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Relive.rpy
131 lines (97 loc) · 3.11 KB
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Relive.rpy
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screen relive_menu:
zorder 10
tag mini_menu
#Allows user to relive minigame not fully implimented
#Do Not Use until Finished
if relive_menu_tutor_complete == 0:
pass
else:
modal True
vbox:
imagebutton auto "buttons/closer_button_cell_%s.png" focus_mask True action [SetVariable("phone_button_on", 0), Hide("relive_menu")]
vbox:
xpos 784
ypos 80
image "bg/cell_phone_display.png"
frame:
xpos 816
ypos 140
text "{size=18}Total Events: [complete_rel_e!t]/[max_rel_e]{/size}"
if relive_menu_tutor_complete == 0:
frame:
xpos 816
ypos 190
textbutton "{size=28}Maze{/size}" action NullAction()
if m_ex_active == 1:
vbox:
xpos 909
ypos 180
image "bg/exclaim_icon.png"
vbox:
xpos 931
ypos 691
imagebutton auto "buttons/cell_phone_off_button_%s.png" focus_mask True action NullAction()
else:
frame:
xpos 816
ypos 190
textbutton "{size=28}Maze{/size}" action [Hide("relive_menu"), Show("relive_m_menu")]
if m_ex_active == 1:
vbox:
xpos 909
ypos 180
image "bg/exclaim_icon.png"
vbox:
xpos 931
ypos 691
imagebutton auto "buttons/cell_phone_off_button_%s.png" focus_mask True action [Hide("relive_menu"), Show("cell_phone_menu")]
screen relive_m_menu:
zorder 3
tag mini_menu
modal True
vbox:
imagebutton auto "buttons/closer_button_cell_%s.png" focus_mask True action [SetVariable("phone_button_on", 0), SetVariable("m_ex_active", 0), Hide("relive_m_menu")]
vbox:
xpos 784
ypos 80
image "bg/cell_phone_display.png"
frame:
xpos 816
ypos 140
text "{size=18}Maze Events: [m_rel_e_found!t]/[m_rel_e_max]{/size}"
frame:
xpos 816
ypos 190
has vbox
side ("c r"):
area (1,0,280,470)
viewport id "relive_m_scroll":
draggable True mousewheel True
vbox:
if lab_escape == 1:
textbutton "{size=20}Replay the Maze{/size}" action [SetVariable("phone_button_on", 0), SetVariable("m_ex_active", 0), Jump("Meg_Barge_Rep")]
vbar value YScrollValue("relive_m_scroll")
null height 20
vbox:
xpos 931
ypos 691
imagebutton auto "buttons/cell_phone_off_button_%s.png" focus_mask True action [SetVariable("m_ex_active", 0), Hide("relive_m_menu"), Show("relive_menu")]
scene ep1_01_wake
with fade
$ m_ex_active = 0
g
scene ep1_02_uh
m
scene ep1_03_wow
with dissolve
g
scene ep1_03_ugh
dc
g
scene ep1_04_can
g
dc
scene ep1_05_you
with dissolve
n
jump Going_Back_Af_Replay