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I am using the plugin in UE5.1
In the editor I have no issues or errors logged.
When packaged for development, the game will crash when I spawn a GLTF Actor In.
I am using static mesh config to spawn the actors in with collisions. But even when I leave them blank it causes the same issue.
Please see the attached image:
The text was updated successfully, but these errors were encountered:
I am using the plugin in UE5.1
In the editor I have no issues or errors logged.
When packaged for development, the game will crash when I spawn a GLTF Actor In.
I am using static mesh config to spawn the actors in with collisions. But even when I leave them blank it causes the same issue.
Please see the attached image:
The text was updated successfully, but these errors were encountered: