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add glBSP + glVis source and go binding #41

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tinogoehlert opened this issue Jan 20, 2020 · 0 comments
Open

add glBSP + glVis source and go binding #41

tinogoehlert opened this issue Jan 20, 2020 · 0 comments

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@tinogoehlert
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In order to eliminate the external glbsp and glvis dependency, we sahould include the source, add cgo bindings and interface it in a way where we can work with buffers instead of files.

glVis is needed for the rendering optimization and we don't want to rely on the presence of the GL_PVS lump (because it's mostly not there).

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