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Frodo.h
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/*
Frodo, Commodore 64 emulator for the iPhone
Copyright (C) 1994-1997,2002 Christian Bauer
See gpl.txt for license information.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Frodo.h
* iFrodo
*
* Created by Stuart Carnie on 5/5/08.
* Copyright 2008 __MyCompanyName__. All rights reserved.
*
*/
#import "delegates.h"
class C64;
class Frodo;
typedef Event<void, Frodo*> InitializedEvent;
class Prefs;
class Frodo {
public:
Frodo();
void ReadyToRun(void);
static Prefs *reload_prefs(void);
static const char* prefs_path();
static Frodo *Instance;
static bool AutoBoot;
C64 *TheC64;
InitializedEvent eventInitialized;
private:
bool load_rom_files(void);
static NSString* s_path;
};
#define DOCUMENTS_FOLDER [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]