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zlauncher.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="zlauncher" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Release">
<Option output="bin/Release/zlauncher" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="i686-630-release-win32-dwarf-rt_v5-rev2" />
<Compiler>
<Add option="-fexpensive-optimizations" />
<Add option="-O3" />
<Add option="-std=c++11" />
<Add option="-mwindows" />
<Add option="-DUNICODE" />
<Add option="-D_UNICODE" />
<Add directory="include" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-static-libgcc" />
<Add option="-static-libstdc++" />
<Add library="shlwapi" />
<Add library="psapi" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-fexceptions" />
</Compiler>
<Unit filename="include/Process.h" />
<Unit filename="include/Utils.h" />
<Unit filename="include/VideoPlayback.h" />
<Unit filename="include/ZLauncher.h" />
<Unit filename="main.cpp" />
<Unit filename="resources.rc">
<Option compilerVar="WINDRES" />
</Unit>
<Unit filename="src/Process.cpp" />
<Unit filename="src/Utils.cpp" />
<Unit filename="src/VideoPlayback.cpp" />
<Unit filename="src/ZLauncher.cpp" />
<Unit filename="zlauncher.ico" />
<Unit filename="zlauncher.manifest" />
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>