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我们的使用场景是同步游戏引擎生成的带hash值的文件名资源文件,每次文件的修改时间都会改变。若快照目录则为比较修改时间,导致每次都上传。快照功能能否支持crc校验?
游戏构建工具中运行脚本时当前目录可能是根路径”/“,coscli.log日志路径是当前目录./coscli.log,在根路径可能没有权限导致异常输出。
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我们的使用场景是同步游戏引擎生成的带hash值的文件名资源文件,每次文件的修改时间都会改变。若快照目录则为比较修改时间,导致每次都上传。快照功能能否支持crc校验?
游戏构建工具中运行脚本时当前目录可能是根路径”/“,coscli.log日志路径是当前目录./coscli.log,在根路径可能没有权限导致异常输出。
The text was updated successfully, but these errors were encountered: