Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

switch to Bullet v3 #11

Open
stephengold opened this issue Dec 13, 2020 · 1 comment
Open

switch to Bullet v3 #11

stephengold opened this issue Dec 13, 2020 · 1 comment

Comments

@stephengold
Copy link
Owner

Currently, Minie uses a private fork of Bullet v2.89, which was released in 2019. Erwin Coumans released v3.06 on 14 September 2020 and v3.07 on 26 November 2020.

At some point, Minie should switch from Bullet v2 to Bullet v3. However, I want to wait until it's clear that v3 is superior. A key indication would be when development of v2 ceases. Given that btMultiBody.h was modified on 24 November 2020, I'm still hopeful that there may be a v2.90 of Bullet.

@tlf30
Copy link

tlf30 commented Dec 29, 2020

Wow, I did not realize that 3 was released!
I guess we are one step closer to GPU accelerated bullet physics now.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants