View shader on Shadertoy - Published on 2016-03-28
https://www.shadertoy.com/view/MtsXzf
Source: Buffer A.glsl
- iChannel0: texture (linear, repeat, vflipped)
Source: Sound.glsl
- iChannel0: texture (linear, repeat, vflipped)
Source: Common.glsl
Source: Image.glsl
- iChannel0: texture (linear, repeat, vflipped)
- iChannel1: texture (mipmap, repeat, vflipped)
- iChannel2: texture (mipmap, repeat, vflipped)
- iChannel3: Buffer A (linear, clamp, vflipped)
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