A script to extract views from 3d mesh using PCL.
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Updated
Apr 10, 2017 - C++
A script to extract views from 3d mesh using PCL.
Triangular mesh based Monte Carlo radiation transfer
MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.
A collection of sensor maps collected by Google's Tango Tablet, accompanied with layout maps
FMeX : Delphi FMX 2D/3D features Addon
Simaple per-face and per-vertex normals computing class for triangle mesh.
StickMan 3D: First Round | indie fighting game | C++ OpenGL
Procedural terrain generator with tessellation | C++ OpenGL 4.1
State-of-the-art methods on monocular 3D pose estimation / 3D mesh recovery
A mesh loader Android library. Supports .ply and .obj format.
Description, instructions and supporting code for the ECCV 2020 SHARP Workshop and Challenge (SHApe Recovery from Partial textured 3D scans)
This was the term project for CS453 at Oregon State University which was the implementation of image-driven simplification by Peter Lindstrom and Greg Turk in their paper from 2000.
Series of tutorials and assignment to learn how to process acquired 3d data
Python module to query an fetch the 3D-ARD project
Library to unfold triangulated 3D meshes with genus 0. The meshes need to be provided in the .off file format and will be saved in the .obj format. Native implementation for C++ and a wrapper for python is provided.
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