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tree.types.ts
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tree.types.ts
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import { defaultsDeep, get, omit } from './utils/fn.utils';
import { NodeMenuItem } from './menu/node-menu.component';
export class FoldingType {
public static Expanded: FoldingType = new FoldingType('node-expanded');
public static Collapsed: FoldingType = new FoldingType('node-collapsed');
public static Empty: FoldingType = new FoldingType('node-empty');
public static Leaf: FoldingType = new FoldingType('node-leaf');
public constructor(private _cssClass: string) {}
public get cssClass(): string {
return this._cssClass;
}
}
export type ChildrenLoadingFunction = (callback: (children: TreeModel[]) => void) => void;
export interface TreeModel {
value: string | RenamableNode;
id?: string | number;
children?: TreeModel[];
loadChildren?: ChildrenLoadingFunction;
settings?: TreeModelSettings;
emitLoadNextLevel?: boolean;
_status?: TreeStatus;
_foldingType?: FoldingType;
[additionalData: string]: any;
}
export interface CssClasses {
/* The class or classes that should be added to the expanded node */
expanded?: string;
/* The class or classes that should be added to the collapsed node */
collapsed?: string;
/* The class or classes that should be added to the empty node */
empty?: string;
/* The class or classes that should be added to the expanded to the leaf */
leaf?: string;
}
export interface Templates {
/* A template for a node */
node?: string;
/* A template for a leaf node */
leaf?: string;
/* A template for left menu html element */
leftMenu?: string;
}
export class TreeModelSettings {
/* cssClasses - set custom css classes which will be used for a tree */
public cssClasses?: CssClasses;
/* Templates - set custom html templates to be used in a tree */
public templates?: Templates;
/**
* "leftMenu" property when set to true makes left menu available.
* @name TreeModelSettings#leftMenu
* @type boolean
* @default false
*/
public leftMenu?: boolean;
/**
* "rightMenu" property when set to true makes right menu available.
* @name TreeModelSettings#rightMenu
* @type boolean
* @default true
*/
public rightMenu?: boolean;
/**
* "menu" property when set will be available as custom context menu.
* @name TreeModelSettings#MenuItems
* @type NodeMenuItem
*/
public menuItems?: NodeMenuItem[];
/**
* "static" property when set to true makes it impossible to drag'n'drop tree or call a menu on it.
* @name TreeModelSettings#static
* @type boolean
* @default false
*/
public static?: boolean;
public isCollapsedOnInit?: boolean;
public checked?: boolean;
public selectionAllowed?: boolean;
public keepNodesInDOM?: boolean;
public static readonly NOT_CASCADING_SETTINGS = ['selectionAllowed'];
public static merge(child: TreeModel, parent: TreeModel): TreeModelSettings {
const parentCascadingSettings = omit(get(parent, 'settings'), TreeModelSettings.NOT_CASCADING_SETTINGS);
return defaultsDeep({}, get(child, 'settings'), parentCascadingSettings, {
static: false,
leftMenu: false,
rightMenu: true,
isCollapsedOnInit: false,
checked: false,
keepNodesInDOM: false,
selectionAllowed: true
});
}
}
export class Ng2TreeSettings {
/**
* Indicates root visibility in the tree. When true - root is invisible.
* @name Ng2TreeSettings#rootIsVisible
* @type boolean
*/
rootIsVisible? = true;
showCheckboxes? = false;
enableCheckboxes? = true;
}
export enum TreeStatus {
New,
Modified,
IsBeingRenamed
}
export interface RenamableNode {
/**
* Set new value of the renamable node. Implementation of this method is up to user.
* @param {string} name - A new value of the node.
*/
setName(name: string): void;
/**
* Get string representation of the node. Implementation of this method is up to user.
* @returns {string} - A node string representation.
*/
toString(): string;
}