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Fix translate upstream 26.10.24 (#622)
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## About The Pull Request
Фикс и доперевод
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larentoun authored Oct 26, 2024
1 parent 445c7a2 commit 2b31d4f
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Showing 3 changed files with 15 additions and 15 deletions.
14 changes: 7 additions & 7 deletions code/__DEFINES/mobs.dm
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Expand Up @@ -510,13 +510,13 @@
// Randomization keys for calling wabbajack with.
// Note the contents of these keys are important, as they're displayed to the player
// Ex: (You turn into a "monkey", You turn into a "xenomorph")
#define WABBAJACK_MONKEY "monkey"
#define WABBAJACK_ROBOT "robot"
#define WABBAJACK_CLOWN "clown"
#define WABBAJACK_SLIME "slime"
#define WABBAJACK_XENO "xenomorph"
#define WABBAJACK_HUMAN "humanoid"
#define WABBAJACK_ANIMAL "animal"
#define WABBAJACK_MONKEY "мартышки"
#define WABBAJACK_ROBOT "робота"
#define WABBAJACK_CLOWN "клоуна"
#define WABBAJACK_SLIME "слайма"
#define WABBAJACK_XENO "ксеноморфа"
#define WABBAJACK_HUMAN "гуманоида"
#define WABBAJACK_ANIMAL "животного"

// Reasons a defibrillation might fail
#define DEFIB_POSSIBLE (1<<0)
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2 changes: 1 addition & 1 deletion code/modules/jobs/job_types/_job.dm
Original file line number Diff line number Diff line change
Expand Up @@ -305,7 +305,7 @@
/datum/job/proc/get_spawn_message_information()
SHOULD_CALL_PARENT(TRUE)
var/list/info = list()
info += "<b>You are the [title].</b>\n"
info += "<b>Ваша роль на станции: [job_title_ru(title)].</b>\n"
var/related_policy = get_policy(policy_override || title)
var/radio_info = get_radio_information()
if(related_policy)
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14 changes: 7 additions & 7 deletions code/modules/mob/living/carbon/examine.dm
Original file line number Diff line number Diff line change
Expand Up @@ -220,9 +220,9 @@
if (bodytemperature < dna.species.bodytemp_cold_damage_limit)
. += "[t_He] дрожит."
if(HAS_TRAIT(src, TRAIT_EVIL))
. += "[t_His] eyes radiate with a unfeeling, cold detachment. There is nothing but darkness within [t_his] soul."
. += "[t_His] глаза излучают полную безчувственность и холодную отстраненность. Нет ничего, кроме как тьмы, в [t_his] душе."
if(living_user.mind?.holy_role >= HOLY_ROLE_PRIEST)
. += span_warning("PERFECT FOR SMITING!!")
. += span_warning("ИДЕАЛЬНЫЙ КАНДИДАТ ДЛЯ КАРЫ!!")
else
living_user.add_mood_event("encountered_evil", /datum/mood_event/encountered_evil)
living_user.set_jitter_if_lower(15 SECONDS)
Expand All @@ -238,14 +238,14 @@
. += span_notice("[t_He] едва находится в сознании.")
if(CONSCIOUS)
if(HAS_TRAIT(src, TRAIT_DUMB))
. += "[t_He] [t_has] a stupid expression on [t_his] face."
. += "У [ru_p_theirs()] глупое выражение лица."
var/obj/item/organ/internal/brain/brain = get_organ_by_type(/obj/item/organ/internal/brain)
if(brain && isnull(ai_controller))
var/npc_message = ""
if(HAS_TRAIT(brain, TRAIT_GHOSTROLE_ON_REVIVE))
npc_message = "Soul is pending..."
npc_message = "Душа всё ещё тут..."
else if(!key)
npc_message = "[t_He] [t_is] totally catatonic. The stresses of life in deep-space must have been too much for [t_him]. Any recovery is unlikely."
npc_message = "[t_He] в полной кататонии. Стресс, связанный с жизнью в глубоком космосе, видимо, переселил [t_him]. Восстановление маловероятно."
else if(!client)
npc_message ="У [ru_p_theirs()] пустой и рассеянный взгляд и, кажется, [ru_p_they()] совершенно ни на что не реагирует. [t_He], возможно, скоро опомнится."
if(npc_message)
Expand Down Expand Up @@ -322,9 +322,9 @@
//This checks to see if the body is revivable
var/obj/item/organ/brain = get_organ_by_type(/obj/item/organ/internal/brain)
if(brain && HAS_TRAIT(brain, TRAIT_GHOSTROLE_ON_REVIVE))
return span_deadsay("[t_He] [t_is] limp and unresponsive; but [t_his] soul might yet come back...")
return span_deadsay("[t_He] выглядит обмякло и не реагирует; но [t_his] душа ещё может вернуться...")
if(brain && (client || HAS_TRAIT(src, TRAIT_MIND_TEMPORARILY_GONE) || (ghost?.can_reenter_corpse && ghost?.client)))
return span_deadsay("[t_He] [t_is] limp and unresponsive; there are no signs of life...")
return span_deadsay("[t_He] выглядит обмякло и не реагирует; нет признаков жизни...")
else
return span_deadsay("[t_He] выглядит обмякло и не реагирует; нет признаков жизни, и [t_his] душа ушла...")

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