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Dogfight.sublime-project
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Dogfight.sublime-project
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{
"folders":
[
{
"follow_symlinks": true,
"path": "Assets/Scripts",
"file_exclude_patterns":
[
"*.dll",
"*.meta"
]
}
],
"settings": {
// Uncomment the next line for OS X/Linux, if "mono" does not launch Mono in the Terminal.
//"completesharp_mono_path": "/Applications/Unity/MonoDevelop.app/Contents/MacOS/bin/MonoDevelop",
// Possible default directory paths for Unity:
// Windows: C:\Program Files\Unity\Editor\Data\
// Windows 64-bit: C:\Program Files (x86)\Unity\Editor\Data\
// Mac OS X: /Applications/Unity/Unity.app/Contents/Frameworks/
"completesharp_assemblies": [
"C:\\Program Files (x86)\\Unity\\Editor\\Data\\Managed\\UnityEngine.dll",
"C:\\Program Files (x86)\\Unity\\Editor\\Data\\Managed\\UnityEditor.dll",
"C:\\Program Files (x86)\\Unity\\Editor\\Data\\Mono\\lib\\mono\\unity\\UnityScript.dll",
"C:\\Program Files (x86)\\Unity\\Editor\\Data\\Mono\\lib\\mono\\unity\\System.Core.dll",
"C:\\Program Files (x86)\\Unity\\Editor\\Data\\Mono\\lib\\mono\\unity\\System.dll",
"C:\\Program Files (x86)\\Unity\\Editor\\Data\\Managed\\nunit.framework.dll",
"C:\\Program Files (x86)\\Unity\\Editor\\Data\\Mono\\lib\\mono\\unity\\mscorlib.dll",
"C:\\Program Files (x86)\\Unity\\Editor\\Data\\Mono\\lib\\mono\\unity\\System.Core.dll",
"C:\\Program Files (x86)\\Unity\\Editor\\Data\\Mono\\lib\\mono\\unity\\System.dll",
"${project_path:Library}\\ScriptAssemblies\\Assembly-CSharp.dll",
"${project_path:Library}\\ScriptAssemblies\\Assembly-CSharp-Editor.dll",
"${project_path:Library}\\ScriptAssemblies\\Assembly-UnityScript-Editor.dll",
"${project_path:Library}\\ScriptAssemblies\\Assembly-CSharp-firstpass.dll"
],
"completioncommon_inhibit_sublime_completions": true,
"completioncommon_shorten_names": true
}
}