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Sudoku_solver.cpp
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Sudoku_solver.cpp
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/*💚💚💚💚💚💚*/
/*
INPUT TYPE :-
3 0 6 5 0 8 4 0 0
5 2 0 0 0 0 0 0 0
0 8 7 0 0 0 0 3 1
0 0 3 0 1 0 0 8 0
9 0 0 8 6 3 0 0 5
0 5 0 0 9 0 6 0 0
1 3 0 0 0 0 2 5 0
0 0 0 0 0 0 0 7 4
0 0 5 2 0 6 3 0 0
*/
#include <bits/stdc++.h>
using namespace std;
#define N 9
bool isSafeRow(int grid[N][N], int row, int col, int num) {
for (int i = 0; i < N; i++) {
if (grid[row][i] == num) {
return false;
}
}
return true;
}
bool isSafeCol(int grid[N][N], int row, int col, int num) {
for (int i = 0; i < N; i++) {
if (grid[i][col] == num) {
return false;
}
}
return true;
}
bool isSafeBox(int grid[N][N], int row, int col, int num) {
int rowf = row - row % 3;
int colf = col - col % 3;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
if (grid[i + rowf][j + colf] == num) {
return false;
}
}
}
return true;
}
bool isSafe(int grid[N][N], int row, int col, int num) {
if (isSafeBox(grid, row, col, num) && isSafeCol(grid, row, col, num) &&
isSafeRow(grid, row, col, num)) {
return true;
}
return false;
}
bool findEmptylocation(int grid[N][N], int &row, int &col) {
for (int i = 0; i < N; i++) {
for (int j = 0; j < N; j++) {
if (grid[i][j] == 0) {
row = i;
col = j;
return true;
}
}
}
return false;
}
bool solveSudoku(int grid[N][N]) {
int row, col;
if (!findEmptylocation(grid, row, col)) {
return true;
}
for (int i = 1; i <= 9; i++) {
if (isSafe(grid, row, col, i)) {
grid[row][col] = i;
if (solveSudoku(grid)) {
return true;
}
grid[row][col] = 0;
}
}
return false;
}
int main() {
int grid[N][N];
for (int i = 0; i < N; i++) {
for (int j = 0; j < N; j++) {
cin >> grid[i][j];
}
}
solveSudoku(grid);
cout << endl;
for (int i = 0; i < N; i++) {
for (int j = 0; j < N; j++) {
cout << grid[i][j] << " ";
}
cout << endl;
}
return 0;
}