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This repository has been archived by the owner on May 9, 2023. It is now read-only.

Releases: sinai-dev/UnityExplorer

UnityExplorer 3.3.10

08 Apr 15:47
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  • Fix an error caused by event system control when multiple mods are trying to control it at once

UnityExplorer 3.3.9

07 Apr 07:33
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  • Fixed an issue where the window position would move slightly on launch after setting it from the last saved position (could lead to it being moved slightly off screen, etc) (#52)
  • Fixed an issue where some Types would throw an exception when checking if they're a float struct
  • Cleaned up the project, refactored almost all of the #if CPP and #if MONO directives into the Core.Runtime namespaces.

UnityExplorer 3.3.8

05 Apr 15:03
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  • Fix InteractiveFlags toggles not being properly updated sometimes
  • Fix cases where games that don't have Reflection.Emit would still have the C# Console available. Also added a "(disabled)" message to the tab button if its not available.

UnityExplorer 3.3.7

05 Apr 06:32
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  • Added proper support for games which use the new InputSystem. UI supports move, left/right click and scroll.
  • Added support for decimal with number input field

UnityExplorer 3.3.6

04 Apr 03:47
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  • Fixed more cases where strings are boxed as Il2CppSystem.Objects
  • Fixed various exceptions caused by previous attempt at fixing the problem

UnityExplorer 3.3.5

03 Apr 17:46
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  • Fixed an exception with InteractiveDictionary when inspecting an Il2Cpp Hashtable.
  • Fixed an edge case where a normal string boxed as an Il2CppSystem.Object would case an InvalidCastException.

UnityExplorer 3.3.4

02 Apr 06:08
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  • Fixed Harmony patches not working properly for games which use older BepInEx releases like Risk of Rain 2 (patches are now handled by Loader-specific IExplorerLoader implementations)
  • Fixed a couple minor issues with the config settings

UnityExplorer 3.3.3

01 Apr 06:19
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  • Fix Hide on Startup not working
  • Fix for cases when we try to scene.GetRootGameObjects() but the scene has not yet fully loaded.
  • MelonLoader releases will no longer spam "Preferences Saved!" constantly in the Console log
  • Fix mistake with UI Event System setting/releasing
  • Fix some UI elements not having correct Color transition values

UnityExplorer 3.3.2

31 Mar 12:14
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  • Added InteractiveColor UI editor to make it easier to edit Colors and see your changes
  • Added a "Scene Loader" helper which allows you to load any Scene that the game was built with. In some cases you may not find all the Scenes that the game uses, they may be loaded through AssetBundles or other means and won't show up here yet
  • Adjusted the SceneExplorer UI, the "Hide" button is now always on the left of the window
  • Handled some errors related to UI unstripping that could occur in rare cases

UnityExplorer 3.3.1

30 Mar 15:02
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  • Added a 'Default' button for config values to revert to the default value
  • Added an internal config entry to save the window position between sessions
  • Reordered the config settings in the menu so the important ones are at the top
  • Adjusted the UI for config entries, should be a bit easier to read now.
  • Adjusted the UI for Dictionaries, the keys and values now alternate background colors.
  • A few other minor UI fixes and tweaks for 3.3.0