MojoUnity-Editor is an extension of the UnityEditor. With it, you can easily and quickly extend the Unity's Inspector and Window.
- The current
unitypackage
, packaged byUnity-2020.3
, tested onUnity-2017.4
, and supported Unity versions are2017.4 or higher
. - Released versions in releases.
- Release changes in ChangeLog.
Quick goto the Samples Code and the Source Code.
The C# code used the interpolated strings
feature, so we need to set the .net
to 4.x or higher version. And if the interpolated strings
is removed then the code can run on the older Unity (such as 5.x) version.
MojoUnity-Editor uses a new way to code Inspector and Window, it skips many details to control the format and interaction of properties on GUI. You can easily build your complex Inspectors or Windows, with the following features:
- Custom property format display.
- Custom property logical interaction.
- Custom Array or Object display and interaction.
- Custom Group or Nested Group display.
- Custom Window display and interaction.
- Custom Window Data write and read.
- Open the
MojoUnityEditor
Scene in/MojoUnity/Samples/MojoUnityEditor/Scenes/MojoUnityEidtor.unity
. - Click the Samples in
Unity Hierarchy
, and see the result in theUnity Inspector
.
- Any bugs can go to [MojoUnity-Editor Issues] for feedback.
- Any questions or comments can go to [MojoUnity-Editor Discussions] for exchange.