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Replaces can_reach generic with can_reach_region or can_reach_location, where applciable * Unlocker is now a progression item, Excluded Locations is now a Set * Missed a merge marker * Excluded locations is no longer a set since you can't append to a set with += * Excluded locations is now a set again since you apparent can append to a set with |= * Replaces more lists with sets. Fixes wording in option descriptions * Update worlds/mmbn3/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --- worlds/mmbn3/Items.py | 29 ++++- worlds/mmbn3/Locations.py | 37 +++--- worlds/mmbn3/Names/ItemName.py | 2 + worlds/mmbn3/Names/LocationName.py | 2 + worlds/mmbn3/Options.py | 12 +- worlds/mmbn3/Regions.py | 4 +- worlds/mmbn3/__init__.py | 178 +++++++++++++++----------- worlds/mmbn3/data/bn3-ap-patch.bsdiff | Bin 59914 -> 61276 bytes 8 files changed, 165 insertions(+), 99 deletions(-) diff --git a/worlds/mmbn3/Items.py b/worlds/mmbn3/Items.py index 30ec311ecbe2..7e3458c913f4 100644 --- a/worlds/mmbn3/Items.py +++ b/worlds/mmbn3/Items.py @@ -85,7 +85,7 @@ class MMBN3Item(Item): ] subChipList: typing.List[ItemData] = [ - ItemData(0xB31018, ItemName.Unlocker, ItemClassification.useful, ItemType.SubChip, 117), + ItemData(0xB31018, ItemName.Unlocker, ItemClassification.progression, ItemType.SubChip, 117), ItemData(0xB31019, ItemName.Untrap, ItemClassification.filler, ItemType.SubChip, 115), ItemData(0xB3101A, ItemName.LockEnmy, ItemClassification.filler, ItemType.SubChip, 116), ItemData(0xB3101B, ItemName.MiniEnrg, ItemClassification.filler, ItemType.SubChip, 112), @@ -290,7 +290,9 @@ class MMBN3Item(Item): ItemData(0xB31099, ItemName.WpnLV_plus_Yellow, ItemClassification.filler, ItemType.Program, 35, ProgramColor.Yellow), ItemData(0xB3109A, ItemName.Press, ItemClassification.progression, ItemType.Program, 20, ProgramColor.White), - ItemData(0xB310B7, ItemName.UnderSht, ItemClassification.useful, ItemType.Program, 30, ProgramColor.White) + ItemData(0xB310B7, ItemName.UnderSht, ItemClassification.useful, ItemType.Program, 30, ProgramColor.White), + ItemData(0xB310E0, ItemName.Humor, ItemClassification.progression, ItemType.Program, 45, ProgramColor.Pink), + ItemData(0xB310E1, ItemName.BlckMnd, ItemClassification.progression, ItemType.Program, 46, ProgramColor.White) ] zennyList: typing.List[ItemData] = [ @@ -338,8 +340,29 @@ class MMBN3Item(Item): ItemName.zenny_800z: 2, ItemName.zenny_1000z: 2, ItemName.zenny_1200z: 2, - ItemName.bugfrag_01: 5, + ItemName.bugfrag_01: 10, + ItemName.bugfrag_10: 5 } + +item_groups: typing.Dict[str, typing.Set[str]] = { + "Key Items": {loc.itemName for loc in keyItemList}, + "Subchips": {loc.itemName for loc in subChipList}, + "Programs": {loc.itemName for loc in programList}, + "BattleChips": {loc.itemName for loc in chipList}, + "Zenny": {loc.itemName for loc in zennyList}, + "BugFrags": {loc.itemName for loc in bugFragList}, + "Navi Chips": { + ItemName.Roll_R, ItemName.RollV2_R, ItemName.RollV3_R, ItemName.GutsMan_G, ItemName.GutsManV2_G, + ItemName.GutsManV3_G, ItemName.ProtoMan_B, ItemName.ProtoManV2_B, ItemName.ProtoManV3_B, ItemName.FlashMan_F, + ItemName.FlashManV2_F, ItemName.FlashManV3_F, ItemName.BeastMan_B, ItemName.BeastManV2_B, ItemName.BeastManV3_B, + ItemName.BubblMan_B, ItemName.BubblManV2_B, ItemName.BubblManV3_B, ItemName.DesertMan_D, ItemName.DesertManV2_D, + ItemName.DesertManV3_D, ItemName.PlantMan_P, ItemName.PlantManV2_P, ItemName.PlantManV3_P, ItemName.FlamMan_F, + ItemName.FlamManV2_F, ItemName.FlamManV3_F, ItemName.DrillMan_D, ItemName.DrillManV2_D, ItemName.DrillManV3_D, + ItemName.MetalMan_M, ItemName.MetalManV2_M, ItemName.MetalManV3_M, ItemName.KingMan_K, ItemName.KingManV2_K, + ItemName.KingManV3_K, ItemName.BowlMan_B, ItemName.BowlManV2_B, ItemName.BowlManV3_B + } +} + all_items: typing.List[ItemData] = keyItemList + subChipList + chipList + programList + zennyList + bugFragList item_table: typing.Dict[str, ItemData] = {item.itemName: item for item in all_items} items_by_id: typing.Dict[int, ItemData] = {item.code: item for item in all_items} diff --git a/worlds/mmbn3/Locations.py b/worlds/mmbn3/Locations.py index 0e2a1c51d11b..bc16c99a5823 100644 --- a/worlds/mmbn3/Locations.py +++ b/worlds/mmbn3/Locations.py @@ -221,7 +221,8 @@ class MMBN3Location(Location): LocationData(LocationName.Hades_Boat_Dock, 0xb310ab, 0x200024c, 0x10, 0x7519B0, 223, [3]), LocationData(LocationName.WWW_Control_Room_1_Screen, 0xb310ac, 0x200024d, 0x40, 0x7596C4, 222, [3, 4]), LocationData(LocationName.WWW_Wilys_Desk, 0xb310ad, 0x200024d, 0x2, 0x759384, 229, [3]), - LocationData(LocationName.Undernet_4_Pillar_Prog, 0xb310ae, 0x2000161, 0x1, 0x7746C8, 191, [0, 1]) + LocationData(LocationName.Undernet_4_Pillar_Prog, 0xb310ae, 0x2000161, 0x1, 0x7746C8, 191, [0, 1]), + LocationData(LocationName.Serenade, 0xb3110f, 0x2000178, 0x40, 0x7B3C74, 1, [0]) ] jobs = [ @@ -240,7 +241,8 @@ class MMBN3Location(Location): # LocationData(LocationName.Gathering_Data, 0xb310bb, 0x2000300, 0x10, 0x739580, 193, [0]), LocationData(LocationName.Somebody_please_help, 0xb310bc, 0x2000301, 0x4, 0x73A14C, 193, [0]), LocationData(LocationName.Looking_for_condor, 0xb310bd, 0x2000301, 0x2, 0x749444, 203, [0]), - LocationData(LocationName.Help_with_rehab, 0xb310be, 0x2000301, 0x1, 0x762CF0, 192, [3]), + LocationData(LocationName.Help_with_rehab, 0xb310be, 0x2000301, 0x1, 0x762CF0, 192, [0]), + LocationData(LocationName.Help_with_rehab_bonus, 0xb3110e, 0x2000301, 0x1, 0x762CF0, 192, [3]), LocationData(LocationName.Old_Master, 0xb310bf, 0x2000302, 0x80, 0x760E80, 193, [0]), LocationData(LocationName.Catching_gang_members, 0xb310c0, 0x2000302, 0x40, 0x76EAE4, 193, [0]), LocationData(LocationName.Please_adopt_a_virus, 0xb310c1, 0x2000302, 0x20, 0x76A4F4, 193, [0]), @@ -250,7 +252,7 @@ class MMBN3Location(Location): LocationData(LocationName.Hide_and_seek_Second_Child, 0xb310c5, 0x2000188, 0x2, 0x75ADA8, 191, [0]), LocationData(LocationName.Hide_and_seek_Third_Child, 0xb310c6, 0x2000188, 0x1, 0x75B5EC, 191, [0]), LocationData(LocationName.Hide_and_seek_Fourth_Child, 0xb310c7, 0x2000189, 0x80, 0x75BEB0, 191, [0]), - LocationData(LocationName.Hide_and_seek_Completion, 0xb310c8, 0x2000302, 0x8, 0x7406A0, 193, [0]), + LocationData(LocationName.Hide_and_seek_Completion, 0xb310c8, 0x2000302, 0x8, 0x742D40, 193, [0]), LocationData(LocationName.Finding_the_blue_Navi, 0xb310c9, 0x2000302, 0x4, 0x773700, 192, [0]), LocationData(LocationName.Give_your_support, 0xb310ca, 0x2000302, 0x2, 0x752D80, 192, [0]), LocationData(LocationName.Stamp_collecting, 0xb310cb, 0x2000302, 0x1, 0x756074, 193, [0]), @@ -329,10 +331,7 @@ class MMBN3Location(Location): LocationData(LocationName.Chocolate_Shop_32, 0xb3110d, 0x20001c3, 0x01, 0x73F8FC, 181, [0]), ] -always_excluded_locations = [ - LocationName.Undernet_7_PMD, - LocationName.Undernet_7_Northeast_BMD, - LocationName.Undernet_7_Northwest_BMD, +secret_locations = { LocationName.Secret_1_Northwest_BMD, LocationName.Secret_1_Northeast_BMD, LocationName.Secret_1_South_BMD, @@ -341,19 +340,23 @@ class MMBN3Location(Location): LocationName.Secret_2_Island_BMD, LocationName.Secret_3_Island_BMD, LocationName.Secret_3_BugFrag_BMD, - LocationName.Secret_3_South_BMD -] + LocationName.Secret_3_South_BMD, + LocationName.Serenade +} +location_groups: typing.Dict[str, typing.Set[str]] = { + "BMDs": {loc.name for loc in bmds}, + "PMDs": {loc.name for loc in pmds}, + "Jobs": {loc.name for loc in jobs}, + "Number Trader": {loc.name for loc in number_traders}, + "Bugfrag Trader": {loc.name for loc in chocolate_shop}, + "Secret Area": {LocationName.Secret_1_Northwest_BMD, LocationName.Secret_1_Northeast_BMD, + LocationName.Secret_1_South_BMD, LocationName.Secret_2_Upper_BMD, LocationName.Secret_2_Lower_BMD, + LocationName.Secret_2_Island_BMD, LocationName.Secret_3_Island_BMD, + LocationName.Secret_3_BugFrag_BMD, LocationName.Secret_3_South_BMD, LocationName.Serenade}, +} all_locations: typing.List[LocationData] = bmds + pmds + overworlds + jobs + number_traders + chocolate_shop scoutable_locations: typing.List[LocationData] = [loc for loc in all_locations if loc.hint_flag is not None] location_table: typing.Dict[str, int] = {locData.name: locData.id for locData in all_locations} location_data_table: typing.Dict[str, LocationData] = {locData.name: locData for locData in all_locations} - - -""" -def setup_locations(world, player: int): - # If we later include options to change what gets added to the random pool, - # this is where they would be changed - return {locData.name: locData.id for locData in all_locations} -""" diff --git a/worlds/mmbn3/Names/ItemName.py b/worlds/mmbn3/Names/ItemName.py index 677eff22b353..af645db90c21 100644 --- a/worlds/mmbn3/Names/ItemName.py +++ b/worlds/mmbn3/Names/ItemName.py @@ -173,6 +173,8 @@ class ItemName(): WpnLV_plus_White = "WpnLV+1 (White)" Press = "Press" UnderSht = "UnderSht" + Humor = "Humor" + BlckMnd = "BlckMnd" ## Currency zenny_200z = "200z" diff --git a/worlds/mmbn3/Names/LocationName.py b/worlds/mmbn3/Names/LocationName.py index 36060b12ec39..61c64faa9dab 100644 --- a/worlds/mmbn3/Names/LocationName.py +++ b/worlds/mmbn3/Names/LocationName.py @@ -210,6 +210,7 @@ class LocationName(): WWW_Control_Room_1_Screen = "WWW Control Room 1 Screen" WWW_Wilys_Desk = "WWW Wily's Desk" Undernet_4_Pillar_Prog = "Undernet 4 Pillar Prog" + Serenade = "Serenade" ## Numberman Codes Numberman_Code_01 = "Numberman Code 01" @@ -261,6 +262,7 @@ class LocationName(): Somebody_please_help = "Job: Somebody, please help!" Looking_for_condor = "Job: Looking for condor" Help_with_rehab = "Job: Help with rehab" + Help_with_rehab_bonus = "Job: Help with rehab bonus" Old_Master = "Job: Old Master" Catching_gang_members = "Job: Catching gang members" Please_adopt_a_virus = "Job: Please adopt a virus!" diff --git a/worlds/mmbn3/Options.py b/worlds/mmbn3/Options.py index 4ed64e3d9dbf..a127d25dda3e 100644 --- a/worlds/mmbn3/Options.py +++ b/worlds/mmbn3/Options.py @@ -1,5 +1,5 @@ from dataclasses import dataclass -from Options import Choice, Range, DefaultOnToggle, PerGameCommonOptions +from Options import Choice, Range, DefaultOnToggle, Toggle, PerGameCommonOptions class ExtraRanks(Range): @@ -17,10 +17,17 @@ class ExtraRanks(Range): class IncludeJobs(DefaultOnToggle): """ - Whether Jobs can be included in logic. + Whether Jobs can contain progression or useful items. """ display_name = "Include Jobs" + +class IncludeSecretArea(Toggle): + """ + Whether the Secret Area (including Serenade) can contain progression or useful items. + """ + display_name = "Include Secret Area" + # Possible logic options: # - Include Number Trader # - Include Secret Area @@ -46,5 +53,6 @@ class TradeQuestHinting(Choice): class MMBN3Options(PerGameCommonOptions): extra_ranks: ExtraRanks include_jobs: IncludeJobs + include_secret: IncludeSecretArea trade_quest_hinting: TradeQuestHinting \ No newline at end of file diff --git a/worlds/mmbn3/Regions.py b/worlds/mmbn3/Regions.py index 1dc58600cbc4..286e95a1c263 100644 --- a/worlds/mmbn3/Regions.py +++ b/worlds/mmbn3/Regions.py @@ -135,6 +135,7 @@ def __init__(self, name, connections, locations): LocationName.Somebody_please_help, LocationName.Looking_for_condor, LocationName.Help_with_rehab, + LocationName.Help_with_rehab_bonus, LocationName.Old_Master, LocationName.Catching_gang_members, LocationName.Please_adopt_a_virus, @@ -349,6 +350,7 @@ def __init__(self, name, connections, locations): LocationName.Secret_2_Upper_BMD, LocationName.Secret_3_Island_BMD, LocationName.Secret_3_South_BMD, - LocationName.Secret_3_BugFrag_BMD + LocationName.Secret_3_BugFrag_BMD, + LocationName.Serenade ]) ] diff --git a/worlds/mmbn3/__init__.py b/worlds/mmbn3/__init__.py index 6d28b101c377..08165a7df6e2 100644 --- a/worlds/mmbn3/__init__.py +++ b/worlds/mmbn3/__init__.py @@ -9,14 +9,14 @@ from worlds.AutoWorld import WebWorld, World from .Rom import MMBN3DeltaPatch, LocalRom, get_base_rom_path -from .Items import MMBN3Item, ItemData, item_table, all_items, item_frequencies, items_by_id, ItemType +from .Items import MMBN3Item, ItemData, item_table, all_items, item_frequencies, items_by_id, ItemType, item_groups from .Locations import Location, MMBN3Location, all_locations, location_table, location_data_table, \ - always_excluded_locations, jobs + secret_locations, jobs, location_groups from .Options import MMBN3Options from .Regions import regions, RegionName from .Names.ItemName import ItemName from .Names.LocationName import LocationName -from worlds.generic.Rules import add_item_rule +from worlds.generic.Rules import add_item_rule, add_rule class MMBN3Settings(settings.Group): @@ -57,12 +57,16 @@ class MMBN3World(World): settings: typing.ClassVar[MMBN3Settings] topology_present = False + item_name_to_id = {name: data.code for name, data in item_table.items()} location_name_to_id = {loc_data.name: loc_data.id for loc_data in all_locations} - excluded_locations: typing.List[str] + excluded_locations: typing.Set[str] item_frequencies: typing.Dict[str, int] + location_name_groups = location_groups + item_name_groups = item_groups + web = MMBN3Web() def generate_early(self) -> None: @@ -74,10 +78,11 @@ def generate_early(self) -> None: if self.options.extra_ranks > 0: self.item_frequencies[ItemName.Progressive_Undernet_Rank] = 8 + self.options.extra_ranks + self.excluded_locations = set() + if not self.options.include_secret: + self.excluded_locations |= secret_locations if not self.options.include_jobs: - self.excluded_locations = always_excluded_locations + [job.name for job in jobs] - else: - self.excluded_locations = always_excluded_locations + self.excluded_locations |= {job.name for job in jobs} def create_regions(self) -> None: """ @@ -140,19 +145,19 @@ def register_explore_score_indirect_conditions(entrance): if connection == RegionName.SciLab_Cyberworld: entrance.access_rule = lambda state: \ state.has(ItemName.CSciPas, self.player) or \ - state.can_reach(RegionName.SciLab_Overworld, "Region", self.player) + state.can_reach_region(RegionName.SciLab_Overworld, self.player) self.multiworld.register_indirect_condition(self.get_region(RegionName.SciLab_Overworld), entrance) if connection == RegionName.Yoka_Cyberworld: entrance.access_rule = lambda state: \ state.has(ItemName.CYokaPas, self.player) or \ ( - state.can_reach(RegionName.SciLab_Overworld, "Region", self.player) and + state.can_reach_region(RegionName.SciLab_Overworld, self.player) and state.has(ItemName.Press, self.player) ) self.multiworld.register_indirect_condition(self.get_region(RegionName.SciLab_Overworld), entrance) if connection == RegionName.Beach_Cyberworld: entrance.access_rule = lambda state: state.has(ItemName.CBeacPas, self.player) and\ - state.can_reach(RegionName.Yoka_Overworld, "Region", self.player) + state.can_reach_region(RegionName.Yoka_Overworld, self.player) self.multiworld.register_indirect_condition(self.get_region(RegionName.Yoka_Overworld), entrance) if connection == RegionName.Undernet: entrance.access_rule = lambda state: self.explore_score(state) > 8 and\ @@ -198,122 +203,138 @@ def set_rules(self) -> None: # Set WWW ID requirements def has_www_id(state): return state.has(ItemName.WWW_ID, self.player) - self.multiworld.get_location(LocationName.ACDC_1_PMD, self.player).access_rule = has_www_id - self.multiworld.get_location(LocationName.SciLab_1_WWW_BMD, self.player).access_rule = has_www_id - self.multiworld.get_location(LocationName.Yoka_1_WWW_BMD, self.player).access_rule = has_www_id - self.multiworld.get_location(LocationName.Undernet_1_WWW_BMD, self.player).access_rule = has_www_id + add_rule(self.multiworld.get_location(LocationName.ACDC_1_PMD, self.player), has_www_id) + add_rule(self.multiworld.get_location(LocationName.SciLab_1_WWW_BMD, self.player), has_www_id) + add_rule(self.multiworld.get_location(LocationName.Yoka_1_WWW_BMD, self.player), has_www_id) + add_rule(self.multiworld.get_location(LocationName.Undernet_1_WWW_BMD, self.player), has_www_id) # Set Press Program requirements def has_press(state): return state.has(ItemName.Press, self.player) - self.multiworld.get_location(LocationName.Yoka_1_PMD, self.player).access_rule = has_press - self.multiworld.get_location(LocationName.Yoka_2_Upper_BMD, self.player).access_rule = has_press - self.multiworld.get_location(LocationName.Beach_2_East_BMD, self.player).access_rule = has_press - self.multiworld.get_location(LocationName.Hades_South_BMD, self.player).access_rule = has_press - self.multiworld.get_location(LocationName.Secret_3_BugFrag_BMD, self.player).access_rule = has_press - self.multiworld.get_location(LocationName.Secret_3_Island_BMD, self.player).access_rule = has_press + add_rule(self.multiworld.get_location(LocationName.Yoka_1_PMD, self.player), has_press) + add_rule(self.multiworld.get_location(LocationName.Yoka_2_Upper_BMD, self.player), has_press) + add_rule(self.multiworld.get_location(LocationName.Beach_2_East_BMD, self.player), has_press) + add_rule(self.multiworld.get_location(LocationName.Hades_South_BMD, self.player), has_press) + add_rule(self.multiworld.get_location(LocationName.Secret_3_BugFrag_BMD, self.player), has_press) + add_rule(self.multiworld.get_location(LocationName.Secret_3_Island_BMD, self.player), has_press) + + # Set Purple Mystery Data Unlocker access + def can_unlock(state): return state.can_reach_region(RegionName.SciLab_Overworld, self.player) or \ + state.can_reach_region(RegionName.SciLab_Cyberworld, self.player) or \ + state.can_reach_region(RegionName.Yoka_Cyberworld, self.player) or \ + state.has(ItemName.Unlocker, self.player, 8) # There are 8 PMDs that aren't in one of the above areas + add_rule(self.multiworld.get_location(LocationName.ACDC_1_PMD, self.player), can_unlock) + add_rule(self.multiworld.get_location(LocationName.Yoka_1_PMD, self.player), can_unlock) + add_rule(self.multiworld.get_location(LocationName.Beach_1_PMD, self.player), can_unlock) + add_rule(self.multiworld.get_location(LocationName.Undernet_7_PMD, self.player), can_unlock) + add_rule(self.multiworld.get_location(LocationName.Mayls_HP_PMD, self.player), can_unlock) + add_rule(self.multiworld.get_location(LocationName.SciLab_Dads_Computer_PMD, self.player), can_unlock) + add_rule(self.multiworld.get_location(LocationName.Zoo_Panda_PMD, self.player), can_unlock) + add_rule(self.multiworld.get_location(LocationName.Beach_DNN_Security_Panel_PMD, self.player), can_unlock) + add_rule(self.multiworld.get_location(LocationName.Beach_DNN_Main_Console_PMD, self.player), can_unlock) + add_rule(self.multiworld.get_location(LocationName.Tamakos_HP_PMD, self.player), can_unlock) # Set Job additional area access self.multiworld.get_location(LocationName.Please_deliver_this, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.ACDC_Overworld, "Region", self.player) and \ - state.can_reach(RegionName.ACDC_Cyberworld, "Region", self.player) + state.can_reach_region(RegionName.ACDC_Overworld, self.player) and \ + state.can_reach_region(RegionName.ACDC_Cyberworld, self.player) self.multiworld.get_location(LocationName.My_Navi_is_sick, self.player).access_rule =\ lambda state: \ state.has(ItemName.Recov30_star, self.player) self.multiworld.get_location(LocationName.Help_me_with_my_son, self.player).access_rule =\ lambda state:\ - state.can_reach(RegionName.Yoka_Overworld, "Region", self.player) and \ - state.can_reach(RegionName.ACDC_Cyberworld, "Region", self.player) + state.can_reach_region(RegionName.Yoka_Overworld, self.player) and \ + state.can_reach_region(RegionName.ACDC_Cyberworld, self.player) self.multiworld.get_location(LocationName.Transmission_error, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.Yoka_Overworld, "Region", self.player) + state.can_reach_region(RegionName.Yoka_Overworld, self.player) self.multiworld.get_location(LocationName.Chip_Prices, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.ACDC_Cyberworld, "Region", self.player) and \ - state.can_reach(RegionName.SciLab_Cyberworld, "Region", self.player) + state.can_reach_region(RegionName.ACDC_Cyberworld, self.player) and \ + state.can_reach_region(RegionName.SciLab_Cyberworld, self.player) self.multiworld.get_location(LocationName.Im_broke, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.Yoka_Overworld, "Region", self.player) and \ - state.can_reach(RegionName.Yoka_Cyberworld, "Region", self.player) + state.can_reach_region(RegionName.Yoka_Overworld, self.player) and \ + state.can_reach_region(RegionName.Yoka_Cyberworld, self.player) self.multiworld.get_location(LocationName.Rare_chips_for_cheap, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.ACDC_Overworld, "Region", self.player) + state.can_reach_region(RegionName.ACDC_Overworld, self.player) self.multiworld.get_location(LocationName.Be_my_boyfriend, self.player).access_rule =\ lambda state: \ - state.can_reach(RegionName.Beach_Cyberworld, "Region", self.player) + state.can_reach_region(RegionName.Beach_Cyberworld, self.player) self.multiworld.get_location(LocationName.Will_you_deliver, self.player).access_rule=\ lambda state: \ - state.can_reach(RegionName.Yoka_Overworld, "Region", self.player) and \ - state.can_reach(RegionName.Beach_Overworld, "Region", self.player) and \ - state.can_reach(RegionName.ACDC_Cyberworld, "Region", self.player) + state.can_reach_region(RegionName.Yoka_Overworld, self.player) and \ + state.can_reach_region(RegionName.Beach_Overworld, self.player) and \ + state.can_reach_region(RegionName.ACDC_Cyberworld, self.player) self.multiworld.get_location(LocationName.Somebody_please_help, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.ACDC_Overworld, "Region", self.player) + state.can_reach_region(RegionName.ACDC_Overworld, self.player) self.multiworld.get_location(LocationName.Looking_for_condor, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.Yoka_Overworld, "Region", self.player) and \ - state.can_reach(RegionName.Beach_Overworld, "Region", self.player) and \ - state.can_reach(RegionName.ACDC_Overworld, "Region", self.player) + state.can_reach_region(RegionName.Yoka_Overworld, self.player) and \ + state.can_reach_region(RegionName.Beach_Overworld, self.player) and \ + state.can_reach_region(RegionName.ACDC_Overworld, self.player) self.multiworld.get_location(LocationName.Help_with_rehab, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.Beach_Overworld, "Region", self.player) + state.can_reach_region(RegionName.Beach_Overworld, self.player) self.multiworld.get_location(LocationName.Old_Master, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.ACDC_Overworld, "Region", self.player) and \ - state.can_reach(RegionName.Beach_Overworld, "Region", self.player) + state.can_reach_region(RegionName.ACDC_Overworld, self.player) and \ + state.can_reach_region(RegionName.Beach_Overworld, self.player) self.multiworld.get_location(LocationName.Catching_gang_members, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.Yoka_Cyberworld, "Region", self.player) and \ + state.can_reach_region(RegionName.Yoka_Cyberworld, self.player) and \ state.has(ItemName.Press, self.player) self.multiworld.get_location(LocationName.Please_adopt_a_virus, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.SciLab_Cyberworld, "Region", self.player) + state.can_reach_region(RegionName.SciLab_Cyberworld, self.player) self.multiworld.get_location(LocationName.Legendary_Tomes, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.Beach_Overworld, "Region", self.player) and \ - state.can_reach(RegionName.Undernet, "Region", self.player) and \ - state.can_reach(RegionName.Deep_Undernet, "Region", self.player) and \ + state.can_reach_region(RegionName.Beach_Overworld, self.player) and \ + state.can_reach_region(RegionName.Undernet, self.player) and \ + state.can_reach_region(RegionName.Deep_Undernet, self.player) and \ state.has_all({ItemName.Press, ItemName.Magnum1_A}, self.player) self.multiworld.get_location(LocationName.Legendary_Tomes_Treasure, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.ACDC_Overworld, "Region", self.player) and \ - state.can_reach(LocationName.Legendary_Tomes, "Location", self.player) + state.can_reach_region(RegionName.ACDC_Overworld, self.player) and \ + state.can_reach_location(LocationName.Legendary_Tomes, self.player) self.multiworld.get_location(LocationName.Hide_and_seek_First_Child, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.Yoka_Overworld, "Region", self.player) + state.can_reach_region(RegionName.Yoka_Overworld, self.player) self.multiworld.get_location(LocationName.Hide_and_seek_Second_Child, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.Yoka_Overworld, "Region", self.player) + state.can_reach_region(RegionName.Yoka_Overworld, self.player) self.multiworld.get_location(LocationName.Hide_and_seek_Third_Child, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.Yoka_Overworld, "Region", self.player) + state.can_reach_region(RegionName.Yoka_Overworld, self.player) self.multiworld.get_location(LocationName.Hide_and_seek_Fourth_Child, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.Yoka_Overworld, "Region", self.player) + state.can_reach_region(RegionName.Yoka_Overworld, self.player) self.multiworld.get_location(LocationName.Hide_and_seek_Completion, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.Yoka_Overworld, "Region", self.player) + state.can_reach_region(RegionName.Yoka_Overworld, self.player) self.multiworld.get_location(LocationName.Finding_the_blue_Navi, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.Undernet, "Region", self.player) + state.can_reach_region(RegionName.Undernet, self.player) self.multiworld.get_location(LocationName.Give_your_support, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.Beach_Overworld, "Region", self.player) + state.can_reach_region(RegionName.Beach_Overworld, self.player) self.multiworld.get_location(LocationName.Stamp_collecting, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.Beach_Overworld, "Region", self.player) and \ - state.can_reach(RegionName.ACDC_Cyberworld, "Region", self.player) and \ - state.can_reach(RegionName.SciLab_Cyberworld, "Region", self.player) and \ - state.can_reach(RegionName.Yoka_Cyberworld, "Region", self.player) and \ - state.can_reach(RegionName.Beach_Cyberworld, "Region", self.player) + state.can_reach_region(RegionName.Beach_Overworld, self.player) and \ + state.can_reach_region(RegionName.ACDC_Cyberworld, self.player) and \ + state.can_reach_region(RegionName.SciLab_Cyberworld, self.player) and \ + state.can_reach_region(RegionName.Yoka_Cyberworld, self.player) and \ + state.can_reach_region(RegionName.Beach_Cyberworld, self.player) self.multiworld.get_location(LocationName.Help_with_a_will, self.player).access_rule = \ lambda state: \ - state.can_reach(RegionName.ACDC_Overworld, "Region", self.player) and \ - state.can_reach(RegionName.ACDC_Cyberworld, "Region", self.player) and \ - state.can_reach(RegionName.Yoka_Overworld, "Region", self.player) and \ - state.can_reach(RegionName.Yoka_Cyberworld, "Region", self.player) and \ - state.can_reach(RegionName.Beach_Overworld, "Region", self.player) and \ - state.can_reach(RegionName.Undernet, "Region", self.player) + state.can_reach_region(RegionName.ACDC_Overworld, self.player) and \ + state.can_reach_region(RegionName.ACDC_Cyberworld, self.player) and \ + state.can_reach_region(RegionName.Yoka_Overworld, self.player) and \ + state.can_reach_region(RegionName.Yoka_Cyberworld, self.player) and \ + state.can_reach_region(RegionName.Beach_Overworld, self.player) and \ + state.can_reach_region(RegionName.Undernet, self.player) # Set Trade quests self.multiworld.get_location(LocationName.ACDC_SonicWav_W_Trade, self.player).access_rule =\ @@ -390,6 +411,11 @@ def has_press(state): return state.has(ItemName.Press, self.player) self.multiworld.get_location(LocationName.Numberman_Code_31, self.player).access_rule =\ lambda state: self.explore_score(state) > 10 + #miscellaneous locations with extra requirements + add_rule(self.multiworld.get_location(LocationName.Comedian, self.player), + lambda state: state.has(ItemName.Humor, self.player)) + add_rule(self.multiworld.get_location(LocationName.Villain, self.player), + lambda state: state.has(ItemName.BlckMnd, self.player)) def not_undernet(item): return item.code != item_table[ItemName.Progressive_Undernet_Rank].code or item.player != self.player self.multiworld.get_location(LocationName.WWW_1_Central_BMD, self.player).item_rule = not_undernet self.multiworld.get_location(LocationName.WWW_1_East_BMD, self.player).item_rule = not_undernet @@ -500,24 +526,24 @@ def explore_score(self, state): Determine roughly how much of the game you can explore to make certain checks not restrict much movement """ score = 0 - if state.can_reach(RegionName.WWW_Island, "Region", self.player): + if state.can_reach_region(RegionName.WWW_Island, self.player): return 999 - if state.can_reach(RegionName.SciLab_Overworld, "Region", self.player): + if state.can_reach_region(RegionName.SciLab_Overworld, self.player): score += 3 - if state.can_reach(RegionName.SciLab_Cyberworld, "Region", self.player): + if state.can_reach_region(RegionName.SciLab_Cyberworld, self.player): score += 1 - if state.can_reach(RegionName.Yoka_Overworld, "Region", self.player): + if state.can_reach_region(RegionName.Yoka_Overworld, self.player): score += 2 - if state.can_reach(RegionName.Yoka_Cyberworld, "Region", self.player): + if state.can_reach_region(RegionName.Yoka_Cyberworld, self.player): score += 1 - if state.can_reach(RegionName.Beach_Overworld, "Region", self.player): + if state.can_reach_region(RegionName.Beach_Overworld, self.player): score += 3 - if state.can_reach(RegionName.Beach_Cyberworld, "Region", self.player): + if state.can_reach_region(RegionName.Beach_Cyberworld, self.player): score += 1 - if state.can_reach(RegionName.Undernet, "Region", self.player): + if state.can_reach_region(RegionName.Undernet, self.player): score += 2 - if state.can_reach(RegionName.Deep_Undernet, "Region", self.player): + if state.can_reach_region(RegionName.Deep_Undernet, self.player): score += 1 - if state.can_reach(RegionName.Secret_Area, "Region", self.player): + if state.can_reach_region(RegionName.Secret_Area, self.player): score += 1 return score diff --git a/worlds/mmbn3/data/bn3-ap-patch.bsdiff b/worlds/mmbn3/data/bn3-ap-patch.bsdiff index d3548b4c949a459da53701090d5f6fa5f565b7f8..d55fecad80641b372bc7752600f335d6961f9185 100644 GIT binary patch literal 61276 zcmaHyV{9f)*zTViTif>5ed>0%wrxJO?cKIp+qP}nwr$(S`M>Y^aK4=@narJ;+{u;6 zOa}Rlkg|xRm>7^57aH)tN+&X0-g~L33DVfEHff?QC4XYIy+zh7e*{7T3IX-tmuEN zm?Hv!|5Y;pn1cT`1^_@u0svq!U^&bo=pq*RBw2ARCG!ijhltQ=$P}hIhyc$tpl2k% znD3phxu@?80DuTR2SEHU7i5tGfDl`NRPLiqm>-K)JSEBjK>M1{d@76iB0~GlK#&*# 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0d6db291de4d2427b6fa0c8624a7001dfd449d93 Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Fri, 17 Jan 2025 12:30:00 -0500 Subject: [PATCH 57/94] TUNIC: Reorder options (#4491) * Reorder options * Also make ability shuffling on by default --- worlds/tunic/options.py | 23 +++++++++++++++-------- 1 file changed, 15 insertions(+), 8 deletions(-) diff --git a/worlds/tunic/options.py b/worlds/tunic/options.py index 9a04a137b044..14bf5d8a18a4 100644 --- a/worlds/tunic/options.py +++ b/worlds/tunic/options.py @@ -29,7 +29,7 @@ class KeysBehindBosses(Toggle): display_name = "Keys Behind Bosses" -class AbilityShuffling(Toggle): +class AbilityShuffling(DefaultOnToggle): """ Locks the usage of Prayer, Holy Cross*, and the Icebolt combo until the relevant pages of the manual have been found. If playing Hexagon Quest, abilities are instead randomly unlocked after obtaining 25%, 50%, and 75% of the required Hexagon goal amount. @@ -290,30 +290,37 @@ class LogicRules(Choice): @dataclass class TunicOptions(PerGameCommonOptions): start_inventory_from_pool: StartInventoryPool + sword_progression: SwordProgression start_with_sword: StartWithSword keys_behind_bosses: KeysBehindBosses ability_shuffling: AbilityShuffling - shuffle_ladders: ShuffleLadders - entrance_rando: EntranceRando - fixed_shop: FixedShop fool_traps: FoolTraps + laurels_location: LaurelsLocation + hexagon_quest: HexagonQuest hexagon_goal: HexagonGoal extra_hexagon_percentage: ExtraHexagonPercentage - laurels_location: LaurelsLocation + + shuffle_ladders: ShuffleLadders + grass_randomizer: GrassRandomizer + local_fill: LocalFill + + entrance_rando: EntranceRando + fixed_shop: FixedShop + combat_logic: CombatLogic lanternless: Lanternless maskless: Maskless - grass_randomizer: GrassRandomizer - local_fill: LocalFill laurels_zips: LaurelsZips ice_grappling: IceGrappling ladder_storage: LadderStorage ladder_storage_without_items: LadderStorageWithoutItems + plando_connections: TunicPlandoConnections + logic_rules: LogicRules - + tunic_option_groups = [ OptionGroup("Logic Options", [ From 9507300939415f49f1463223c3c0812e16fadbf2 Mon Sep 17 00:00:00 2001 From: black-sliver <59490463+black-sliver@users.noreply.github.com> Date: Fri, 17 Jan 2025 18:53:29 +0100 Subject: [PATCH 58/94] SoE: update to v050 (#4497) * Cuts some cutscenes * Adds meta data for tracker to detect settings --- worlds/soe/options.py | 2 +- worlds/soe/requirements.txt | 74 ++++++++++++++++++------------------- 2 files changed, 38 insertions(+), 38 deletions(-) diff --git a/worlds/soe/options.py b/worlds/soe/options.py index 5ecd0f9e6666..9e0798e1a6b6 100644 --- a/worlds/soe/options.py +++ b/worlds/soe/options.py @@ -309,7 +309,7 @@ def trap_chances(self) -> Iterator[TrapChance]: @property def flags(self) -> str: - flags = '' + flags = 'AGBo' # configures auto-tracker to AP's fill for field in fields(self): option = getattr(self, field.name) if isinstance(option, (EvermizerFlag, EvermizerFlags)): diff --git a/worlds/soe/requirements.txt b/worlds/soe/requirements.txt index 7d1bae0d6a7b..6a569e83a142 100644 --- a/worlds/soe/requirements.txt +++ b/worlds/soe/requirements.txt @@ -1,37 +1,37 @@ -pyevermizer==0.48.1 \ - --hash=sha256:db85cb4760abfde9d4b566d4613f2eddb8c2ff6f1c202ca0c2c5800bd62c9507 \ - --hash=sha256:1c67d0dff0a42b9a037cdb138c0c7b2c776d8d7425830e7fd32f7ebf8f35ac00 \ - --hash=sha256:d417f5b0407b063496aca43a65389e3308b6d0933c1d7907f7ecc8a00057903b \ - --hash=sha256:abf6560204128783239c8f0fb15059a7c2ff453812f85fb8567766706b7839cc \ - --hash=sha256:39e0cba1de1bc108c5b770ebe0fcbf3f6cb05575daf6bebe78c831c74848d101 \ - --hash=sha256:a16054ce0d904749ef27ede375c0ca8f420831e28c4e84c67361e8181207f00d \ - --hash=sha256:e6de509e4943bcde3e207a3640cad8efe3d8183740b63dc3cdbf5013db0f618b \ - --hash=sha256:e9269cf1290ab2967eaac0bc24e658336fb0e1f6612efce8d7ef0e76c1c26200 \ - --hash=sha256:f69e244229a110183d36b6a43ca557e716016d17e11265dca4070b8857afdb8d \ - --hash=sha256:118d059b8ccd246dafb0a51d0aa8e4543c172f9665378983b9f43c680487732e \ - --hash=sha256:185210c68b16351b3add4896ecfc26fe3867dadee9022f6a256e13093cca4a3b \ - --hash=sha256:10e281612c38bbec11d35f5c09f5a5174fb884cc60e6f16b6790d854e4346678 \ - --hash=sha256:9fc7d7e986243a96e96c1c05a386eb5d2ae4faef1ba810ab7e9e63dd83e86c2b \ - --hash=sha256:c26eafc2230dca9e91aaf925a346532586d0f448456437ea4ce5054e15653fd8 \ - --hash=sha256:8f96ffc5cfbe17b5c08818052be6f96906a1c9d3911e7bc4fbefee9b9ffa8f15 \ - --hash=sha256:e40948cbcaab27aa4febb58054752f83357e81f4a6f088da22a71c4ec9aa7ef2 \ - --hash=sha256:d59369cafa5df0fd2ce5cd5656c926e2fc0226a5a67a003d95497d56a0728dd3 \ - --hash=sha256:345a25675d92aada5d94bc3f3d3e2946efd940a7228628bf8c05d2853ddda86d \ - --hash=sha256:c0aa5054178c5e9900bfcf393c2bffdc69921d165521a3e9e5271528b01ef442 \ - --hash=sha256:719d417fc21778d5036c9d25b7ce55582ab6f49da63ab93ec17d75ea6042364c \ - --hash=sha256:28e220939850cfd8da16743365b28fa36d5bfc1dc58564789ae415e014ebc354 \ - --hash=sha256:770e582000abf64dc7f0c62672e4a1f64729bb20695664c59e29d238398cb865 \ - --hash=sha256:61d451b6f7d76fd435a5e9d2df111533e6e43da397a457f310151917318bd175 \ - --hash=sha256:1c8b596e246bb8437c7fc6c9bb8d9c2c70bd9942f09b06ada02d2fabe596fa0b \ - --hash=sha256:617f3eb0938e71a07b16477529f97fdf64487875462eb2edba6c9820b9686c0a \ - --hash=sha256:98d655a256040a3ae6305145a9692a5483ddcfb9b9bbdb78d43f5e93e002a3ae \ - --hash=sha256:d565bde7b1eb873badeedc2c9f327b4e226702b571aab2019778d46aa4509572 \ - --hash=sha256:e04b89d6edf6ffdbf5c725b0cbf7375c87003378da80e6666818a2b6d59d3fc9 \ - --hash=sha256:cc35e72f2a9e438786451f54532ce663ca63aedc3b4a43532f4ee97b45a71ed1 \ - --hash=sha256:2e4640a975bf324e75f15edd6450e63db8228e2046b893bbdc47d896d5aec890 \ - --hash=sha256:752716024255f13f96e40877b932694a517100a382a13f76c0bed3116b77f6d6 \ - --hash=sha256:d36518349132cf2f3f4e5a6b0294db0b40f395daa620b0938227c2c8f5b1213e \ - --hash=sha256:b5bca6e7fe5dcccd1e8757db4fb20d4bd998ed2b0f4b9ed26f7407c0a9b48d9f \ - --hash=sha256:4663b727d2637ce7713e3db7b68828ca7dc6f03482f4763a055156f3fd16e026 \ - --hash=sha256:7732bec7ffb29337418e62f15dc924e229faf09c55b079ad3f46f47eedc10c0d \ - --hash=sha256:b83a7a4df24800f82844f6acc6d43cd4673de0c24c9041ab56e57f518defa5a1 \ +pyevermizer==0.50.1 \ + --hash=sha256:4d1f43d5f8016e7bfcb5cd80b447a4f278b60b1b250a6153e66150230bf280e8 \ + --hash=sha256:06af4f66ae1f21932a936bf741a0547bbb8ff92eea8fb8efece6bc1760a8a999 \ + --hash=sha256:1ddbc36860704385a767d24364eac6504acc74f185c98b50cf52219c6e0148c6 \ + --hash=sha256:61f0adc4f615867e51bfcd7d7c90f19779a61391a995c721e7393005e8413950 \ + --hash=sha256:d84761ee03ebdaf011befe01638db1fff128b1c37405088868f0025e064977f3 \ + --hash=sha256:0433507dd8ad96375f3b64534faefdf9d325b69a19e108db1414fc75d6e72160 \ + --hash=sha256:e8857f719da9eaaa54f564886ff1b36cb89b8ccf08aa6ccca2d5d3c41da0b067 \ + --hash=sha256:40e76a30968b1fce3d727b47b2693d4151a9ad29b053a33bf06cde8fa63c3d15 \ + --hash=sha256:09ced5349a183656c1f8dcb85e41bdd496d1c5f2bb8f712d12a055d6efa7b917 \ + --hash=sha256:162806e7b0156e25612e60d25af68772cf553b3352a5cf31866d838295ccb591 \ + --hash=sha256:79750965bc63ffa351c167672b51c32f2a8d3242e07e769f925d1f306564a18d \ + --hash=sha256:b1875eb79c8800352f30180db296036d8b512082d6609e2368aa7032c1cf7e27 \ + --hash=sha256:7989e6f06c1ea38687a6b14416b179f459282ea81edbb86086d426fe0d63bf7a \ + --hash=sha256:8a4c5c62997e7378457624a88c12b27b52d345b365c3cfae7fee77ee46eb7cd0 \ + --hash=sha256:a22557f56ada1ace61b781e731e06466c22b6cc605c1aa9dec10e3697b10f5e6 \ + --hash=sha256:d1057e70be839e9c3a91f0f173bc795fc0014cf560767d699cc26eba5f5cfc6f \ + --hash=sha256:8540bd8e8ec49422b494beece1f6bf4cca61aa452a4c0f85c3a8b77283b24753 \ + --hash=sha256:569b98352fc6e1fae85a8c2ee3f2e61276762bc158ac5b7e07a476ee0f9e2617 \ + --hash=sha256:1b21eed21eb9338a6e7024b015d0107eaecf78c61f8ece8e6553d77f7f0ba726 \ + --hash=sha256:51ff863e92c7b608d464da10c775b5df5ad3651a05c2d316c1d60a46572fdef9 \ + --hash=sha256:0f920d745df15e3171412cbda05fc21c9354323d0e8dfc066ed6051fa7df9879 \ + --hash=sha256:d78970415fb03c1dd22aef8da7526e5b33eaf4c9848f5cbad843ad159254f526 \ + --hash=sha256:50536924bbf702d310b92d307d7c5060f6a4307bf99b61f79571ba2675ebb1ff \ + --hash=sha256:1123f8f87ce6415183126842eca1fff98362ff545204adfd4c7b6cf1c396b738 \ + --hash=sha256:1b248af5aa7321e46ae05675b15a5993e28311dfabc68cee2e398ce571f28eb2 \ + --hash=sha256:a76e9d17ec3af9317b3a9d5e9f9f04aea80a5902c33f6fe82d02381f2fd2cb69 \ + --hash=sha256:081ed52f8e1693ca48262cb5a9687ee62c4f9a50c667a487192c72be4c1b7fac \ + --hash=sha256:2978aa13826337d59799f41dda41fa4cecd9f59fae8843613230cf298b06fa6e \ + --hash=sha256:d377c2fd68c3d529d89ba40a762b6424c3b04c0d58593c02f06adbdf236f72ad \ + --hash=sha256:800d6c30eab6ca3ee39a6c297d08cb74cfa5a4bce498aa3f05a612596f8c513b \ + --hash=sha256:0cf40413f4b7ae5d561e47706f446b91440a1b74abe33b8fabc995d92c3325ca \ + --hash=sha256:97791b8695aa215ef407824d1e6c0582a2a2f89f3a0f254f5d791a5a84a0ad00 \ + --hash=sha256:2174db5e4550f94cb63e17584973c9f9afdc23e5230cb556de8bf87bd72145ff \ + --hash=sha256:f3a4cd6a9b292e7385722d8200e834a936886136ddaef2069035f7ec5eb50d34 \ + --hash=sha256:7646efdf7e091c75dac9aebb6c9faf215de4f6b8567c049944790e43cbe63d51 \ + --hash=sha256:cd56cca26ed9675790154dd70402ad28a381fc3c9031bd02eb9b1dad8c317398 \ From 3a46c9fd3e3ff153d956e267c10f1486cff8dcae Mon Sep 17 00:00:00 2001 From: Ishigh1 Date: Fri, 17 Jan 2025 20:05:02 +0100 Subject: [PATCH 59/94] LADX: Closing the client window closes the window (#4350) --- LinksAwakeningClient.py | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/LinksAwakeningClient.py b/LinksAwakeningClient.py index aede742b82a0..e2e16922fa95 100644 --- a/LinksAwakeningClient.py +++ b/LinksAwakeningClient.py @@ -560,6 +560,10 @@ async def server_auth(self, password_requested: bool = False): while self.client.auth == None: await asyncio.sleep(0.1) + + # Just return if we're closing + if self.exit_event.is_set(): + return self.auth = self.client.auth await self.send_connect() From 698d27aada253d11c8df0db1e7d5a7e9d99a6fe7 Mon Sep 17 00:00:00 2001 From: Pierre-Alain BESSERO Date: Fri, 17 Jan 2025 20:06:20 +0100 Subject: [PATCH 60/94] OoT: Allow Crowd Control support for Ocarina of Time (Bizhawk) #4501 Changed the name of the default "receive" function in order to work with Crowd Control --- data/lua/connector_oot.