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Hi! Would it be possible to look at whole code? It would be much easier if we could run this on our end and check what actually fails. |
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I am making a React Native game, there are tiles that a user can drag and drop. This bug is in rendering the tiles I draw with an Animated. View. Most of the time this code works, but after a drag and drop I call a function in a parent file which causes a rendering of the tiles and incorrectly places all the tiles at 0,0. I console.log the x and y shared values, and they are accurate. I do not know how to debug this. Here is the rendering code that fails:
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