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here some possible reasons: the font uses "components" to build the glyph therefore freetype might not make a boolean union before rendering cause font components are meant to stay apart to keep font sizes small. Or the kerning of those components is not taken into account math wise. Or the glyph does not .... easier to explain in a video. See yourself
Not sure what's happening here.
Haven't found any other character yet that renders like this.
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