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Cargo.toml
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[package]
name = "bevy_terrain"
description = "Terrain Rendering for the Bevy Engine."
version = "0.1.0-dev"
license = "MIT OR Apache-2.0"
edition = "2021"
categories = ["game-engines", "rendering"]
keywords = ["gamedev", "graphics", "bevy", "3d", "terrain"]
exclude = ["assets/*"]
readme = "README.md"
authors = ["Kurt Kühnert <[email protected]"]
repository = "https://github.com/ku95/bevy_terrain"
[features]
default = []
[dependencies]
bevy = { git="https://github.com/Ku95/bevy", branch="max_directional_lights" }
# bevy = { git="https://github.com/bevyengine/bevy" }
bevy_dtm = { git="https://github.com/Ku95/bevy_dtm" }
bevy_qoi = { git="https://github.com/Ku95/bevy_qoi" }
dtm = { git="https://github.com/Ku95/dtm" }
rapid-qoi = "0.6"
ndarray = "0.15"
itertools = "0.10"
image = "0.24"
lru = "0.8"
bitflags = "1.3"
strum = "0.24"
strum_macros = "0.24"
fastrand = "1.7"
bytemuck = "1.10"
rayon = "1.5"
scan_dir = "0.3"
dolly = "0.3"
walkdir = "2.3"
anyhow = "1.0"
bincode = "2.0.0-rc.1"