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Causing Packaged Game to Crash when Spawning GLTF Actor with Static Mesh Config #59

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eakat2 opened this issue May 7, 2023 · 1 comment

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@eakat2
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eakat2 commented May 7, 2023

I am using the plugin in UE5.1
In the editor I have no issues or errors logged.
When packaged for development, the game will crash when I spawn a GLTF Actor In.
I am using static mesh config to spawn the actors in with collisions. But even when I leave them blank it causes the same issue.

Please see the attached image:
Screenshot 2023-05-07 at 10 13 11 pm

@rdeioris
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Sorry for the huge late, do you still have the problem? If yes, share your file here or on discord.

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