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flags.rs
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use bitflags::bitflags;
use ffi::*;
use libc::c_uint;
/// MDBX sync mode
#[derive(Clone, Copy, Debug)]
pub enum SyncMode {
/// Default robust and durable sync mode.
/// Metadata is written and flushed to disk after a data is written and flushed, which guarantees the integrity of the database in the event of a crash at any time.
Durable,
/// Don't sync the meta-page after commit.
///
/// Flush system buffers to disk only once per transaction commit, omit the metadata flush.
/// Defer that until the system flushes files to disk, or next non-read-only commit or [Database::sync()](crate::Database::sync).
/// Depending on the platform and hardware, with [SyncMode::NoMetaSync] you may get a doubling of write performance.
///
/// This trade-off maintains database integrity, but a system crash may undo the last committed transaction.
/// I.e. it preserves the ACI (atomicity, consistency, isolation) but not D (durability) database property.
NoMetaSync,
/// Don't sync anything but keep previous steady commits.
///
/// [SyncMode::UtterlyNoSync] the [SyncMode::SafeNoSync] flag disable similarly flush system buffers to disk when committing a transaction.
/// But there is a huge difference in how are recycled the MVCC snapshots corresponding to previous "steady" transactions (see below).
///
/// With [crate::WriteMap] the [SyncMode::SafeNoSync] instructs MDBX to use asynchronous mmap-flushes to disk.
/// Asynchronous mmap-flushes means that actually all writes will scheduled and performed by operation system on it own manner, i.e. unordered.
/// MDBX itself just notify operating system that it would be nice to write data to disk, but no more.
///
/// Depending on the platform and hardware, with [SyncMode::SafeNoSync] you may get a multiple increase of write performance, even 10 times or more.
///
/// In contrast to [SyncMode::UtterlyNoSync] mode, with [SyncMode::SafeNoSync] flag MDBX will keeps untouched pages within B-tree of the last transaction "steady" which was synced to disk completely.
/// This has big implications for both data durability and (unfortunately) performance:
///
/// A system crash can't corrupt the database, but you will lose the last transactions; because MDBX will rollback to last steady commit since it kept explicitly.
/// The last steady transaction makes an effect similar to "long-lived" read transaction since prevents reuse of pages freed by newer write transactions, thus the any data changes will be placed in newly allocated pages.
/// To avoid rapid database growth, the system will sync data and issue a steady commit-point to resume reuse pages, each time there is insufficient space and before increasing the size of the file on disk.
/// In other words, with [SyncMode::SafeNoSync] flag MDBX protects you from the whole database corruption, at the cost increasing database size and/or number of disk IOPs.
/// So, [SyncMode::SafeNoSync] flag could be used with [Database::sync()](crate::Database::sync) as alternatively for batch committing or nested transaction (in some cases).
///
/// The number and volume of of disk IOPs with [SyncMode::SafeNoSync] flag will exactly the as without any no-sync flags.
/// However, you should expect a larger process's work set and significantly worse a locality of reference, due to the more intensive allocation of previously unused pages and increase the size of the database.
SafeNoSync,
/// Don't sync anything and wipe previous steady commits.
///
/// Don't flush system buffers to disk when committing a transaction.
/// This optimization means a system crash can corrupt the database, if buffers are not yet flushed to disk.
/// Depending on the platform and hardware, with [SyncMode::UtterlyNoSync] you may get a multiple increase of write performance, even 100 times or more.
///
/// If the filesystem preserves write order (which is rare and never provided unless explicitly noted) and the [WriteMap](crate::WriteMap) and [DatabaseFlags::liforeclaim] flags are not used,
/// then a system crash can't corrupt the database, but you can lose the last transactions, if at least one buffer is not yet flushed to disk.
/// The risk is governed by how often the system flushes dirty buffers to disk and how often [Database::sync()](crate::Database::sync) is called.
