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The archetype constructors in our Python API converts the given data to arrow right away.
In Rust and C++ however, our archetypes hold strongly typed data (e.g. struct Points { radii: Vec<f32> }).
struct Points { radii: Vec<f32> }
This issue proposes we follow the Python model in Rust and C++ also;
f32
f64
The text was updated successfully, but these errors were encountered:
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The archetype constructors in our Python API converts the given data to
arrow
right away.In Rust and C++ however, our archetypes hold strongly typed data (e.g.
struct Points { radii: Vec<f32> }
).This issue proposes we follow the Python model in Rust and C++ also;
Advantages
f32
orf64
(see https://github.com/rerun-io/rerun/blob/main/design/component_datatypes.md)Related
The text was updated successfully, but these errors were encountered: