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MojoUnity-Editor v1.0.1

MojoUnity-Editor is an extension of the UnityEditor. With it, you can easily and quickly extend the Unity's Inspector and Window.

  • The current unitypackage, packaged by Unity-2020.3, tested on Unity-2017.4, and supported Unity versions are 2017.4 or higher.
  • Released versions in releases.
  • Release changes in ChangeLog.

Quick goto the Samples Code and the Source Code.

Note

The C# code used the interpolated strings feature, so we need to set the .net to 4.x or higher version. And if the interpolated strings is removed then the code can run on the older Unity (such as 5.x) version.

Features

MojoUnity-Editor uses a new way to code Inspector and Window, it skips many details to control the format and interaction of properties on GUI. You can easily build your complex Inspectors or Windows, with the following features:

  • Custom property format display.
  • Custom property logical interaction.
  • Custom Array or Object display and interaction.
  • Custom Group or Nested Group display.
  • Custom Window display and interaction.
  • Custom Window Data write and read.

Use Cases

Common Test Group Test Array Test Object Test Logic Test Window Test

Quick Start

  1. Open the MojoUnityEditor Scene in /MojoUnity/Samples/MojoUnityEditor/Scenes/MojoUnityEidtor.unity.
  2. Click the Samples in Unity Hierarchy, and see the result in the Unity Inspector.

Issues & Discussions