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Methods for adding, removing and querying children are identical for (most) core classes.
Create a base class with basic implementations for adding removing and querying (the querying methods should be stubs. that will be a separate ticket).
It should also be possible for inheriting classes to somehow modify the adding/removing process. Scenes for example need to add their elements to the right collision layer too!
The text was updated successfully, but these errors were encountered:
Methods for adding, removing and querying children are identical for (most) core classes.
Create a base class with basic implementations for adding removing and querying (the querying methods should be stubs. that will be a separate ticket).
It should also be possible for inheriting classes to somehow modify the adding/removing process. Scenes for example need to add their elements to the right collision layer too!
The text was updated successfully, but these errors were encountered: