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SbGuiList.h
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/**************************************************************************\
* Copyright (c) Kongsberg Oil & Gas Technologies AS
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/
#ifndef SOGUI_SBGUILIST_H
#define SOGUI_SBGUILIST_H
/**************************************************************************/
// IMPORTANT NOTES:
//
// * This file is a duplicate of Coin's lists/SbList.h file, and any
// important fixes/improvements here should be migrated.
//
// * This file contains definitions which should only be used during
// library build for now. It is not yet installed for use by the
// application programmer.
/**************************************************************************/
#include <Inventor/SbBasic.h>
#include <cassert>
#include <cstddef> // NULL definition
// We usually implement inline functions below the class definition,
// since we think that makes the file more readable. However, this is
// not done for this class, since Visual C++ is not too happy about
// having functions declared as inline for a template class.
// pederb, 2001-10-12
template <class Type>
class SbGuiList {
// Older compilers aren't too happy about const declarations in the
// class definitions, so use the enum trick described by Scott
// Meyers in "Effective C++".
enum { DEFAULTSIZE = 4 };
public:
SbGuiList(const int sizehint = DEFAULTSIZE)
: itembuffersize(DEFAULTSIZE), numitems(0), itembuffer(builtinbuffer) {
if (sizehint > DEFAULTSIZE) this->grow(sizehint);
}
SbGuiList(const SbGuiList<Type> & l)
: itembuffersize(DEFAULTSIZE), numitems(0), itembuffer(builtinbuffer) {
this->copy(l);
}
~SbGuiList() {
if (this->itembuffer != builtinbuffer) delete[] this->itembuffer;
}
void copy(const SbGuiList<Type> & l) {
if (this == &l) return;
const int n = l.numitems;
this->expand(n);
for (int i = 0; i < n; i++) this->itembuffer[i] = l.itembuffer[i];
}
SbGuiList <Type> & operator=(const SbGuiList<Type> & l) {
this->copy(l);
return *this;
}
void fit(void) {
const int items = this->numitems;
if (items < this->itembuffersize) {
Type * newitembuffer = this->builtinbuffer;
if (items > DEFAULTSIZE) newitembuffer = new Type[items];
if (newitembuffer != this->itembuffer) {
for (int i = 0; i < items; i++) newitembuffer[i] = this->itembuffer[i];
}
if (this->itembuffer != this->builtinbuffer) delete[] this->itembuffer;
this->itembuffer = newitembuffer;
this->itembuffersize = items > DEFAULTSIZE ? items : DEFAULTSIZE;
}
}
void append(const Type item) {
if (this->numitems == this->itembuffersize) this->grow();
this->itembuffer[this->numitems++] = item;
}
int find(const Type item) const {
for (int i = 0; i < this->numitems; i++)
if (this->itembuffer[i] == item) return i;
return -1;
}
void insert(const Type item, const int insertbefore) {
assert(insertbefore >= 0 && insertbefore <= this->numitems);
if (this->numitems == this->itembuffersize) this->grow();
for (int i = this->numitems; i > insertbefore; i--)
this->itembuffer[i] = this->itembuffer[i-1];
this->itembuffer[insertbefore] = item;
this->numitems++;
}
void removeItem(const Type item) {
int idx = this->find(item);
assert(idx != -1);
this->remove(idx);
}
void remove(const int index) {
assert(index >= 0 && index < this->numitems);
this->numitems--;
for (int i = index; i < this->numitems; i++)
this->itembuffer[i] = this->itembuffer[i + 1];
}
void removeFast(const int index) {
assert(index >= 0 && index < this->numitems);
this->itembuffer[index] = this->itembuffer[--this->numitems];
}
int getLength(void) const {
return this->numitems;
}
void truncate(const int length, const int fit = 0) {
assert(length <= this->numitems);
this->numitems = length;
if (fit) this->fit();
}
void push(const Type item) {
this->append(item);
}
Type pop(void) {
assert(this->numitems > 0);
return this->itembuffer[--this->numitems];
}
const Type * getArrayPtr(const int start = 0) const {
return &this->itembuffer[start];
}
Type operator[](const int index) const {
assert(index >= 0 && index < this->numitems);
return this->itembuffer[index];
}
Type & operator[](const int index) {
assert(index >= 0 && index < this->numitems);
return this->itembuffer[index];
}
int operator==(const SbGuiList<Type> & l) const {
if (this == &l) return TRUE;
if (this->numitems != l.numitems) return FALSE;
for (int i = 0; i < this->numitems; i++)
if (this->itembuffer[i] != l.itembuffer[i]) return FALSE;
return TRUE;
}
int operator!=(const SbGuiList<Type> & l) const {
return !(*this == l);
}
protected:
void expand(const int size) {
this->grow(size);
this->numitems = size;
}
int getArraySize(void) const {
return this->itembuffersize;
}
private:
void grow(const int size = -1) {
// Default behavior is to double array size.
if (size == -1) this->itembuffersize <<= 1;
else if (size <= this->itembuffersize) return;
else { this->itembuffersize = size; }
Type * newbuffer = new Type[this->itembuffersize];
const int n = this->numitems;
for (int i = 0; i < n; i++) newbuffer[i] = this->itembuffer[i];
if (this->itembuffer != this->builtinbuffer) delete[] this->itembuffer;
this->itembuffer = newbuffer;
}
int itembuffersize;
int numitems;
Type * itembuffer;
Type builtinbuffer[DEFAULTSIZE];
};
#endif // !SOGUI_SBGUILIST_H