Releases: thesupersonic16/HedgeModManager
Releases · thesupersonic16/HedgeModManager
HedgeModManager (7.12-1)
HedgeModManager (7.12-1)
- Fixed diff for codes with identical names
HedgeModManager (7.12)
- Added support for subcategories in the codes tree view
- Added support for loading multiple code files in mods
- Migrated HE2ModLoader and HiteModLoader to
dinput8.dll
to allow for ReShade and DXVK support - Improved performance with code memory operations
- Fixed code libraries being selectable in the codes list view
- Fixed crashes caused by copying a code to the clipboard
HedgeModManager (7.12)
HedgeModManager (7.12)
- Added support for subcategories in the codes tree view
- Added support for loading multiple code files in mods
- Migrated HE2ModLoader and HiteModLoader to
dinput8.dll
to allow for ReShade and DXVK support - Improved performance with code memory operations
- Fixed code libraries being selectable in the codes list view
- Fixed crashes caused by copying a code to the clipboard
HedgeModManager (7.11-1)
HedgeModManager (7.11-1)
- Fixed multi-line code descriptions not displaying
HedgeModManager (7.11)
- Divorced CPKREDIR
- Added HE1ML for Sonic Generations and Sonic Lost World
- Fixes major infinite loading issues
- Fixes long load times in Sonic Lost World on Steam Deck
- Adds work folder support for Sonic Generations
- Adds append archives for Sonic Generations
- Removes CSB limit
- Fixed regression from 7.10-3 where starting with no games would cause a crash
- Added detailed error reporting for code compile errors
- Added
LibraryInitializer
&LibraryUpdate
attributes for code libraries - Added support for folder code structure for development in
Mods\.hedgemm\work\Codes
HedgeModManager (7.11)
HedgeModManager (7.11)
- Divorced CPKREDIR
- Added HE1ML for Sonic Generations and Sonic Lost World
- Fixes major infinite loading issues
- Fixes long load times in Sonic Lost World on Steam Deck
- Adds work folder support for Sonic Generations
- Adds append archives for Sonic Generations
- Removes CSB limit
- Fixed regression from 7.10-3 where starting with no games would cause a crash
- Added detailed error reporting for code compile errors
- Added
LibraryInitializer
&LibraryUpdate
attributes for code libraries - Added support for folder code structure for development in
Mods\.hedgemm\work\Codes
HedgeModManager (7.10-3)
HedgeModManager (7.10-3)
- Fixed a crash that can sometimes happen when switching to Development update channel
- Fixed certain options being game specific
- Added support for new HMMCodes repository
- Display libraries in code update diffs
HedgeModManager (7.10-2)
- Fixed a crash when resolving code includes
HedgeModManager (7.10-1)
- Fixed rounding with language completion percentage
- Added preprocessors and macros to codes
- Removed game name from title bar
- Bottles .NET runtime now gets linked with 64-bit games
- Translation updates
- Chinese (Simplified) updated
HedgeModManager (7.10-2)
HedgeModManager (7.10-2)
- Fixed a crash when resolving code includes
HedgeModManager (7.10-1)
- Fixed rounding with language completion percentage
- Added preprocessors and macros to codes
- Removed game name from title bar
- Bottles .NET runtime now gets linked with 64-bit games
- Translation updates
- Chinese (Simplified) updated
HedgeModManager (7.10-1)
HedgeModManager (7.10-1)
- Fixed rounding with language completion percentage
- Added preprocessors and macros to codes
- Removed game name from title bar
- Bottles .NET runtime now gets linked with 64-bit games
- Translation updates
- Chinese (Simplified) updated
HedgeModManager (7.10)
- Added support for Sonic Colours Ultimate (Steam)
- Added option to automatically update codes on launch
- Added code libraries
- Added
--config
command to automatically open mod configuration - Added scrollable list for translator credits
- Fixed codes updating and searching
- Fixed UI background colour issue on Linux
- Fixed UI corners on Windows 11
- Fixed UI alignments and icons
- Translation updates
- Korean (Korea) added
- Ukrainian (Ukraine) added
- English updated
- Japanese updated
HedgeModManager (7.10)
HedgeModManager (7.10)
- Added support for Sonic Colours Ultimate (Steam)
- Added option to automatically update codes on launch
- Added code libraries
- Added
--config
command to automatically open mod configuration - Added scrollable list for translator credits
- Fixed codes updating and searching
- Fixed UI background colour issue on Linux
- Fixed UI corners on Windows 11
- Fixed UI alignments and icons
- Translation updates
- Korean (Korea) added
- Ukrainian (Ukraine) added
- English updated
- Japanese updated
HedgeModManager (7.9)
HedgeModManager (7.9)
HedgeModManager (7.8-2)
HedgeModManager (7.8-2)
- Added generic mod install handler
- Fixed mod dependency not recursively enabling
- Fixed dependency not downloading from GameBanana
- Fixed crash when updating on Linux
- Improved 7-Zip scanning
- Updated some languages