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/lua/connector_oot.lua b/data/lua/connector_oot.lua index 7bec37244b07..9df9bdc4c94f 100644 --- a/data/lua/connector_oot.lua +++ b/data/lua/connector_oot.lua @@ -1816,7 +1816,7 @@ end -- Main control handling: main loop and socket receive -function receive() +function APreceive() l, e = ootSocket:receive() -- Handle incoming message if e == 'closed' then @@ -1874,7 +1874,7 @@ function main() end if (curstate == STATE_OK) or (curstate == STATE_INITIAL_CONNECTION_MADE) or (curstate == STATE_TENTATIVELY_CONNECTED) then if (frame % 30 == 0) then - receive() + APreceive() end elseif (curstate == STATE_UNINITIALIZED) then if (frame % 60 == 0) then From 23ea3c0efc4cd5a9f78436a26e4225aaac527801 Mon Sep 17 00:00:00 2001 From: Doug Hoskisson Date: Fri, 17 Jan 2025 11:14:21 -0800 Subject: [PATCH 61/94] Core: some low-hanging fruit on the strict type check (#3416) * Core: some low-hanging fruit on the strict type check * bump pyright version * bump pyright version * bump pyright and remove file that's no longer easy --- .github/pyright-config.json | 16 ++++++++++++++-- .github/workflows/strict-type-check.yml | 2 +- test/general/test_helpers.py | 11 +++++++---- test/general/test_memory.py | 2 +- test/general/test_names.py | 4 ++-- 5 files changed, 25 insertions(+), 10 deletions(-) diff --git a/.github/pyright-config.json b/.github/pyright-config.json index 7d981778905f..de7758a71566 100644 --- a/.github/pyright-config.json +++ b/.github/pyright-config.json @@ -1,8 +1,20 @@ { "include": [ - "type_check.py", + "../BizHawkClient.py", + "../Patch.py", + "../test/general/test_groups.py", + "../test/general/test_helpers.py", + "../test/general/test_memory.py", + "../test/general/test_names.py", + "../test/multiworld/__init__.py", + "../test/multiworld/test_multiworlds.py", + "../test/netutils/__init__.py", + "../test/programs/__init__.py", + "../test/programs/test_multi_server.py", + "../test/utils/__init__.py", + "../test/webhost/test_descriptions.py", "../worlds/AutoSNIClient.py", - "../Patch.py" + "type_check.py" ], "exclude": [ diff --git a/.github/workflows/strict-type-check.yml b/.github/workflows/strict-type-check.yml index bafd572a26ae..91f4aed92a2d 100644 --- a/.github/workflows/strict-type-check.yml +++ b/.github/workflows/strict-type-check.yml @@ -26,7 +26,7 @@ jobs: - name: "Install dependencies" run: | - python -m pip install --upgrade pip pyright==1.1.358 + python -m pip install --upgrade pip pyright==1.1.377 python ModuleUpdate.py --append "WebHostLib/requirements.txt" --force --yes - name: "pyright: strict check on specific files" diff --git a/test/general/test_helpers.py b/test/general/test_helpers.py index be8473975638..7e850f9744c5 100644 --- a/test/general/test_helpers.py +++ b/test/general/test_helpers.py @@ -1,6 +1,8 @@ import unittest from typing import Callable, Dict, Optional +from typing_extensions import override + from BaseClasses import CollectionState, MultiWorld, Region @@ -8,6 +10,7 @@ class TestHelpers(unittest.TestCase): multiworld: MultiWorld player: int = 1 + @override def setUp(self) -> None: self.multiworld = MultiWorld(self.player) self.multiworld.game[self.player] = "helper_test_game" @@ -38,15 +41,15 @@ def test_region_helpers(self) -> None: "TestRegion1": {"TestRegion2": "connection"}, "TestRegion2": {"TestRegion1": None}, } - + reg_exit_set: Dict[str, set[str]] = { "TestRegion1": {"TestRegion3"} } - + exit_rules: Dict[str, Callable[[CollectionState], bool]] = { "TestRegion1": lambda state: state.has("test_item", self.player) } - + self.multiworld.regions += [Region(region, self.player, self.multiworld, regions[region]) for region in regions] with self.subTest("Test Location Creation Helper"): @@ -73,7 +76,7 @@ def test_region_helpers(self) -> None: entrance_name = exit_name if exit_name else f"{parent} -> {exit_reg}" self.assertEqual(exit_rules[exit_reg], self.multiworld.get_entrance(entrance_name, self.player).access_rule) - + for region in reg_exit_set: current_region = self.multiworld.get_region(region, self.player) current_region.add_exits(reg_exit_set[region]) diff --git a/test/general/test_memory.py b/test/general/test_memory.py index e352b9e8751a..987d19acf35f 100644 --- a/test/general/test_memory.py +++ b/test/general/test_memory.py @@ -5,7 +5,7 @@ class TestWorldMemory(unittest.TestCase): - def test_leak(self): + def test_leak(self) -> None: """Tests that worlds don't leak references to MultiWorld or themselves with default options.""" import gc import weakref diff --git a/test/general/test_names.py b/test/general/test_names.py index 7be76eed4ba9..8ad74a33544d 100644 --- a/test/general/test_names.py +++ b/test/general/test_names.py @@ -3,7 +3,7 @@ class TestNames(unittest.TestCase): - def test_item_names_format(self): + def test_item_names_format(self) -> None: """Item names must not be all numeric in order to differentiate between ID and name in !hint""" for gamename, world_type in AutoWorldRegister.world_types.items(): with self.subTest(game=gamename): @@ -11,7 +11,7 @@ def test_item_names_format(self): self.assertFalse(item_name.isnumeric(), f"Item name \"{item_name}\" is invalid. It must not be numeric.") - def test_location_name_format(self): + def test_location_name_format(self) -> None: """Location names must not be all numeric in order to differentiate between ID and name in !hint_location""" for gamename, world_type in AutoWorldRegister.world_types.items(): with self.subTest(game=gamename): From 2b9fa890509df1d53a68be0758119a767faf8aa8 Mon Sep 17 00:00:00 2001 From: qwint Date: Fri, 17 Jan 2025 15:22:36 -0500 Subject: [PATCH 62/94] Bizhawk: adds typing to bizhawk component launch (#4505) --- worlds/_bizhawk/context.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/_bizhawk/context.py b/worlds/_bizhawk/context.py index 8d029f92ec71..e20b6551cb26 100644 --- a/worlds/_bizhawk/context.py +++ b/worlds/_bizhawk/context.py @@ -241,7 +241,7 @@ def _patch_and_run_game(patch_file: str): return {} -def launch(*launch_args) -> None: +def launch(*launch_args: str) -> None: async def main(): parser = get_base_parser() parser.add_argument("patch_file", default="", type=str, nargs="?", help="Path to an Archipelago patch file") From 1ac8349bd427e7ba2980c4083e28ceaeafa923e8 Mon Sep 17 00:00:00 2001 From: black-sliver <59490463+black-sliver@users.noreply.github.com> Date: Fri, 17 Jan 2025 21:30:18 +0100 Subject: [PATCH 63/94] CI: update pyright (#4506) --- .github/workflows/strict-type-check.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/workflows/strict-type-check.yml b/.github/workflows/strict-type-check.yml index 91f4aed92a2d..2ccdad8d11af 100644 --- a/.github/workflows/strict-type-check.yml +++ b/.github/workflows/strict-type-check.yml @@ -26,7 +26,7 @@ jobs: - name: "Install dependencies" run: | - python -m pip install --upgrade pip pyright==1.1.377 + python -m pip install --upgrade pip pyright==1.1.392.post0 python ModuleUpdate.py --append "WebHostLib/requirements.txt" --force --yes - name: "pyright: strict check on specific files" From 8732974857f620fb05d98f53aee6802a31eb77e5 Mon Sep 17 00:00:00 2001 From: CarlosBor <48533334+CarlosBor@users.noreply.github.com> Date: Sat, 18 Jan 2025 03:38:59 +0100 Subject: [PATCH 64/94] ALttP: update Spanish Setup Docs (#2670) Co-authored-by: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com> --- worlds/alttp/docs/multiworld_es.md | 251 +++++++++-------------------- 1 file changed, 75 insertions(+), 176 deletions(-) diff --git a/worlds/alttp/docs/multiworld_es.md b/worlds/alttp/docs/multiworld_es.md index a8ed11cd3202..eade0372ec6e 100644 --- a/worlds/alttp/docs/multiworld_es.md +++ b/worlds/alttp/docs/multiworld_es.md @@ -1,224 +1,123 @@ # Guía de instalación para A Link to the Past Randomizer Multiworld -
- -
- ## Software requerido -- [Archipelago](https://github.com/ArchipelagoMW/Archipelago/releases) -- [QUsb2Snes](https://github.com/Skarsnik/QUsb2snes/releases) (Incluido en Multiworld Utilities) -- Hardware o software capaz de cargar y ejecutar archivos de ROM de SNES - - Un emulador capaz de ejecutar scripts Lua - ([snes9x rr](https://github.com/gocha/snes9x-rr/releases), +- [Archipelago](https://github.com/ArchipelagoMW/Archipelago/releases). +- [SNI](https://github.com/alttpo/sni/releases). Esto está incluido automáticamente en la instalación de Archipelago. +- SNI no es compatible con (Q)Usb2Snes. +- Hardware o software capaz de cargar y ejecutar archivos de ROM de SNES, por ejemplo: + - Un emulador capaz de conectarse a SNI + ([snes9x-nwa](https://github.com/Skarsnik/snes9x-emunwa/releases), [snes9x-rr](https://github.com/gocha/snes9x-rr/releases), + [BSNES-plus](https://github.com/black-sliver/bsnes-plus), [BizHawk](https://tasvideos.org/BizHawk), o - [RetroArch](https://retroarch.com?page=platforms) 1.10.1 o más nuevo). O, - - Un flashcart SD2SNES, [FXPak Pro](https://krikzz.com/store/home/54-fxpak-pro.html), o otro hardware compatible + [RetroArch](https://retroarch.com?page=platforms) 1.10.1 o más nuevo). + - Un SD2SNES, [FXPak Pro](https://krikzz.com/store/home/54-fxpak-pro.html), u otro hardware compatible. **nota: +Las SNES minis modificadas no tienen soporte de SNI. Algunos usuarios dicen haber tenido éxito con Qusb2Snes para esta consola, +pero no tiene soporte.** - Tu archivo ROM japones v1.0, probablemente se llame `Zelda no Densetsu - Kamigami no Triforce (Japan).sfc` ## Procedimiento de instalación -### Instalación en Windows - -1. Descarga e instala MultiWorld Utilities desde el enlace anterior, asegurando que instalamos la versión más reciente. - **El archivo esta localizado en la sección "assets" en la parte inferior de la información de versión**. Si tu - intención es jugar la versión normal de multiworld, necesitarás el archivo `Setup.Archipelago.exe` - - Si estas interesado en jugar la variante que aleatoriza las puertas internas de las mazmorras, necesitaras bajar ' - Setup.BerserkerMultiWorld.Doors.exe' - - Durante el proceso de instalación, se te pedirá donde esta situado tu archivo ROM japonés v1.0. Si ya habías - instalado este software con anterioridad y simplemente estas actualizando, no se te pedirá la localización del - archivo una segunda vez. - - Puede ser que el programa pida la instalación de Microsoft Visual C++. Si ya lo tienes en tu ordenador ( - posiblemente por que un juego de Steam ya lo haya instalado), el instalador no te pedirá su instalación. - -2. Si estas usando un emulador, deberías asignar la versión capaz de ejecutar scripts Lua como programa por defecto para - lanzar ficheros de ROM de SNES. - 1. Extrae tu emulador al escritorio, o cualquier sitio que después recuerdes. - 2. Haz click derecho en un fichero de ROM (ha de tener la extensión sfc) y selecciona **Abrir con...** - 3. Marca la opción **Usar siempre esta aplicación para abrir los archivos .sfc** - 4. Baja hasta el final de la lista y haz click en la opción **Buscar otra aplicación en el equipo** (Si usas Windows - 10 es posible que debas hacer click en **Más aplicaciones**) - 5. Busca el archivo .exe de tu emulador y haz click en **Abrir**. Este archivo debe estar en el directorio donde - extrajiste en el paso 1. - -### Instalación en Macintosh - -- ¡Necesitamos voluntarios para rellenar esta seccion! Contactad con **Farrak Kilhn** (en inglés) en Discord si queréis - ayudar. - -## Configurar tu archivo YAML - -### Que es un archivo YAML y por qué necesito uno? - -Tu archivo YAML contiene un conjunto de opciones de configuración que proveen al generador con información sobre como -debe generar tu juego. Cada jugador en una partida de multiworld proveerá su propio fichero YAML. Esta configuración -permite que cada jugador disfrute de una experiencia personalizada a su gusto, y cada jugador dentro de la misma partida -de multiworld puede tener diferentes opciones. - -### Donde puedo obtener un fichero YAML? - -La página "[Generate Game](/games/A%20Link%20to%20the%20Past/player-options)" en el sitio web te permite configurar tu -configuración personal y descargar un fichero "YAML". - -### Configuración YAML avanzada - -Una version mas avanzada del fichero Yaml puede ser creada usando la pagina -["Weighted settings"](/games/A Link to the Past/weighted-options), -la cual te permite tener almacenadas hasta 3 preajustes. La pagina "Weighted Settings" tiene muchas opciones -representadas con controles deslizantes. Esto permite elegir cuan probable los valores de una categoría pueden ser -elegidos sobre otros de la misma. - -Por ejemplo, imagina que el generador crea un cubo llamado "map_shuffle", y pone trozos de papel doblado en él por cada -sub-opción. Ademas imaginemos que tu valor elegido para "on" es 20 y el elegido para "off" es 40. - -Por tanto, en este ejemplo, habrán 60 trozos de papel. 20 para "on" y 40 para "off". Cuando el generador esta decidiendo -si activar o no "map shuffle" para tu partida, meterá la mano en el cubo y sacara un trozo de papel al azar. En este -ejemplo, es mucho mas probable (2 de cada 3 veces (40/60)) que "map shuffle" esté desactivado. - -Si quieres que una opción no pueda ser escogida, simplemente asigna el valor 0 a dicha opción. Recuerda que cada opción -debe tener al menos un valor mayor que cero, si no la generación fallará. - -### Verificando tu archivo YAML - -Si quieres validar que tu fichero YAML para asegurarte que funciona correctamente, puedes hacerlo en la pagina -[YAML Validator](/check). - -## Generar una partida para un jugador - -1. Navega a [la pagina Generate game](/games/A%20Link%20to%20the%20Past/player-options), configura tus opciones, haz - click en el boton "Generate game". -2. Se te redigirá a una pagina "Seed Info", donde puedes descargar tu archivo de parche. -3. Haz doble click en tu fichero de parche, y el emulador debería ejecutar tu juego automáticamente. Como el Cliente no - es necesario para partidas de un jugador, puedes cerrarlo junto a la pagina web (que tiene como titulo "Multiworld - WebUI") que se ha abierto automáticamente. - -## Unirse a una partida MultiWorld +1. Descarga e instala [Archipelago](https://github.com/ArchipelagoMW/Archipelago/releases/latest). + **El archivo del instalador se encuentra en la sección de assets al final de la información de version**. +2. La primera vez que realices una generación local o parchees tu juego, se te pedirá que ubiques tu archivo ROM base. + Este es tu archivo ROM de Link to the Past japonés. Esto sólo debe hacerse una vez. + +4. Si estás usando un emulador, deberías de asignar tu emulador con compatibilidad con Lua como el programa por defecto para abrir archivos + ROM. + 1. Extrae la carpeta de tu emulador al Escritorio, o algún otro sitio que vayas a recordar. + 2. Haz click derecho en un archivo ROM y selecciona **Abrir con...** + 3. Marca la casilla junto a **Usar siempre este programa para abrir archivos .sfc** + 4. Baja al final de la lista y haz click en el texto gris **Buscar otro programa en este PC** + 5. Busca el archivo `.exe` de tu emulador y haz click en **Abrir**. Este archivo debería de encontrarse dentro de la carpeta que + extrajiste en el paso uno. ### Obtener el fichero de parche y crea tu ROM -Cuando te unes a una partida multiworld, debes proveer tu fichero YAML a quien sea el creador de la partida. Una vez +Cuando te unas a una partida multiworld, se te pedirá enviarle tu archivo de configuración a quien quiera que esté creando. Una vez eso este hecho, el creador te devolverá un enlace para descargar el parche o un fichero zip conteniendo todos los ficheros -de parche de la partida Tu fichero de parche debe tener la extensión `.aplttp`. +de parche de la partida. Tu fichero de parche debe de tener la extensión `.aplttp`. -Pon tu fichero de parche en el escritorio o en algún sitio conveniente, y haz doble click. Esto debería ejecutar -automáticamente el cliente, y ademas creara la rom en el mismo directorio donde este el fichero de parche. +Pon tu fichero de parche en el escritorio o en algún sitio conveniente, y hazle doble click. Esto debería ejecutar +automáticamente el cliente, y además creará la rom en el mismo directorio donde este el fichero de parche. ### Conectar al cliente #### Con emulador -Cuando el cliente se lance automáticamente, QUsb2Snes debería haberse ejecutado también. Si es la primera vez que lo -ejecutas, puedes ser que el firewall de Windows te pregunte si le permites la comunicación. +Cuando el cliente se lance automáticamente, SNI debería de ejecutarse en segundo plano. Si es la +primera vez que se ejecuta, tal vez se te pida permitir que se comunique a través del firewall de Windows + +#### snes9x-nwa + +1. Haz click en el menu Network y marca 'Enable Emu Network Control +2. Carga tu archivo ROM si no lo habías hecho antes ##### snes9x-rr -1. Carga tu fichero de ROM, si no lo has hecho ya +1. Carga tu fichero ROM, si no lo has hecho ya 2. Abre el menu "File" y situa el raton en **Lua Scripting** 3. Haz click en **New Lua Script Window...** 4. En la nueva ventana, haz click en **Browse...** -5. Navega hacia el directorio donde este situado snes9x-rr, entra en el directorio `lua`, y - escoge `multibridge.lua` -6. Observa que se ha asignado un nombre al dispositivo, y el cliente muestra "SNES Device: Connected", con el mismo - nombre en la esquina superior izquierda. +5. Selecciona el archivo lua conector incluido con tu cliente + - Busca en la carpeta de Archipelago `/SNI/lua/`. +6. Si ves un error mientras carga el script que dice `socket.dll missing` o algo similar, ve a la carpeta de +el lua que estas usando en tu gestor de archivos y copia el `socket.dll` a la raíz de tu instalación de snes9x. + +##### BNES-Plus + +1. Cargue su archivo ROM si aún no se ha cargado. +2. El emulador debería conectarse automáticamente mientras SNI se está ejecutando. ##### BizHawk -1. Asegurate que se ha cargado el nucleo BSNES. Debes hacer esto en el menu Tools y siguiento estas opciones: - `Config --> Cores --> SNES --> BSNES` - Una vez cambiado el nucleo cargado, BizHawk ha de ser reiniciado. +1. Asegurate que se ha cargado el núcleo BSNES. Se hace en la barra de menú principal, bajo: + - (≤ 2.8) `Config` 〉 `Cores` 〉 `SNES` 〉 `BSNES` + - (≥ 2.9) `Config` 〉 `Preferred Cores` 〉 `SNES` 〉 `BSNESv115+` 2. Carga tu fichero de ROM, si no lo has hecho ya. -3. Haz click en el menu Tools y en la opción **Lua Console** -4. Haz click en el botón para abrir un nuevo script Lua. -5. Navega al directorio de instalación de MultiWorld Utilities, y en los siguiente directorios: - `QUsb2Snes/Qusb2Snes/LuaBridge` -6. Selecciona `luabridge.lua` y haz click en Abrir. -7. Observa que se ha asignado un nombre al dispositivo, y el cliente muestra "SNES Device: Connected", con el mismo - nombre en la esquina superior izquierda. + Si has cambiado tu preferencia de núcleo tras haber cargado la ROM, no te olvides de volverlo a cargar (atajo por defecto: Ctrl+R). +3. Arrastra el archivo `Connector.lua` que has descargado a la ventana principal de EmuHawk. + - Busca en la carpeta de Archipelago `/SNI/lua/`. + - También podrías abrir la consola de Lua manualmente, hacer click en `Script` 〉 `Open Script`, e ir a `Connector.lua` + con el selector de archivos. ##### RetroArch 1.10.1 o más nuevo -Sólo hay que segiur estos pasos una vez. +Sólo hay que seguir estos pasos una vez. 1. Comienza en la pantalla del menú principal de RetroArch. 2. Ve a Ajustes --> Interfaz de usario. Configura "Mostrar ajustes avanzados" en ON. -3. Ve a Ajustes --> Red. Configura "Comandos de red" en ON. (Se encuentra bajo Request Device 16.) Deja en 55355 (el - default) el Puerto de comandos de red. +3. Ve a Ajustes --> Red. Pon "Comandos de red" en ON. (Se encuentra bajo Request Device 16.) Deja en 55355 el valor por defecto, + el Puerto de comandos de red. ![Captura de pantalla del ajuste Comandos de red](/static/generated/docs/A%20Link%20to%20the%20Past/retroarch-network-commands-en.png) 4. Ve a Menú principal --> Actualizador en línea --> Descargador de núcleos. Desplázate y selecciona "Nintendo - SNES / SFC (bsnes-mercury Performance)". -Cuando cargas un ROM, asegúrate de seleccionar un núcleo **bsnes-mercury**. Estos son los sólos núcleos que permiten +Cuando cargas un ROM, asegúrate de seleccionar un núcleo **bsnes-mercury**. Estos son los únicos núcleos que permiten que herramientas externas lean datos del ROM. #### Con Hardware -Esta guía asume que ya has descargado el firmware correcto para tu dispositivo. Si no lo has hecho ya, hazlo ahora. Los +Esta guía asume que ya has descargado el firmware correcto para tu dispositivo. Si no lo has hecho ya, por favor hazlo ahora. Los usuarios de SD2SNES y FXPak Pro pueden descargar el firmware apropiado -[aqui](https://github.com/RedGuyyyy/sd2snes/releases). Los usuarios de otros dispositivos pueden encontrar información +[aqui](https://github.com/RedGuyyyy/sd2snes/releases). Puede que los usuarios de otros dispositivos encuentren informacion útil [en esta página](http://usb2snes.com/#supported-platforms). 