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action.h
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action.h
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/***************************************************************************
* Copyright (C) 1999-2006 by Éric Bischoff <[email protected]> *
* Copyright (C) 2007 by Albert Astals Cid <[email protected]> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
/* Action stored in the undo buffer */
#ifndef _ACTION_H_
#define _ACTION_H_
#include <QUndoCommand>
#include <QPointF>
class ToDraw;
class QGraphicsScene;
class ActionAdd : public QUndoCommand
{
public:
ActionAdd(ToDraw *item, QGraphicsScene *scene);
~ActionAdd();
void redo();
void undo();
private:
ToDraw *m_item;
QGraphicsScene *m_scene;
bool m_done;
bool m_shouldAdd;
};
class ActionRemove : public QUndoCommand
{
public:
ActionRemove(ToDraw *item, const QPointF &oldPos, QGraphicsScene *scene);
~ActionRemove();
void redo();
void undo();
private:
ToDraw *m_item;
QPointF m_oldPos;
QGraphicsScene *m_scene;
bool m_done;
};
class ActionMove : public QUndoCommand
{
public:
ActionMove(ToDraw *item, const QPointF &oldPos, int zValue, QGraphicsScene *scene);
void redo();
void undo();
private:
ToDraw *m_item;
QPointF m_oldPos;
QPointF m_newPos;
qreal m_zValue;
QGraphicsScene *m_scene;
};
#endif