/// So, transactions exhibit ACI (atomicity, consistency, isolation) properties and only lose D (durability).
/// I.e. database integrity is maintained, but a system crash may undo the final transactions.
///
/// Otherwise, if the filesystem not preserves write order (which is typically) or [WriteMap](crate::WriteMap) or [DatabaseFlags::liforeclaim] flags are used, you should expect the corrupted database after a system crash.
///
/// So, most important thing about [SyncMode::UtterlyNoSync]:
///
/// A system crash immediately after commit the write transaction high likely lead to database corruption.
/// Successful completion of [Database::sync(force=true)](crate::Database::sync) after one or more committed transactions guarantees consistency and durability.
/// BUT by committing two or more transactions you back database into a weak state, in which a system crash may lead to database corruption!
/// In case single transaction after [Database::sync()](crate::Database::sync), you may lose transaction itself, but not a whole database.
/// Nevertheless, [SyncMode::UtterlyNoSync] provides "weak" durability in case of an application crash (but no durability on system failure),
/// and therefore may be very useful in scenarios where data durability is not required over a system failure (e.g for short-lived data), or if you can take such risk.
UtterlyNoSync,
}
impl Default for SyncMode {
fn default() -> Self {
Self::Durable
}
}
#[derive(Clone, Copy, Debug)]
pub enum Mode {
ReadOnly,
ReadWrite(ReadWriteOptions),
}
impl Default for Mode {
fn default() -> Self {
Self::ReadWrite(ReadWriteOptions::default())
}
}
#[derive(Clone, Copy, Debug, Default)]
pub struct ReadWriteOptions {
pub sync_mode: SyncMode,
pub min_size: Option<isize>,
pub max_size: Option<isize>,
pub growth_step: Option<isize>,
pub shrink_threshold: Option<isize>,
}
bitflags! {
#[doc="Table options."]
#[derive(Default, PartialEq, Eq, PartialOrd, Ord, Hash, Debug, Clone, Copy)]
pub struct TableFlags: c_uint {
const REVERSE_KEY = MDBX_REVERSEKEY as u32;
const DUP_SORT = MDBX_DUPSORT as u32;
const INTEGER_KEY = MDBX_INTEGERKEY as u32;
const DUP_FIXED = MDBX_DUPFIXED as u32;
const INTEGER_DUP = MDBX_INTEGERDUP as u32;
const REVERSE_DUP = MDBX_REVERSEDUP as u32;
const CREATE = MDBX_CREATE as u32;
const ACCEDE = MDBX_DB_ACCEDE as u32;
}
}
bitflags! {
#[doc="Write options."]
#[derive(Default, PartialEq, Eq, PartialOrd, Ord, Hash, Debug, Clone, Copy)]
pub struct WriteFlags: c_uint {
const UPSERT = MDBX_UPSERT as u32;
const NO_OVERWRITE = MDBX_NOOVERWRITE as u32;
const NO_DUP_DATA = MDBX_NODUPDATA as u32;
const CURRENT = MDBX_CURRENT as u32;
const ALLDUPS = MDBX_ALLDUPS as u32;
const RESERVE = MDBX_RESERVE as u32;
const APPEND = MDBX_APPEND as u32;
const APPEND_DUP = MDBX_APPENDDUP as u32;
const MULTIPLE = MDBX_MULTIPLE as u32;
}
}
/// Compatibility shim to convert between `i32` and `u32` enums on Windows and UNIX.
///
/// Windows treats C enums as `i32`, while Unix uses `u32`. We use `u32` enums internally
/// and then cast back to `i32` only where Windows requires it.
///
/// See https://github.com/rust-lang/rust-bindgen/issues/1907
#[cfg(windows)]
#[inline(always)]
pub const fn c_enum(rust_value: u32) -> i32 {
rust_value as i32
}
#[cfg(not(windows))]
#[inline(always)]
pub const fn c_enum(rust_value: u32) -> u32 {
rust_value
}