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build on windows #113

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wonderdogone opened this issue Jan 15, 2015 · 6 comments
Open

build on windows #113

wonderdogone opened this issue Jan 15, 2015 · 6 comments

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@wonderdogone
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What parts of this project might be the reasons it only builds well on mac? Being node-webkit project it should build cross platform no?

@dshlai
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dshlai commented Aug 4, 2015

I wondering about the same thing as well. Perhaps if I got time I will try test build it on Windows.

@cesmoak
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cesmoak commented Aug 4, 2015

The rich content copy/paste feature is OSX-specific right now. The libraries we use for the Wacom tablets may need to be added/updated for other platforms. Other things may need tweaks b/c of node-webkit, but there shouldn't be anything else that is very platform-specific.

@wonderdogone
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is this still active in development? I have a livescribe pen API that would be a good fit with this.

@dshlai
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dshlai commented Aug 10, 2015

I was able to build without error message on Windows (Windows 10, both io.js and node.js), however I wasn't able to run it. The program runs then stop without giving any message. I did disable the Mac specific feature in the grunt configuration file. Looks like some more ahead.

@dshlai
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dshlai commented Aug 10, 2015

I was using nwjs instead of node-WebKit-js I wonder if that make any difference.

@NicoPy
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NicoPy commented Oct 3, 2015

Hi,
Can you describe what are the steps you did to compile ?

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4 participants