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Draw opaque entities atop robots #2259

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byorgey opened this issue Jan 3, 2025 · 0 comments
Open

Draw opaque entities atop robots #2259

byorgey opened this issue Jan 3, 2025 · 0 comments

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@byorgey
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byorgey commented Jan 3, 2025

I wonder about making opaque also imply that the entity should be drawn with a higher priority than robots?

I would be in favor of having the opaque property affect the display. It is consistent with the physical interpretation w.r.t. the scout command.

Originally posted by @byorgey and @kostmo in #2245 (comment)

This might require modifying Display a bit to add an "opaque" flag; or perhaps it could be as simple as mapping opaque to a specific numeric display priority which is higher than the default robot priority.

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