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icegathererstate.go
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icegathererstate.go
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package webrtc
import (
"sync/atomic"
)
// ICEGathererState represents the current state of the ICE gatherer.
type ICEGathererState uint32
const (
// ICEGathererStateNew indicates object has been created but
// gather() has not been called.
ICEGathererStateNew ICEGathererState = iota + 1
// ICEGathererStateGathering indicates gather() has been called,
// and the ICEGatherer is in the process of gathering candidates.
ICEGathererStateGathering
// ICEGathererStateComplete indicates the ICEGatherer has completed gathering.
ICEGathererStateComplete
// ICEGathererStateClosed indicates the closed state can only be entered
// when the ICEGatherer has been closed intentionally by calling close().
ICEGathererStateClosed
)
func (s ICEGathererState) String() string {
switch s {
case ICEGathererStateNew:
return "new"
case ICEGathererStateGathering:
return "gathering"
case ICEGathererStateComplete:
return "complete"
case ICEGathererStateClosed:
return "closed"
default:
return unknownStr
}
}
func atomicStoreICEGathererState(state *ICEGathererState, newState ICEGathererState) {
atomic.StoreUint32((*uint32)(state), uint32(newState))
}
func atomicLoadICEGathererState(state *ICEGathererState) ICEGathererState {
return ICEGathererState(atomic.LoadUint32((*uint32)(state)))
}