1. Cierra tu emulador, el cual debe haberse autoejecutado. -2. Cierra QUsb2Snes, el cual fue ejecutado junto al cliente. -3. Ejecuta la version correcta de QUsb2Snes (v0.7.16). -4. Enciende tu dispositivo y carga la ROM. -5. Observa en el cliente que ahora muestra "SNES Device: Connected", y aparece el nombre del dispositivo. - -### Conecta al MultiServer - -El fichero de parche que ha lanzado el cliente debe haberte conectado automaticamente al MultiServer. Hay algunas -razonas por las que esto puede que no pase, incluyendo que el juego este hospedado en el sitio web pero se genero en -algún otro sitio. Si el cliente muestra "Server Status: Not Connected", preguntale al creador de la partida la dirección -del servidor, copiala en el campo "Server" y presiona Enter. - -El cliente intentara conectarse a esta nueva dirección, y debería mostrar "Server Status: Connected" en algún momento. -Si el cliente no se conecta al cabo de un rato, puede ser que necesites refrescar la pagina web. - -### Jugando - -Cuando ambos SNES Device and Server aparezcan como "connected", estas listo para empezar a jugar. Felicidades por unirte -satisfactoriamente a una partida de multiworld! - -## Hospedando una partida de multiworld - -La manera recomendad para hospedar una partida es usar el servicio proveído en -[el sitio web](/generate). El proceso es relativamente sencillo: - -1. Recolecta los ficheros YAML de todos los jugadores que participen. -2. Crea un fichero ZIP conteniendo esos ficheros. -3. Carga el fichero zip en el sitio web enlazado anteriormente. -4. Espera a que la seed sea generada. -5. Cuando esto acabe, se te redigirá a una pagina titulada "Seed Info". -6. Haz click en "Create New Room". Esto te llevara a la pagina del servidor. Pasa el enlace a esta pagina a los - jugadores para que puedan descargar los ficheros de parche de ahi. - **Nota:** Los ficheros de parche de esta pagina permiten a los jugadores conectarse al servidor automaticamente, - mientras que los de la pagina "Seed info" no. -7. Hay un enlace a un MultiWorld Tracker en la parte superior de la pagina de la sala. Deberías pasar también este - enlace a los jugadores para que puedan ver el progreso de la partida. A los observadores también se les puede pasar - este enlace. -8. Una vez todos los jugadores se han unido, podeis empezar a jugar. - -## Auto-Tracking - -Si deseas usar auto-tracking para tu partida, varios programas ofrecen esta funcionalidad. -El programa recomentdado actualmente es: -[OpenTracker](https://github.com/trippsc2/OpenTracker/releases). - -### Instalación - -1. Descarga el fichero de instalacion apropiado para tu ordenador (Usuarios de windows quieren el fichero ".msi"). -2. Durante el proceso de insatalación, puede que se te pida instalar Microsoft Visual Studio Build Tools. Un enlace este - programa se muestra durante la proceso, y debe ser ejecutado manualmente. - -### Activar auto-tracking - -1. Con OpenTracker ejecutado, haz click en el menu Tracking en la parte superior de la ventana, y elige ** - AutoTracker...** -2. Click the **Get Devices** button -3. Selecciona tu "SNES device" de la lista -4. Si quieres que las llaves y los objetos de mazmorra tambien sean marcados, activa la caja con nombre **Race Illegal - Tracking** -5. Haz click en el boton **Start Autotracking** -6. Cierra la ventana AutoTracker, ya que deja de ser necesaria +2. Enciende tu dispositivo y carga la ROM. + +### Conecta al Servidor Archipelago + +El fichero de parche que ha lanzado el cliente debería de haberte conectado automaticamente al MultiServer. Sin embargo hay algunas +razones por las que puede que esto no suceda, como que la partida este hospedada en la página web pero generada en otra parte. Si la +ventana del cliente muestra "Server Status: Not Connected", simplemente preguntale al creador de la partida la dirección +del servidor, cópiala en el campo "Server" y presiona Enter. + +El cliente intentará conectarse a esta nueva dirección, y debería mostrar "Server Status: Connected" momentáneamente. + +### Jugar al juego + +Cuando el cliente muestre tanto el dispositivo SNES como el servidor como conectados, estas listo para empezar a jugar. Felicidades por +haberte unido a una partida multiworld con exito! Puedes ejecutar varios comandos en tu cliente. Para mas informacion +acerca de estos comando puedes usar `/help` para comandos locales del cliente y `!help` para comandos de servidor. From 005a143e3e1add0e781cbb87c696bdb2413e8ee1 Mon Sep 17 00:00:00 2001 From: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> Date: Sat, 18 Jan 2025 19:59:26 +0100 Subject: [PATCH 65/94] MultiServer: Add slot to SetReply packets (#3747) * Add slot to datastorage set response * update docs as well --- MultiServer.py | 1 + docs/network protocol.md | 1 + 2 files changed, 2 insertions(+) diff --git a/MultiServer.py b/MultiServer.py index 81426cb132d8..653c2ecaabb1 100644 --- a/MultiServer.py +++ b/MultiServer.py @@ -1992,6 +1992,7 @@ async def process_client_cmd(ctx: Context, client: Client, args: dict): args["cmd"] = "SetReply" value = ctx.stored_data.get(args["key"], args.get("default", 0)) args["original_value"] = copy.copy(value) + args["slot"] = client.slot for operation in args["operations"]: func = modify_functions[operation["operation"]] value = func(value, operation["value"]) diff --git a/docs/network protocol.md b/docs/network protocol.md index 160f83031c9b..e32c266ffb67 100644 --- a/docs/network protocol.md +++ b/docs/network protocol.md @@ -261,6 +261,7 @@ Sent to clients in response to a [Set](#Set) package if want_reply was set to tr | key | str | The key that was updated. | | value | any | The new value for the key. | | original_value | any | The value the key had before it was updated. Not present on "_read" prefixed special keys. | +| slot | int | The slot that originally sent the Set package causing this change. | Additional arguments added to the [Set](#Set) package that triggered this [SetReply](#SetReply) will also be passed along. From 1c9409cac9e4612b8287d9499124b9e71872e197 Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Sun, 19 Jan 2025 00:26:42 +0100 Subject: [PATCH 66/94] CommonClient: implement check_locations to send missing locations only (#4484) Co-authored-by: Scipio Wright --- CommonClient.py | 7 +++++++ worlds/alttp/Client.py | 2 +- worlds/factorio/Client.py | 5 ++--- 3 files changed, 10 insertions(+), 4 deletions(-) diff --git a/CommonClient.py b/CommonClient.py index fc6ae6d9a5fa..b43bf57d1985 100644 --- a/CommonClient.py +++ b/CommonClient.py @@ -459,6 +459,13 @@ async def send_connect(self, **kwargs: typing.Any) -> None: await self.send_msgs([payload]) await self.send_msgs([{"cmd": "Get", "keys": ["_read_race_mode"]}]) + async def check_locations(self, locations: typing.Collection[int]) -> set[int]: + """Send new location checks to the server. Returns the set of actually new locations that were sent.""" + locations = set(locations) & self.missing_locations + if locations: + await self.send_msgs([{"cmd": 'LocationChecks', "locations": tuple(locations)}]) + return locations + async def console_input(self) -> str: if self.ui: self.ui.focus_textinput() diff --git a/worlds/alttp/Client.py b/worlds/alttp/Client.py index a0b28829f4bb..78745f438b73 100644 --- a/worlds/alttp/Client.py +++ b/worlds/alttp/Client.py @@ -464,7 +464,7 @@ def new_check(location_id): snes_logger.info(f"Discarding recent {len(new_locations)} checks as ROM Status has changed.") return False else: - await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": new_locations}]) + await ctx.check_locations(new_locations) await snes_flush_writes(ctx) return True diff --git a/worlds/factorio/Client.py b/worlds/factorio/Client.py index 3c35c4cb0986..ac58339c5e14 100644 --- a/worlds/factorio/Client.py +++ b/worlds/factorio/Client.py @@ -234,8 +234,7 @@ async def game_watcher(ctx: FactorioContext): f"Connected Multiworld is not the expected one {data['seed_name']} != {ctx.seed_name}") else: data = data["info"] - research_data = data["research_done"] - research_data = {int(tech_name.split("-")[1]) for tech_name in research_data} + research_data: set[int] = {int(tech_name.split("-")[1]) for tech_name in data["research_done"]} victory = data["victory"] await ctx.update_death_link(data["death_link"]) ctx.multiplayer = data.get("multiplayer", False) @@ -249,7 +248,7 @@ async def game_watcher(ctx: FactorioContext): f"New researches done: " f"{[ctx.location_names.lookup_in_game(rid) for rid in research_data - ctx.locations_checked]}") ctx.locations_checked = research_data - await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": tuple(research_data)}]) + await ctx.check_locations(research_data) death_link_tick = data.get("death_link_tick", 0) if death_link_tick != ctx.death_link_tick: ctx.death_link_tick = death_link_tick From 992f1925296f7fe2e60b4c5358e810b640dadc3d Mon Sep 17 00:00:00 2001 From: Jouramie <16137441+Jouramie@users.noreply.github.com> Date: Sat, 18 Jan 2025 20:36:01 -0500 Subject: [PATCH 67/94] Stardew Valley: Improve generation performance by around 11% by moving calculating from rule evaluation to collect (#4231) --- worlds/stardew_valley/__init__.py | 40 +++++++++++------ worlds/stardew_valley/stardew_rule/state.py | 45 +++---------------- .../strings/ap_names/event_names.py | 2 + .../stardew_valley/test/rules/TestShipping.py | 11 +++-- 4 files changed, 42 insertions(+), 56 deletions(-) diff --git a/worlds/stardew_valley/__init__.py b/worlds/stardew_valley/__init__.py index 9da650520f05..ef842263ad2c 100644 --- a/worlds/stardew_valley/__init__.py +++ b/worlds/stardew_valley/__init__.py @@ -1,6 +1,6 @@ import logging from random import Random -from typing import Dict, Any, Iterable, Optional, Union, List, TextIO +from typing import Dict, Any, Iterable, Optional, List, TextIO from BaseClasses import Region, Entrance, Location, Item, Tutorial, ItemClassification, MultiWorld, CollectionState from Options import PerGameCommonOptions @@ -88,7 +88,6 @@ class StardewValleyWorld(World): randomized_entrances: Dict[str, str] total_progression_items: int - excluded_from_total_progression_items: List[str] = [Event.received_walnuts] def __init__(self, multiworld: MultiWorld, player: int): super().__init__(multiworld, player) @@ -176,7 +175,7 @@ def precollect_starting_season(self): if self.options.season_randomization == SeasonRandomization.option_disabled: for season in season_pool: - self.multiworld.push_precollected(self.create_starting_item(season)) + self.multiworld.push_precollected(self.create_item(season)) return if [item for item in self.multiworld.precollected_items[self.player] @@ -186,12 +185,12 @@ def precollect_starting_season(self): if self.options.season_randomization == SeasonRandomization.option_randomized_not_winter: season_pool = [season for season in season_pool if season.name != "Winter"] - starting_season = self.create_starting_item(self.random.choice(season_pool)) + starting_season = self.create_item(self.random.choice(season_pool)) self.multiworld.push_precollected(starting_season) def precollect_farm_type_items(self): if self.options.farm_type == FarmType.option_meadowlands and self.options.building_progression & BuildingProgression.option_progressive: - self.multiworld.push_precollected(self.create_starting_item("Progressive Coop")) + self.multiworld.push_precollected(self.create_item("Progressive Coop")) def setup_logic_events(self): def register_event(name: str, region: str, rule: StardewRule): @@ -271,7 +270,7 @@ def setup_victory(self): def get_all_location_names(self) -> List[str]: return list(location.name for location in self.multiworld.get_locations(self.player)) - def create_item(self, item: Union[str, ItemData], override_classification: ItemClassification = None) -> StardewItem: + def create_item(self, item: str | ItemData, override_classification: ItemClassification = None) -> StardewItem: if isinstance(item, str): item = item_table[item] @@ -280,12 +279,6 @@ def create_item(self, item: Union[str, ItemData], override_classification: ItemC return StardewItem(item.name, override_classification, item.code, self.player) - def create_starting_item(self, item: Union[str, ItemData]) -> StardewItem: - if isinstance(item, str): - item = item_table[item] - - return StardewItem(item.name, item.classification, item.code, self.player) - def create_event_location(self, location_data: LocationData, rule: StardewRule = None, item: Optional[str] = None): if rule is None: rule = True_() @@ -393,9 +386,19 @@ def collect(self, state: CollectionState, item: StardewItem) -> bool: if not change: return False + player_state = state.prog_items[self.player] + + received_progression_count = player_state[Event.received_progression_item] + received_progression_count += 1 + if self.total_progression_items: + # Total progression items is not set until all items are created, but collect will be called during the item creation when an item is precollected. + # We can't update the percentage if we don't know the total progression items, can't divide by 0. + player_state[Event.received_progression_percent] = received_progression_count * 100 // self.total_progression_items + player_state[Event.received_progression_item] = received_progression_count + walnut_amount = self.get_walnut_amount(item.name) if walnut_amount: - state.prog_items[self.player][Event.received_walnuts] += walnut_amount + player_state[Event.received_walnuts] += walnut_amount return True @@ -404,9 +407,18 @@ def remove(self, state: CollectionState, item: StardewItem) -> bool: if not change: return False + player_state = state.prog_items[self.player] + + received_progression_count = player_state[Event.received_progression_item] + received_progression_count -= 1 + if self.total_progression_items: + # We can't update the percentage if we don't know the total progression items, can't divide by 0. + player_state[Event.received_progression_percent] = received_progression_count * 100 // self.total_progression_items + player_state[Event.received_progression_item] = received_progression_count + walnut_amount = self.get_walnut_amount(item.name) if walnut_amount: - state.prog_items[self.player][Event.received_walnuts] -= walnut_amount + player_state[Event.received_walnuts] -= walnut_amount return True diff --git a/worlds/stardew_valley/stardew_rule/state.py b/worlds/stardew_valley/stardew_rule/state.py index 6fc349a6274d..d60f08ac4c94 100644 --- a/worlds/stardew_valley/stardew_rule/state.py +++ b/worlds/stardew_valley/stardew_rule/state.py @@ -4,6 +4,7 @@ from BaseClasses import CollectionState from .base import BaseStardewRule, CombinableStardewRule from .protocol import StardewRule +from ..strings.ap_names.event_names import Event if TYPE_CHECKING: from .. import StardewValleyWorld @@ -87,45 +88,13 @@ def __repr__(self): return f"Reach {self.resolution_hint} {self.spot}" -@dataclass(frozen=True) -class HasProgressionPercent(CombinableStardewRule): - player: int - percent: int +class HasProgressionPercent(Received): + def __init__(self, player: int, percent: int): + super().__init__(Event.received_progression_percent, player, percent, event=True) def __post_init__(self): - assert self.percent > 0, "HasProgressionPercent rule must be above 0%" - assert self.percent <= 100, "HasProgressionPercent rule can't require more than 100% of items" - - @property - def combination_key(self) -> Hashable: - return HasProgressionPercent.__name__ - - @property - def value(self): - return self.percent - - def __call__(self, state: CollectionState) -> bool: - stardew_world: "StardewValleyWorld" = state.multiworld.worlds[self.player] - total_count = stardew_world.total_progression_items - needed_count = (total_count * self.percent) // 100 - player_state = state.prog_items[self.player] - - if needed_count <= len(player_state) - len(stardew_world.excluded_from_total_progression_items): - return True - - total_count = 0 - for item, item_count in player_state.items(): - if item in stardew_world.excluded_from_total_progression_items: - continue - - total_count += item_count - if total_count >= needed_count: - return True - - return False - - def evaluate_while_simplifying(self, state: CollectionState) -> Tuple[StardewRule, bool]: - return self, self(state) + assert self.count > 0, "HasProgressionPercent rule must be above 0%" + assert self.count <= 100, "HasProgressionPercent rule can't require more than 100% of items" def __repr__(self): - return f"Received {self.percent}% progression items" + return f"Received {self.count}% progression items" diff --git a/worlds/stardew_valley/strings/ap_names/event_names.py b/worlds/stardew_valley/strings/ap_names/event_names.py index b7881b3bfd79..68f000bdc316 100644 --- a/worlds/stardew_valley/strings/ap_names/event_names.py +++ b/worlds/stardew_valley/strings/ap_names/event_names.py @@ -10,3 +10,5 @@ class Event: victory = event("Victory") received_walnuts = event("Received Walnuts") + received_progression_item = event("Received Progression Item") + received_progression_percent = event("Received Progression Percent") diff --git a/worlds/stardew_valley/test/rules/TestShipping.py b/worlds/stardew_valley/test/rules/TestShipping.py index b26d1e94ee2c..125b7f31d0d9 100644 --- a/worlds/stardew_valley/test/rules/TestShipping.py +++ b/worlds/stardew_valley/test/rules/TestShipping.py @@ -69,14 +69,17 @@ class TestShipsanityEverything(SVTestBase): def test_all_shipsanity_locations_require_shipping_bin(self): bin_name = "Shipping Bin" self.collect_all_except(bin_name) - shipsanity_locations = [location for location in self.get_real_locations() if - LocationTags.SHIPSANITY in location_table[location.name].tags] + shipsanity_locations = [location + for location in self.get_real_locations() + if LocationTags.SHIPSANITY in location_table[location.name].tags] bin_item = self.create_item(bin_name) + for location in shipsanity_locations: with self.subTest(location.name): - self.remove(bin_item) self.assertFalse(self.world.logic.region.can_reach_location(location.name)(self.multiworld.state)) - self.multiworld.state.collect(bin_item) + + self.collect(bin_item) shipsanity_rule = self.world.logic.region.can_reach_location(location.name) self.assert_rule_true(shipsanity_rule, self.multiworld.state) + self.remove(bin_item) From 0bb657d2c867ae3edc6a3145843ffe235de2ae4a Mon Sep 17 00:00:00 2001 From: Bryce Wilson Date: Sun, 19 Jan 2025 01:21:54 -0800 Subject: [PATCH 68/94] Pokemon Emerald: Use new check_locations helper (#4518) --- worlds/pokemon_emerald/client.py | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/worlds/pokemon_emerald/client.py b/worlds/pokemon_emerald/client.py index 5add7b3fca40..411fdd1a33be 100644 --- a/worlds/pokemon_emerald/client.py +++ b/worlds/pokemon_emerald/client.py @@ -287,7 +287,7 @@ async def game_watcher(self, ctx: "BizHawkClientContext") -> None: pokedex_caught_bytes = read_result[0] game_clear = False - local_checked_locations = set() + local_checked_locations: set[int] = set() local_set_events = {flag_name: False for flag_name in TRACKER_EVENT_FLAGS} local_found_key_items = {location_name: False for location_name in KEY_LOCATION_FLAGS} defeated_legendaries = {legendary_name: False for legendary_name in LEGENDARY_NAMES.values()} @@ -350,10 +350,7 @@ async def game_watcher(self, ctx: "BizHawkClientContext") -> None: self.local_checked_locations = local_checked_locations if local_checked_locations is not None: - await ctx.send_msgs([{ - "cmd": "LocationChecks", - "locations": list(local_checked_locations), - }]) + await ctx.check_locations(local_checked_locations) # Send game clear if not ctx.finished_game and game_clear: From 9183e8f9c9fcc124cf5b8a4b1cc9fc58056dc3fa Mon Sep 17 00:00:00 2001 From: Bryce Wilson Date: Sun, 19 Jan 2025 01:23:06 -0800 Subject: [PATCH 69/94] BizHawkClient: Use built-ins for typing (#4508) --- worlds/_bizhawk/__init__.py | 26 +++++++++++++------------- worlds/_bizhawk/client.py | 12 ++++++------ worlds/_bizhawk/context.py | 10 +++++----- 3 files changed, 24 insertions(+), 24 deletions(-) diff --git a/worlds/_bizhawk/__init__.py b/worlds/_bizhawk/__init__.py index e7b8edc0b6d7..b10e33d3965f 100644 --- a/worlds/_bizhawk/__init__.py +++ b/worlds/_bizhawk/__init__.py @@ -10,7 +10,7 @@ import enum import json import sys -import typing +from typing import Any, Sequence BIZHAWK_SOCKET_PORT_RANGE_START = 43055 @@ -44,10 +44,10 @@ class SyncError(Exception): class BizHawkContext: - streams: typing.Optional[typing.Tuple[asyncio.StreamReader, asyncio.StreamWriter]] + streams: tuple[asyncio.StreamReader, asyncio.StreamWriter] | None connection_status: ConnectionStatus _lock: asyncio.Lock - _port: typing.Optional[int] + _port: int | None def __init__(self) -> None: self.streams = None @@ -122,12 +122,12 @@ async def get_script_version(ctx: BizHawkContext) -> int: return int(await ctx._send_message("VERSION")) -async def send_requests(ctx: BizHawkContext, req_list: