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I'm after some advice or input on hardware specs to get good results from Rayshader.
E.g. With my current setup to process a single SRTM tile, 3600 pixels square, takes around 20 minutes. (16gb ram, old intel xeon E5 processor)
Any recommendations on a minimum or recommended spec to get good results from this package?
Is there a rule of thumb for image size, processing power and/or RAM?
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