Reactive Extensions (Rx) is a huge library. In this series of blog posts I’ve tried to illustrate real world applications where using Rx can significantly improve and/or simplify your code. So far I’ve talked about using Rx to replace standard C# events and also wrapping C# events with observables.
In this post I’m going to talk about another area where Rx provides a nicer API surface, as compared to an existing .NET API. In particular, I’m talking about the .NET Timers. There are a few different timers available in the .NET framework. The main ones being System.Threading.Timer and System.Timers.Timer. Each one has their pros and cons but I’m not going to go into which ones are better as that’s a whole other conversation.
Below is a very simple example of how to use the System.Timers.Timer (System.Threading.Timer is very similar). We new-up a Timer with the number of milliseconds we want to timer to raise it’s Elapsed event, register for the Elasped event and finally start the timer.
//System.Threading.Timer Example Usage
public void StartTimer()
{
Timer timer = new Timer(5000);
timer.Elapsed += this.OnTimerElapsed;
timer.Start();
}
private void OnTimerElapsed(object sender, ElapsedEventArgs e)
{
// Do Stuff Here
Console.WriteLine(e.SignalTime);
// Console WriteLine Prints
// 11/03/2014 10:58:35
// 11/03/2014 10:58:40
// 11/03/2014 10:58:45
// ...
}
Now here is how to do almost the exact same thing with Reactive Extensions. In this scenario we use the Interval method to specify the timer interval and simply subscribe to the observable. The only difference is that we don’t get a DateTime with the time of the timer elapsed event but an integer representing the number of times the timer elapsed delegate has been fired (Much more useful in my opinion, as you can always derive the time from this number).
//Reactive Extensions Interval Example
public void StartTimer()
{
Observable
.Interval(TimeSpan.FromSeconds(5))
.Subscribe(
x =>
{
// Do Stuff Here
Console.WriteLine(x);
// Console WriteLine Prints
// 0
// 1
// 2
// ...
});
}
But that’s not all, Reactive Extensions provides another method which can be quite useful. In the example below which looks almost exactly the same, we use the Timer method instead of Interval. This method only calls the timer elapsed delegate once.
//Reactive Extensions Timer Example
public void StartTimerAndFireOnce()
{
Observable
.Timer(TimeSpan.FromSeconds(5))
.Subscribe(
x =>
{
// Do Stuff Here
Console.WriteLine(x);
// Console WriteLine Prints
// 0
});
}
The Timer method has lots of overloads which you can take a look at. The example below calls the timer elapsed delegate every five seconds but only starts to do so, after a minute has passed.
//Reactive Extensions Delayed Timer Example
public void StartTimerInOneMinute()
{
Observable
.Timer(TimeSpan.FromMinutes(1), TimeSpan.FromSeconds(5))
.Subscribe(
x =>
{
// Do Stuff Here
Console.WriteLine(x);
// Console WriteLine Prints
// 0
// 1
// 2
// ...
});
}
The final thing you need to know about the Interval and Timer methods is that they can optionally take an IScheduler as a final parameter. This allows the timer elapsed delegate to be run on any thread of your choosing. In the example below we are subscribing the event on the WPF UI thread. There are several other Scheduler’s you can use, so just take a look.
//Reactive Extensions Timer Scheduled on Dispatcher Thread
public void StartTimerOnUIThread()
{
Observable
.Interval(TimeSpan.FromSeconds(5), DispatcherScheduler.Current)
.Subscribe(
x =>
{
// Do UI Stuff Here
});
}
If you haven’t started using Reactive Extensions yet, then here is yet another reason to get going. What I have not shown in this post is the shear superhuman power you get when you use the Linq methods to modify your observable just before you make the call to Subscribe.