typing.List[typing.Dict[str, typing.Any]]) -> typing.List[typing.Dict[str, typing.Any]]: +async def send_requests(ctx: BizHawkContext, req_list: list[dict[str, Any]]) -> list[dict[str, Any]]: """Sends a list of requests to the BizHawk connector and returns their responses. It's likely you want to use the wrapper functions instead of this.""" responses = json.loads(await ctx._send_message(json.dumps(req_list))) - errors: typing.List[ConnectorError] = [] + errors: list[ConnectorError] = [] for response in responses: if response["type"] == "ERROR": @@ -180,7 +180,7 @@ async def get_system(ctx: BizHawkContext) -> str: return res["value"] -async def get_cores(ctx: BizHawkContext) -> typing.Dict[str, str]: +async def get_cores(ctx: BizHawkContext) -> dict[str, str]: """Gets the preferred cores for systems with multiple cores. Only systems with multiple available cores have entries.""" res = (await send_requests(ctx, [{"type": "PREFERRED_CORES"}]))[0] @@ -233,8 +233,8 @@ async def set_message_interval(ctx: BizHawkContext, value: float) -> None: raise SyncError(f"Expected response of type SET_MESSAGE_INTERVAL_RESPONSE but got {res['type']}") -async def guarded_read(ctx: BizHawkContext, read_list: typing.Sequence[typing.Tuple[int, int, str]], - guard_list: typing.Sequence[typing.Tuple[int, typing.Sequence[int], str]]) -> typing.Optional[typing.List[bytes]]: +async def guarded_read(ctx: BizHawkContext, read_list: Sequence[tuple[int, int, str]], + guard_list: Sequence[tuple[int, Sequence[int], str]]) -> list[bytes] | None: """Reads an array of bytes at 1 or more addresses if and only if every byte in guard_list matches its expected value. @@ -262,7 +262,7 @@ async def guarded_read(ctx: BizHawkContext, read_list: typing.Sequence[typing.Tu "domain": domain } for address, size, domain in read_list]) - ret: typing.List[bytes] = [] + ret: list[bytes] = [] for item in res: if item["type"] == "GUARD_RESPONSE": if not item["value"]: @@ -276,7 +276,7 @@ async def guarded_read(ctx: BizHawkContext, read_list: typing.Sequence[typing.Tu return ret -async def read(ctx: BizHawkContext, read_list: typing.Sequence[typing.Tuple[int, int, str]]) -> typing.List[bytes]: +async def read(ctx: BizHawkContext, read_list: Sequence[tuple[int, int, str]]) -> list[bytes]: """Reads data at 1 or more addresses. Items in `read_list` should be organized `(address, size, domain)` where @@ -288,8 +288,8 @@ async def read(ctx: BizHawkContext, read_list: typing.Sequence[typing.Tuple[int, return await guarded_read(ctx, read_list, []) -async def guarded_write(ctx: BizHawkContext, write_list: typing.Sequence[typing.Tuple[int, typing.Sequence[int], str]], - guard_list: typing.Sequence[typing.Tuple[int, typing.Sequence[int], str]]) -> bool: +async def guarded_write(ctx: BizHawkContext, write_list: Sequence[tuple[int, Sequence[int], str]], + guard_list: Sequence[tuple[int, Sequence[int], str]]) -> bool: """Writes data to 1 or more addresses if and only if every byte in guard_list matches its expected value. Items in `write_list` should be organized `(address, value, domain)` where @@ -326,7 +326,7 @@ async def guarded_write(ctx: BizHawkContext, write_list: typing.Sequence[typing. return True -async def write(ctx: BizHawkContext, write_list: typing.Sequence[typing.Tuple[int, typing.Sequence[int], str]]) -> None: +async def write(ctx: BizHawkContext, write_list: Sequence[tuple[int, Sequence[int], str]]) -> None: """Writes data to 1 or more addresses. Items in write_list should be organized `(address, value, domain)` where diff --git a/worlds/_bizhawk/client.py b/worlds/_bizhawk/client.py index 415b663e60af..ce75b864b88c 100644 --- a/worlds/_bizhawk/client.py +++ b/worlds/_bizhawk/client.py @@ -5,7 +5,7 @@ from __future__ import annotations import abc -from typing import TYPE_CHECKING, Any, ClassVar, Dict, Optional, Tuple, Union +from typing import TYPE_CHECKING, Any, ClassVar from worlds.LauncherComponents import Component, SuffixIdentifier, Type, components, launch_subprocess @@ -24,9 +24,9 @@ def launch_client(*args) -> None: class AutoBizHawkClientRegister(abc.ABCMeta): - game_handlers: ClassVar[Dict[Tuple[str, ...], Dict[str, BizHawkClient]]] = {} + game_handlers: ClassVar[dict[tuple[str, ...], dict[str, BizHawkClient]]] = {} - def __new__(cls, name: str, bases: Tuple[type, ...], namespace: Dict[str, Any]) -> AutoBizHawkClientRegister: + def __new__(cls, name: str, bases: tuple[type, ...], namespace: dict[str, Any]) -> AutoBizHawkClientRegister: new_class = super().__new__(cls, name, bases, namespace) # Register handler @@ -54,7 +54,7 @@ def __new__(cls, name: str, bases: Tuple[type, ...], namespace: Dict[str, Any]) return new_class @staticmethod - async def get_handler(ctx: "BizHawkClientContext", system: str) -> Optional[BizHawkClient]: + async def get_handler(ctx: "BizHawkClientContext", system: str) -> BizHawkClient | None: for systems, handlers in AutoBizHawkClientRegister.game_handlers.items(): if system in systems: for handler in handlers.values(): @@ -65,13 +65,13 @@ async def get_handler(ctx: "BizHawkClientContext", system: str) -> Optional[BizH class BizHawkClient(abc.ABC, metaclass=AutoBizHawkClientRegister): - system: ClassVar[Union[str, Tuple[str, ...]]] + system: ClassVar[str | tuple[str, ...]] """The system(s) that the game this client is for runs on""" game: ClassVar[str] """The game this client is for""" - patch_suffix: ClassVar[Optional[Union[str, Tuple[str, ...]]]] + patch_suffix: ClassVar[str | tuple[str, ...] | None] """The file extension(s) this client is meant to open and patch (e.g. ".apz3")""" @abc.abstractmethod diff --git a/worlds/_bizhawk/context.py b/worlds/_bizhawk/context.py index e20b6551cb26..cb59050b84f6 100644 --- a/worlds/_bizhawk/context.py +++ b/worlds/_bizhawk/context.py @@ -6,7 +6,7 @@ import asyncio import enum import subprocess -from typing import Any, Dict, Optional +from typing import Any from CommonClient import CommonContext, ClientCommandProcessor, get_base_parser, server_loop, logger, gui_enabled import Patch @@ -43,15 +43,15 @@ class BizHawkClientContext(CommonContext): command_processor = BizHawkClientCommandProcessor auth_status: AuthStatus password_requested: bool - client_handler: Optional[BizHawkClient] - slot_data: Optional[Dict[str, Any]] = None - rom_hash: Optional[str] = None + client_handler: BizHawkClient | None + slot_data: dict[str, Any] | None = None + rom_hash: str | None = None bizhawk_ctx: BizHawkContext watcher_timeout: float """The maximum amount of time the game watcher loop will wait for an update from the server before executing""" - def __init__(self, server_address: Optional[str], password: Optional[str]): + def __init__(self, server_address: str | None, password: str | None): super().__init__(server_address, password) self.auth_status = AuthStatus.NOT_AUTHENTICATED self.password_requested = False From 9e353ebb8e2661bcdc95b11ff6520bcb6379368f Mon Sep 17 00:00:00 2001 From: Silvris <58583688+Silvris@users.noreply.github.com> Date: Sun, 19 Jan 2025 06:17:12 -0600 Subject: [PATCH 70/94] =?UTF-8?q?SMZ3:=20Fix=20Itemlinks=20with=20link=5Fr?= =?UTF-8?q?eplacement=C2=A0#4099?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- worlds/smz3/__init__.py | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/worlds/smz3/__init__.py b/worlds/smz3/__init__.py index 5998db8e6579..7ebec7d4e4be 100644 --- a/worlds/smz3/__init__.py +++ b/worlds/smz3/__init__.py @@ -87,6 +87,21 @@ def __init__(self, world: MultiWorld, player: int): self.rom_name_available_event = threading.Event() self.locations: Dict[str, Location] = {} self.unreachable = [] + self.junkItemsNames = [item.name for item in [ + ItemType.Arrow, + ItemType.OneHundredRupees, + ItemType.TenArrows, + ItemType.ThreeBombs, + ItemType.OneRupee, + ItemType.FiveRupees, + ItemType.TwentyRupees, + ItemType.FiftyRupees, + ItemType.ThreeHundredRupees, + ItemType.ETank, + ItemType.Missile, + ItemType.Super, + ItemType.PowerBomb + ]] super().__init__(world, player) @classmethod From cbf4bbbca8633592c93e3352b0d3d5027f1002f4 Mon Sep 17 00:00:00 2001 From: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com> Date: Sun, 19 Jan 2025 18:17:31 -0500 Subject: [PATCH 71/94] OoT Adjuster: Remove per_slot_randoms (#4264) --- OoTAdjuster.py | 2 -- 1 file changed, 2 deletions(-) diff --git a/OoTAdjuster.py b/OoTAdjuster.py index 9519b191e704..1581d6539825 100644 --- a/OoTAdjuster.py +++ b/OoTAdjuster.py @@ -1,7 +1,6 @@ import tkinter as tk import argparse import logging -import random import os import zipfile from itertools import chain @@ -197,7 +196,6 @@ def set_icon(window): def adjust(args): # Create a fake multiworld and OOTWorld to use as a base multiworld = MultiWorld(1) - multiworld.per_slot_randoms = {1: random} ootworld = OOTWorld(multiworld, 1) # Set options in the fake OOTWorld for name, option in chain(cosmetic_options.items(), sfx_options.items()): From 94438618495c0f9b051caea21ddb5d69c8c38c56 Mon Sep 17 00:00:00 2001 From: Mysteryem Date: Sun, 19 Jan 2025 23:20:45 +0000 Subject: [PATCH 72/94] Zillion: Finalize item locations in either generate_output or fill_slot_data (#4121) Co-authored-by: Doug Hoskisson --- test/general/test_implemented.py | 2 +- worlds/zillion/__init__.py | 36 +++++++++++++++++++++----------- 2 files changed, 25 insertions(+), 13 deletions(-) diff --git a/test/general/test_implemented.py b/test/general/test_implemented.py index 7abf9959936a..1082a02912a8 100644 --- a/test/general/test_implemented.py +++ b/test/general/test_implemented.py @@ -39,7 +39,7 @@ def test_slot_data(self): """Tests that if a world creates slot data, it's json serializable.""" for game_name, world_type in AutoWorldRegister.world_types.items(): # has an await for generate_output which isn't being called - if game_name in {"Ocarina of Time", "Zillion"}: + if game_name in {"Ocarina of Time"}: continue multiworld = setup_solo_multiworld(world_type) with self.subTest(game=game_name, seed=multiworld.seed): diff --git a/worlds/zillion/__init__.py b/worlds/zillion/__init__.py index 5a4e2bb48f18..6fa5f86d0795 100644 --- a/worlds/zillion/__init__.py +++ b/worlds/zillion/__init__.py @@ -119,8 +119,13 @@ def flush(self) -> None: """ my_locations: list[ZillionLocation] = [] """ This is kind of a cache to avoid iterating through all the multiworld locations in logic. """ - slot_data_ready: threading.Event - """ This event is set in `generate_output` when the data is ready for `fill_slot_data` """ + finalized_gen_data: GenData | None + """ Finalized generation data needed by `generate_output` and by `fill_slot_data`. """ + item_locations_finalization_lock: threading.Lock + """ + This lock is used in `generate_output` and `fill_slot_data` to ensure synchronized access to `finalized_gen_data`, + so that whichever is run first can finalize the item locations while the other waits. + """ logic_cache: ZillionLogicCache | None = None def __init__(self, world: MultiWorld, player: int) -> None: @@ -128,7 +133,8 @@ def __init__(self, world: MultiWorld, player: int) -> None: self.logger = logging.getLogger("Zillion") self.lsi = ZillionWorld.LogStreamInterface(self.logger) self.zz_system = System() - self.slot_data_ready = threading.Event() + self.finalized_gen_data = None + self.item_locations_finalization_lock = threading.Lock() def _make_item_maps(self, start_char: Chars) -> None: _id_to_name, _id_to_zz_id, id_to_zz_item = make_id_to_others(start_char) @@ -305,6 +311,19 @@ def post_fill(self) -> None: self.zz_system.post_fill() + def finalize_item_locations_thread_safe(self) -> GenData: + """ + Call self.finalize_item_locations() and cache the result in a thread-safe manner so that either + `generate_output` or `fill_slot_data` can finalize item locations without concern for which of the two functions + is called first. + """ + # The lock is acquired when entering the context manager and released when exiting the context manager. + with self.item_locations_finalization_lock: + # If generation data has yet to be finalized, finalize it. + if self.finalized_gen_data is None: + self.finalized_gen_data = self.finalize_item_locations() + return self.finalized_gen_data + def finalize_item_locations(self) -> GenData: """ sync zilliandomizer item locations with AP item locations @@ -363,12 +382,7 @@ def finalize_item_locations(self) -> GenData: def generate_output(self, output_directory: str) -> None: """This method gets called from a threadpool, do not use multiworld.random here. If you need any last-second randomization, use self.random instead.""" - try: - gen_data = self.finalize_item_locations() - except BaseException: - raise - finally: - self.slot_data_ready.set() + gen_data = self.finalize_item_locations_thread_safe() out_file_base = self.multiworld.get_out_file_name_base(self.player) @@ -392,9 +406,7 @@ def fill_slot_data(self) -> ZillionSlotInfo: # json of WebHostLib.models.Slot # TODO: tell client which canisters are keywords # so it can open and get those when restoring doors - self.slot_data_ready.wait() - assert self.zz_system.randomizer, "didn't get randomizer from generate_early" - game = self.zz_system.get_game() + game = self.finalize_item_locations_thread_safe().zz_game return get_slot_info(game.regions, game.char_order[0], game.loc_name_2_pretty) # end of ordered Main.py calls From 563794ab832b813c1ff7bc51bf1b8c5a7243b17c Mon Sep 17 00:00:00 2001 From: Doug Hoskisson Date: Sun, 19 Jan 2025 15:29:13 -0800 Subject: [PATCH 73/94] Zillion: Use Useful Item Classification (#4179) --- worlds/zillion/__init__.py | 11 +++-------- worlds/zillion/item.py | 28 ++++++++++++++++++++++++++++ 2 files changed, 31 insertions(+), 8 deletions(-) diff --git a/worlds/zillion/__init__.py b/worlds/zillion/__init__.py index 6fa5f86d0795..58f513ba6fb5 100644 --- a/worlds/zillion/__init__.py +++ b/worlds/zillion/__init__.py @@ -9,8 +9,7 @@ from typing_extensions import override -from BaseClasses import ItemClassification, LocationProgressType, \ - MultiWorld, Item, CollectionState, Entrance, Tutorial +from BaseClasses import LocationProgressType, MultiWorld, Item, CollectionState, Entrance, Tutorial from .gen_data import GenData from .logic import ZillionLogicCache @@ -19,7 +18,7 @@ from .id_maps import ZillionSlotInfo, get_slot_info, item_name_to_id as _item_name_to_id, \ loc_name_to_id as _loc_name_to_id, make_id_to_others, \ zz_reg_name_to_reg_name, base_id -from .item import ZillionItem +from .item import ZillionItem, get_classification from .patch import ZillionPatch from zilliandomizer.system import System @@ -422,12 +421,8 @@ def create_item(self, name: str) -> Item: self.logger.warning("warning: called `create_item` without calling `generate_early` first") assert self.id_to_zz_item, "failed to get item maps" - classification = ItemClassification.filler zz_item = self.id_to_zz_item[item_id] - if zz_item.required: - classification = ItemClassification.progression - if not zz_item.is_progression: - classification = ItemClassification.progression_skip_balancing + classification = get_classification(name, zz_item, self._item_counts) z_item = ZillionItem(name, classification, item_id, self.player, zz_item) return z_item diff --git a/worlds/zillion/item.py b/worlds/zillion/item.py index fdf0fa8ba247..5fa481ac36d2 100644 --- a/worlds/zillion/item.py +++ b/worlds/zillion/item.py @@ -1,6 +1,34 @@ +from typing import Counter from BaseClasses import Item, ItemClassification as IC from zilliandomizer.logic_components.items import Item as ZzItem +_useful_thresholds = { + "Apple": 9999, + "Champ": 9999, + "JJ": 9999, + "Win": 9999, + "Empty": 0, + "ID Card": 10, + "Red ID Card": 2, + "Floppy Disk": 7, + "Bread": 0, + "Opa-Opa": 20, + "Zillion": 8, + "Scope": 8, +} +""" make the item useful if the number in the item pool is below this number """ + + +def get_classification(name: str, zz_item: ZzItem, item_counts: Counter[str]) -> IC: + classification = IC.filler + if zz_item.required: + classification = IC.progression + if not zz_item.is_progression: + classification = IC.progression_skip_balancing + if item_counts[name] < _useful_thresholds.get(name, 0): + classification |= IC.useful + return classification + class ZillionItem(Item): game = "Zillion" From ca8ffe583d019c9a82928757263e5daee4cafbd3 Mon Sep 17 00:00:00 2001 From: Doug Hoskisson Date: Sun, 19 Jan 2025 15:31:09 -0800 Subject: [PATCH 74/94] Zillion: Priority Dead Ends Feature (#4220) --- worlds/zillion/__init__.py | 14 ++++++++++++++ worlds/zillion/options.py | 15 +++++++++++++++ worlds/zillion/requirements.txt | 2 +- worlds/zillion/test/TestOptions.py | 17 ++++++++++++++++- 4 files changed, 46 insertions(+), 2 deletions(-) diff --git a/worlds/zillion/__init__.py b/worlds/zillion/__init__.py index 58f513ba6fb5..d0064b9cb1b4 100644 --- a/worlds/zillion/__init__.py +++ b/worlds/zillion/__init__.py @@ -24,6 +24,7 @@ from zilliandomizer.system import System from zilliandomizer.logic_components.items import RESCUE, items as zz_items, Item as ZzItem from zilliandomizer.logic_components.locations import Location as ZzLocation, Req +from zilliandomizer.map_gen.region_maker import DEAD_END_SUFFIX from zilliandomizer.options import Chars from worlds.AutoWorld import World, WebWorld @@ -172,6 +173,7 @@ def create_regions(self) -> None: self.logic_cache = logic_cache w = self.multiworld self.my_locations = [] + dead_end_locations: list[ZillionLocation] = [] self.zz_system.randomizer.place_canister_gun_reqs() # low probability that place_canister_gun_reqs() results in empty 1st sphere @@ -224,6 +226,16 @@ def access_rule_wrapped(zz_loc_local: ZzLocation, here.locations.append(loc) self.my_locations.append(loc) + if (( + zz_here.name.endswith(DEAD_END_SUFFIX) + ) or ( + (self.options.map_gen.value != self.options.map_gen.option_full) and + (loc.name in self.options.priority_dead_ends.vanilla_dead_ends) + ) or ( + loc.name in self.options.priority_dead_ends.always_dead_ends + )): + dead_end_locations.append(loc) + for zz_dest in zz_here.connections.keys(): dest_name = "Menu" if zz_dest.name == "start" else zz_reg_name_to_reg_name(zz_dest.name) dest = all_regions[dest_name] @@ -233,6 +245,8 @@ def access_rule_wrapped(zz_loc_local: ZzLocation, queue.append(zz_dest) done.add(here.name) + if self.options.priority_dead_ends.value: + self.options.priority_locations.value |= {loc.name for loc in dead_end_locations} @override def create_items(self) -> None: diff --git a/worlds/zillion/options.py b/worlds/zillion/options.py index 22a698472265..13f3d43ab07f 100644 --- a/worlds/zillion/options.py +++ b/worlds/zillion/options.py @@ -272,6 +272,20 @@ def zz_value(self) -> Literal["none", "rooms", "full"]: return "full" +class ZillionPriorityDeadEnds(DefaultOnToggle): + """ + Single locations that are in a dead end behind a door + (example: vanilla Apple location) + are prioritized for progression items. + """ + display_name = "priority dead ends" + + vanilla_dead_ends: ClassVar = frozenset(("E-5 top far right", "J-4 top left")) + """ dead ends when not generating these rooms """ + always_dead_ends: ClassVar = frozenset(("A-6 top right",)) + """ dead ends in rooms that never get generated """ + + @dataclass class ZillionOptions(PerGameCommonOptions): continues: ZillionContinues @@ -293,6 +307,7 @@ class ZillionOptions(PerGameCommonOptions): skill: ZillionSkill starting_cards: ZillionStartingCards map_gen: ZillionMapGen + priority_dead_ends: ZillionPriorityDeadEnds room_gen: Removed diff --git a/worlds/zillion/requirements.txt b/worlds/zillion/requirements.txt index d6b01ac107ae..4f79626c9a50 100644 --- a/worlds/zillion/requirements.txt +++ b/worlds/zillion/requirements.txt @@ -1,2 +1,2 @@ -zilliandomizer @ git+https://github.com/beauxq/zilliandomizer@33045067f626266850f91c8045b9d3a9f52d02b0#0.9.0 +zilliandomizer @ git+https://github.com/beauxq/zilliandomizer@96d9a20f8278cee64bb4db859fbd874e0f332d36#0.9.1 typing-extensions>=4.7, <5 diff --git a/worlds/zillion/test/TestOptions.py b/worlds/zillion/test/TestOptions.py index 3820c32dd016..904063fd3cd8 100644 --- a/worlds/zillion/test/TestOptions.py +++ b/worlds/zillion/test/TestOptions.py @@ -1,6 +1,7 @@ from . import ZillionTestBase -from ..options import ZillionJumpLevels, ZillionGunLevels, ZillionOptions, validate +from .. import ZillionWorld +from ..options import ZillionJumpLevels, ZillionGunLevels, ZillionOptions, ZillionPriorityDeadEnds, validate from zilliandomizer.options import VBLR_CHOICES @@ -28,3 +29,17 @@ def test_vblr_ap_to_zz(self) -> None: assert getattr(zz_options, option_name) in VBLR_CHOICES # TODO: test validate with invalid combinations of options + + +class DeadEndsTest(ZillionTestBase): + def test_vanilla_dead_end_names(self) -> None: + z_world = self.multiworld.worlds[1] + assert isinstance(z_world, ZillionWorld) + for loc_name in ZillionPriorityDeadEnds.vanilla_dead_ends: + assert any(loc.name == loc_name for loc in z_world.my_locations), f"{loc_name=} {z_world.my_locations=}" + + def test_always_dead_end_names(self) -> None: + z_world = self.multiworld.worlds[1] + assert isinstance(z_world, ZillionWorld) + for loc_name in ZillionPriorityDeadEnds.always_dead_ends: + assert any(loc.name == loc_name for loc in z_world.my_locations), f"{loc_name=} {z_world.my_locations=}" From 130232b45707be8d9b8d7570344a8c3700d0f87b Mon Sep 17 00:00:00 2001 From: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> Date: Mon, 20 Jan 2025 01:56:37 +0100 Subject: [PATCH 75/94] Core: Make log time an optional arg & setting for Generate.py as well #4312 --- Generate.py | 6 ++++-- settings.py | 2 ++ 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/Generate.py b/Generate.py index d6611b0f8a31..b057db25a311 100644 --- a/Generate.py +++ b/Generate.py @@ -42,7 +42,9 @@ def mystery_argparse(): help="Path to output folder. Absolute or relative to cwd.") # absolute or relative to cwd parser.add_argument('--race', action='store_true', default=defaults.race) parser.add_argument('--meta_file_path', default=defaults.meta_file_path) - parser.add_argument('--log_level', default='info', help='Sets log level') + parser.add_argument('--log_level', default=defaults.loglevel, help='Sets log level') + parser.add_argument('--log_time', help="Add timestamps to STDOUT", + default=defaults.logtime, action='store_true') parser.add_argument("--csv_output", action="store_true", help="Output rolled player options to csv (made for async multiworld).") parser.add_argument("--plando", default=defaults.plando_options, @@ -75,7 +77,7 @@ def main(args=None) -> Tuple[argparse.Namespace, int]: seed = get_seed(args.seed) - Utils.init_logging(f"Generate_{seed}", loglevel=args.log_level) + Utils.init_logging(f"Generate_{seed}", loglevel=args.log_level, add_timestamp=args.log_time) random.seed(seed) seed_name = get_seed_name(random) diff --git a/settings.py b/settings.py index 04d8760c3cd3..12dace632c8a 100644 --- a/settings.py +++ b/settings.py @@ -678,6 +678,8 @@ class PanicMethod(str): race: Race = Race(0) plando_options: PlandoOptions = PlandoOptions("bosses, connections, texts") panic_method: PanicMethod = PanicMethod("swap") + loglevel: str = "info" + logtime: bool = False class SNIOptions(Group): From 39847c55027117e43d44bd034585e21b79d4ed20 Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Mon, 20 Jan 2025 02:05:07 +0100 Subject: [PATCH 76/94] WebHost: sort slots by player_id in api blueprint (#4354) --- WebHostLib/api/__init__.py | 4 ++-- WebHostLib/api/user.py | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/WebHostLib/api/__init__.py b/WebHostLib/api/__init__.py index cf05e87374ab..d0b9d05c16b8 100644 --- a/WebHostLib/api/__init__.py +++ b/WebHostLib/api/__init__.py @@ -3,13 +3,13 @@ from flask import Blueprint -from ..models import Seed +from ..models import Seed, Slot api_endpoints = Blueprint('api', __name__, url_prefix="/api") def get_players(seed: Seed) -> List[Tuple[str, str]]: - return [(slot.player_name, slot.game) for slot in seed.slots] + return [(slot.player_name, slot.game) for slot in seed.slots.order_by(Slot.player_id)] from . import datapackage, generate, room, user # trigger registration diff --git a/WebHostLib/api/user.py b/WebHostLib/api/user.py index 116d3afa2288..0ddb6fe83ed8 100644 --- a/WebHostLib/api/user.py +++ b/WebHostLib/api/user.py @@ -30,4 +30,4 @@ def get_seeds(): "creation_time": seed.creation_time, "players": get_players(seed.slots), }) - return jsonify(response) \ No newline at end of file + return jsonify(response) From eb3c3d6bf2fb9b161723c7e7ae2990ab0ab7b6bd Mon Sep 17 00:00:00 2001 From: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Date: Sun, 19 Jan 2025 20:12:44 -0500 Subject: [PATCH 77/94] FFMQ: Adds Items Accessibility (#4322) --- worlds/ffmq/Options.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/worlds/ffmq/Options.py b/worlds/ffmq/Options.py index 41c397315f87..4dcf1467d6d7 100644 --- a/worlds/ffmq/Options.py +++ b/worlds/ffmq/Options.py @@ -1,4 +1,4 @@ -from Options import Choice, FreeText, Toggle, Range, PerGameCommonOptions +from Options import Choice, FreeText, ItemsAccessibility, Toggle, Range, PerGameCommonOptions from dataclasses import dataclass @@ -324,6 +324,7 @@ class KaelisMomFightsMinotaur(Toggle): @dataclass class FFMQOptions(PerGameCommonOptions): + accessibility: ItemsAccessibility logic: Logic brown_boxes: BrownBoxes sky_coin_mode: SkyCoinMode From 992841a951d71bbee05e28655e587567ab9555ca Mon Sep 17 00:00:00 2001 From: qwint Date: Sun, 19 Jan 2025 20:18:36 -0500 Subject: [PATCH 78/94] CommonClient: abstract url handling so it's importable (#4068) Co-authored-by: Doug Hoskisson Co-authored-by: Jouramie <16137441+Jouramie@users.noreply.github.com> --- CommonClient.py | 39 ++++++++++++++++++++++++++++----------- 1 file changed, 28 insertions(+), 11 deletions(-) diff --git a/CommonClient.py b/CommonClient.py index b43bf57d1985..f6b2623f8c02 100644 --- a/CommonClient.py +++ b/CommonClient.py @@ -31,6 +31,7 @@ if typing.TYPE_CHECKING: import kvui + import argparse logger = logging.getLogger("Client") @@ -1048,6 +1049,32 @@ def get_base_parser(description: typing.Optional[str] = None): return parser +def handle_url_arg(args: "argparse.Namespace", + parser: "typing.Optional[argparse.ArgumentParser]" = None) -> "argparse.Namespace": + """ + Parse the url arg "archipelago://name:pass@host:port" from launcher into correct launch args for CommonClient + If alternate data is required the urlparse response is saved back to args.url if valid + """ + if not args.url: + return args + + url = urllib.parse.urlparse(args.url) + if url.scheme != "archipelago": + if not parser: + parser = get_base_parser() + parser.error(f"bad url, found {args.url}, expected url in form of archipelago://archipelago.gg:38281") + return args + + args.url = url + args.connect = url.netloc + if url.username: + args.name = urllib.parse.unquote(url.username) + if url.password: + args.password = urllib.parse.unquote(url.password) + + return args + + def run_as_textclient(*args): class TextContext(CommonContext): # Text Mode to use !hint and such with games that have no text entry @@ -1089,17 +1116,7 @@ async def main(args): parser.add_argument("url", nargs="?", help="Archipelago connection url") args = parser.parse_args(args) - # handle if text client is launched using the "archipelago://name:pass@host:port" url from webhost - if args.url: - url = urllib.parse.urlparse(args.url) - if url.scheme == "archipelago": - args.connect = url.netloc - if url.username: - args.name = urllib.parse.unquote(url.username) - if url.password: - args.password = urllib.parse.unquote(url.password) - else: - parser.error(f"bad url, found {args.url}, expected url in form of archipelago://archipelago.gg:38281") + args = handle_url_arg(args, parser=parser) # use colorama to display colored text highlighting on windows colorama.init() From 4fa8c432666039ec7cd82e88ba2fd29a62bacbd9 Mon Sep 17 00:00:00 2001 From: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Date: Sun, 19 Jan 2025 23:06:09 -0500 Subject: [PATCH 79/94] FFMQ: Fix collect_item (#4433) * Fix FFMQ collect_item --- worlds/ffmq/__init__.py | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/worlds/ffmq/__init__.py b/worlds/ffmq/__init__.py index 3c58487265a6..58dc4bf13ebd 100644 --- a/worlds/ffmq/__init__.py +++ b/worlds/ffmq/__init__.py @@ -152,14 +152,23 @@ def create_item(self, name: str): return FFMQItem(name, self.player) def collect_item(self, state, item, remove=False): + if not item.advancement: + return None if "Progressive" in item.name: i = item.code - 256 + if remove: + if state.has(self.item_id_to_name[i+1], self.player): + if state.has(self.item_id_to_name[i+2], self.player): + return self.item_id_to_name[i+2] + return self.item_id_to_name[i+1] + return self.item_id_to_name[i] + if state.has(self.item_id_to_name[i], self.player): if state.has(self.item_id_to_name[i+1], self.player): return self.item_id_to_name[i+2] return self.item_id_to_name[i+1] return self.item_id_to_name[i] - return item.name if item.advancement else None + return item.name def modify_multidata(self, multidata): # wait for self.rom_name to be available. From a2fbf856ff1f6d274468b879521c72f78762aa3a Mon Sep 17 00:00:00 2001 From: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Date: Sun, 19 Jan 2025 23:07:01 -0500 Subject: [PATCH 80/94] SMZ3: Change locality options earlier (#4424) --- worlds/smz3/__init__.py | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/worlds/smz3/__init__.py b/worlds/smz3/__init__.py index 7ebec7d4e4be..dca105b16283 100644 --- a/worlds/smz3/__init__.py +++ b/worlds/smz3/__init__.py @@ -217,6 +217,10 @@ def generate_early(self): SMZ3World.location_names = frozenset(self.smz3World.locationLookup.keys()) self.multiworld.state.smz3state[self.player] = TotalSMZ3Item.Progression([]) + + if not self.smz3World.Config.Keysanity: + # Dungeons items here are not in the itempool and will be prefilled locally so they must stay local + self.options.non_local_items.value -= frozenset(item_name for item_name in self.item_names if TotalSMZ3Item.Item.IsNameDungeonItem(item_name)) def create_items(self): self.dungeon = TotalSMZ3Item.Item.CreateDungeonPool(self.smz3World) @@ -233,8 +237,6 @@ def create_items(self): progressionItems = self.progression + self.dungeon + self.keyCardsItems + self.SmMapsItems else: progressionItems = self.progression - # Dungeons items here are not in the itempool and will be prefilled locally so they must stay local - self.options.non_local_items.value -= frozenset(item_name for item_name in self.item_names if TotalSMZ3Item.Item.IsNameDungeonItem(item_name)) for item in self.keyCardsItems: self.multiworld.push_precollected(SMZ3Item(item.Type.name, ItemClassification.filler, item.Type, self.item_name_to_id[item.Type.name], self.player, item)) From d5cd95c7fba516480d303df3a842bffd98d70ff4 Mon Sep 17 00:00:00 2001 From: massimilianodelliubaldini <8584296+massimilianodelliubaldini@users.noreply.github.com> Date: Mon, 20 Jan 2025 03:01:45 -0500 Subject: [PATCH 81/94] Docs: Clarify usage of slot data for trackers in World API doc (#3986) * Clarify usage of slot data for trackers in world API. * Typo. * Update docs/world api.md Co-authored-by: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com> * Update docs/world api.md Co-authored-by: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com> * Update docs/world api.md Co-authored-by: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com> * Update docs/world api.md Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Keep to 120 char lines. --------- Co-authored-by: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com> Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --- docs/world api.md | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) diff --git a/docs/world api.md b/docs/world api.md index 487c5b4a360c..762189a90842 100644 --- a/docs/world api.md +++ b/docs/world api.md @@ -835,14 +835,16 @@ def generate_output(self, output_directory: str) -> None: ### Slot Data -If the game client needs to know information about the generated seed, a preferred method of transferring the data -is through the slot data. This is filled with the `fill_slot_data` method of your world by returning -a `dict` with `str` keys that can be serialized with json. -But, to not waste resources, it should be limited to data that is absolutely necessary. Slot data is sent to your client -once it has successfully [connected](network%20protocol.md#connected). +If a client or tracker needs to know information about the generated seed, a preferred method of transferring the data +is through the slot data. This is filled with the `fill_slot_data` method of your world by returning a `dict` with +`str` keys that can be serialized with json. However, to not waste resources, it should be limited to data that is +absolutely necessary. Slot data is sent to your client once it has successfully +[connected](network%20protocol.md#connected). + If you need to know information about locations in your world, instead of propagating the slot data, it is preferable -to use [LocationScouts](network%20protocol.md#locationscouts), since that data already exists on the server. The most -common usage of slot data is sending option results that the client needs to be aware of. +to use [LocationScouts](network%20protocol.md#locationscouts), since that data already exists on the server. Adding +item/location pairs is unnecessary since the AP server already retains and freely gives that information to clients +that request it. The most common usage of slot data is sending option results that the client needs to be aware of. ```python def fill_slot_data(self) -> Dict[str, Any]: From 4f77abac4f567048d909a049004d03aa303c043c Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Mon, 20 Jan 2025 09:53:30 -0500 Subject: [PATCH 82/94] TUNIC: Fix failure in 1-player grass (#4520) * Fix failure in 1-player grass * Update worlds/tunic/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --- worlds/tunic/__init__.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/tunic/__init__.py b/worlds/tunic/__init__.py index 388a44113a82..1394c11c9036 100644 --- a/worlds/tunic/__init__.py +++ b/worlds/tunic/__init__.py @@ -411,7 +411,7 @@ def pre_fill(self) -> None: def stage_pre_fill(cls, multiworld: MultiWorld) -> None: tunic_fill_worlds: List[TunicWorld] = [world for world in multiworld.get_game_worlds("TUNIC") if world.options.local_fill.value > 0] - if tunic_fill_worlds: + if tunic_fill_worlds and multiworld.players > 1: grass_fill: List[TunicItem] = [] non_grass_fill: List[TunicItem] = [] grass_fill_locations: List[Location] = [] From 96f469c73792199f84fe3128244c0dfa73331df4 Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Mon, 20 Jan 2025 10:04:39 -0500 Subject: [PATCH 83/94] TUNIC: Fix hero relics not being prog if hex quest is on in combat logic #4509 --- worlds/tunic/__init__.py | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/worlds/tunic/__init__.py b/worlds/tunic/__init__.py index 1394c11c9036..96d3c10b82d1 100644 --- a/worlds/tunic/__init__.py +++ b/worlds/tunic/__init__.py @@ -331,10 +331,11 @@ def remove_filler(amount: int) -> None: remove_filler(items_to_create[gold_hexagon]) - # Sort for deterministic order - for hero_relic in sorted(item_name_groups["Hero Relics"]): - tunic_items.append(self.create_item(hero_relic, ItemClassification.useful)) - items_to_create[hero_relic] = 0 + if not self.options.combat_logic: + # Sort for deterministic order + for hero_relic in sorted(item_name_groups["Hero Relics"]): + tunic_items.append(self.create_item(hero_relic, ItemClassification.useful)) + items_to_create[hero_relic] = 0 if not self.options.ability_shuffling: # Sort for deterministic order From 436c0a41048f6f10084387e61f73995381808eed Mon Sep 17 00:00:00 2001 From: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> Date: Mon, 20 Jan 2025 16:07:15 +0100 Subject: [PATCH 84/94] Core: Add connect_entrances world step/stage (#4420) * Add connect_entrances * update ER docs * fix that test, but also ew * Add a test that asserts the new finalization * Rewrite test a bit * rewrite some more * blank line * rewrite rewrite rewrite * rewrite rewrite rewrite * RE. WRITE. * oops * Bruh * I guess, while we're at it * giga oops * It's been a long day * Switch KH1 over to this design with permission of GICU * Revert * Oops * Bc I like it * Update locations.py --- Main.py | 3 ++- docs/entrance randomization.md | 20 ++++++----------- docs/world api.md | 3 +++ test/benchmark/locations.py | 10 ++++++++- test/general/__init__.py | 10 ++++++++- test/general/test_entrances.py | 36 +++++++++++++++++++++++++++++++ test/general/test_items.py | 4 ++-- test/general/test_locations.py | 6 ++++++ test/general/test_reachability.py | 4 ++-- worlds/AutoWorld.py | 4 ++++ worlds/kh1/Regions.py | 3 +++ worlds/kh1/__init__.py | 5 ++++- 12 files changed, 87 insertions(+), 21 deletions(-) create mode 100644 test/general/test_entrances.py diff --git a/Main.py b/Main.py index d105bd4ad0e5..d0e7a7f8793d 100644 --- a/Main.py +++ b/Main.py @@ -148,7 +148,8 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No else: multiworld.worlds[1].options.non_local_items.value = set() multiworld.worlds[1].options.local_items.value = set() - + + AutoWorld.call_all(multiworld, "connect_entrances") AutoWorld.call_all(multiworld, "generate_basic") # remove starting inventory from pool items. diff --git a/docs/entrance randomization.md b/docs/entrance randomization.md index 9e3e281bcc31..0f9d76471635 100644 --- a/docs/entrance randomization.md +++ b/docs/entrance randomization.md @@ -370,19 +370,13 @@ target_group_lookup = bake_target_group_lookup(world, get_target_groups) #### When to call `randomize_entrances` -The short answer is that you will almost always want to do ER in `pre_fill`. For more information why, continue reading. - -ER begins by collecting the entire item pool and then uses your access rules to try and prevent some kinds of failures. -This means 2 things about when you can call ER: -1. You must supply your item pool before calling ER, or call ER before setting any rules which require items. -2. If you have rules dependent on anything other than items (e.g. `Entrance`s or events), you must set your rules - and create your events before you call ER if you want to guarantee a correct output. - -If the conditions above are met, you could theoretically do ER as early as `create_regions`. However, plando is also -a consideration. Since item plando happens between `set_rules` and `pre_fill` and modifies the item pool, doing ER -in `pre_fill` is the only way to account for placements made by item plando, otherwise you risk impossible seeds or -generation failures. Obviously, if your world implements entrance plando, you will likely want to do that before ER as -well. +The correct step for this is `World.connect_entrances`. + +Currently, you could theoretically do it as early as `World.create_regions` or as late as `pre_fill`. +However, there are upcoming changes to Item Plando and Generic Entrance Randomizer to make the two features work better +together. +These changes necessitate that entrance randomization is done exactly in `World.connect_entrances`. +It is fine for your Entrances to be connected differently or not at all before this step. #### Informing your client about randomized entrances diff --git a/docs/world api.md b/docs/world api.md index 762189a90842..90fe446d6176 100644 --- a/docs/world api.md +++ b/docs/world api.md @@ -490,6 +490,9 @@ In addition, the following methods can be implemented and are called in this ord after this step. Locations cannot be moved to different regions after this step. * `set_rules(self)` called to set access and item rules on locations and entrances. +* `connect_entrances(self)` + by the end of this step, all entrances must exist and be connected to their source and target regions. + Entrance randomization should be done here. * `generate_basic(self)` player-specific randomization that does not affect logic can be done here. * `pre_fill(self)`, `fill_hook(self)` and `post_fill(self)` diff --git a/test/benchmark/locations.py b/test/benchmark/locations.py index f2209eb689e1..857e1882368b 100644 --- a/test/benchmark/locations.py +++ b/test/benchmark/locations.py @@ -18,7 +18,15 @@ def run_locations_benchmark(): class BenchmarkRunner: gen_steps: typing.Tuple[str, ...] = ( - "generate_early", "create_regions", "create_items", "set_rules", "generate_basic", "pre_fill") + "generate_early", + "create_regions", + "create_items", + "set_rules", + "connect_entrances", + "generate_basic", + "pre_fill", + ) + rule_iterations: int = 100_000 if sys.version_info >= (3, 9): diff --git a/test/general/__init__.py b/test/general/__init__.py index 8afd84976540..6c4d5092cf13 100644 --- a/test/general/__init__.py +++ b/test/general/__init__.py @@ -5,7 +5,15 @@ from worlds import network_data_package from worlds.AutoWorld import World, call_all -gen_steps = ("generate_early", "create_regions", "create_items", "set_rules", "generate_basic", "pre_fill") +gen_steps = ( + "generate_early", + "create_regions", + "create_items", + "set_rules", + "connect_entrances", + "generate_basic", + "pre_fill", +) def setup_solo_multiworld( diff --git a/test/general/test_entrances.py b/test/general/test_entrances.py new file mode 100644 index 000000000000..72161dfbdebc --- /dev/null +++ b/test/general/test_entrances.py @@ -0,0 +1,36 @@ +import unittest +from worlds.AutoWorld import AutoWorldRegister, call_all, World +from . import setup_solo_multiworld + + +class TestBase(unittest.TestCase): + def test_entrance_connection_steps(self): + """Tests that Entrances are connected and not changed after connect_entrances.""" + def get_entrance_name_to_source_and_target_dict(world: World): + return [ + (entrance.name, entrance.parent_region, entrance.connected_region) + for entrance in world.get_entrances() + ] + + gen_steps = ("generate_early", "create_regions", "create_items", "set_rules", "connect_entrances") + additional_steps = ("generate_basic", "pre_fill") + + for game_name, world_type in AutoWorldRegister.world_types.items(): + with self.subTest("Game", game_name=game_name): + multiworld = setup_solo_multiworld(world_type, gen_steps) + + original_entrances = get_entrance_name_to_source_and_target_dict(multiworld.worlds[1]) + + self.assertTrue( + all(entrance[1] is not None and entrance[2] is not None for entrance in original_entrances), + f"{game_name} had unconnected entrances after connect_entrances" + ) + + for step in additional_steps: + with self.subTest("Step", step=step): + call_all(multiworld, step) + step_entrances = get_entrance_name_to_source_and_target_dict(multiworld.worlds[1]) + + self.assertEqual( + original_entrances, step_entrances, f"{game_name} modified entrances during {step}" + ) diff --git a/test/general/test_items.py b/test/general/test_items.py index 64ce1b6997b7..91d334e9687a 100644 --- a/test/general/test_items.py +++ b/test/general/test_items.py @@ -67,7 +67,7 @@ def test_items_in_datapackage(self): def test_itempool_not_modified(self): """Test that worlds don't modify the itempool after `create_items`""" gen_steps = ("generate_early", "create_regions", "create_items") - additional_steps = ("set_rules", "generate_basic", "pre_fill") + additional_steps = ("set_rules", "connect_entrances", "generate_basic", "pre_fill") excluded_games = ("Links Awakening DX", "Ocarina of Time", "SMZ3") worlds_to_test = {game: world for game, world in AutoWorldRegister.world_types.items() if game not in excluded_games} @@ -84,7 +84,7 @@ def test_itempool_not_modified(self): def test_locality_not_modified(self): """Test that worlds don't modify the locality of items after duplicates are resolved""" gen_steps = ("generate_early", "create_regions", "create_items") - additional_steps = ("set_rules", "generate_basic", "pre_fill") + additional_steps = ("set_rules", "connect_entrances", "generate_basic", "pre_fill") worlds_to_test = {game: world for game, world in AutoWorldRegister.world_types.items()} for game_name, world_type in worlds_to_test.items(): with self.subTest("Game", game=game_name): diff --git a/test/general/test_locations.py b/test/general/test_locations.py index 4b95ebd22c90..37ae94e00328 100644 --- a/test/general/test_locations.py +++ b/test/general/test_locations.py @@ -45,6 +45,12 @@ def test_location_creation_steps(self): self.assertEqual(location_count, len(multiworld.get_locations()), f"{game_name} modified locations count during rule creation") + call_all(multiworld, "connect_entrances") + self.assertEqual(region_count, len(multiworld.get_regions()), + f"{game_name} modified region count during rule creation") + self.assertEqual(location_count, len(multiworld.get_locations()), + f"{game_name} modified locations count during rule creation") + call_all(multiworld, "generate_basic") self.assertEqual(region_count, len(multiworld.get_regions()), f"{game_name} modified region count during generate_basic") diff --git a/test/general/test_reachability.py b/test/general/test_reachability.py index fafa7023893c..b45a2bdfc0ef 100644 --- a/test/general/test_reachability.py +++ b/test/general/test_reachability.py @@ -2,11 +2,11 @@ from BaseClasses import CollectionState from worlds.AutoWorld import AutoWorldRegister -from . import setup_solo_multiworld +from . import setup_solo_multiworld, gen_steps class TestBase(unittest.TestCase): - gen_steps = ["generate_early", "create_regions", "create_items", "set_rules", "generate_basic", "pre_fill"] + gen_steps = gen_steps default_settings_unreachable_regions = { "A Link to the Past": { diff --git a/worlds/AutoWorld.py b/worlds/AutoWorld.py index a51071792079..0fcacc8ab317 100644 --- a/worlds/AutoWorld.py +++ b/worlds/AutoWorld.py @@ -378,6 +378,10 @@ def set_rules(self) -> None: """Method for setting the rules on the World's regions and locations.""" pass + def connect_entrances(self) -> None: + """Method to finalize the source and target regions of the World's entrances""" + pass + def generate_basic(self) -> None: """ Useful for randomizing things that don't affect logic but are better to be determined before the output stage. diff --git a/worlds/kh1/Regions.py b/worlds/kh1/Regions.py index a6f85fe617cb..6189adf2072c 100644 --- a/worlds/kh1/Regions.py +++ b/worlds/kh1/Regions.py @@ -483,6 +483,8 @@ def create_regions(multiworld: MultiWorld, player: int, options): for name, data in regions.items(): multiworld.regions.append(create_region(multiworld, player, name, data)) + +def connect_entrances(multiworld: MultiWorld, player: int): multiworld.get_entrance("Awakening", player).connect(multiworld.get_region("Awakening", player)) multiworld.get_entrance("Destiny Islands", player).connect(multiworld.get_region("Destiny Islands", player)) multiworld.get_entrance("Traverse Town", player).connect(multiworld.get_region("Traverse Town", player)) @@ -500,6 +502,7 @@ def create_regions(multiworld: MultiWorld, player: int, options): multiworld.get_entrance("World Map", player).connect(multiworld.get_region("World Map", player)) multiworld.get_entrance("Levels", player).connect(multiworld.get_region("Levels", player)) + def create_region(multiworld: MultiWorld, player: int, name: str, data: KH1RegionData): region = Region(name, player, multiworld) if data.locations: diff --git a/worlds/kh1/__init__.py b/worlds/kh1/__init__.py index 63b457556894..3b498acf4670 100644 --- a/worlds/kh1/__init__.py +++ b/worlds/kh1/__init__.py @@ -6,7 +6,7 @@ from .Items import KH1Item, KH1ItemData, event_item_table, get_items_by_category, item_table, item_name_groups from .Locations import KH1Location, location_table, get_locations_by_category, location_name_groups from .Options import KH1Options, kh1_option_groups -from .Regions import create_regions +from .Regions import connect_entrances, create_regions from .Rules import set_rules from .Presets import kh1_option_presets from worlds.LauncherComponents import Component, components, Type, launch_subprocess @@ -242,6 +242,9 @@ def set_rules(self): def create_regions(self): create_regions(self.multiworld, self.player, self.options) + + def connect_entrances(self): + connect_entrances(self.multiworld, self.player) def generate_early(self): value_names = ["Reports to Open End of the World", "Reports to Open Final Rest Door", "Reports in Pool"] From 05d1b2129a9bdef4709f5a5b892324faa5c6b3bd Mon Sep 17 00:00:00 2001 From: "Chris J." Date: Mon, 20 Jan 2025 11:18:09 -0500 Subject: [PATCH 85/94] Docs: Update ID Overlapping Docs (#4447) --- docs/world api.md | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/docs/world api.md b/docs/world api.md index 90fe446d6176..da74be70fb91 100644 --- a/docs/world api.md +++ b/docs/world api.md @@ -222,8 +222,8 @@ could also be progress in a research tree, or even something more abstract like Each location has a `name` and an `address` (hereafter referred to as an `id`), is placed in a Region, has access rules, and has a classification. The name needs to be unique within each game and must not be numeric (must contain least 1 -letter or symbol). The ID needs to be unique across all games, and is best kept in the same range as the item IDs. -Locations and items can share IDs, so typically a game's locations and items start at the same ID. +letter or symbol). The ID needs to be unique across all locations within the game. +Locations and items can share IDs, and locations can share IDs with other games' locations. World-specific IDs must be in the range 1 to 253-1; IDs ≤ 0 are global and reserved. @@ -243,7 +243,9 @@ progression. Progression items will be assigned to locations with higher priorit and satisfy progression balancing. The name needs to be unique within each game, meaning if you need to create multiple items with the same name, they -will all have the same ID. Name must not be numeric (must contain at least 1 letter or symbol). +will all have the same ID. Name must not be numeric (must contain at least 1 letter or symbol). +The ID thus also needs to be unique across all items with different names within the game. +Items and locations can share IDs, and items can share IDs with other games' items. Other classifications include: From 823b17c386f1dce27e537e1c0263b0bc8670c377 Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Mon, 20 Jan 2025 11:44:39 -0500 Subject: [PATCH 86/94] TUNIC: Make grass go in the regular location name group too (#4504) * Make grass go in the normal loc group too * Make it not overwrite old groups --- worlds/tunic/__init__.py | 3 ++- worlds/tunic/grass.py | 6 ++++-- 2 files changed, 6 insertions(+), 3 deletions(-) diff --git a/worlds/tunic/__init__.py b/worlds/tunic/__init__.py index 96d3c10b82d1..087e17c3e473 100644 --- a/worlds/tunic/__init__.py +++ b/worlds/tunic/__init__.py @@ -78,7 +78,8 @@ class TunicWorld(World): settings: ClassVar[TunicSettings] item_name_groups = item_name_groups location_name_groups = location_name_groups - location_name_groups.update(grass_location_name_groups) + for group_name, members in grass_location_name_groups.items(): + location_name_groups.setdefault(group_name, set()).update(members) item_name_to_id = item_name_to_id location_name_to_id = standard_location_name_to_id.copy() diff --git a/worlds/tunic/grass.py b/worlds/tunic/grass.py index 592b2938b118..eb688199dcef 100644 --- a/worlds/tunic/grass.py +++ b/worlds/tunic/grass.py @@ -7767,8 +7767,10 @@ class TunicLocationData(NamedTuple): grass_location_name_groups: Dict[str, Set[str]] = {} for loc_name, loc_data in grass_location_table.items(): - loc_group_name = loc_name.split(" - ", 1)[0] + " Grass" - grass_location_name_groups.setdefault(loc_group_name, set()).add(loc_name) + area_name = loc_name.split(" - ", 1)[0] + # adding it to the normal location group and a grass-only one + grass_location_name_groups.setdefault(area_name, set()).add(loc_name) + grass_location_name_groups.setdefault(area_name + " Grass", set()).add(loc_name) def can_break_grass(state: CollectionState, world: "TunicWorld") -> bool: From e2b942139a5ed1908725812edd52aa479a5d835b Mon Sep 17 00:00:00 2001 From: qwint Date: Mon, 20 Jan 2025 13:10:29 -0500 Subject: [PATCH 87/94] HK: Save GrubHuntGoal by value (#4521) --- worlds/hk/__init__.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/hk/__init__.py b/worlds/hk/__init__.py index 7e9b7442a746..daf177fb8dc9 100644 --- a/worlds/hk/__init__.py +++ b/worlds/hk/__init__.py @@ -209,7 +209,7 @@ def generate_early(self): # defaulting so completion condition isn't incorrect before pre_fill self.grub_count = ( 46 if options.GrubHuntGoal == GrubHuntGoal.special_range_names["all"] - else options.GrubHuntGoal + else options.GrubHuntGoal.value ) self.grub_player_count = {self.player: self.grub_count} From a126dee06824d3fee890eecfbf8a5d4870261e67 Mon Sep 17 00:00:00 2001 From: qwint Date: Mon, 20 Jan 2025 17:42:12 -0500 Subject: [PATCH 88/94] HK: some stuff ruff and pycodestyle complained about (#4523) --- worlds/hk/Options.py | 2 +- worlds/hk/__init__.py | 52 ++++++++++++++++--------------- worlds/hk/test/__init__.py | 1 - worlds/hk/test/test_grub_count.py | 3 +- 4 files changed, 30 insertions(+), 28 deletions(-) diff --git a/worlds/hk/Options.py b/worlds/hk/Options.py index 53dda96e2b53..e76e7eba9d16 100644 --- a/worlds/hk/Options.py +++ b/worlds/hk/Options.py @@ -333,7 +333,7 @@ def __init__(self, value): continue try: self.value[key] = CharmCost.from_any(data).value - except ValueError as ex: + except ValueError: # will fail schema afterwords self.value[key] = data diff --git a/worlds/hk/__init__.py b/worlds/hk/__init__.py index daf177fb8dc9..4a0da109fa18 100644 --- a/worlds/hk/__init__.py +++ b/worlds/hk/__init__.py @@ -7,22 +7,22 @@ import operator from collections import defaultdict, Counter -logger = logging.getLogger("Hollow Knight") - -from .Items import item_table, lookup_type_to_names, item_name_groups -from .Regions import create_regions +from .Items import item_table, item_name_groups from .Rules import set_rules, cost_terms, _hk_can_beat_thk, _hk_siblings_ending, _hk_can_beat_radiance from .Options import hollow_knight_options, hollow_knight_randomize_options, Goal, WhitePalace, CostSanity, \ shop_to_option, HKOptions, GrubHuntGoal -from .ExtractedData import locations, starts, multi_locations, location_to_region_lookup, \ - event_names, item_effects, connectors, one_ways, vanilla_shop_costs, vanilla_location_costs +from .ExtractedData import locations, starts, multi_locations, event_names, item_effects, connectors, \ + vanilla_shop_costs, vanilla_location_costs from .Charms import names as charm_names -from BaseClasses import Region, Location, MultiWorld, Item, LocationProgressType, Tutorial, ItemClassification, CollectionState +from BaseClasses import Region, Location, MultiWorld, Item, LocationProgressType, Tutorial, ItemClassification, \ + CollectionState from worlds.AutoWorld import World, LogicMixin, WebWorld from settings import Group, Bool +logger = logging.getLogger("Hollow Knight") + class HollowKnightSettings(Group): class DisableMapModSpoilers(Bool): @@ -160,7 +160,7 @@ class HKWeb(WebWorld): class HKWorld(World): - """Beneath the fading town of Dirtmouth sleeps a vast, ancient kingdom. Many are drawn beneath the surface, + """Beneath the fading town of Dirtmouth sleeps a vast, ancient kingdom. Many are drawn beneath the surface, searching for riches, or glory, or answers to old secrets. As the enigmatic Knight, you’ll traverse the depths, unravel its mysteries and conquer its evils. @@ -231,7 +231,6 @@ def white_palace_exclusions(self): def create_regions(self): menu_region: Region = create_region(self.multiworld, self.player, 'Menu') self.multiworld.regions.append(menu_region) - # wp_exclusions = self.white_palace_exclusions() # check for any goal that godhome events are relevant to all_event_names = event_names.copy() @@ -241,21 +240,17 @@ def create_regions(self): # Link regions for event_name in sorted(all_event_names): - #if event_name in wp_exclusions: - # continue loc = HKLocation(self.player, event_name, None, menu_region) loc.place_locked_item(HKItem(event_name, - True, #event_name not in wp_exclusions, + True, None, "Event", self.player)) menu_region.locations.append(loc) for entry_transition, exit_transition in connectors.items(): - #if entry_transition in wp_exclusions: - # continue if exit_transition: # if door logic fulfilled -> award vanilla target as event loc = HKLocation(self.player, entry_transition, None, menu_region) loc.place_locked_item(HKItem(exit_transition, - True, #exit_transition not in wp_exclusions, + True, None, "Event", self.player)) menu_region.locations.append(loc) @@ -292,7 +287,10 @@ def _add(item_name: str, location_name: str, randomized: bool): if item_name in junk_replace: item_name = self.get_filler_item_name() - item = self.create_item(item_name) if not vanilla or location_name == "Start" or self.options.AddUnshuffledLocations else self.create_event(item_name) + item = (self.create_item(item_name) + if not vanilla or location_name == "Start" or self.options.AddUnshuffledLocations + else self.create_event(item_name) + ) if location_name == "Start": if item_name in randomized_starting_items: @@ -347,8 +345,8 @@ def _add(item_name: str, location_name: str, randomized: bool): randomized = True _add("Elevator_Pass", "Elevator_Pass", randomized) - for shop, locations in self.created_multi_locations.items(): - for _ in range(len(locations), getattr(self.options, shop_to_option[shop]).value): + for shop, shop_locations in self.created_multi_locations.items(): + for _ in range(len(shop_locations), getattr(self.options, shop_to_option[shop]).value): self.create_location(shop) unfilled_locations += 1 @@ -358,7 +356,7 @@ def _add(item_name: str, location_name: str, randomized: bool): # Add additional shop items, as needed. if additional_shop_items > 0: - shops = list(shop for shop, locations in self.created_multi_locations.items() if len(locations) < 16) + shops = [shop for shop, shop_locations in self.created_multi_locations.items() if len(shop_locations) < 16] if not self.options.EggShopSlots: # No eggshop, so don't place items there shops.remove('Egg_Shop') @@ -380,8 +378,8 @@ def _add(item_name: str, location_name: str, randomized: bool): self.sort_shops_by_cost() def sort_shops_by_cost(self): - for shop, locations in self.created_multi_locations.items(): - randomized_locations = list(loc for loc in locations if not loc.vanilla) + for shop, shop_locations in self.created_multi_locations.items(): + randomized_locations = [loc for loc in shop_locations if not loc.vanilla] prices = sorted( (loc.costs for loc in randomized_locations), key=lambda costs: (len(costs),) + tuple(costs.values()) @@ -405,7 +403,7 @@ def _compute_weights(weights: dict, desc: str) -> typing.Dict[str, int]: return {k: v for k, v in weights.items() if v} random = self.random - hybrid_chance = getattr(self.options, f"CostSanityHybridChance").value + hybrid_chance = getattr(self.options, "CostSanityHybridChance").value weights = { data.term: getattr(self.options, f"CostSanity{data.option}Weight").value for data in cost_terms.values() @@ -493,7 +491,11 @@ def stage_pre_fill(cls, multiworld: "MultiWorld"): worlds = [world for world in multiworld.get_game_worlds(cls.game) if world.options.Goal in ["any", "grub_hunt"]] if worlds: grubs = [item for item in multiworld.get_items() if item.name == "Grub"] - all_grub_players = [world.player for world in worlds if world.options.GrubHuntGoal == GrubHuntGoal.special_range_names["all"]] + all_grub_players = [ + world.player + for world in worlds + if world.options.GrubHuntGoal == GrubHuntGoal.special_range_names["all"] + ] if all_grub_players: group_lookup = defaultdict(set) @@ -668,8 +670,8 @@ def stage_write_spoiler(cls, multiworld: MultiWorld, spoiler_handle): ): spoiler_handle.write(f"\n{loc}: {loc.item} costing {loc.cost_text()}") else: - for shop_name, locations in hk_world.created_multi_locations.items(): - for loc in locations: + for shop_name, shop_locations in hk_world.created_multi_locations.items(): + for loc in shop_locations: spoiler_handle.write(f"\n{loc}: {loc.item} costing {loc.cost_text()}") def get_multi_location_name(self, base: str, i: typing.Optional[int]) -> str: diff --git a/worlds/hk/test/__init__.py b/worlds/hk/test/__init__.py index c41d20127fcc..67591001a7e5 100644 --- a/worlds/hk/test/__init__.py +++ b/worlds/hk/test/__init__.py @@ -2,7 +2,6 @@ from argparse import Namespace from BaseClasses import CollectionState, MultiWorld from Options import ItemLinks -from test.bases import WorldTestBase from worlds.AutoWorld import AutoWorldRegister, call_all from .. import HKWorld diff --git a/worlds/hk/test/test_grub_count.py b/worlds/hk/test/test_grub_count.py index dba15b614dd9..a58293c078ed 100644 --- a/worlds/hk/test/test_grub_count.py +++ b/worlds/hk/test/test_grub_count.py @@ -1,5 +1,6 @@ -from . import linkedTestHK, WorldTestBase +from test.bases import WorldTestBase from Options import ItemLinks +from . import linkedTestHK class test_grubcount_limited(linkedTestHK, WorldTestBase): From 33fd9de281f0d4bbbda5f6134eaa7759a3978cb4 Mon Sep 17 00:00:00 2001 From: qwint Date: Mon, 20 Jan 2025 18:56:20 -0500 Subject: [PATCH 89/94] Core: Add Retry to Priority Fill (#4477) * adds a retry to priority fill in case the one item per player optimization would cause the priority fill to fail to find valid placements * Update Fill.