From 1f173bd3329328dcd59afd0241d5832088246669 Mon Sep 17 00:00:00 2001 From: selimanac Date: Sat, 30 Mar 2024 18:59:02 +0300 Subject: [PATCH] v2.1.2 --- README.md | 2 +- game.project | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/README.md b/README.md index a30b008..6a94c5b 100644 --- a/README.md +++ b/README.md @@ -19,7 +19,7 @@ You can use it whenever precise collision manifold(narrow-phase) is not required You can use the DAABBCC in your own project by adding this project as a [Defold library dependency](http://www.defold.com/manuals/libraries/). Open your game.project file and in the dependencies field under project add: ->https://github.com/selimanac/DAABBCC/archive/refs/heads/v2.1.zip +>https://github.com/selimanac/DAABBCC/archive/refs/tags/v2.1.2.zip ## Example diff --git a/game.project b/game.project index 989152b..627e5b8 100644 --- a/game.project +++ b/game.project @@ -7,7 +7,6 @@ shared_state = 1 [display] width = 1280 height = 720 -update_frequency = 0 [android] input_method = HiddenInputField