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Shadowsocks 2022 implements a sliding window for UDP replay protection. A sliding window only accepts a packet when its ID is in the "window" and it hasn't been seen before. Did you build your server and client from the latest commit? If so, my guess is your network is duplicating the first packet of these UDP sessions for some reason. |
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我统计了连续两天ssserver产生的日志,发现只要被程序判定为:out of window,packet_id一定是0。
这个oow代表什么意思?
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