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --- Fill.py | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/Fill.py b/Fill.py index 0da2d5def978..d1773c82139b 100644 --- a/Fill.py +++ b/Fill.py @@ -502,7 +502,13 @@ def mark_for_locking(location: Location): # "priority fill" fill_restrictive(multiworld, multiworld.state, prioritylocations, progitempool, single_player_placement=single_player, swap=False, on_place=mark_for_locking, - name="Priority", one_item_per_player=False) + name="Priority", one_item_per_player=True, allow_partial=True) + + if prioritylocations: + # retry with one_item_per_player off because some priority fills can fail to fill with that optimization + fill_restrictive(multiworld, multiworld.state, prioritylocations, progitempool, + single_player_placement=single_player, swap=False, on_place=mark_for_locking, + name="Priority Retry", one_item_per_player=False) accessibility_corrections(multiworld, multiworld.state, prioritylocations, progitempool) defaultlocations = prioritylocations + defaultlocations From edacb17171478be7b512b61deac520c394e34b3f Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Tue, 21 Jan 2025 16:12:53 +0100 Subject: [PATCH 90/94] Factorio: remove debug print (#4533) --- worlds/factorio/__init__.py | 3 --- 1 file changed, 3 deletions(-) diff --git a/worlds/factorio/__init__.py b/worlds/factorio/__init__.py index 8f8abeb292f1..a2bc518ae3fd 100644 --- a/worlds/factorio/__init__.py +++ b/worlds/factorio/__init__.py @@ -280,9 +280,6 @@ def set_rules(self): self.get_location("Rocket Launch").access_rule = lambda state: all(state.has(technology, player) for technology in victory_tech_names) - for tech_name in victory_tech_names: - if not self.multiworld.get_all_state(True).has(tech_name, player): - print(tech_name) self.multiworld.completion_condition[player] = lambda state: state.has('Victory', player) def get_recipe(self, name: str) -> Recipe: From 1a1b7e9cf4c14729f6d3cc0a06f69260610e50e0 Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Tue, 21 Jan 2025 12:39:08 -0500 Subject: [PATCH 91/94] TUNIC: Reduce range end for local_fill option #4534 --- worlds/tunic/options.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/tunic/options.py b/worlds/tunic/options.py index 14bf5d8a18a4..d2ea82803704 100644 --- a/worlds/tunic/options.py +++ b/worlds/tunic/options.py @@ -173,7 +173,7 @@ class LocalFill(NamedRange): internal_name = "local_fill" display_name = "Local Fill Percent" range_start = 0 - range_end = 100 + range_end = 98 special_range_names = { "default": -1 } From 949527f9cb45ac7248d6aa7a73ec2ff980a64fcd Mon Sep 17 00:00:00 2001 From: JaredWeakStrike <96694163+JaredWeakStrike@users.noreply.github.com> Date: Tue, 21 Jan 2025 17:28:33 -0500 Subject: [PATCH 92/94] KH2: Bug fixes and game update future proofing (#4075) Co-authored-by: qwint --- worlds/kh2/Client.py | 136 ++++++++++++++++++++++-------------- worlds/kh2/Regions.py | 2 +- worlds/kh2/Rules.py | 6 +- worlds/kh2/docs/setup_en.md | 2 +- 4 files changed, 89 insertions(+), 57 deletions(-) diff --git a/worlds/kh2/Client.py b/worlds/kh2/Client.py index 3ea47e40ebba..0254d46e934e 100644 --- a/worlds/kh2/Client.py +++ b/worlds/kh2/Client.py @@ -5,8 +5,10 @@ import os import asyncio import json +import requests from pymem import pymem -from . import item_dictionary_table, exclusion_item_table, CheckDupingItems, all_locations, exclusion_table, SupportAbility_Table, ActionAbility_Table, all_weapon_slot +from . import item_dictionary_table, exclusion_item_table, CheckDupingItems, all_locations, exclusion_table, \ + SupportAbility_Table, ActionAbility_Table, all_weapon_slot from .Names import ItemName from .WorldLocations import * @@ -82,6 +84,7 @@ def __init__(self, server_address, password): } self.kh2seedname = None self.kh2slotdata = None + self.mem_json = None self.itemamount = {} if "localappdata" in os.environ: self.game_communication_path = os.path.expandvars(r"%localappdata%\KH2AP") @@ -178,7 +181,8 @@ def __init__(self, server_address, password): self.base_accessory_slots = 1 self.base_armor_slots = 1 self.base_item_slots = 3 - self.front_ability_slots = [0x2546, 0x2658, 0x276C, 0x2548, 0x254A, 0x254C, 0x265A, 0x265C, 0x265E, 0x276E, 0x2770, 0x2772] + self.front_ability_slots = [0x2546, 0x2658, 0x276C, 0x2548, 0x254A, 0x254C, 0x265A, 0x265C, 0x265E, 0x276E, + 0x2770, 0x2772] async def server_auth(self, password_requested: bool = False): if password_requested and not self.password: @@ -340,12 +344,8 @@ def on_package(self, cmd: str, args: dict): self.locations_checked |= new_locations if cmd in {"DataPackage"}: - self.kh2_loc_name_to_id = args["data"]["games"]["Kingdom Hearts 2"]["location_name_to_id"] - self.lookup_id_to_location = {v: k for k, v in self.kh2_loc_name_to_id.items()} - self.kh2_item_name_to_id = args["data"]["games"]["Kingdom Hearts 2"]["item_name_to_id"] - self.lookup_id_to_item = {v: k for k, v in self.kh2_item_name_to_id.items()} - self.ability_code_list = [self.kh2_item_name_to_id[item] for item in exclusion_item_table["Ability"]] - + if "Kingdom Hearts 2" in args["data"]["games"]: + self.data_package_kh2_cache(args) if "KeybladeAbilities" in self.kh2slotdata.keys(): # sora ability to slot self.AbilityQuantityDict.update(self.kh2slotdata["KeybladeAbilities"]) @@ -359,24 +359,9 @@ def on_package(self, cmd: str, args: dict): self.all_weapon_location_id = set(all_weapon_location_id) try: - self.kh2 = pymem.Pymem(process_name="KINGDOM HEARTS II FINAL MIX") - if self.kh2_game_version is None: - if self.kh2_read_string(0x09A9830, 4) == "KH2J": - self.kh2_game_version = "STEAM" - self.Now = 0x0717008 - self.Save = 0x09A9830 - self.Slot1 = 0x2A23518 - self.Journal = 0x7434E0 - self.Shop = 0x7435D0 - - elif self.kh2_read_string(0x09A92F0, 4) == "KH2J": - self.kh2_game_version = "EGS" - else: - self.kh2_game_version = None - logger.info("Your game version is out of date. Please update your game via The Epic Games Store or Steam.") - if self.kh2_game_version is not None: - logger.info(f"You are now auto-tracking. {self.kh2_game_version}") - self.kh2connected = True + if not self.kh2: + self.kh2 = pymem.Pymem(process_name="KINGDOM HEARTS II FINAL MIX") + self.get_addresses() except Exception as e: if self.kh2connected: @@ -385,6 +370,13 @@ def on_package(self, cmd: str, args: dict): self.serverconneced = True asyncio.create_task(self.send_msgs([{'cmd': 'Sync'}])) + def data_package_kh2_cache(self, args): + self.kh2_loc_name_to_id = args["data"]["games"]["Kingdom Hearts 2"]["location_name_to_id"] + self.lookup_id_to_location = {v: k for k, v in self.kh2_loc_name_to_id.items()} + self.kh2_item_name_to_id = args["data"]["games"]["Kingdom Hearts 2"]["item_name_to_id"] + self.lookup_id_to_item = {v: k for k, v in self.kh2_item_name_to_id.items()} + self.ability_code_list = [self.kh2_item_name_to_id[item] for item in exclusion_item_table["Ability"]] + async def checkWorldLocations(self): try: currentworldint = self.kh2_read_byte(self.Now) @@ -425,7 +417,6 @@ async def checkLevels(self): 0: ["ValorLevel", ValorLevels], 1: ["WisdomLevel", WisdomLevels], 2: ["LimitLevel", LimitLevels], 3: ["MasterLevel", MasterLevels], 4: ["FinalLevel", FinalLevels], 5: ["SummonLevel", SummonLevels] } - # TODO: remove formDict[i][0] in self.kh2_seed_save_cache["Levels"].keys() after 4.3 for i in range(6): for location, data in formDict[i][1].items(): formlevel = self.kh2_read_byte(self.Save + data.addrObtained) @@ -469,9 +460,11 @@ async def verifyChests(self): if locationName in self.chest_set: if locationName in self.location_name_to_worlddata.keys(): locationData = self.location_name_to_worlddata[locationName] - if self.kh2_read_byte(self.Save + locationData.addrObtained) & 0x1 << locationData.bitIndex == 0: + if self.kh2_read_byte( + self.Save + locationData.addrObtained) & 0x1 << locationData.bitIndex == 0: roomData = self.kh2_read_byte(self.Save + locationData.addrObtained) - self.kh2_write_byte(self.Save + locationData.addrObtained, roomData | 0x01 << locationData.bitIndex) + self.kh2_write_byte(self.Save + locationData.addrObtained, + roomData | 0x01 << locationData.bitIndex) except Exception as e: if self.kh2connected: @@ -494,6 +487,9 @@ async def verifyLevel(self): async def give_item(self, item, location): try: # todo: ripout all the itemtype stuff and just have one dictionary. the only thing that needs to be tracked from the server/local is abilites + #sleep so we can get the datapackage and not miss any items that were sent to us while we didnt have our item id dicts + while not self.lookup_id_to_item: + await asyncio.sleep(0.5) itemname = self.lookup_id_to_item[item] itemdata = self.item_name_to_data[itemname] # itemcode = self.kh2_item_name_to_id[itemname] @@ -637,7 +633,8 @@ async def verifyItems(self): item_data = self.item_name_to_data[item_name] # if the inventory slot for that keyblade is less than the amount they should have, # and they are not in stt - if self.kh2_read_byte(self.Save + item_data.memaddr) != 1 and self.kh2_read_byte(self.Save + 0x1CFF) != 13: + if self.kh2_read_byte(self.Save + item_data.memaddr) != 1 and self.kh2_read_byte( + self.Save + 0x1CFF) != 13: # Checking form anchors for the keyblade to remove extra keyblades if self.kh2_read_short(self.Save + 0x24F0) == item_data.kh2id \ or self.kh2_read_short(self.Save + 0x32F4) == item_data.kh2id \ @@ -738,7 +735,8 @@ async def verifyItems(self): item_data = self.item_name_to_data[item_name] amount_of_items = 0 amount_of_items += self.kh2_seed_save_cache["AmountInvo"]["Magic"][item_name] - if self.kh2_read_byte(self.Save + item_data.memaddr) != amount_of_items and self.kh2_read_byte(self.Shop) in {10, 8}: + if self.kh2_read_byte(self.Save + item_data.memaddr) != amount_of_items and self.kh2_read_byte( + self.Shop) in {10, 8}: self.kh2_write_byte(self.Save + item_data.memaddr, amount_of_items) for item_name in master_stat: @@ -797,7 +795,8 @@ async def verifyItems(self): # self.kh2_write_byte(self.Save + item_data.memaddr, amount_of_items) if "PoptrackerVersionCheck" in self.kh2slotdata: - if self.kh2slotdata["PoptrackerVersionCheck"] > 4.2 and self.kh2_read_byte(self.Save + 0x3607) != 1: # telling the goa they are on version 4.3 + if self.kh2slotdata["PoptrackerVersionCheck"] > 4.2 and self.kh2_read_byte( + self.Save + 0x3607) != 1: # telling the goa they are on version 4.3 self.kh2_write_byte(self.Save + 0x3607, 1) except Exception as e: @@ -806,10 +805,59 @@ async def verifyItems(self): logger.info(e) logger.info("line 840") + def get_addresses(self): + if not self.kh2connected and self.kh2 is not None: + if self.kh2_game_version is None: + + if self.kh2_read_string(0x09A9830, 4) == "KH2J": + self.kh2_game_version = "STEAM" + self.Now = 0x0717008 + self.Save = 0x09A9830 + self.Slot1 = 0x2A23518 + self.Journal = 0x7434E0 + self.Shop = 0x7435D0 + elif self.kh2_read_string(0x09A92F0, 4) == "KH2J": + self.kh2_game_version = "EGS" + else: + if self.game_communication_path: + logger.info("Checking with most up to date addresses of github. If file is not found will be downloading datafiles. This might take a moment") + #if mem addresses file is found then check version and if old get new one + kh2memaddresses_path = os.path.join(self.game_communication_path, f"kh2memaddresses.json") + if not os.path.exists(kh2memaddresses_path): + mem_resp = requests.get("https://raw.githubusercontent.com/JaredWeakStrike/KH2APMemoryValues/master/kh2memaddresses.json") + if mem_resp.status_code == 200: + self.mem_json = json.loads(mem_resp.content) + with open(kh2memaddresses_path, + 'w') as f: + f.write(json.dumps(self.mem_json, indent=4)) + else: + with open(kh2memaddresses_path, 'r') as f: + self.mem_json = json.load(f) + if self.mem_json: + for key in self.mem_json.keys(): + + if self.kh2_read_string(eval(self.mem_json[key]["GameVersionCheck"]), 4) == "KH2J": + self.Now = eval(self.mem_json[key]["Now"]) + self.Save=eval(self.mem_json[key]["Save"]) + self.Slot1 = eval(self.mem_json[key]["Slot1"]) + self.Journal = eval(self.mem_json[key]["Journal"]) + self.Shop = eval(self.mem_json[key]["Shop"]) + self.kh2_game_version = key + + if self.kh2_game_version is not None: + logger.info(f"You are now auto-tracking {self.kh2_game_version}") + self.kh2connected = True + else: + logger.info("Your game version does not match what the client requires. Check in the " + "kingdom-hearts-2-final-mix channel for more information on correcting the game " + "version.") + self.kh2connected = False + def finishedGame(ctx: KH2Context): if ctx.kh2slotdata['FinalXemnas'] == 1: - if not ctx.final_xemnas and ctx.kh2_read_byte(ctx.Save + all_world_locations[LocationName.FinalXemnas].addrObtained) \ + if not ctx.final_xemnas and ctx.kh2_read_byte( + ctx.Save + all_world_locations[LocationName.FinalXemnas].addrObtained) \ & 0x1 << all_world_locations[LocationName.FinalXemnas].bitIndex > 0: ctx.final_xemnas = True # three proofs @@ -843,7 +891,8 @@ def finishedGame(ctx: KH2Context): for boss in ctx.kh2slotdata["hitlist"]: if boss in locations: ctx.hitlist_bounties += 1 - if ctx.hitlist_bounties >= ctx.kh2slotdata["BountyRequired"] or ctx.kh2_seed_save_cache["AmountInvo"]["Amount"]["Bounty"] >= ctx.kh2slotdata["BountyRequired"]: + if ctx.hitlist_bounties >= ctx.kh2slotdata["BountyRequired"] or ctx.kh2_seed_save_cache["AmountInvo"]["Amount"][ + "Bounty"] >= ctx.kh2slotdata["BountyRequired"]: if ctx.kh2_read_byte(ctx.Save + 0x36B3) < 1: ctx.kh2_write_byte(ctx.Save + 0x36B2, 1) ctx.kh2_write_byte(ctx.Save + 0x36B3, 1) @@ -894,24 +943,7 @@ async def kh2_watcher(ctx: KH2Context): while not ctx.kh2connected and ctx.serverconneced: await asyncio.sleep(15) ctx.kh2 = pymem.Pymem(process_name="KINGDOM HEARTS II FINAL MIX") - if ctx.kh2 is not None: - if ctx.kh2_game_version is None: - if ctx.kh2_read_string(0x09A9830, 4) == "KH2J": - ctx.kh2_game_version = "STEAM" - ctx.Now = 0x0717008 - ctx.Save = 0x09A9830 - ctx.Slot1 = 0x2A23518 - ctx.Journal = 0x7434E0 - ctx.Shop = 0x7435D0 - - elif ctx.kh2_read_string(0x09A92F0, 4) == "KH2J": - ctx.kh2_game_version = "EGS" - else: - ctx.kh2_game_version = None - logger.info("Your game version is out of date. Please update your game via The Epic Games Store or Steam.") - if ctx.kh2_game_version is not None: - logger.info(f"You are now auto-tracking {ctx.kh2_game_version}") - ctx.kh2connected = True + ctx.get_addresses() except Exception as e: if ctx.kh2connected: ctx.kh2connected = False diff --git a/worlds/kh2/Regions.py b/worlds/kh2/Regions.py index 7fc2ad8a873f..e6e8a7b2f663 100644 --- a/worlds/kh2/Regions.py +++ b/worlds/kh2/Regions.py @@ -540,7 +540,7 @@ LocationName.SephirothFenrir, LocationName.SephiEventLocation ], - RegionName.CoR: [ + RegionName.CoR: [ #todo: make logic for getting these checks. LocationName.CoRDepthsAPBoost, LocationName.CoRDepthsPowerCrystal, LocationName.CoRDepthsFrostCrystal, diff --git a/worlds/kh2/Rules.py b/worlds/kh2/Rules.py index 0f26b56d0e54..767c5643417e 100644 --- a/worlds/kh2/Rules.py +++ b/worlds/kh2/Rules.py @@ -194,8 +194,8 @@ def __init__(self, kh2world: KH2World) -> None: RegionName.Oc: lambda state: self.oc_unlocked(state, 1), RegionName.Oc2: lambda state: self.oc_unlocked(state, 2), + #twtnw1 is actually the roxas fight region thus roxas requires 1 way to the dawn RegionName.Twtnw2: lambda state: self.twtnw_unlocked(state, 2), - # These will be swapped and First Visit lock for twtnw is in development. # RegionName.Twtnw1: lambda state: self.lod_unlocked(state, 2), RegionName.Ht: lambda state: self.ht_unlocked(state, 1), @@ -919,8 +919,8 @@ def get_sephiroth_rules(self, state: CollectionState) -> bool: # normal:both gap closers,limit 5,reflera,guard,both 2 ground finishers,3 dodge roll,finishing plus # hard:1 gap closers,reflect, guard,both 1 ground finisher,2 dodge roll,finishing plus sephiroth_rules = { - "easy": self.kh2_dict_count(easy_sephiroth_tools, state) and self.kh2_can_reach(LocationName.Limitlvl5, state) and self.kh2_list_any_sum([donald_limit], state) >= 1, - "normal": self.kh2_dict_count(normal_sephiroth_tools, state) and self.kh2_can_reach(LocationName.Limitlvl5, state) and self.kh2_list_any_sum([donald_limit, gap_closer], state) >= 2, + "easy": self.kh2_dict_count(easy_sephiroth_tools, state) and self.kh2_can_reach(LocationName.Limitlvl5, state), + "normal": self.kh2_dict_count(normal_sephiroth_tools, state) and self.kh2_can_reach(LocationName.Limitlvl5, state) and self.kh2_list_any_sum([gap_closer], state) >= 1, "hard": self.kh2_dict_count(hard_sephiroth_tools, state) and self.kh2_list_any_sum([gap_closer, ground_finisher], state) >= 2, } return sephiroth_rules[self.fight_logic] diff --git a/worlds/kh2/docs/setup_en.md b/worlds/kh2/docs/setup_en.md index cb80ec609887..bee60bd36b18 100644 --- a/worlds/kh2/docs/setup_en.md +++ b/worlds/kh2/docs/setup_en.md @@ -52,7 +52,7 @@ After Installing the seed click "Mod Loader -> Build/Build and Run". Every slot

What the Mod Manager Should Look Like.

-![image](https://i.imgur.com/Si4oZ8w.png) +![image](https://i.imgur.com/N0WJ8Qn.png)

Using the KH2 Client

From 5a42c7067553995f9f630125a1860242452df4c7 Mon Sep 17 00:00:00 2001 From: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> Date: Wed, 22 Jan 2025 14:00:47 +0100 Subject: [PATCH 93/94] Core: Fix worlds that rely on other worlds having their Entrances connected before connect_entrances, add unit test (#4530) * unit test that get all state is called with partial entrances before connect_entrances * fix the two worlds doing it * lol * unused import * Update test/general/test_entrances.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Update test_entrances.py --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --- test/general/test_entrances.py | 27 +++++++++++++++++++++++++++ worlds/alttp/Rules.py | 2 +- 2 files changed, 28 insertions(+), 1 deletion(-) diff --git a/test/general/test_entrances.py b/test/general/test_entrances.py index 72161dfbdebc..88362c8fa6d4 100644 --- a/test/general/test_entrances.py +++ b/test/general/test_entrances.py @@ -34,3 +34,30 @@ def get_entrance_name_to_source_and_target_dict(world: World): self.assertEqual( original_entrances, step_entrances, f"{game_name} modified entrances during {step}" ) + + def test_all_state_before_connect_entrances(self): + """Before connect_entrances, Entrance objects may be unconnected. + Thus, we test that get_all_state is performed with allow_partial_entrances if used before or during + connect_entrances.""" + + gen_steps = ("generate_early", "create_regions", "create_items", "set_rules", "connect_entrances") + + for game_name, world_type in AutoWorldRegister.world_types.items(): + with self.subTest("Game", game_name=game_name): + multiworld = setup_solo_multiworld(world_type, ()) + + original_get_all_state = multiworld.get_all_state + + def patched_get_all_state(use_cache: bool, allow_partial_entrances: bool = False): + self.assertTrue(allow_partial_entrances, ( + "Before the connect_entrances step finishes, other worlds might still have partial entrances. " + "As such, any call to get_all_state must use allow_partial_entrances = True." + )) + + return original_get_all_state(use_cache, allow_partial_entrances) + + multiworld.get_all_state = patched_get_all_state + + for step in gen_steps: + with self.subTest("Step", step=step): + call_all(multiworld, step) diff --git a/worlds/alttp/Rules.py b/worlds/alttp/Rules.py index 386e0b0e9e11..f13178c6c519 100644 --- a/worlds/alttp/Rules.py +++ b/worlds/alttp/Rules.py @@ -1125,7 +1125,7 @@ def set_trock_key_rules(world, player): for entrance in ['Turtle Rock Dark Room Staircase', 'Turtle Rock (Chain Chomp Room) (North)', 'Turtle Rock (Chain Chomp Room) (South)', 'Turtle Rock Entrance to Pokey Room', 'Turtle Rock (Pokey Room) (South)', 'Turtle Rock (Pokey Room) (North)', 'Turtle Rock Big Key Door']: set_rule(world.get_entrance(entrance, player), lambda state: False) - all_state = world.get_all_state(use_cache=False) + all_state = world.get_all_state(use_cache=False, allow_partial_entrances=True) all_state.reachable_regions[player] = set() # wipe reachable regions so that the locked doors actually work all_state.stale[player] = True From fa2816822b46a770417b745e97d0f25c42b3a9ac Mon Sep 17 00:00:00 2001 From: CookieCat <81494827+CookieCat45@users.noreply.github.com> Date: Thu, 23 Jan 2025 16:45:11 -0500 Subject: [PATCH 94/94] AHIT: Fix broken link in setup guide (#4524) Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --- worlds/ahit/docs/setup_en.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/worlds/ahit/docs/setup_en.md b/worlds/ahit/docs/setup_en.md index 23b34907071c..167c6c2faa24 100644 --- a/worlds/ahit/docs/setup_en.md +++ b/worlds/ahit/docs/setup_en.md @@ -21,7 +21,7 @@ 3. Click the **Betas** tab. In the **Beta Participation** dropdown, select `tcplink`. - While it downloads, you can subscribe to the [Archipelago workshop mod.]((https://steamcommunity.com/sharedfiles/filedetails/?id=3026842601)) + While it downloads, you can subscribe to the [Archipelago workshop mod](https://steamcommunity.com/sharedfiles/filedetails/?id=3026842601). 4. Once the game finishes downloading, start it up. @@ -62,4 +62,4 @@ The level that the relic set unlocked will stay unlocked. ### When I start a new save file, the intro cinematic doesn't get skipped, Hat Kid's body is missing and the mod doesn't work! There is a bug on older versions of A Hat in Time that causes save file creation to fail to work properly -if you have too many save files. Delete them and it should fix the problem. \ No newline at end of file +if you have too many save files. Delete them and it should fix the problem.