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Releases: thesupersonic16/HedgeModManager

HedgeModManager (7.12-1)

06 Nov 16:01
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HedgeModManager (7.12-1)

  • Fixed diff for codes with identical names

HedgeModManager (7.12)

  • Added support for subcategories in the codes tree view
  • Added support for loading multiple code files in mods
  • Migrated HE2ModLoader and HiteModLoader to dinput8.dll to allow for ReShade and DXVK support
  • Improved performance with code memory operations
  • Fixed code libraries being selectable in the codes list view
  • Fixed crashes caused by copying a code to the clipboard

HedgeModManager (7.12)

04 Nov 21:35
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HedgeModManager (7.12)

  • Added support for subcategories in the codes tree view
  • Added support for loading multiple code files in mods
  • Migrated HE2ModLoader and HiteModLoader to dinput8.dll to allow for ReShade and DXVK support
  • Improved performance with code memory operations
  • Fixed code libraries being selectable in the codes list view
  • Fixed crashes caused by copying a code to the clipboard

HedgeModManager (7.11-1)

01 Oct 02:51
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HedgeModManager (7.11-1)

  • Fixed multi-line code descriptions not displaying

HedgeModManager (7.11)

  • Divorced CPKREDIR
  • Added HE1ML for Sonic Generations and Sonic Lost World
    • Fixes major infinite loading issues
    • Fixes long load times in Sonic Lost World on Steam Deck
    • Adds work folder support for Sonic Generations
    • Adds append archives for Sonic Generations
    • Removes CSB limit
  • Fixed regression from 7.10-3 where starting with no games would cause a crash
  • Added detailed error reporting for code compile errors
  • Added LibraryInitializer & LibraryUpdate attributes for code libraries
  • Added support for folder code structure for development in Mods\.hedgemm\work\Codes

HedgeModManager (7.11)

26 Sep 17:06
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HedgeModManager (7.11)

  • Divorced CPKREDIR
  • Added HE1ML for Sonic Generations and Sonic Lost World
    • Fixes major infinite loading issues
    • Fixes long load times in Sonic Lost World on Steam Deck
    • Adds work folder support for Sonic Generations
    • Adds append archives for Sonic Generations
    • Removes CSB limit
  • Fixed regression from 7.10-3 where starting with no games would cause a crash
  • Added detailed error reporting for code compile errors
  • Added LibraryInitializer & LibraryUpdate attributes for code libraries
  • Added support for folder code structure for development in Mods\.hedgemm\work\Codes

HedgeModManager (7.10-3)

01 Sep 20:10
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HedgeModManager (7.10-3)

  • Fixed a crash that can sometimes happen when switching to Development update channel
  • Fixed certain options being game specific
  • Added support for new HMMCodes repository
  • Display libraries in code update diffs

HedgeModManager (7.10-2)

  • Fixed a crash when resolving code includes

HedgeModManager (7.10-1)

  • Fixed rounding with language completion percentage
  • Added preprocessors and macros to codes
  • Removed game name from title bar
  • Bottles .NET runtime now gets linked with 64-bit games
  • Translation updates
    • Chinese (Simplified) updated

HedgeModManager (7.10-2)

14 Aug 17:35
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HedgeModManager (7.10-2)

  • Fixed a crash when resolving code includes

HedgeModManager (7.10-1)

  • Fixed rounding with language completion percentage
  • Added preprocessors and macros to codes
  • Removed game name from title bar
  • Bottles .NET runtime now gets linked with 64-bit games
  • Translation updates
    • Chinese (Simplified) updated

HedgeModManager (7.10-1)

04 Aug 00:46
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HedgeModManager (7.10-1)

  • Fixed rounding with language completion percentage
  • Added preprocessors and macros to codes
  • Removed game name from title bar
  • Bottles .NET runtime now gets linked with 64-bit games
  • Translation updates
    • Chinese (Simplified) updated

HedgeModManager (7.10)

  • Added support for Sonic Colours Ultimate (Steam)
  • Added option to automatically update codes on launch
  • Added code libraries
  • Added --config command to automatically open mod configuration
  • Added scrollable list for translator credits
  • Fixed codes updating and searching
  • Fixed UI background colour issue on Linux
  • Fixed UI corners on Windows 11
  • Fixed UI alignments and icons
  • Translation updates
    • Korean (Korea) added
    • Ukrainian (Ukraine) added
    • English updated
    • Japanese updated

HedgeModManager (7.10)

27 May 18:30
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HedgeModManager (7.10)

  • Added support for Sonic Colours Ultimate (Steam)
  • Added option to automatically update codes on launch
  • Added code libraries
  • Added --config command to automatically open mod configuration
  • Added scrollable list for translator credits
  • Fixed codes updating and searching
  • Fixed UI background colour issue on Linux
  • Fixed UI corners on Windows 11
  • Fixed UI alignments and icons
  • Translation updates
    • Korean (Korea) added
    • Ukrainian (Ukraine) added
    • English updated
    • Japanese updated

HedgeModManager (7.9)

26 Dec 01:20
bd90f5c
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HedgeModManager (7.9)

  • Added support for Sonic Frontiers
  • Code categories (#517)
  • Codes tree list (#531)
  • Display updates to codes (#549)
  • Renamed codes no longer disable themselves
  • Translation updates
    • Japanese added
    • Russian updated
    • Chinese (Traditional & Simplified) updated
    • Portuguese (Portugal) updated

HedgeModManager (7.8-2)

13 Sep 17:44
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HedgeModManager (7.8-2)

  • Added generic mod install handler
  • Fixed mod dependency not recursively enabling
  • Fixed dependency not downloading from GameBanana
  • Fixed crash when updating on Linux
  • Improved 7-Zip scanning
  • Updated some languages