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Debugger.h
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Debugger.h
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#pragma once
class DebuggerDialog : public CDialog
{
public:
DebuggerDialog();
BOOL IsSubDialogMessage(MSG& msg) const;
protected:
BOOL OnInitDialog() override;
BOOL OnCommand(WPARAM wParam, LPARAM lParam) override;
void OnClose() override;
LRESULT OnNotify(WPARAM wparam, LPARAM lparam) override;
INT_PTR DialogProc(UINT uMsg, WPARAM wParam, LPARAM lParam) override;
private:
void LoadPosition();
void SavePosition();
private:
CButton m_playButton;
CButton m_pauseButton;
CButton m_stepButton;
CEdit m_stepAmountEdit;
CButton m_dbgLightsButton;
CButton m_dbgMaterialsButton;
HWND m_hThrowBallsInPlayerCheck;
HWND m_hBallControlCheck;
CEdit m_ballSizeEdit;
CEdit m_ballMassEdit;
CResizer m_resizer;
CEdit m_notesEdit;
};